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-rw-r--r--src/render/Draw.cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp
index 7c5a48ad..b411176f 100644
--- a/src/render/Draw.cpp
+++ b/src/render/Draw.cpp
@@ -1,6 +1,10 @@
#include "common.h"
#include "patcher.h"
#include "Draw.h"
+#include "Frontend.h"
+#include "Camera.h"
+
+float CDraw::ms_fAspectRatio;
float &CDraw::ms_fNearClipZ = *(float*)0x8E2DC4;
float &CDraw::ms_fFarClipZ = *(float*)0x9434F0;
@@ -11,6 +15,17 @@ uint8 &CDraw::FadeRed = *(uint8*)0x95CD90;
uint8 &CDraw::FadeGreen = *(uint8*)0x95CD71;
uint8 &CDraw::FadeBlue = *(uint8*)0x95CD53;
+void
+CDraw::CalculateAspectRatio()
+{
+ if(FrontEndMenuManager.m_PrefsUseWideScreen)
+ ms_fAspectRatio = 16.0f/9.0f;
+ else if(TheCamera.m_WideScreenOn)
+ ms_fAspectRatio = 1.25f;
+ else
+ ms_fAspectRatio = 4.0f/3.0f;
+}
+
static float hFov2vFov(float hfov)
{
float w = SCREENW;
@@ -36,4 +51,7 @@ CDraw::SetFOV(float fov)
STARTPATCHES
InjectHook(0x4FE7B0, CDraw::SetFOV, PATCH_JUMP);
+
+ Nop(0x46B618, 2);
+ Patch<float>(0x5F0A64, 1.3333334f);
ENDPATCHES