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-rw-r--r--src/peds/Ped.h17
1 files changed, 13 insertions, 4 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index cd7d88af..8439e0f8 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -198,13 +198,13 @@ public:
uint8 bRespondsToThreats : 1;
uint8 m_ped_flagC4 : 1; // false when in bus, bRenderPedInCar?
uint8 m_ped_flagC8 : 1;
- uint8 m_ped_flagC10 : 1;
+ uint8 m_ped_flagC10 : 1; // related with phone
uint8 m_ped_flagC20 : 1; // just left some body part?
uint8 m_ped_flagC40 : 1;
uint8 m_ped_flagC80 : 1;
uint8 m_ped_flagD1 : 1;
- uint8 m_ped_flagD2 : 1;
+ uint8 m_ped_flagD2 : 1; // seen an event
uint8 m_ped_flagD4 : 1;
uint8 m_ped_flagD8 : 1;
uint8 m_ped_flagD10 : 1;
@@ -328,7 +328,7 @@ public:
uint8 field_31C;
uint8 field_31D;
int16 m_phoneId;
- uint32 m_lookingForPhone;
+ uint32 m_lookingForPhone; // unused
uint32 m_phoneTalkTimer;
void *m_lastAccident;
int32 m_nPedType;
@@ -459,7 +459,16 @@ public:
void Chat(void);
void MakeChangesForNewWeapon(int8);
void CheckAroundForPossibleCollisions(void);
- bool Seek(void);
+ void SetSeek(CVector, float);
+ bool MakePhonecall(void);
+ bool FacePhone(void);
+ CPed *CheckForDeadPeds(void);
+ bool CheckForExplosions(CVector2D &area);
+ CPed *CheckForGunShots(void);
+ uint8 CheckForPointBlankPeds(CPed*);
+ bool CheckIfInTheAir(void);
+ void ClearAll(void);
+ void SetPointGunAt(CEntity*);
// Static methods
static void GetLocalPositionToOpenCarDoor(CVector *output, CVehicle *veh, uint32 enterType, float offset);