diff options
Diffstat (limited to '')
-rw-r--r-- | src/render/Hud.cpp | 34 |
1 files changed, 20 insertions, 14 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index e5a44221..0e132392 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -125,6 +125,15 @@ WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); } #else void CHud::Draw() { + RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); + RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSMIRROR); + RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT); + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + if (CReplay::IsPlayingBack()) return; @@ -167,18 +176,15 @@ void CHud::Draw() float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127); float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f); CRect rect; - - float fWidescreenOffset[2] = { 0.0f, 0.0f }; - - if (FrontEndMenuManager.m_PrefsUseWideScreen) { - fWidescreenOffset[0] = 0.0f; - fWidescreenOffset[1] = SCREEN_SCALE_Y(18.0f); - } - +#ifndef ASPECT_RATIO_SCALE if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) { - float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0]; - float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1]; - + float f3rdX = SCREEN_WIDTH * TheCamera.m_f3rdPersonCHairMultX; + float f3rdY = SCREEN_HEIGHT * TheCamera.m_f3rdPersonCHairMultY; +#else + if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) { + float f3rdX = (((TheCamera.m_f3rdPersonCHairMultX - 0.5f) / ((CDraw::GetAspectRatio()) / (DEFAULT_ASPECT_RATIO))) + 0.5f) * SCREEN_WIDTH; + float f3rdY = SCREEN_HEIGHT * TheCamera.m_f3rdPersonCHairMultY + SCREEN_SCALE_Y(-2.0f); +#endif if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) { rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f); rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f); @@ -654,7 +660,7 @@ void CHud::Draw() CFont::SetBackgroundOff(); CFont::SetBackGroundOnlyTextOn(); CFont::SetAlignment(ALIGN_RIGHT); - CFont::SetRightJustifyWrap(-SCREENW); + CFont::SetRightJustifyWrap(-SCREEN_WIDTH); CFont::SetFontStyle(FONT_HEADING); CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); @@ -917,7 +923,7 @@ void CHud::Draw() CFont::SetCentreSize(SCREEN_SCALE_X(615.0f)); CFont::SetFontStyle(FONT_HEADING); - if (BigMessageX[0] >= (SCREENW - 20)) { + if (BigMessageX[0] >= (SCREEN_WIDTH - 20)) { BigMessageInUse[0] += (CTimer::GetTimeStep() * 0.02f * 120.0f); if (BigMessageInUse[0] >= 120.0f) { @@ -1190,7 +1196,7 @@ void CHud::DrawAfterFade() CFont::SetRightJustifyWrap(-500); CFont::SetRightJustifyOn(); CFont::SetFontStyle(FONT_HEADING); - if (BigMessageX[1] >= (SCREENW - 20)) { + if (BigMessageX[1] >= (SCREEN_WIDTH - 20)) { BigMessageInUse[1] += (CTimer::GetTimeStep() * 0.02f * 120.0f); if (BigMessageInUse[1] >= 120.0f) { |