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Diffstat (limited to 'src/peds/EmergencyPed.cpp')
-rw-r--r--src/peds/EmergencyPed.cpp47
1 files changed, 22 insertions, 25 deletions
diff --git a/src/peds/EmergencyPed.cpp b/src/peds/EmergencyPed.cpp
index 9f87c12b..2eabfe04 100644
--- a/src/peds/EmergencyPed.cpp
+++ b/src/peds/EmergencyPed.cpp
@@ -9,6 +9,8 @@
#include "CarCtrl.h"
#include "Accident.h"
+// --MIAMI: file done
+
CEmergencyPed::CEmergencyPed(uint32 type) : CPed(type)
{
switch (type){
@@ -44,15 +46,12 @@ CEmergencyPed::InRange(CPed *victim)
void
CEmergencyPed::ProcessControl(void)
{
- if (m_nZoneLevel > LEVEL_GENERIC && m_nZoneLevel != CCollision::ms_collisionInMemory)
- return;
-
CPed::ProcessControl();
if (bWasPostponed)
return;
if(!DyingOrDead()) {
- GetWeapon()->Update(m_audioEntityId);
+ GetWeapon()->Update(m_audioEntityId, nil);
if (IsPedInControl() && m_moved.Magnitude() > 0.0f)
Avoid();
@@ -107,7 +106,6 @@ CEmergencyPed::FiremanAI(void)
m_pAttendedFire = nearestFire;
#ifdef FIX_BUGS
bIsRunning = true;
- ++nearestFire->m_nFiremenPuttingOut;
#endif
}
break;
@@ -119,10 +117,6 @@ CEmergencyPed::FiremanAI(void)
SetMoveState(PEDMOVE_RUN);
#ifdef FIX_BUGS
bIsRunning = true;
- if (m_pAttendedFire) {
- --m_pAttendedFire->m_nFiremenPuttingOut;
- }
- ++nearestFire->m_nFiremenPuttingOut;
m_pAttendedFire = nearestFire;
} else if (!nearestFire) {
#else
@@ -156,10 +150,7 @@ CEmergencyPed::FiremanAI(void)
case EMERGENCY_PED_STOP:
#ifdef FIX_BUGS
bIsRunning = false;
- if (m_pAttendedFire)
#endif
- --m_pAttendedFire->m_nFiremenPuttingOut;
-
SetPedState(PED_NONE);
SetWanderPath(CGeneral::GetRandomNumber() & 7);
m_pAttendedFire = nil;
@@ -175,15 +166,20 @@ CEmergencyPed::MedicAI(void)
{
float distToEmergency;
if (!bInVehicle && IsPedInControl()) {
- ScanForThreats();
- if (m_threatEntity && m_threatEntity->IsPed() && ((CPed*)m_threatEntity)->IsPlayer()) {
- if (((CPed*)m_threatEntity)->GetWeapon()->IsTypeMelee()) {
- SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, m_threatEntity);
- } else {
- SetFlee(m_threatEntity, 6000);
- Say(SOUND_PED_FLEE_SPRINT);
+ ScanForDelayedResponseThreats();
+ if (m_threatFlags && CTimer::GetTimeInMilliseconds() > m_threatCheckTimer) {
+ CheckThreatValidity();
+ m_threatFlags = 0;
+ m_threatCheckTimer = 0;
+ if (m_threatEntity && m_threatEntity->IsPed() && ((CPed*)m_threatEntity)->IsPlayer()) {
+ if (((CPed*)m_threatEntity)->GetWeapon()->IsTypeMelee()) {
+ SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, m_threatEntity);
+ } else {
+ SetFlee(m_threatEntity, 6000);
+ Say(SOUND_PED_FLEE_SPRINT);
+ }
+ return;
}
- return;
}
}
@@ -236,8 +232,7 @@ CEmergencyPed::MedicAI(void)
m_pRevivedPed->RegisterReference((CEntity**)&m_pRevivedPed);
m_pRevivedPed->m_pedIK.GetComponentPosition(midPos, PED_MID);
m_pRevivedPed->m_pedIK.GetComponentPosition(headPos, PED_HEAD);
- SetSeek((headPos + midPos) * 0.5f, 1.0f);
- SetObjective(OBJECTIVE_NONE);
+ SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, CVector((headPos + midPos) * 0.5f));
bIsRunning = true;
m_nEmergencyPedState = EMERGENCY_PED_DETERMINE_NEXT_STATE;
m_pAttendedAccident = nearestAccident;
@@ -250,6 +245,7 @@ CEmergencyPed::MedicAI(void)
CPed* driver = m_pMyVehicle->pDriver;
if (driver && driver->m_nPedType != PEDTYPE_EMERGENCY && m_objective != OBJECTIVE_KILL_CHAR_ON_FOOT) {
SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, driver);
+
} else if (m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER
&& m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER
&& m_objective != OBJECTIVE_KILL_CHAR_ON_FOOT) {
@@ -276,8 +272,7 @@ CEmergencyPed::MedicAI(void)
}
m_pRevivedPed->m_pedIK.GetComponentPosition(midPos, PED_MID);
m_pRevivedPed->m_pedIK.GetComponentPosition(headPos, PED_HEAD);
- SetSeek((headPos + midPos) * 0.5f, nearestAccident->m_nMedicsPerformingCPR * 0.5f + 1.0f);
- SetObjective(OBJECTIVE_NONE);
+ SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, CVector((headPos + midPos) * 0.5f));
bIsRunning = true;
--m_pAttendedAccident->m_nMedicsAttending;
++nearestAccident->m_nMedicsAttending;
@@ -317,7 +312,7 @@ CEmergencyPed::MedicAI(void)
m_nEmergencyPedState = EMERGENCY_PED_STAND_STILL;
} else {
m_nEmergencyPedState = EMERGENCY_PED_FACE_TO_PATIENT;
- m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_CPR, 4.0f);
+ m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_MEDIC, ANIM_CPR, 4.0f);
bIsDucking = true;
}
SetLookTimer(2000);
@@ -380,6 +375,8 @@ CEmergencyPed::MedicAI(void)
m_pRevivedPed->bIsPedDieAnimPlaying = false;
m_pRevivedPed->bKnockedUpIntoAir = false;
m_pRevivedPed->m_pCollidingEntity = nil;
+ m_pRevivedPed->bKnockedOffBike = false;
+ m_pRevivedPed->Say(SOUND_PED_ACCIDENTREACTION1);
}
break;
case EMERGENCY_PED_STOP_CPR: