diff options
Diffstat (limited to '')
-rw-r--r-- | src/render/Draw.cpp | 3 | ||||
-rw-r--r-- | src/render/Draw.h | 7 | ||||
-rw-r--r-- | src/render/Hud.cpp | 313 | ||||
-rw-r--r-- | src/render/Hud.h | 13 |
4 files changed, 199 insertions, 137 deletions
diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp index b411176f..7fd2f604 100644 --- a/src/render/Draw.cpp +++ b/src/render/Draw.cpp @@ -5,6 +5,7 @@ #include "Camera.h" float CDraw::ms_fAspectRatio; +float CDraw::ms_fScreenMultiplier; float &CDraw::ms_fNearClipZ = *(float*)0x8E2DC4; float &CDraw::ms_fFarClipZ = *(float*)0x9434F0; @@ -18,6 +19,8 @@ uint8 &CDraw::FadeBlue = *(uint8*)0x95CD53; void CDraw::CalculateAspectRatio() { + SetScreenMult(DEFAULT_SCALE); + if(FrontEndMenuManager.m_PrefsUseWideScreen) ms_fAspectRatio = 16.0f/9.0f; else if(TheCamera.m_WideScreenOn) diff --git a/src/render/Draw.h b/src/render/Draw.h index 6dd42121..1fcb5212 100644 --- a/src/render/Draw.h +++ b/src/render/Draw.h @@ -1,5 +1,8 @@ #pragma once +#define HUD_SCALE 0.8f +#define DEFAULT_SCALE 1.0f + class CDraw { private: @@ -7,6 +10,7 @@ private: static float &ms_fFarClipZ; static float &ms_fFOV; static float ms_fAspectRatio; + static float ms_fScreenMultiplier; public: static uint8 &FadeValue; @@ -24,5 +28,6 @@ public: static void CalculateAspectRatio(); static float GetAspectRatio(void) { return ms_fAspectRatio; } - + static void SetScreenMult(float mult) { ms_fScreenMultiplier = mult; }; + static float GetScreenMult(void) { return ms_fScreenMultiplier; }; }; diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 5bf78521..559c485d 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -22,7 +22,7 @@ //WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); } //WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); } -WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); } +//WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); } WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); } WRAPPER void CHud::SetHelpMessage(wchar *message, bool quick) { EAXJMP(0x5051E0); } WRAPPER void CHud::SetMessage(wchar *message) { EAXJMP(0x50A210); } @@ -38,19 +38,19 @@ wchar *CHud::m_HelpMessageToPrint = (wchar*)0x664480; float &CHud::m_HelpMessageDisplayTime = *(float*)0x8E2C28; float &CHud::m_fTextBoxNumLines = *(float*)0x8E2C28; float &CHud::m_fHelpMessageTime = *(float *)0x8E2C28; -bool &CHud::m_bHelpMessageQuick = *(bool *)0x95CCF7; +bool &CHud::m_HelpMessageQuick = *(bool *)0x95CCF7; int32 CHud::m_ZoneState = *(int32*)0x8F29AC; int32 CHud::m_ZoneFadeTimer; int32 CHud::m_ZoneNameTimer = *(int32*)0x8F1A50; -wchar *&CHud::m_pZoneName = *(wchar **)0x8E2C2C; -wchar *CHud::m_pLastZoneName = (wchar*)0x8F432C; +wchar *&CHud::m_ZoneName = *(wchar **)0x8E2C2C; +wchar *CHud::m_LastZoneName = (wchar*)0x8F432C; wchar *CHud::m_ZoneToPrint; int32 CHud::m_VehicleState = *(int32*)0x940560; int32 CHud::m_VehicleFadeTimer; int32 CHud::m_VehicleNameTimer = *(int32*)0x8F2A14; -wchar *&CHud::m_pVehicleName = *(wchar **)0x942FB4; -wchar *CHud::m_pLastVehicleName = *(wchar **)0x8E2DD8; -wchar *CHud::m_pVehicleNameToPrint; +wchar *&CHud::m_VehicleName = *(wchar **)0x942FB4; +wchar *CHud::m_LastVehicleName = *(wchar **)0x8E2DD8; +wchar *CHud::m_VehicleNameToPrint; wchar *CHud::m_Message = (wchar*)0x72E318; wchar *CHud::m_PagerMessage = (wchar*)0x878840; bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89; @@ -130,6 +130,8 @@ RwTexture *&gpRocketSightTex = *(RwTexture**)0x8E2C20; void CHud::Initialise() { + debug("Init CHud"); + ReInitialise(); int HudTXD = CTxdStore::AddTxdSlot("hud"); @@ -150,6 +152,8 @@ void CHud::Initialise() void CHud::Shutdown() { + debug("Shutdown CHud"); + for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; ++i) { Sprites[i].Delete(); } @@ -166,12 +170,12 @@ void CHud::Shutdown() void CHud::SetVehicleName(wchar *name) { - m_pVehicleName = name; + m_VehicleName = name; } void CHud::SetZoneName(wchar *name) { - m_pZoneName = name; + m_ZoneName = name; } void CHud::Draw() @@ -230,7 +234,7 @@ void CHud::Draw() if (CMenuManager::m_PrefsUseWideScreen) { fWidescreenOffset[0] = 0.0f; - fWidescreenOffset[1] = HUD_STRETCH_Y(18.0f); + fWidescreenOffset[1] = SCREEN_SCALE_Y(18.0f); } if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) { @@ -238,18 +242,18 @@ void CHud::Draw() float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1]; if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) { - rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.6f); - rect.top = f3rdY - HUD_STRETCH_Y(32.0f * 0.6f); - rect.right = f3rdX + HUD_STRETCH_X(32.0f * 0.6f); - rect.bottom = f3rdY + HUD_STRETCH_Y(32.0f * 0.6f); + rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f); + rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f); + rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.6f); + rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.6f); CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } else { - rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.4f); - rect.top = f3rdY - HUD_STRETCH_Y(32.0f * 0.4f); - rect.right = f3rdX + HUD_STRETCH_X(32.0f * 0.4f); - rect.bottom = f3rdY + HUD_STRETCH_Y(32.0f * 0.4f); + rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.4f); + rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.4f); + rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.4f); + rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.4f); CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } @@ -257,36 +261,36 @@ void CHud::Draw() else { if (Mode != CCam::CamMode::MODE_M16FIRSTPERSON_34 && Mode != CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 && Mode != CCam::CamMode::MODE_EDITOR) { if (Mode == CCam::CamMode::MODE_ROCKET_RUN_AROUND) { - rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(32.0f * 0.7f); - rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(32.0f * 0.7f); - rect.right = (SCREEN_WIDTH / 2) + HUD_STRETCH_X(32.0f * 0.7f); - rect.bottom = (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(32.0f * 0.7f); + rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f); + rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f); + rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f); + rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f); CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } else if (Mode != CCam::CamMode::MODE_ROCKET && Mode != CCam::CamMode::MODE_SNIPER_RUN_AROUND) { - rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(210.0f); - rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(210.0f); + rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f); + rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f); rect.right = SCREEN_WIDTH / 2; rect.bottom = SCREEN_HEIGHT / 2; CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); rect.right = (SCREEN_WIDTH / 2); - rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(210.0f); - rect.left = HUD_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2); + rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f); + rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2); rect.bottom = SCREEN_HEIGHT / 2; CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); - rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(210.0f); + rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f); rect.bottom = (SCREEN_HEIGHT / 2); rect.right = (SCREEN_WIDTH / 2); - rect.top = HUD_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2); + rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2); CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); rect.right = (SCREEN_WIDTH / 2); rect.bottom = (SCREEN_HEIGHT / 2); - rect.left = HUD_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2); - rect.top = HUD_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2); + rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2); + rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2); CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } else { @@ -297,14 +301,14 @@ void CHud::Draw() RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster); - CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, HUD_STRETCH_X(40.0f), HUD_STRETCH_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255); + CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255); } } else { - rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(32.0f); - rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(32.0f); - rect.right = (SCREEN_WIDTH / 2) + HUD_STRETCH_X(32.0f); - rect.bottom = (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(32.0f); + rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f); + rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f); + rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f); + rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f); CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } } @@ -328,7 +332,7 @@ void CHud::Draw() CFont::SetPropOff(); CFont::SetBackgroundOff(); - CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetCentreOff(); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); @@ -337,10 +341,10 @@ void CHud::Draw() CFont::SetPropOff(); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(HUD_FROM_RIGHT(110.0f - 2.0f), HUD_STRETCH_Y(43.0f + 2.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(43.0f + 2.0f), sPrint); CFont::SetColor(CRGBA(89, 115, 150, 255)); - CFont::PrintString(HUD_FROM_RIGHT(110.0f), HUD_STRETCH_Y(43.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(43.0f), sPrint); /* DrawClock @@ -350,10 +354,10 @@ void CHud::Draw() CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(HUD_FROM_RIGHT(111.0f - 2.0f), HUD_STRETCH_Y(22.0f + 2.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f - 2.0f), SCREEN_SCALE_Y(22.0f + 2.0f), sPrint); CFont::SetColor(CRGBA(194, 165, 120, 255)); - CFont::PrintString(HUD_FROM_RIGHT(111.0f), HUD_STRETCH_Y(22.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint); /* DrawAmmo @@ -382,10 +386,10 @@ void CHud::Draw() AsciiToUnicode(sTemp, sPrint); CFont::SetBackgroundOff(); - CFont::SetScale(HUD_STRETCH_X(0.4f), HUD_STRETCH_Y(0.6f)); + CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f)); CFont::SetJustifyOff(); CFont::SetCentreOn(); - CFont::SetCentreSize(HUD_STRETCH_X(640.0f)); + CFont::SetCentreSize(SCREEN_SCALE_X(640.0f)); CFont::SetPropOn(); CFont::SetFontStyle(FONT_BANK); @@ -393,7 +397,7 @@ void CHud::Draw() if (WeaponType) { if (WeaponType != 1) { CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(HUD_FROM_RIGHT(66.0f), HUD_STRETCH_Y(73.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(66.0f), SCREEN_SCALE_Y(73.0f), sPrint); } } } @@ -402,7 +406,7 @@ void CHud::Draw() DrawWeaponIcon */ CHud::Sprites[WeaponType].Draw( - CRect(HUD_FROM_RIGHT(99.0f), HUD_STRETCH_Y(27.0f), HUD_FROM_RIGHT(35.0f), HUD_STRETCH_Y(91.0f)), + CRect(SCREEN_SCALE_FROM_RIGHT(99.0f), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(91.0f)), CRGBA(255, 255, 255, 255), 0.015f, 0.015f, @@ -417,7 +421,7 @@ void CHud::Draw() DrawHealth */ CFont::SetBackgroundOff(); - CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetJustifyOff(); CFont::SetCentreOff(); CFont::SetRightJustifyWrap(0.0f); @@ -437,17 +441,17 @@ void CHud::Draw() AsciiToUnicode(sTemp, sPrint); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(HUD_FROM_RIGHT(110.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint); if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) { - CFont::PrintString(HUD_FROM_RIGHT(164.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrintIcon); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon); } CFont::SetColor(CRGBA(186, 101, 50, 255)); - CFont::PrintString(HUD_FROM_RIGHT(110.0f), HUD_STRETCH_Y(65.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(65.0f), sPrint); if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) { - CFont::PrintString(HUD_FROM_RIGHT(164.0f), HUD_STRETCH_Y(65.0f), sPrintIcon); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon); } } } @@ -456,25 +460,25 @@ void CHud::Draw() DrawArmour */ if (CHud::m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != ITEM_ARMOUR) { - CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour > 1.0f) { AsciiToUnicode("[", sPrintIcon); sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour); AsciiToUnicode(sTemp, sPrint); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(HUD_FROM_RIGHT(182.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint); if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) { - CFont::PrintString(HUD_FROM_RIGHT(234.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrintIcon); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(234.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon); } CFont::SetColor(CRGBA(124, 140, 95, 255)); - CFont::PrintString(HUD_FROM_RIGHT(182.0f), HUD_STRETCH_Y(65.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f), SCREEN_SCALE_Y(65.0f), sPrint); if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) { - CFont::PrintString(HUD_FROM_RIGHT(234.0f), HUD_STRETCH_Y(65.0f), sPrintIcon); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(234.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon); } } } @@ -483,7 +487,7 @@ void CHud::Draw() DrawWantedLevel */ CFont::SetBackgroundOff(); - CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetJustifyOff(); CFont::SetCentreOff(); CFont::SetRightJustifyOff(); @@ -494,27 +498,27 @@ void CHud::Draw() for (int i = 0; i < 6; i++) { CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(2.0f + HUD_FROM_RIGHT(60.0f - 2.0f + 23.0f * i), HUD_STRETCH_Y(87.0f + 2.0f), sPrintIcon); + CFont::PrintString(2.0f + SCREEN_SCALE_FROM_RIGHT(60.0f - 2.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f + 2.0f), sPrintIcon); if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel > i && (CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nLastWantedLevelChange + 2000 || CTimer::GetFrameCounter() & 4)) { CFont::SetColor(CRGBA(193, 164, 120, 255)); - CFont::PrintString(HUD_FROM_RIGHT(60.0f + 23.0f * i), HUD_STRETCH_Y(87.0f), sPrintIcon); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(60.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon); } } /* DrawZoneName */ - if (CHud::m_pZoneName) { + if (CHud::m_ZoneName) { float fZoneAlpha = 0.0f; - if (CHud::m_pZoneName != CHud::m_pLastZoneName) { + if (CHud::m_ZoneName != CHud::m_LastZoneName) { switch (CHud::m_ZoneState) { case 0: CHud::m_ZoneState = 2; - CHud::m_ZoneToPrint = CHud::m_pZoneName; + CHud::m_ZoneToPrint = CHud::m_ZoneName; CHud::m_ZoneNameTimer = 0; CHud::m_ZoneFadeTimer = 0; break; @@ -528,7 +532,7 @@ void CHud::Draw() default: break; } - CHud::m_pLastZoneName = CHud::m_pZoneName; + CHud::m_LastZoneName = CHud::m_ZoneName; } if (CHud::m_ZoneState) { @@ -560,7 +564,7 @@ void CHud::Draw() CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f); if (CHud::m_ZoneFadeTimer < 0) { CHud::m_ZoneFadeTimer = 0; - CHud::m_ZoneToPrint = CHud::m_pLastZoneName; + CHud::m_ZoneToPrint = CHud::m_LastZoneName; CHud::m_ZoneNameTimer = 0; CHud::m_ZoneState = 2; } @@ -577,24 +581,24 @@ void CHud::Draw() CFont::SetBackgroundOff(); if (CMenuManager::m_PrefsLanguage == 4) - CFont::SetScale(HUD_STRETCH_X(1.2f * 0.8f), HUD_STRETCH_Y(1.2f)); + CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.8f), SCREEN_SCALE_Y(1.2f)); else - CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.2f)); + CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f)); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); CFont::SetBackGroundOnlyTextOff(); CFont::SetFontStyle(FONT_BANK); CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha)); - CFont::PrintString(HUD_FROM_RIGHT(32.0f - 1.0f), HUD_FROM_BOTTOM(30.0f - 1.0f), CHud::m_ZoneToPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f - 1.0f), CHud::m_ZoneToPrint); CFont::SetColor(CRGBA(152, 154, 82, fZoneAlpha)); - CFont::PrintString(HUD_FROM_RIGHT(32.0f), HUD_FROM_BOTTOM(30.0f), CHud::m_ZoneToPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), CHud::m_ZoneToPrint); } } } else { - CHud::m_pLastZoneName = 0; + CHud::m_LastZoneName = 0; CHud::m_ZoneState = 0; CHud::m_ZoneFadeTimer = 0; CHud::m_ZoneNameTimer = 0; @@ -603,14 +607,14 @@ void CHud::Draw() /* DrawVehicleName */ - if (CHud::m_pVehicleName) { + if (CHud::m_VehicleName) { float fVehicleAlpha = 0.0f; - if (CHud::m_pVehicleName != CHud::m_pLastVehicleName) { + if (CHud::m_VehicleName != CHud::m_LastVehicleName) { switch (CHud::m_VehicleState) { case 0: CHud::m_VehicleState = 2; - CHud::m_pVehicleNameToPrint = CHud::m_pVehicleName; + CHud::m_VehicleNameToPrint = CHud::m_VehicleName; CHud::m_VehicleNameTimer = 0; CHud::m_VehicleFadeTimer = 0; break; @@ -624,7 +628,7 @@ void CHud::Draw() default: break; } - CHud::m_pLastVehicleName = CHud::m_pVehicleName; + CHud::m_LastVehicleName = CHud::m_VehicleName; } if (CHud::m_VehicleState) { @@ -656,7 +660,7 @@ void CHud::Draw() CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f); if (CHud::m_VehicleFadeTimer < 0) { CHud::m_VehicleFadeTimer = 0; - CHud::m_pVehicleNameToPrint = CHud::m_pLastVehicleName; + CHud::m_VehicleNameToPrint = CHud::m_LastVehicleName; CHud::m_VehicleNameTimer = 0; CHud::m_VehicleState = 2; } @@ -673,24 +677,24 @@ void CHud::Draw() CFont::SetBackgroundOff(); if (CMenuManager::m_PrefsLanguage != 3 && CMenuManager::m_PrefsLanguage != 4) - CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.2f)); + CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f)); else - CFont::SetScale(HUD_STRETCH_X(1.2f * 0.85f), HUD_STRETCH_Y(1.2f)); + CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f)); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); CFont::SetBackGroundOnlyTextOff(); CFont::SetFontStyle(FONT_BANK); CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha)); - CFont::PrintString(HUD_FROM_RIGHT(32.0f - 1.0f), HUD_FROM_BOTTOM(55.0f - 1.0f), CHud::m_pVehicleNameToPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f - 1.0f), CHud::m_VehicleNameToPrint); CFont::SetColor(CRGBA(194, 165, 120, fVehicleAlpha)); - CFont::PrintString(HUD_FROM_RIGHT(32.0f), HUD_FROM_BOTTOM(55.0f), CHud::m_pVehicleNameToPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), CHud::m_VehicleNameToPrint); } } } else { - CHud::m_pLastVehicleName = 0; + CHud::m_LastVehicleName = 0; CHud::m_VehicleState = 0; CHud::m_VehicleFadeTimer = 0; CHud::m_VehicleNameTimer = 0; @@ -721,27 +725,27 @@ void CHud::Draw() AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerBuffer, sTimer); CFont::SetPropOn(); CFont::SetBackgroundOff(); - CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); CFont::SetFontStyle(FONT_HEADING); CFont::SetPropOff(); CFont::SetBackGroundOnlyTextOn(); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(HUD_FROM_RIGHT(27.0f - 2.0f), HUD_STRETCH_Y(110.0f + 2.0f), sTimer); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f - 2.0f), SCREEN_SCALE_Y(110.0f + 2.0f), sTimer); - CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetColor(CRGBA(186, 101, 50, 255)); - CFont::PrintString(HUD_FROM_RIGHT(27.0f), HUD_STRETCH_Y(110.0f), sTimer); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f), SCREEN_SCALE_Y(110.0f), sTimer); if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) { CFont::SetPropOn(); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); - CFont::PrintString(HUD_FROM_RIGHT(27.0f + 78.0f), HUD_STRETCH_Y(110.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f + 78.0f), SCREEN_SCALE_Y(110.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); CFont::SetColor(CRGBA(186, 101, 50, 255)); - CFont::PrintString(HUD_FROM_RIGHT(27.0f + 80.0f), HUD_STRETCH_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f + 80.0f), SCREEN_SCALE_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); } } } @@ -758,39 +762,39 @@ void CHud::Draw() if (CTimer::GetFrameCounter() & 4 || !CounterFlashTimer) { if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType) { - CSprite2d::DrawRect(CRect(HUD_FROM_RIGHT(127.0f - 4.0f), HUD_STRETCH_Y(132.0 + 8.0f), HUD_FROM_RIGHT(23.0f), HUD_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 80)); - CSprite2d::DrawRect(CRect(HUD_FROM_RIGHT(127.0f + 4.0f), HUD_STRETCH_Y(132.0 + 8.0f), HUD_FROM_RIGHT(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) + 27.0f + 100.0f + 4.0f), HUD_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 255)); + CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(127.0f - 4.0f), SCREEN_SCALE_Y(132.0 + 8.0f), SCREEN_SCALE_FROM_RIGHT(23.0f), SCREEN_SCALE_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 80)); + CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(127.0f + 4.0f), SCREEN_SCALE_Y(132.0 + 8.0f), SCREEN_SCALE_FROM_RIGHT(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) + 27.0f + 100.0f + 4.0f), SCREEN_SCALE_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 255)); } else { AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer); CFont::SetPropOn(); CFont::SetBackgroundOff(); - CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetCentreOff(); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); CFont::SetFontStyle(FONT_HEADING); CFont::SetColor(CRGBA(244, 20, 20, 255)); - CFont::SetWrapx(HUD_STRETCH_X(640.0f)); + CFont::SetWrapx(SCREEN_SCALE_X(640.0f)); CFont::SetPropOff(); CFont::SetBackGroundOnlyTextOn(); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(HUD_FROM_RIGHT(27.0f - 2.0f), HUD_STRETCH_Y(132.0f + 2.0f), sTimer); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f - 2.0f), SCREEN_SCALE_Y(132.0f + 2.0f), sTimer); CFont::SetColor(CRGBA(0, 106, 164, 255)); - CFont::PrintString(HUD_FROM_RIGHT(27.0f), HUD_STRETCH_Y(132.0f), sTimer); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f), SCREEN_SCALE_Y(132.0f), sTimer); } if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) { CFont::SetPropOn(); - CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(HUD_FROM_RIGHT(27.0f + 59.0f), HUD_STRETCH_Y(132.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f + 59.0f), SCREEN_SCALE_Y(132.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); CFont::SetColor(CRGBA(0, 106, 164, 255)); - CFont::PrintString(HUD_FROM_RIGHT(27.0f + 61.0f), HUD_STRETCH_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f + 61.0f), SCREEN_SCALE_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); } } } @@ -833,10 +837,10 @@ void CHud::Draw() } } - CHud::Sprites[HUD_PAGER].Draw(CRect(HUD_STRETCH_X(26.0f - PagerXOffset), HUD_STRETCH_Y(27.0f), HUD_STRETCH_X(160.0 + 26.0f - PagerXOffset), HUD_STRETCH_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255)); + CHud::Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f - PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0 + 26.0f - PagerXOffset), SCREEN_SCALE_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255)); CFont::SetBackgroundOff(); - CFont::SetScale(HUD_STRETCH_X(0.84f), HUD_STRETCH_Y(1.0f)); + CFont::SetScale(SCREEN_SCALE_X(0.84f), SCREEN_SCALE_Y(1.0f)); CFont::SetColor(CRGBA(32, 162, 66, 205)); CFont::SetRightJustifyOff(); CFont::SetBackgroundOff(); @@ -844,7 +848,7 @@ void CHud::Draw() CFont::SetJustifyOff(); CFont::SetPropOff(); CFont::SetFontStyle(FONT_PAGER); - CFont::PrintString(HUD_STRETCH_X(52.0f - PagerXOffset), HUD_STRETCH_Y(54.0f), CHud::m_PagerMessage); + CFont::PrintString(SCREEN_SCALE_X(52.0f - PagerXOffset), SCREEN_SCALE_Y(54.0f), CHud::m_PagerMessage); } /* @@ -852,7 +856,7 @@ void CHud::Draw() */ if (CHud::m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != ITEM_RADAR) { CRadar::DrawMap(); - CHud::Sprites[HUD_RADARDISC].Draw(CRect(HUD_STRETCH_X(16.0f), HUD_FROM_BOTTOM(123.0f + 4.0f), HUD_STRETCH_X(94.0f + 20.0f + 5.0f), HUD_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255)); + CHud::Sprites[HUD_RADARDISC].Draw(CRect(SCREEN_SCALE_X(16.0f), SCREEN_SCALE_FROM_BOTTOM(123.0f + 4.0f), SCREEN_SCALE_X(94.0f + 20.0f + 5.0f), SCREEN_SCALE_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255)); CRadar::DrawBlips(); } } @@ -872,7 +876,7 @@ void CHud::Draw() for (int i = 0; i < 2; i++) { if (CTheScripts::IntroTextLines[i].m_awText[0] && CTheScripts::IntroTextLines[i].field_29) { - CFont::SetScale(HUD_STRETCH_X(CTheScripts::IntroTextLines[i].m_fScaleX), HUD_STRETCH_Y(CTheScripts::IntroTextLines[i].m_fScaleY * 0.5f)); + CFont::SetScale(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y(CTheScripts::IntroTextLines[i].m_fScaleY * 0.5f)); CFont::SetColor(CTheScripts::IntroTextLines[i].m_sColor); if (CTheScripts::IntroTextLines[i].m_bJustify) @@ -890,8 +894,8 @@ void CHud::Draw() else CFont::SetCentreOff(); - CFont::SetWrapx(HUD_STRETCH_X(CTheScripts::IntroTextLines[i].m_fWrapX)); - CFont::SetCentreSize(HUD_STRETCH_X(CTheScripts::IntroTextLines[i].m_fCenterSize)); + CFont::SetWrapx(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fWrapX)); + CFont::SetCentreSize(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fCenterSize)); if (CTheScripts::IntroTextLines[i].m_bBackground) CFont::SetBackgroundOn(); @@ -911,7 +915,7 @@ void CHud::Draw() CFont::SetPropOff(); CFont::SetFontStyle(CTheScripts::IntroTextLines[i].m_nFont); - CFont::PrintString(HUD_STRETCH_X(640.0f - CTheScripts::IntroTextLines[i].field_36), HUD_STRETCH_Y(448.0f - CTheScripts::IntroTextLines[i].field_40), IntroText->m_awText); + CFont::PrintString(SCREEN_SCALE_X(640.0f - CTheScripts::IntroTextLines[i].field_36), SCREEN_SCALE_Y(448.0f - CTheScripts::IntroTextLines[i].field_40), IntroText->m_awText); } } @@ -947,20 +951,20 @@ void CHud::Draw() CFont::SetJustifyOff(); CFont::SetBackgroundOff(); CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128)); - CFont::SetScale(HUD_STRETCH_X(0.48f), HUD_STRETCH_Y(1.120f)); + CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f)); CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetFontStyle(FONT_BANK); if (TheCamera.m_WideScreenOn) - CFont::SetCentreSize(HUD_FROM_RIGHT(120.0f)); + CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(120.0f)); else - CFont::SetCentreSize(HUD_FROM_RIGHT(280.0f)); + CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(280.0f)); CFont::SetDropShadowPosition(1); CFont::SetDropColor(CRGBA(0, 0, 0, 255)); CFont::SetColor(CRGBA(235, 235, 235, 255)); - CFont::PrintString(SCREEN_WIDTH / 2, HUD_FROM_BOTTOM(64.0f), CHud::m_Message); + CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(64.0f), CHud::m_Message); CFont::SetDropShadowPosition(0); } @@ -973,10 +977,10 @@ void CHud::Draw() CFont::SetJustifyOff(); CFont::SetBackgroundOff(); CFont::SetBackGroundOnlyTextOff(); - CFont::SetScale(HUD_STRETCH_X(1.8f), HUD_STRETCH_Y(1.8f)); + CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f)); CFont::SetPropOn(); CFont::SetCentreOn(); - CFont::SetCentreSize(HUD_STRETCH_X(615.0f)); + CFont::SetCentreSize(SCREEN_SCALE_X(615.0f)); CFont::SetColor(CRGBA(255, 255, 0, 255)); CFont::SetFontStyle(FONT_HEADING); @@ -997,10 +1001,10 @@ void CHud::Draw() } CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0])); - CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f - 2.0f), m_BigMessage[0]); + CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f - 2.0f), m_BigMessage[0]); CFont::SetColor(CRGBA(85, 119, 133, BigMessageAlpha[0])); - CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f), m_BigMessage[0]); + CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f), m_BigMessage[0]); } else { BigMessageAlpha[0] = 0.0; @@ -1023,19 +1027,19 @@ void CHud::Draw() CFont::SetBackgroundOff(); if (CGame::frenchGame || CGame::germanGame) - CFont::SetScale(HUD_STRETCH_X(1.4f), HUD_STRETCH_Y(1.4f)); + CFont::SetScale(SCREEN_SCALE_X(1.4f), SCREEN_SCALE_Y(1.4f)); else - CFont::SetScale(HUD_STRETCH_X(2.0f), HUD_STRETCH_Y(2.0f)); + CFont::SetScale(SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(2.0f)); CFont::SetPropOn(); CFont::SetRightJustifyOn(); CFont::SetFontStyle(FONT_HEADING); CFont::SetColor(CRGBA(0, 0, 0, 0.75f * BigMessageAlpha[2])); - CFont::PrintString(HUD_FROM_RIGHT(20.0f + 4.0f), HUD_FROM_BOTTOM(78.0f), CHud::m_BigMessage[2]); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f + 4.0f), SCREEN_SCALE_FROM_BOTTOM(78.0f), CHud::m_BigMessage[2]); CFont::SetColor(CRGBA(170, 123, 87, BigMessageAlpha[2])); - CFont::PrintString(HUD_FROM_RIGHT(20.0f), HUD_FROM_BOTTOM(82.0f), CHud::m_BigMessage[2]); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(82.0f), CHud::m_BigMessage[2]); } else { BigMessageAlpha[2] = 0.0; @@ -1087,7 +1091,7 @@ void CHud::DrawAfterFade() case 1: fAlpha = 255.0f; m_HelpMessageFadeTimer = 600; - if (m_HelpMessageTimer > m_fHelpMessageTime * 1000 || m_bHelpMessageQuick && m_HelpMessageTimer > 1500) { + if (m_HelpMessageTimer > m_fHelpMessageTime * 1000 || m_HelpMessageQuick && m_HelpMessageTimer > 1500) { m_HelpMessageFadeTimer = 600; m_HelpMessageState = 3; } @@ -1128,20 +1132,20 @@ void CHud::DrawAfterFade() CFont::SetPropOn(); if (CGame::germanGame) - CFont::SetScale(HUD_STRETCH_X(0.52f * 0.85f), HUD_STRETCH_Y(1.1f * 0.85f)); + CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f)); else - CFont::SetScale(HUD_STRETCH_X(0.52f), HUD_STRETCH_Y(1.1f)); + CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f)); CFont::SetColor(CRGBA(175, 175, 175, 255)); CFont::SetJustifyOff(); - CFont::SetWrapx(HUD_STRETCH_X(200.0f + 26.0f - 4.0f)); + CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f)); CFont::SetFontStyle(FONT_BANK); CFont::SetBackgroundOn(); CFont::SetBackGroundOnlyTextOff(); CRGBA BackColor = { 0, 0, 0, (uint8)(0.9f * fAlpha) }; CFont::SetBackgroundColor(BackColor); CFont::SetColor(CRGBA(175, 175, 175, 255)); - CFont::PrintString(HUD_STRETCH_X(26.0f), HUD_STRETCH_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint); + CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint); CFont::SetAlphaFade(255.0f); CFont::DrawFonts(); } @@ -1156,17 +1160,17 @@ void CHud::DrawAfterFade() if (m_BigMessage[4][0]) { CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.5f)); + CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f)); CFont::SetCentreOn(); CFont::SetPropOn(); - CFont::SetCentreSize(HUD_STRETCH_X(600.0f)); + CFont::SetCentreSize(SCREEN_SCALE_X(600.0f)); CFont::SetFontStyle(FONT_BANK); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(HUD_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(84.0f), m_BigMessage[4]); + CFont::PrintString(SCREEN_SCALE_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f), m_BigMessage[4]); CFont::SetColor(CRGBA(89, 115, 150, 255)); - CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(84.0f), m_BigMessage[4]); + CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f), m_BigMessage[4]); } // Oddjob result @@ -1216,16 +1220,16 @@ void CHud::DrawAfterFade() CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - CFont::SetScale(HUD_STRETCH_X(1.0f), HUD_STRETCH_Y(1.2f)); + CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.2f)); CFont::SetCentreOn(); CFont::SetPropOn(); - CFont::SetCentreSize(HUD_FROM_RIGHT(20.0f)); + CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::SetFontStyle(FONT_BANK); - CFont::PrintString(HUD_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]); + CFont::PrintString(SCREEN_SCALE_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f + 2.0f), m_BigMessage[5]); CFont::SetColor(CRGBA(156, 91, 40, 255)); - CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]); + CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f + 2.0f), m_BigMessage[5]); } /* @@ -1237,9 +1241,9 @@ void CHud::DrawAfterFade() CFont::SetBackgroundOff(); if (CGame::frenchGame || CMenuManager::m_PrefsLanguage == 4) - CFont::SetScale(HUD_STRETCH_X(0.884f), HUD_STRETCH_Y(1.36f)); + CFont::SetScale(SCREEN_SCALE_X(0.884f), SCREEN_SCALE_Y(1.36f)); else - CFont::SetScale(HUD_STRETCH_X(1.04f), HUD_STRETCH_Y(1.6f)); + CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f)); CFont::SetPropOn(); CFont::SetRightJustifyWrap(-500); @@ -1261,10 +1265,10 @@ void CHud::DrawAfterFade() BigMessageAlpha[1] = 255.0f; } CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1])); - CFont::PrintString(HUD_FROM_RIGHT(20.0f - 2.0f), HUD_FROM_BOTTOM(120.0f), m_BigMessage[1]); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f - 2.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]); CFont::SetColor(CRGBA(220, 172, 2, BigMessageAlpha[1])); - CFont::PrintString(HUD_FROM_RIGHT(20.0f), HUD_FROM_BOTTOM(120.0f), m_BigMessage[1]); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]); } else { BigMessageAlpha[1] = 0.0f; @@ -1277,6 +1281,55 @@ void CHud::DrawAfterFade() } } +void CHud::ReInitialise() { + m_Wants_To_Draw_Hud = true; + m_ZoneState = 0; + m_Wants_To_Draw_3dMarkers = true; + m_LastZoneName = 0; + m_ZoneNameTimer = 0; + m_ZoneName = 0; + + for (int i = 0; i < 256; i++) { + m_HelpMessage[i] = 0; + m_LastHelpMessage[i] = 0; + m_HelpMessageToPrint[i] = 0; + m_Message[i] = 0; + + if (i <= 6) + BigMessageInUse[i] = 0.0f; + + if (i <= 128) + *(wchar*)(m_BigMessage[i]) = 0; + } + + m_HelpMessageTimer = 0; + m_HelpMessageFadeTimer = 0; + m_HelpMessageState = 0; + m_HelpMessageQuick = 0; + m_VehicleName = 0; + m_LastVehicleName = 0; + m_VehicleNameToPrint = 0; + m_VehicleNameTimer = 0; + m_VehicleFadeTimer = 0; + m_VehicleState = 0; + m_HelpMessageDisplayTime = 1.0f; + + CounterOnLastFrame = 0; + m_ItemToFlash = ITEM_NONE; + OddJob2Timer = 0; + OddJob2OffTimer = 0.0f; + CounterFlashTimer = 0; + TimerOnLastFrame = 0; + TimerFlashTimer = 0; + SpriteBrightness = 0; + PagerOn = 0; + PagerTimer = 0; + PagerSoundPlayed = 0; + OddJob2On = 0; + PagerXOffset = 150.0f; + OddJob2XOffset = 0.0f; +} + STARTPATCHES InjectHook(0x48BC9A, &CHud::Initialise, PATCH_CALL); InjectHook(0x48C4F1, &CHud::ReInitialise, PATCH_CALL); diff --git a/src/render/Hud.h b/src/render/Hud.h index c4c43e30..8f4b6fb6 100644 --- a/src/render/Hud.h +++ b/src/render/Hud.h @@ -3,6 +3,7 @@ enum eItems { + ITEM_NONE = -1, ITEM_ARMOUR = 3, ITEM_HEALTH = 4, ITEM_RADAR = 8 @@ -43,16 +44,16 @@ public: static float &m_HelpMessageDisplayTime; static float &m_fTextBoxNumLines; static float &m_fHelpMessageTime; - static bool &m_bHelpMessageQuick; + static bool &m_HelpMessageQuick; static int32 m_ZoneState; static int32 m_ZoneFadeTimer; static int32 m_ZoneNameTimer; - static wchar *&m_pZoneName; - static wchar *m_pLastZoneName; + static wchar *&m_ZoneName; + static wchar *m_LastZoneName; static wchar *m_ZoneToPrint; - static wchar *&m_pVehicleName; - static wchar *m_pLastVehicleName; - static wchar *m_pVehicleNameToPrint; + static wchar *&m_VehicleName; + static wchar *m_LastVehicleName; + static wchar *m_VehicleNameToPrint; static int32 m_VehicleState; static int32 m_VehicleFadeTimer; static int32 m_VehicleNameTimer; |