diff options
Diffstat (limited to 'src/peds/Ped.h')
-rw-r--r-- | src/peds/Ped.h | 32 |
1 files changed, 23 insertions, 9 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 30dceb51..29916bf4 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -129,7 +129,7 @@ enum eObjective : uint32 { OBJECTIVE_IDLE, OBJECTIVE_FLEE_TILL_SAFE, OBJECTIVE_GUARD_SPOT, - OBJECTIVE_GUARD_AREA, + OBJECTIVE_GUARD_AREA, // not implemented OBJECTIVE_WAIT_IN_CAR, OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT, OBJECTIVE_KILL_CHAR_ON_FOOT, @@ -141,15 +141,15 @@ enum eObjective : uint32 { OBJECTIVE_LEAVE_VEHICLE, OBJECTIVE_ENTER_CAR_AS_PASSENGER, OBJECTIVE_ENTER_CAR_AS_DRIVER, - OBJECTIVE_FOLLOW_CAR_IN_CAR, - OBJECTIVE_FIRE_AT_OBJ_FROM_VEHICLE, - OBJECTIVE_DESTROY_OBJ, + OBJECTIVE_FOLLOW_CAR_IN_CAR, // seems not implemented so far + OBJECTIVE_FIRE_AT_OBJ_FROM_VEHICLE, // not implemented + OBJECTIVE_DESTROY_OBJ, // not implemented OBJECTIVE_DESTROY_CAR, OBJECTIVE_GOTO_AREA_ANY_MEANS, OBJECTIVE_GOTO_AREA_ON_FOOT, OBJECTIVE_RUN_TO_AREA, - OBJECTIVE_23, - OBJECTIVE_24, + OBJECTIVE_23, // not implemented + OBJECTIVE_24, // not implemented OBJECTIVE_FIGHT_CHAR, OBJECTIVE_SET_LEADER, OBJECTIVE_FOLLOW_ROUTE, @@ -160,7 +160,9 @@ enum eObjective : uint32 { OBJECTIVE_STEAL_ANY_CAR, OBJECTIVE_MUG_CHAR, OBJECTIVE_FLEE_CAR, - OBJECTIVE_35 +#ifdef VC_PED_PORTS + OBJECTIVE_LEAVE_CAR_AND_DIE +#endif }; enum { @@ -469,8 +471,8 @@ public: uint32 m_soundStart; uint16 m_lastQueuedSound; uint16 m_queuedSound; - CVector m_vecSeekPosEx; - float m_seekExAngle; + CVector m_vecSeekPosEx; // used in objectives + float m_distanceToCountSeekDoneEx; // used in objectives static void *operator new(size_t); static void *operator new(size_t, int); @@ -651,6 +653,11 @@ public: bool RunToReportCrime(eCrimeType); bool PlacePedOnDryLand(void); bool PossiblyFindBetterPosToSeekCar(CVector*, CVehicle*); + void UpdateFromLeader(void); + int ScanForThreats(void); + void SetEnterCar(CVehicle*, uint32); + bool WarpPedToNearEntityOffScreen(CEntity*); + void SetExitCar(CVehicle*, uint32); // Static methods static CVector GetLocalPositionToOpenCarDoor(CVehicle *veh, uint32 component, float offset); @@ -721,6 +728,10 @@ public: void PointGunAt(void); bool ServiceTalkingWhenDead(void); void SetPedPositionInTrain(void); + void SetShootTimer(uint32); + void SetSeekCar(CVehicle*, uint32); + void SetSeekBoatPosition(CVehicle*); + void SetExitTrain(CVehicle*); bool HasWeapon(uint8 weaponType) { return m_weapons[weaponType].m_eWeaponType == weaponType; } CWeapon &GetWeapon(uint8 weaponType) { return m_weapons[weaponType]; } @@ -734,6 +745,9 @@ public: // set by 0482:set_threat_reaction_range_multiplier opcode static uint16 &nThreatReactionRangeMultiplier; + // set by 0481:set_enter_car_range_multiplier opcode + static uint16 &nEnterCarRangeMultiplier; + static bool &bNastyLimbsCheat; static bool &bPedCheat2; static bool &bPedCheat3; |