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-rw-r--r--src/save/PCSave.cpp143
1 files changed, 143 insertions, 0 deletions
diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp
new file mode 100644
index 00000000..02bd08ad
--- /dev/null
+++ b/src/save/PCSave.cpp
@@ -0,0 +1,143 @@
+#include "common.h"
+#include "patcher.h"
+#include "FileMgr.h"
+#include "GenericGameStorage.h"
+#include "Messages.h"
+#include "PCSave.h"
+#include "Text.h"
+
+const char* _psGetUserFilesFolder();
+
+void
+C_PcSave::SetSaveDirectory(const char *path)
+{
+ sprintf(DefaultPCSaveFileName, "%s\\%s", path, "GTA3sf");
+}
+
+bool
+C_PcSave::DeleteSlot(int32 slot)
+{
+ char FileName[200];
+
+ PcSaveHelper.nErrorCode = SAVESTATUS_SUCCESSFUL;
+ sprintf(FileName, "%s%i.b", DefaultPCSaveFileName, slot + 1);
+ DeleteFile(FileName);
+ SlotSaveDate[slot][0] = '\0';
+ return true;
+}
+
+bool
+C_PcSave::SaveSlot(int32 slot)
+{
+ MakeValidSaveName(slot);
+ PcSaveHelper.nErrorCode = SAVESTATUS_SUCCESSFUL;
+ _psGetUserFilesFolder();
+ int file = CFileMgr::OpenFile(ValidSaveName, "wb");
+ if (file != 0) {
+ DoGameSpecificStuffBeforeSave();
+ if (GenericSave(file)) {
+ if (CFileMgr::CloseFile(file) != 0)
+ nErrorCode = SAVESTATUS_ERR_SAVE_CLOSE;
+ return true;
+ }
+
+ return false;
+ }
+ PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_CREATE;
+ return false;
+}
+
+bool
+C_PcSave::PcClassSaveRoutine(int32 file, uint8 *data, uint32 size)
+{
+ CFileMgr::Write(file, (const char*)&size, sizeof(size));
+ if (CFileMgr::GetErrorReadWrite(file)) {
+ nErrorCode = SAVESTATUS_ERR_SAVE_WRITE;
+ strncpy(SaveFileNameJustSaved, ValidSaveName, 259);
+ return false;
+ }
+
+ CFileMgr::Write(file, (const char*)data, align4bytes(size));
+ CheckSum += ((uint8*)&size)[0];
+ CheckSum += ((uint8*)&size)[1];
+ CheckSum += ((uint8*)&size)[2];
+ CheckSum += ((uint8*)&size)[3];
+ for (int i = 0; i < align4bytes(size); i++) {
+ CheckSum += *data++;
+ }
+ if (CFileMgr::GetErrorReadWrite(file)) {
+ nErrorCode = SAVESTATUS_ERR_SAVE_WRITE;
+ strncpy(SaveFileNameJustSaved, ValidSaveName, 259);
+ return false;
+ }
+
+ return true;
+}
+
+void
+C_PcSave::PopulateSlotInfo()
+{
+ for (int i = 0; i < SLOT_COUNT; i++) {
+ Slots[i + 1] = SLOT_EMPTY;
+ SlotFileName[i][0] = '\0';
+ SlotSaveDate[i][0] = '\0';
+ }
+ for (int i = 0; i < SLOT_COUNT; i++) {
+ char savename[52];
+ struct {
+ int size;
+ wchar FileName[24];
+ _SYSTEMTIME SaveDateTime;
+ } header;
+ sprintf(savename, "%s%i%s", DefaultPCSaveFileName, i + 1, ".b");
+ int file = CFileMgr::OpenFile(savename, "rb");
+ if (file != 0) {
+ CFileMgr::Read(file, (char*)&header, sizeof(header));
+ if (strncmp((char*)&header, TopLineEmptyFile, sizeof(TopLineEmptyFile)-1) != 0) {
+ Slots[i + 1] = SLOT_OK;
+ memcpy(SlotFileName[i], &header.FileName, sizeof(header.FileName));
+
+ SlotFileName[i][24] = '\0';
+ }
+ CFileMgr::CloseFile(file);
+ }
+ if (Slots[i + 1] == SLOT_OK) {
+ if (CheckDataNotCorrupt(i, savename)) {
+ _SYSTEMTIME st;
+ memcpy(&st, &header.SaveDateTime, sizeof(_SYSTEMTIME));
+ const char *month;
+ switch (st.wMonth)
+ {
+ case 1: month = "JAN"; break;
+ case 2: month = "FEB"; break;
+ case 3: month = "MAR"; break;
+ case 4: month = "APR"; break;
+ case 5: month = "MAY"; break;
+ case 6: month = "JUN"; break;
+ case 7: month = "JUL"; break;
+ case 8: month = "AUG"; break;
+ case 9: month = "SEP"; break;
+ case 10: month = "OCT"; break;
+ case 11: month = "NOV"; break;
+ case 12: month = "DEC"; break;
+ default: assert(0);
+ }
+ char date[70];
+ sprintf(date, "%02d %s %04d %02d:%02d:%02d", st.wDay, UnicodeToAsciiForSaveLoad(TheText.Get(month)), st.wYear, st.wHour, st.wMinute, st.wSecond);
+ AsciiToUnicode(date, SlotSaveDate[i]);
+
+ } else {
+ CMessages::InsertNumberInString(TheText.Get("FEC_SLC"), i + 1, -1, -1, -1, -1, -1, SlotFileName[i]);
+ Slots[i + 1] = SLOT_CORRUPTED;
+ }
+ }
+ }
+}
+
+STARTPATCHES
+ InjectHook(0x591EA0, C_PcSave::SetSaveDirectory, PATCH_JUMP);
+ InjectHook(0x5922F0, &C_PcSave::DeleteSlot, PATCH_JUMP);
+ InjectHook(0x591EC0, &C_PcSave::SaveSlot, PATCH_JUMP);
+ InjectHook(0x591F80, &C_PcSave::PcClassSaveRoutine, PATCH_JUMP);
+ InjectHook(0x592090, &C_PcSave::PopulateSlotInfo, PATCH_JUMP);
+ENDPATCHES \ No newline at end of file