diff options
Diffstat (limited to 'src/render/Weather.h')
-rw-r--r-- | src/render/Weather.h | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/render/Weather.h b/src/render/Weather.h index 9e4ea378..9c670317 100644 --- a/src/render/Weather.h +++ b/src/render/Weather.h @@ -16,34 +16,34 @@ public: WEATHER_FOGGY = 3, WEATHER_TOTAL = 4 }; - static int32 &SoundHandle; + static int32 SoundHandle; - static int32 &WeatherTypeInList; - static int16 &OldWeatherType; - static int16 &NewWeatherType; - static int16 &ForcedWeatherType; + static int32 WeatherTypeInList; + static int16 OldWeatherType; + static int16 NewWeatherType; + static int16 ForcedWeatherType; - static bool &LightningFlash; - static bool &LightningBurst; - static uint32 &LightningStart; - static uint32 &LightningFlashLastChange; - static uint32 &WhenToPlayLightningSound; - static uint32 &LightningDuration; + static bool LightningFlash; + static bool LightningBurst; + static uint32 LightningStart; + static uint32 LightningFlashLastChange; + static uint32 WhenToPlayLightningSound; + static uint32 LightningDuration; - static float &Foggyness; - static float &CloudCoverage; - static float &Wind; - static float &Rain; - static float &InterpolationValue; - static float &WetRoads; - static float &Rainbow; + static float Foggyness; + static float CloudCoverage; + static float Wind; + static float Rain; + static float InterpolationValue; + static float WetRoads; + static float Rainbow; - static bool &bScriptsForceRain; - static bool &Stored_StateStored; - static float &Stored_InterpolationValue; - static int16 &Stored_OldWeatherType; - static int16 &Stored_NewWeatherType; - static float &Stored_Rain; + static bool bScriptsForceRain; + static bool Stored_StateStored; + static float Stored_InterpolationValue; + static int16 Stored_OldWeatherType; + static int16 Stored_NewWeatherType; + static float Stored_Rain; static void RenderRainStreaks(void); static void Update(void); @@ -68,4 +68,4 @@ struct tRainStreak uint32 timer; }; -extern RwTexture* (&gpRainDropTex)[4];
\ No newline at end of file +extern RwTexture* gpRainDropTex[4];
\ No newline at end of file |