diff options
Diffstat (limited to 'src/save/GenericGameStorage.cpp')
-rw-r--r-- | src/save/GenericGameStorage.cpp | 546 |
1 files changed, 546 insertions, 0 deletions
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index 23a8fd6a..f51f8233 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -600,6 +600,552 @@ align4bytes(int32 size) return (size + 3) & 0xFFFFFFFC; } +#ifdef FIX_INCOMPATIBLE_SAVES +#define LoadSaveDataBlockNoCheck(buf, file, size) \ +do { \ + CFileMgr::Read(file, (const char *)&size, sizeof(size)); \ + size = align4bytes(size); \ + CFileMgr::Read(file, (const char *)work_buff, size); \ + buf = work_buff; \ +} while(0) + +#define WriteSavaDataBlockNoFunc(buf, file, size) \ +do { \ + if (!PcSaveHelper.PcClassSaveRoutine(file, buf, size)) \ + goto fail; \ + totalSize += size; \ +} while(0) + +#define FixSaveDataBlock(fix_func, file, size) \ +do { \ + ReadDataFromBufferPointer(buf, size); \ + memset(work_buff2, 0, sizeof(work_buff2)); \ + buf2 = work_buff2; \ + reserved = 0; \ + MakeSpaceForSizeInBufferPointer(presize, buf2, postsize); \ + fix_func(save_type, buf, buf2, &size); \ + CopySizeAndPreparePointer(presize, buf2, postsize, reserved, size); \ + if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff2, buf2 - work_buff2)) \ + goto fail; \ + totalSize += buf2 - work_buff2; \ +} while(0) + +#define ReadDataFromBufferPointerWithSize(buf, to, size) memcpy(&to, buf, size); buf += align4bytes(size) + +#define ReadBuf(buf, to) memcpy(&to, buf, sizeof(to)); buf += sizeof(to) +#define WriteBuf(buf, from) memcpy(buf, &from, sizeof(from)); buf += sizeof(from) +#define CopyBuf(from, to, size) memcpy(to, from, size); to += (size); from += (size) +#define CopyPtr(from, to) memcpy(to, from, 4); to += 4; from += 8 +#define SkipBuf(buf, size) buf += (size) +#define SkipBoth(from, to, size) to += (size); from += (size) +#define SkipPtr(from, to) to += 4; from += 8 + +// unfortunately we need a 2nd buffer of the same size to store the fixed output ... +static uint8 work_buff2[sizeof(work_buff)]; + +enum +{ + SAVE_TYPE_NONE = 0, + SAVE_TYPE_32_BIT = 1, + SAVE_TYPE_64_BIT = 2, + SAVE_TYPE_MSVC = 4, + SAVE_TYPE_GCC = 8, +}; + +uint8 +GetSaveType(char *savename) +{ + uint8 save_type = SAVE_TYPE_NONE; + int file = CFileMgr::OpenFile(savename, "rb"); + + uint32 size; + CFileMgr::Read(file, (const char *)&size, sizeof(size)); + + uint8 *buf = work_buff; + CFileMgr::Read(file, (const char *)work_buff, size); // simple vars + scripts + + LoadSaveDataBlockNoCheck(buf, file, size); // ped pool + + LoadSaveDataBlockNoCheck(buf, file, size); // garages + ReadDataFromBufferPointer(buf, size); + + // store for later after we know how much data we need to skip + ReadDataFromBufferPointerWithSize(buf, work_buff2, size); + + LoadSaveDataBlockNoCheck(buf, file, size); // vehicle pool + LoadSaveDataBlockNoCheck(buf, file, size); // object pool + LoadSaveDataBlockNoCheck(buf, file, size); // paths + + LoadSaveDataBlockNoCheck(buf, file, size); // cranes + + CFileMgr::CloseFile(file); + + ReadDataFromBufferPointer(buf, size); + + if (size == 1032) + save_type |= SAVE_TYPE_32_BIT; + else if (size == 1160) + save_type |= SAVE_TYPE_64_BIT; + else + assert(0); // this should never happen + + buf = work_buff2; + + buf += 760; // skip everything before the first garage + buf += save_type & SAVE_TYPE_32_BIT ? 28 : 40; // skip first garage up to m_fX1 + + // now the values we want to verify + float fX1, fX2, fY1, fY2, fZ1, fZ2; + + ReadBuf(buf, fX1); + ReadBuf(buf, fX2); + ReadBuf(buf, fY1); + ReadBuf(buf, fY2); + ReadBuf(buf, fZ1); + ReadBuf(buf, fZ2); + + if (fX1 == CRUSHER_GARAGE_X1 && fX2 == CRUSHER_GARAGE_X2 && + fY1 == CRUSHER_GARAGE_Y1 && fY2 == CRUSHER_GARAGE_Y2 && + fZ1 == CRUSHER_GARAGE_Z1 && fZ2 == CRUSHER_GARAGE_Z2) + save_type |= SAVE_TYPE_MSVC; + else + save_type |= SAVE_TYPE_GCC; + + return save_type; +} + +static void +FixGarages(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size) +{ + // hardcoded: 5484 + // x86 msvc: 5240 + // x86 gcc: 5040 + // amd64 msvc: 5880 + // amd64 gcc: 5808 + + uint8 *buf_start = buf; + uint8 *buf2_start = buf2; + uint32 read; + uint32 written = 5240; + + if (save_type & SAVE_TYPE_32_BIT && save_type & SAVE_TYPE_GCC) + read = 5040; + else if (save_type & SAVE_TYPE_64_BIT && save_type & SAVE_TYPE_GCC) + read = 5808; + else + read = 5880; + + uint32 ptrsize = save_type & SAVE_TYPE_32_BIT ? 4 : 8; + + CopyBuf(buf, buf2, 4 * 6); + CopyBuf(buf, buf2, 4 * TOTAL_COLLECTCARS_GARAGES); + CopyBuf(buf, buf2, 4); + + if (save_type & SAVE_TYPE_GCC) + { + for (int32 i = 0; i < NUM_GARAGE_STORED_CARS; i++) + { +#define FixStoredCar(buf, buf2) \ +do { \ + CopyBuf(buf, buf2, 4 + sizeof(CVector) + sizeof(CVector)); \ + uint8 nFlags8; \ + ReadBuf(buf, nFlags8); \ + int32 nFlags32 = nFlags8; \ + WriteBuf(buf2, nFlags32); \ + CopyBuf(buf, buf2, 1 * 6); \ + SkipBuf(buf, 1); \ + SkipBuf(buf2, 2); \ +} while(0) + + FixStoredCar(buf, buf2); + FixStoredCar(buf, buf2); + FixStoredCar(buf, buf2); + +#undef FixStoredCar + } + } + else + { + CopyBuf(buf, buf2, sizeof(CStoredCar) * NUM_GARAGE_STORED_CARS); + CopyBuf(buf, buf2, sizeof(CStoredCar) * NUM_GARAGE_STORED_CARS); + CopyBuf(buf, buf2, sizeof(CStoredCar) * NUM_GARAGE_STORED_CARS); + } + + for (int32 i = 0; i < NUM_GARAGES; i++) + { + // skip the last 5 garages in 64bit builds without FIX_GARAGE_SIZE since they weren't actually saved and are unused + if (save_type & SAVE_TYPE_64_BIT && *size == 5484 && i >= NUM_GARAGES - 5) + { + SkipBuf(buf, 160); // sizeof(CGarage) on x64 + SkipBuf(buf2, 140); // sizeof(CGarage) on x86 + } + else + { + CopyBuf(buf, buf2, 1 * 6); + SkipBoth(buf, buf2, 2); + CopyBuf(buf, buf2, 4); + SkipBuf(buf, ptrsize - 4); // write 4 bytes padding if 8 byte pointer, if not, write 0 + SkipBuf(buf, ptrsize * 2); + SkipBuf(buf2, 4 * 2); + CopyBuf(buf, buf2, 1 * 7); + SkipBoth(buf, buf2, 1); + CopyBuf(buf, buf2, 4 * 15 + 1); + SkipBoth(buf, buf2, 3); + SkipBuf(buf, ptrsize * 2); + SkipBuf(buf2, 4 * 2); + + if (save_type & SAVE_TYPE_GCC) + SkipBuf(buf, save_type & SAVE_TYPE_64_BIT ? 36 + 4 : 36); // sizeof(CStoredCar) on gcc 64/32 before fix + else + SkipBuf(buf, sizeof(CStoredCar)); + + SkipBuf(buf2, sizeof(CStoredCar)); + } + } + + *size = 0; + + assert(buf - buf_start == read); + assert(buf2 - buf2_start == written); + +#ifdef FIX_GARAGE_SIZE + *size = (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CGarages::CarTypesCollected) + sizeof(uint32) + 3 * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * sizeof(CGarage)); +#else + *size = 5484; +#endif +} + +static void +FixCranes(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size) +{ + uint8 *buf_start = buf; + uint8 *buf2_start = buf2; + uint32 read = 2 * sizeof(uint32) + 0x480; // sizeof(aCranes) + uint32 written = 2 * sizeof(uint32) + 0x400; // see CRANES_SAVE_SIZE + + CopyBuf(buf, buf2, 4 + 4); + + for (int32 i = 0; i < NUM_CRANES; i++) + { + CopyPtr(buf, buf2); + CopyPtr(buf, buf2); + CopyBuf(buf, buf2, 15 * 4 + sizeof(CVector) * 3 + sizeof(CVector2D)); + CopyPtr(buf, buf2); + CopyBuf(buf, buf2, 4 + 7 * 1); + SkipBuf(buf, 5); + SkipBuf(buf2, 1); + } + + *size = 0; + + assert(buf - buf_start == read); + assert(buf2 - buf2_start == written); + + *size = written; +} + +static void +FixPickups(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size) +{ + uint8 *buf_start = buf; + uint8 *buf2_start = buf2; + uint32 read = 0x3480 + sizeof(uint16) + sizeof(uint16) + sizeof(int32) * NUMCOLLECTEDPICKUPS; // sizeof(aPickUps) + uint32 written = 0x24C0 + sizeof(uint16) + sizeof(uint16) + sizeof(int32) * NUMCOLLECTEDPICKUPS; // see PICKUPS_SAVE_SIZE + + for (int32 i = 0; i < NUMPICKUPS; i++) + { + CopyBuf(buf, buf2, 1 + 1 + 2); + SkipBuf(buf, 4); + CopyPtr(buf, buf2); + CopyBuf(buf, buf2, 4 + 2 + 2 + sizeof(CVector)); + SkipBuf(buf, 4); + } + + CopyBuf(buf, buf2, 2); + SkipBoth(buf, buf2, 2); + + CopyBuf(buf, buf2, NUMCOLLECTEDPICKUPS * 4); + + *size = 0; + + assert(buf - buf_start == read); + assert(buf2 - buf2_start == written); + + *size = written; +} + +static void +FixPhoneInfo(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size) +{ + uint8 *buf_start = buf; + uint8 *buf2_start = buf2; + uint32 read = 0x1138; // sizeof(CPhoneInfo) + uint32 written = 0xA30; // see PHONEINFO_SAVE_SIZE + + CopyBuf(buf, buf2, 4 + 4); + + for (int32 i = 0; i < NUMPHONES; i++) + { + CopyBuf(buf, buf2, sizeof(CVector)); + SkipBuf(buf, 4); + SkipPtr(buf, buf2); + SkipPtr(buf, buf2); + SkipPtr(buf, buf2); + SkipPtr(buf, buf2); + SkipPtr(buf, buf2); + SkipPtr(buf, buf2); + CopyBuf(buf, buf2, 4); + SkipBuf(buf, 4); + CopyPtr(buf, buf2); + CopyBuf(buf, buf2, 4 + 1); + SkipBoth(buf, buf2, 3); + } + + *size = 0; + + assert(buf - buf_start == read); + assert(buf2 - buf2_start == written); + + *size = written; +} + +static void +FixZones(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size) +{ + uint8 *buf_start = buf; + uint8 *buf2_start = buf2; + uint32 read = 11300; // see SaveAllZones + uint32 written = 10100; // see SaveAllZones + + CopyBuf(buf, buf2, 1 * 4); + + SkipBuf(buf, 4); + uint32 hdr_size = 10100 - (1 * 4 + 4); // see SaveAllZones + WriteBuf(buf2, hdr_size); + + CopyBuf(buf, buf2, 4 * 2 + 2); + SkipBoth(buf, buf2, 2); + +#define FixOneZone(buf, buf2) \ +do { \ + CopyBuf(buf, buf2, 8 + 8 * 4 + 2 * 2); \ + SkipBuf(buf, 4); \ + CopyPtr(buf, buf2); \ + CopyPtr(buf, buf2); \ + CopyPtr(buf, buf2); \ +} while(0) + + for (int32 i = 0; i < NUMZONES; i++) + FixOneZone(buf, buf2); + + CopyBuf(buf, buf2, sizeof(CZoneInfo) * NUMZONES * 2); + CopyBuf(buf, buf2, 2 + 2); + + for (int32 i = 0; i < NUMMAPZONES; i++) + FixOneZone(buf, buf2); + + CopyBuf(buf, buf2, 2 * NUMAUDIOZONES); + CopyBuf(buf, buf2, 2 + 2); + +#undef FixOneZone + + *size = 0; + + assert(buf - buf_start == read); + assert(buf2 - buf2_start == written); + + *size = written; +} + +static void +FixParticles(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size) +{ + uint8 *buf_start = buf; + uint8 *buf2_start = buf2; + + int32 numObjects; + ReadBuf(buf, numObjects); + WriteBuf(buf2, numObjects); + + uint32 read = 0xA0 * (numObjects + 1) + 4; // sizeof(CParticleObject) + uint32 written = 0x88 * (numObjects + 1) + 4; // see PARTICLE_OBJECT_SIZEOF + + for (int32 i = 0; i < numObjects; i++) + { + // CPlaceable + SkipPtr(buf, buf2); + CopyBuf(buf, buf2, 4 * 4 * 4); + SkipPtr(buf, buf2); + CopyBuf(buf, buf2, 1); + SkipBuf(buf, 7); + SkipBuf(buf2, 3); + + // CParticleObject + SkipPtr(buf, buf2); + SkipPtr(buf, buf2); + SkipPtr(buf, buf2); + CopyBuf(buf, buf2, 4 * 3 + 2 * 1 + 2 * 2); + SkipBoth(buf, buf2, 2); + CopyBuf(buf, buf2, sizeof(CVector) + 2 * 4 + sizeof(CRGBA) + 2 * 1); + SkipBoth(buf, buf2, 2); + } + + SkipBuf(buf, 0xA0); // sizeof(CParticleObject) + SkipBuf(buf2, 0x88); // see PARTICLE_OBJECT_SIZEOF + + *size = 0; + + assert(buf - buf_start == read); + assert(buf2 - buf2_start == written); + + *size = written; +} + +bool +FixSave(int32 slot, uint8 save_type) +{ + if (save_type & SAVE_TYPE_32_BIT && save_type & SAVE_TYPE_MSVC) + return true; + + bool success = false; + + uint8 *buf, *presize, *postsize, *buf2; + uint32 size; + uint32 reserved; + + uint32 totalSize; + + char savename[MAX_PATH]; + char savename_bak[MAX_PATH]; + + sprintf(savename, "%s%i%s", DefaultPCSaveFileName, slot + 1, ".b"); + sprintf(savename_bak, "%s%i%s.%lld.bak", DefaultPCSaveFileName, slot + 1, ".b", time(nil)); + + assert(caserename(savename, savename_bak) == 0); + + int file_in = CFileMgr::OpenFile(savename_bak, "rb"); + int file_out = CFileMgr::OpenFileForWriting(savename); + + CheckSum = 0; + totalSize = 0; + + CFileMgr::Read(file_in, (const char *)&size, sizeof(size)); + + buf = work_buff; + CFileMgr::Read(file_in, (const char *)work_buff, size); // simple vars + scripts + + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // ped pool + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // garages + FixSaveDataBlock(FixGarages, file_out, size); // garages need to be fixed in either case + + LoadSaveDataBlockNoCheck(buf, file_in, size); // vehicle pool + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // object pool + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // paths + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // cranes + if (save_type & SAVE_TYPE_64_BIT) + FixSaveDataBlock(FixCranes, file_out, size); + else + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // pickups + if (save_type & SAVE_TYPE_64_BIT) + FixSaveDataBlock(FixPickups, file_out, size); + else + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // phoneinfo + if (save_type & SAVE_TYPE_64_BIT) + FixSaveDataBlock(FixPhoneInfo, file_out, size); + else + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // restart + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // radar blips + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // zones + if (save_type & SAVE_TYPE_64_BIT) + FixSaveDataBlock(FixZones, file_out, size); + else + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // gang data + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // car generators + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // particles + if (save_type & SAVE_TYPE_64_BIT) + FixSaveDataBlock(FixParticles, file_out, size); + else + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // audio script objects + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // player info + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // stats + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // streaming + WriteSavaDataBlockNoFunc(buf, file_out, size); + + LoadSaveDataBlockNoCheck(buf, file_in, size); // ped type + WriteSavaDataBlockNoFunc(buf, file_out, size); + + memset(work_buff, 0, sizeof(work_buff)); + + for (int i = 0; i < 4; i++) { + size = align4bytes(SIZE_OF_ONE_GAME_IN_BYTES - totalSize - 4); + if (size > sizeof(work_buff)) + size = sizeof(work_buff); + if (size > 4) { + if (!PcSaveHelper.PcClassSaveRoutine(file_out, work_buff, size)) + goto fail; + totalSize += size; + } + } + + if (!CFileMgr::Write(file_out, (const char *)&CheckSum, sizeof(CheckSum))) + goto fail; + + success = true; + +fail:; + CFileMgr::CloseFile(file_in); + CFileMgr::CloseFile(file_out); + + return success; +} + +#undef LoadSaveDataBlockNoCheck +#undef WriteSavaDataBlockNoFunc +#undef FixSaveDataBlock +#undef ReadDataFromBufferPointerWithSize +#undef ReadBuf +#undef WriteBuf +#undef CopyBuf +#undef CopyPtr +#undef SkipBuf +#undef SkipBoth +#undef SkipPtr +#endif + #ifdef MISSION_REPLAY void DisplaySaveResult(int unk, char* name) |