diff options
Diffstat (limited to '')
-rw-r--r-- | src/render/Renderer.cpp | 17 | ||||
-rw-r--r-- | src/render/Renderer.h | 16 |
2 files changed, 17 insertions, 16 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index d7834065..7b2f90e8 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -39,16 +39,17 @@ struct EntityInfo float sort; }; -CLinkList<EntityInfo> &gSortedVehiclesAndPeds = *(CLinkList<EntityInfo>*)0x629AC0; +CLinkList<EntityInfo> gSortedVehiclesAndPeds; -int32 &CRenderer::ms_nNoOfVisibleEntities = *(int32*)0x940730; -CEntity *(&CRenderer::ms_aVisibleEntityPtrs)[NUMVISIBLEENTITIES] = *(CEntity * (*)[NUMVISIBLEENTITIES]) * (uintptr*)0x6E9920; -CEntity *(&CRenderer::ms_aInVisibleEntityPtrs)[NUMINVISIBLEENTITIES] = *(CEntity * (*)[NUMINVISIBLEENTITIES]) * (uintptr*)0x880B50; -int32 &CRenderer::ms_nNoOfInVisibleEntities = *(int32*)0x8F1B78; +int32 CRenderer::ms_nNoOfVisibleEntities; +CEntity *CRenderer::ms_aVisibleEntityPtrs[NUMVISIBLEENTITIES]; +CEntity *CRenderer::ms_aInVisibleEntityPtrs[NUMINVISIBLEENTITIES]; +int32 CRenderer::ms_nNoOfInVisibleEntities; -CVector &CRenderer::ms_vecCameraPosition = *(CVector*)0x8E2C3C; -CVehicle *&CRenderer::m_pFirstPersonVehicle = *(CVehicle**)0x885B80; -bool &CRenderer::m_loadingPriority = *(bool*)0x95CD86; +CVector CRenderer::ms_vecCameraPosition; +CVehicle *CRenderer::m_pFirstPersonVehicle; +bool CRenderer::m_loadingPriority; +float CRenderer::ms_lodDistScale = 1.2f; void CRenderer::Init(void) diff --git a/src/render/Renderer.h b/src/render/Renderer.h index 42c154ec..362741e3 100644 --- a/src/render/Renderer.h +++ b/src/render/Renderer.h @@ -20,17 +20,17 @@ class CPtrList; class CRenderer { - static int32 &ms_nNoOfVisibleEntities; - static CEntity *(&ms_aVisibleEntityPtrs)[NUMVISIBLEENTITIES]; - static int32 &ms_nNoOfInVisibleEntities; - static CEntity *(&ms_aInVisibleEntityPtrs)[NUMINVISIBLEENTITIES]; + static int32 ms_nNoOfVisibleEntities; + static CEntity *ms_aVisibleEntityPtrs[NUMVISIBLEENTITIES]; + static int32 ms_nNoOfInVisibleEntities; + static CEntity *ms_aInVisibleEntityPtrs[NUMINVISIBLEENTITIES]; - static CVector &ms_vecCameraPosition; - static CVehicle *&m_pFirstPersonVehicle; + static CVector ms_vecCameraPosition; + static CVehicle *m_pFirstPersonVehicle; public: - static float ms_lodDistScale; // defined in Frontend.cpp - static bool &m_loadingPriority; + static float ms_lodDistScale; + static bool m_loadingPriority; static void Init(void); static void Shutdown(void); |