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-rw-r--r--src/peds/Ped.h17
1 files changed, 11 insertions, 6 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 944c851e..752973bc 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -14,6 +14,7 @@
#define FEET_OFFSET 1.04f
#define CHECK_NEARBY_THINGS_MAX_DIST 15.0f
+#define ENTER_CAR_MAX_DIST 30.0f
class CAccident;
class CObject;
@@ -459,8 +460,8 @@ public:
uint32 bHasAlreadyUsedAttractor : 1;
uint32 b155_2 : 1;
uint32 bCarPassenger : 1;
- uint32 b155_8 : 1;
- uint32 b155_10 : 1;
+ uint32 bFleeWhenStanding : 1;
+ uint32 bGotUpOfMyOwnAccord : 1;
uint32 bMiamiViceCop : 1;
uint32 bMoneyHasBeenGivenByScript : 1; //
uint32 bHasBeenPhotographed : 1; //
@@ -477,10 +478,10 @@ public:
uint32 bDontFight : 1;
uint32 bDoomAim : 1;
uint32 bCanBeShotInVehicle : 1;
- uint32 b157_8 : 1;
+ uint32 bCanGiveUpSunbathing : 1;
uint32 bMakeFleeScream : 1;
uint32 bPushedAlongByCar : 1;
- uint32 b157_40 : 1;
+ uint32 bRemoveMeWhenIGotIntoCar : 1;
uint32 bIgnoreThreatsBehindObjects : 1;
uint32 bNeverEverTargetThisPed : 1;
@@ -489,7 +490,7 @@ public:
uint32 b158_8 : 1;
uint32 bCollectBusFare : 1;
uint32 bBoughtIceCream : 1;
- uint32 b158_40 : 1;
+ uint32 bDonePositionOutOfCollision : 1;
uint32 b158_80 : 1;
// our own flags
@@ -582,7 +583,7 @@ public:
float m_fleeFromPosY;
CEntity *m_fleeFrom;
uint32 m_fleeTimer;
- CEntity* pThreatEx; // TODO(Miami): What is this?
+ CEntity* m_threatEx; // TODO(Miami): What is this?
CEntity* m_collidingEntityWhileFleeing;
uint32 m_collidingThingTimer;
CEntity *m_pCollidingEntity;
@@ -833,6 +834,7 @@ public:
void ReactToPointGun(CEntity*);
void SeekCar(void);
bool PositionPedOutOfCollision(void);
+ bool PositionAnyPedOutOfCollision(void);
bool RunToReportCrime(eCrimeType);
bool PlacePedOnDryLand(void);
bool PossiblyFindBetterPosToSeekCar(CVector*, CVehicle*);
@@ -907,6 +909,9 @@ public:
static void RestoreHeadingRateCB(CAnimBlendAssociation *assoc, void *arg);
static void PedSetQuickDraggedOutCarPositionCB(CAnimBlendAssociation *assoc, void *arg);
static void PedSetDraggedOutCarPositionCB(CAnimBlendAssociation *assoc, void *arg);
+ static void DeleteSunbatheIdleAnimCB(CAnimBlendAssociation *assoc, void *arg);
+ static void PedSetPreviousStateCB(CAnimBlendAssociation *assoc, void *arg);
+ static void PedAnimShuffleCB(CAnimBlendAssociation *assoc, void *arg);
bool IsPlayer(void);
bool IsFemale(void) { return m_nPedType == PEDTYPE_CIVFEMALE || m_nPedType == PEDTYPE_PROSTITUTE; }