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-rw-r--r--src/peds/CivilianPed.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/peds/CivilianPed.cpp b/src/peds/CivilianPed.cpp
index 7d4f4d12..f90dffa8 100644
--- a/src/peds/CivilianPed.cpp
+++ b/src/peds/CivilianPed.cpp
@@ -216,7 +216,7 @@ CCivilianPed::ProcessControl(void)
// fall through
case PED_SEEK_POS:
if (Seek()) {
- if ((m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA) && m_pNextPathNode) {
+ if ((m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || IsUseAttractorObjective(m_objective)) && m_pNextPathNode) {
m_pNextPathNode = nil;
#ifdef TOGGLEABLE_BETA_FEATURES
} else if (bRunningToPhone && m_objective < OBJECTIVE_FLEE_TILL_SAFE) {
@@ -248,7 +248,7 @@ CCivilianPed::ProcessControl(void)
} else if (m_objective == OBJECTIVE_GOTO_CHAR_ON_FOOT
&& m_pedInObjective && m_pedInObjective->m_nMoveState != PEDMOVE_STILL) {
SetMoveState(m_pedInObjective->m_nMoveState);
- } else if (m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA) {
+ } else if (m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || IsUseAttractorObjective(m_objective)) {
SetIdle();
} else {
RestorePreviousState();
@@ -422,9 +422,8 @@ void CCivilianPed::UseNearbyAttractors()
CSector* s = CWorld::GetSector(x, y);
for (CPtrNode* pNode = s->m_lists[ENTITYLIST_BUILDINGS].first; pNode != nil; pNode = pNode->next) {
CEntity* pEntity = (CEntity*)pNode->item;
- if (!pEntity->IsObject())
- continue;
- // TODO: some flag check
+ //if (pEntity->IsObject() && (CObject*)(pEntity)->IsBroken())
+ //continue;
CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(pEntity->GetModelIndex());
for (int i = 0; i < pModelInfo->GetNum2dEffects(); i++) {
C2dEffect* pEffect = pModelInfo->Get2dEffect(i);
@@ -433,7 +432,7 @@ void CCivilianPed::UseNearbyAttractors()
if (!IsAttractedTo(pEffect->pedattr.type))
continue;
CVector pos;
- CPedAttractorManager::ComputeEffectPos(pEffect, GetMatrix(), pos);
+ CPedAttractorManager::ComputeEffectPos(pEffect, pEntity->GetMatrix(), pos);
if ((pos - GetPosition()).MagnitudeSqr() < minDistance) {
CPedAttractorManager* pManager = GetPedAttractorManager();
if (pManager->HasEmptySlot(pEffect) && pManager->IsApproachable(pEffect, pEntity->GetMatrix(), 0, this)) {
@@ -446,9 +445,10 @@ void CCivilianPed::UseNearbyAttractors()
}
for (CPtrNode* pNode = s->m_lists[ENTITYLIST_OBJECTS].first; pNode != nil; pNode = pNode->next) {
CEntity* pEntity = (CEntity*)pNode->item;
- if (!pEntity->IsObject())
- continue;
- // TODO: some flag check
+ //if (pEntity->IsObject() && (CObject*)(pEntity)->IsBroken())
+ //continue;
+ if (pEntity->GetModelIndex() == 3181)
+ debug("get2\n");
CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(pEntity->GetModelIndex());
for (int i = 0; i < pModelInfo->GetNum2dEffects(); i++) {
C2dEffect* pEffect = pModelInfo->Get2dEffect(i);
@@ -457,7 +457,7 @@ void CCivilianPed::UseNearbyAttractors()
if (!IsAttractedTo(pEffect->pedattr.type))
continue;
CVector pos;
- CPedAttractorManager::ComputeEffectPos(pEffect, GetMatrix(), pos);
+ CPedAttractorManager::ComputeEffectPos(pEffect, pEntity->GetMatrix(), pos);
if ((pos - GetPosition()).MagnitudeSqr() < minDistance) {
CPedAttractorManager* pManager = GetPedAttractorManager();
if (pManager->HasEmptySlot(pEffect) && pManager->IsApproachable(pEffect, pEntity->GetMatrix(), 0, this)) {
@@ -482,7 +482,7 @@ bool CCivilianPed::IsAttractedTo(int8 type)
case ATTRACTOR_STOP: return true;
case ATTRACTOR_PIZZA: return true;
case ATTRACTOR_SHELTER: return CWeather::Rain >= 0.2f;
- case ATTRACTOR_ICECREAM: return true;
+ case ATTRACTOR_ICECREAM: return false;
}
return false;
}