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-rw-r--r--src/peds/PedAttractor.cpp38
1 files changed, 24 insertions, 14 deletions
diff --git a/src/peds/PedAttractor.cpp b/src/peds/PedAttractor.cpp
index 9f77f2a4..45bed947 100644
--- a/src/peds/PedAttractor.cpp
+++ b/src/peds/PedAttractor.cpp
@@ -135,8 +135,10 @@ void CPedAttractorManager::RemoveIceCreamVanEffects(C2dEffect* pEffect)
if (vVehicleToEffect.empty())
return;
for (std::vector<CVehicleToEffect>::const_iterator assoc = vVehicleToEffect.cbegin(); assoc != vVehicleToEffect.cend();) {
- if (assoc->GetVehicle() != pVehicle)
- return;
+ if (assoc->GetVehicle() != pVehicle) {
+ assoc++;
+ continue;
+ }
uint32 total = 0;
for (uint32 j = 0; j < NUM_ATTRACTORS_FOR_ICECREAM_VAN; j++) {
if (FindAssociatedAttractor(assoc->GetEffect(j), vIceCreamAttractors))
@@ -377,12 +379,16 @@ bool CPedAttractor::BroadcastDeparture(CPed* pPed)
if (pPed->GetPedState() == PED_IDLE || pPed->GetPedState() == PED_NONE)
pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y));
}
- else if (qid == 0)
- pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(vecQueueDir.x, vecQueueDir.y));
- else if (qid == vWaitingQueue.size() - 1)
- pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y));
- else
- pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.y, -vecQueueDir.z));
+ else {
+ pPed->SetObjective(OBJECTIVE_NONE);
+ if (qid == 0)
+ pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(vecQueueDir.x, vecQueueDir.y));
+ else if (qid == vWaitingQueue.size() - 1)
+ pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y));
+ else
+ pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.y, -vecQueueDir.x));
+ UpdatePedStateOnDeparture(pPed);
+ }
vWaitingQueue.erase(vWaitingQueue.cbegin() + qid);
for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
CPed* pPed = *pPedIt;
@@ -414,12 +420,16 @@ bool CPedShelterAttractor::BroadcastDeparture(CPed* pPed)
if (pPed->GetPedState() == PED_IDLE || pPed->GetPedState() == PED_NONE)
pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y));
}
- else if (qid == 0)
- pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(vecQueueDir.x, vecQueueDir.y));
- else if (qid == vWaitingQueue.size() - 1)
- pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y));
- else
- pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.y, -vecQueueDir.z));
+ else {
+ pPed->SetObjective(OBJECTIVE_NONE);
+ if (qid == 0)
+ pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(vecQueueDir.x, vecQueueDir.y));
+ else if (qid == vWaitingQueue.size() - 1)
+ pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y));
+ else
+ pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.y, -vecQueueDir.x));
+ UpdatePedStateOnDeparture(pPed);
+ }
vWaitingQueue.erase(vWaitingQueue.cbegin() + qid);
for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
CPed* pPed = *pPedIt;