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-rw-r--r--src/render/WaterLevel.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp
index 7aa01f5a..231ae14f 100644
--- a/src/render/WaterLevel.cpp
+++ b/src/render/WaterLevel.cpp
@@ -745,7 +745,10 @@ CWaterLevel::RenderWater()
if ( fHugeSectorDistToCamSqr >= SQR(500.0f) /*fHugeSectorNearDist*/ )
{
float fZ;
-
+#ifdef FIX_BUGS
+ fZ = 0.f;
+#endif
+
if ( aWaterBlockList[2*x+0][2*y+0] >= 0 )
fZ = ms_aWaterZs[ aWaterBlockList[2*x+0][2*y+0] ];