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-rw-r--r--src/vehicles/Automobile.cpp17
1 files changed, 6 insertions, 11 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 4ebf2737..8bf2a414 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -1447,8 +1447,7 @@ CAutomobile::ProcessControl(void)
gun.FireProjectile(this, &source, 0.0f);
CStats::RoundsFiredByPlayer++;
-//TODO(MIAMI):
-// DMAudio.PlayOneShot(m_audioEntityId, 55, 0.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_SHOT_FIRED, 0.0f);
m_nGunFiringTime = CTimer::GetTimeInMilliseconds();
// Hunter gun
}else if(CPad::GetPad(0)->GetHandBrake() && CTimer::GetTimeInMilliseconds() > m_nGunFiringTime+60){
@@ -1458,8 +1457,7 @@ CAutomobile::ProcessControl(void)
gun.FireInstantHit(this, &source);
gun.AddGunshell(this, source, CVector2D(0.0f, 0.1f), 0.025f);
CStats::RoundsFiredByPlayer++;
-//TODO(MIAMI):
-// DMAudio.PlayOneShot(m_audioEntityId, 55, 0.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_SHOT_FIRED, 0.0f);
m_nGunFiringTime = CTimer::GetTimeInMilliseconds();
}
}else if(GetModelIndex() == MI_SEASPAR && GetStatus() == STATUS_PLAYER){
@@ -1471,8 +1469,7 @@ CAutomobile::ProcessControl(void)
gun.FireInstantHit(this, &source);
gun.AddGunshell(this, source, CVector2D(0.0f, 0.1f), 0.025f);
CStats::RoundsFiredByPlayer++;
-//TODO(MIAMI):
-// DMAudio.PlayOneShot(m_audioEntityId, 55, 0.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_SHOT_FIRED, 0.0f);
m_nGunFiringTime = CTimer::GetTimeInMilliseconds();
}
}
@@ -3032,7 +3029,7 @@ CAutomobile::ProcessControlInputs(uint8 pad)
if(!CPad::GetPad(pad)->GetExitVehicle() ||
pDriver && pDriver->m_pVehicleAnim && (pDriver->m_pVehicleAnim->animId == ANIM_CAR_ROLLOUT_LHS ||
- pDriver->m_pVehicleAnim->animId == ANIM_CAR_ROLLOUT_LHS2))
+ pDriver->m_pVehicleAnim->animId == ANIM_CAR_ROLLOUT_RHS))
bIsHandbrakeOn = !!CPad::GetPad(pad)->GetHandBrake();
else
bIsHandbrakeOn = true;
@@ -4838,8 +4835,7 @@ CAutomobile::BurstTyre(uint8 wheel, bool applyForces)
if(status == WHEEL_STATUS_OK){
Damage.SetWheelStatus(wheel, WHEEL_STATUS_BURST);
CStats::TyresPopped++;
-// TODO(MIAMI)
-// DMAudio.PlayOneShot(m_audioEntityId, SOUND_15, 0.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_TYRE_POP, 0.0f);
if(GetStatus() == STATUS_SIMPLE){
SetStatus(STATUS_PHYSICS);
@@ -5411,8 +5407,7 @@ CAutomobile::SetPanelDamage(int32 component, ePanels panel, bool noFlyingCompone
if(m_aCarNodes[component] == nil)
return;
if(status == PANEL_STATUS_SMASHED1){
-// TODO(MIAMI)
-// DMAudio.PlayOneShot(m_audioEntityId, SOUND_12, 0.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_WINDSHIELD_CRACK, 0.0f);
// show damaged part
SetComponentVisibility(m_aCarNodes[component], ATOMIC_FLAG_DAM);
}else if(status == PANEL_STATUS_MISSING){