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-rw-r--r--src/render/Sprite.cpp32
1 files changed, 8 insertions, 24 deletions
diff --git a/src/render/Sprite.cpp b/src/render/Sprite.cpp
index 82754121..30eaf840 100644
--- a/src/render/Sprite.cpp
+++ b/src/render/Sprite.cpp
@@ -1,14 +1,14 @@
#include "common.h"
-#include "patcher.h"
+
#include "main.h"
#include "Draw.h"
#include "Camera.h"
#include "Sprite.h"
-float &CSprite::m_f2DNearScreenZ = *(float*)0x8F1ABC;
-float &CSprite::m_f2DFarScreenZ = *(float*)0x8F2C94;
-float &CSprite::m_fRecipNearClipPlane = *(float*)0x8F5FFC;
-int32 &CSprite::m_bFlushSpriteBufferSwitchZTest = *(int32*)0x8F5FB0;
+float CSprite::m_f2DNearScreenZ;
+float CSprite::m_f2DFarScreenZ;
+float CSprite::m_fRecipNearClipPlane;
+int32 CSprite::m_bFlushSpriteBufferSwitchZTest;
float
CSprite::CalcHorizonCoors(void)
@@ -40,9 +40,9 @@ CSprite::CalcScreenCoors(const RwV3d &in, RwV3d *out, float *outw, float *outh,
}
#define SPRITEBUFFERSIZE 64
-static int32 &nSpriteBufferIndex = *(int32*)0x649A80;
-static RwIm2DVertex *SpriteBufferVerts = (RwIm2DVertex*)0x649A84; //[SPRITEBUFFERSIZE*6];
-static RwIm2DVertex *verts = (RwIm2DVertex*)0x64C484; //[4];
+static int32 nSpriteBufferIndex;
+static RwIm2DVertex SpriteBufferVerts[SPRITEBUFFERSIZE*6];
+static RwIm2DVertex verts[4];
void
CSprite::InitSpriteBuffer(void)
@@ -593,19 +593,3 @@ CSprite::RenderBufferedOneXLUSprite2D_Rotate_Dimension(float x, float y, float w
if(nSpriteBufferIndex >= SPRITEBUFFERSIZE)
FlushSpriteBuffer();
}
-
-STARTPATCHES
- InjectHook(0x51C4A0, CSprite::CalcHorizonCoors, PATCH_JUMP);
- InjectHook(0x51C3A0, CSprite::CalcScreenCoors, PATCH_JUMP);
- InjectHook(0x51C590, CSprite::InitSpriteBuffer, PATCH_JUMP);
- InjectHook(0x51C5B0, CSprite::InitSpriteBuffer2D, PATCH_JUMP);
- InjectHook(0x51C520, CSprite::FlushSpriteBuffer, PATCH_JUMP);
- InjectHook(0x51C960, CSprite::RenderOneXLUSprite, PATCH_JUMP);
- InjectHook(0x51D110, CSprite::RenderOneXLUSprite_Rotate_Aspect, PATCH_JUMP);
- InjectHook(0x51C5D0, CSprite::RenderBufferedOneXLUSprite, PATCH_JUMP);
- InjectHook(0x51D5B0, CSprite::RenderBufferedOneXLUSprite_Rotate_Dimension, PATCH_JUMP);
- InjectHook(0x51CCD0, CSprite::RenderBufferedOneXLUSprite_Rotate_Aspect, PATCH_JUMP);
- InjectHook(0x51D9E0, CSprite::RenderBufferedOneXLUSprite_Rotate_2Colours, PATCH_JUMP);
- InjectHook(0x51E3C0, CSprite::RenderBufferedOneXLUSprite2D, PATCH_JUMP);
- InjectHook(0x51E490, CSprite::RenderBufferedOneXLUSprite2D_Rotate_Dimension, PATCH_JUMP);
-ENDPATCHES