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-rw-r--r--src/render/Occlusion.cpp4
-rw-r--r--src/render/Shadows.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/render/Occlusion.cpp b/src/render/Occlusion.cpp
index 3ea5678c..ec7101a6 100644
--- a/src/render/Occlusion.cpp
+++ b/src/render/Occlusion.cpp
@@ -513,8 +513,8 @@ bool CEntity::IsEntityOccluded(void) {
}
if (COcclusion::aActiveOccluders[i].IsPointWithinOcclusionArea(coors.x, coors.y, 0.0f)) {
- CVector min = m_matrix * CModelInfo::GetModelInfo(GetModelIndex())->GetColModel()->boundingBox.min;
- CVector max = m_matrix * CModelInfo::GetModelInfo(GetModelIndex())->GetColModel()->boundingBox.max;
+ CVector min = m_matrix * CModelInfo::GetColModel(m_modelIndex)->boundingBox.min;
+ CVector max = m_matrix * CModelInfo::GetColModel(m_modelIndex)->boundingBox.max;
if (CalcScreenCoors(min, &coors) && !COcclusion::aActiveOccluders[i].IsPointWithinOcclusionArea(coors.x, coors.y, 0.0f)) continue;
if (CalcScreenCoors(CVector(max.x, max.y, min.z), &coors) && !COcclusion::aActiveOccluders[i].IsPointWithinOcclusionArea(coors.x, coors.y, 0.0f)) continue;
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp
index ae079821..dd87bff6 100644
--- a/src/render/Shadows.cpp
+++ b/src/render/Shadows.cpp
@@ -1406,7 +1406,7 @@ CShadows::CastShadowSectorList(CPtrList &PtrList, float fStartX, float fStartY,
{
pEntity->m_scanCode = CWorld::GetCurrentScanCode();
- if ( pEntity->bUsesCollision && !pEntity->m_flagE2 )
+ if ( pEntity->bUsesCollision && !pEntity->bDontCastShadowsOn)
{
if ( IsAreaVisible(pEntity->m_area) )
{