diff options
Diffstat (limited to 'src/peds/PedType.cpp')
-rw-r--r-- | src/peds/PedType.cpp | 21 |
1 files changed, 10 insertions, 11 deletions
diff --git a/src/peds/PedType.cpp b/src/peds/PedType.cpp index 6e745bd7..bacb1a78 100644 --- a/src/peds/PedType.cpp +++ b/src/peds/PedType.cpp @@ -45,7 +45,7 @@ CPedType::LoadPedData(void) char *buf; char line[256]; char word[32]; - size_t bp, buflen; + ssize_t bp, buflen; int lp, linelen; int type; uint32 flags; @@ -54,9 +54,9 @@ CPedType::LoadPedData(void) type = NUM_PEDTYPES; buf = new char[16 * 1024]; - CFileMgr::SetDir("DATA"); - buflen = CFileMgr::LoadFile("PED.DAT", (uint8*)buf, 16 * 1024, "r"); - CFileMgr::SetDir(""); + CFileMgr::SetDir("DATA"); + buflen = CFileMgr::LoadFile("PED.DAT", (uint8*)buf, 16 * 1024, "r"); + CFileMgr::SetDir(""); for(bp = 0; bp < buflen; ){ // read file line by line @@ -79,7 +79,7 @@ CPedType::LoadPedData(void) // Game uses just "line" here since sscanf already trims whitespace, but this is safer sscanf(&line[lp], "%s", word); - if(strncmp(word, "Threat", 7) == 0){ + if(strcmp(word, "Threat") == 0){ flags = 0; lp += 7; while(sscanf(&line[lp], "%s", word) == 1 && lp <= linelen){ @@ -92,7 +92,7 @@ CPedType::LoadPedData(void) lp++; } ms_apPedType[type]->m_threats = flags; - }else if(strncmp(word, "Avoid", 6) == 0){ + }else if(strcmp(word, "Avoid") == 0){ flags = 0; lp += 6; while(sscanf(&line[lp], "%s", word) == 1 && lp <= linelen){ @@ -246,19 +246,18 @@ CPedStats::LoadPedStats(void) char *buf; char line[256]; char name[32]; - size_t bp, buflen; + ssize_t bp, buflen; int lp, linelen; int type; float fleeDist, headingChangeRate, attackStrength, defendWeakness; int fear, temper, lawfullness, sexiness, flags; - type = 0; buf = new char[16 * 1024]; - CFileMgr::SetDir("DATA"); - buflen = CFileMgr::LoadFile("PEDSTATS.DAT", (uint8*)buf, 16 * 1024, "r"); - CFileMgr::SetDir(""); + CFileMgr::SetDir("DATA"); + buflen = CFileMgr::LoadFile("PEDSTATS.DAT", (uint8*)buf, 16 * 1024, "r"); + CFileMgr::SetDir(""); for(bp = 0; bp < buflen; ){ // read file line by line |