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-rw-r--r--src/render/WaterLevel.cpp119
1 files changed, 106 insertions, 13 deletions
diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp
index ec9485d2..530e0e85 100644
--- a/src/render/WaterLevel.cpp
+++ b/src/render/WaterLevel.cpp
@@ -125,15 +125,11 @@ WaterLevelInitialise(Const char *pWaterDat)
if ( hFile > 0 )
{
- if ( hFile >= 0 )
- {
- CFileMgr::Read(hFile, (char *)&CWaterLevel::ms_nNoOfWaterLevels, sizeof(CWaterLevel::ms_nNoOfWaterLevels));
- CFileMgr::Read(hFile, (char *)CWaterLevel::ms_aWaterZs, sizeof(CWaterLevel::ms_aWaterZs));
- CFileMgr::Read(hFile, (char *)CWaterLevel::ms_aWaterRects, sizeof(CWaterLevel::ms_aWaterRects));
- CFileMgr::Read(hFile, (char *)CWaterLevel::aWaterBlockList, sizeof(CWaterLevel::aWaterBlockList));
- CFileMgr::Read(hFile, (char *)CWaterLevel::aWaterFineBlockList, sizeof(CWaterLevel::aWaterFineBlockList));
- }
-
+ CFileMgr::Read(hFile, (char *)&CWaterLevel::ms_nNoOfWaterLevels, sizeof(CWaterLevel::ms_nNoOfWaterLevels));
+ CFileMgr::Read(hFile, (char *)CWaterLevel::ms_aWaterZs, sizeof(CWaterLevel::ms_aWaterZs));
+ CFileMgr::Read(hFile, (char *)CWaterLevel::ms_aWaterRects, sizeof(CWaterLevel::ms_aWaterRects));
+ CFileMgr::Read(hFile, (char *)CWaterLevel::aWaterBlockList, sizeof(CWaterLevel::aWaterBlockList));
+ CFileMgr::Read(hFile, (char *)CWaterLevel::aWaterFineBlockList, sizeof(CWaterLevel::aWaterFineBlockList));
CFileMgr::CloseFile(hFile);
}
@@ -488,7 +484,6 @@ CWaterLevel::GetWaterNormal(float fX, float fY)
float fAngle = (CTimer::GetTimeInMilliseconds() & 4095) * (TWOPI / 4096.0f);
float fWindFactor = CWeather::WindClipped * 0.4f + 0.2f;
- //TODO:
float _fWave = (WATER_UNSIGN_Y(fY) - y*SMALL_SECTOR_SIZE + WATER_UNSIGN_X(fX) - x*SMALL_SECTOR_SIZE)
* (TWOPI / SMALL_SECTOR_SIZE ) + fAngle;
@@ -2948,7 +2943,7 @@ CWaterLevel::HandleBeachToysStuff(void)
{
if ( coldata.SurfaceType == SURFACE_SAND )
{
- CEntity *toy = CreateBeachToy(vecPos, BEACHTOY_LOUNGE);
+ CEntity *toy = CreateBeachToy(vecPos, BEACHTOY_ANY_LOUNGE);
if ( toy )
{
toy->SetHeading(DEGTORAD(CGeneral::GetRandomNumberInRange(0.0f, 359.0f)));
@@ -2968,6 +2963,104 @@ CWaterLevel::HandleBeachToysStuff(void)
CEntity *
CWaterLevel::CreateBeachToy(CVector const &vec, eBeachToy beachtoy)
{
- //TODO(MIAMI)
- return nil;
+ if (CObject::nNoTempObjects >= 40)
+ return nil;
+
+ int finalToy = beachtoy;
+ bool isStatic = false;
+ int model = MI_BEACHBALL;
+ switch (beachtoy) {
+ case BEACHTOY_ANY_LOUNGE:
+ switch ( CGeneral::GetRandomNumber() & 7 ) {
+ case 1:
+ case 7:
+ finalToy = BEACHTOY_LOUNGE_WOOD_UP;
+ break;
+ case 3:
+ case 5:
+ finalToy = BEACHTOY_LOUNGE_TOWEL_UP;
+ break;
+ default:
+ finalToy = BEACHTOY_LOUNGE_WOOD_ON;
+ break;
+ }
+ break;
+ case BEACHTOY_ANY_TOWEL:
+ switch ( CGeneral::GetRandomNumber() & 7 ) {
+ case 1:
+ case 7:
+ finalToy = BEACHTOY_TOWEL2;
+ break;
+ case 2:
+ case 6:
+ finalToy = BEACHTOY_TOWEL3;
+ break;
+ case 3:
+ case 5:
+ finalToy = BEACHTOY_TOWEL4;
+ break;
+ default:
+ finalToy = BEACHTOY_TOWEL1;
+ break;
+ }
+ if (CObject::nNoTempObjects >= 35) {
+ return nil;
+ }
+ default:
+ break;
+ }
+ switch (finalToy) {
+ case BEACHTOY_BALL:
+ isStatic = false;
+ model = MI_BEACHBALL;
+ break;
+ case BEACHTOY_LOUNGE_WOOD_UP:
+ isStatic = false;
+ model = MI_LOUNGE_WOOD_UP;
+ break;
+ case BEACHTOY_LOUNGE_TOWEL_UP:
+ isStatic = false;
+ model = MI_LOUNGE_TOWEL_UP;
+ break;
+ case BEACHTOY_LOUNGE_WOOD_ON:
+ isStatic = false;
+ model = MI_LOUNGE_WOOD_DN;
+ break;
+ case BEACHTOY_LOTION:
+ model = MI_LOTION;
+ isStatic = true;
+ break;
+ case BEACHTOY_TOWEL1:
+ model = MI_BEACHTOWEL01;
+ isStatic = true;
+ break;
+ case BEACHTOY_TOWEL2:
+ model = MI_BEACHTOWEL02;
+ isStatic = true;
+ break;
+ case BEACHTOY_TOWEL3:
+ model = MI_BEACHTOWEL03;
+ isStatic = true;
+ break;
+ case BEACHTOY_TOWEL4:
+ model = MI_BEACHTOWEL04;
+ isStatic = true;
+ break;
+ default:
+ break;
+ }
+ CObject *toy = new CObject(model, true);
+ if (toy) {
+ toy->SetPosition(vec);
+ toy->GetMatrix().UpdateRW();
+ toy->m_vecMoveSpeed = CVector(0.f, 0.f, 0.f);
+ toy->m_vecTurnSpeed = CVector(0.f, 0.f, 0.f);
+ toy->ObjectCreatedBy = TEMP_OBJECT;
+ toy->bIsStatic = isStatic;
+ CObject::nNoTempObjects++;
+ toy->m_nEndOfLifeTime = CTimer::GetTimeInMilliseconds() + 43200000;
+ CWorld::Add(toy);
+ return toy;
+ } else
+ return nil;
} \ No newline at end of file