diff options
Diffstat (limited to 'src/weapons/Weapon.cpp')
-rw-r--r-- | src/weapons/Weapon.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index 5d9686b5..1d32487b 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -933,26 +933,25 @@ CWeapon::FireInstantHit(CEntity *shooter, CVector *fireSource) } else if ( shooter == FindPlayerPed() && TheCamera.Cams[0].Using3rdPersonMouseCam() ) { - CVector src, trgt; - TheCamera.Find3rdPersonCamTargetVector(info->m_fRange, *fireSource, src, trgt); + TheCamera.Find3rdPersonCamTargetVector(info->m_fRange, *fireSource, source, target); CWorld::bIncludeBikers = true; CWorld::bIncludeDeadPeds = true; CWorld::bIncludeCarTyres = true; - CWorld::ProcessLineOfSight(src, trgt, point, victim, true, true, true, true, true, false, false, true); + CWorld::ProcessLineOfSight(source, target, point, victim, true, true, true, true, true, false, false, true); CWorld::bIncludeBikers = false; CWorld::bIncludeDeadPeds = false; CWorld::bIncludeCarTyres = false; if (victim) - CheckForShootingVehicleOccupant(&victim, &point, m_eWeaponType, src, trgt); + CheckForShootingVehicleOccupant(&victim, &point, m_eWeaponType, source, target); int32 rotSpeed = 1; if ( m_eWeaponType == WEAPONTYPE_M4 ) rotSpeed = 4; CVector bulletPos; - if ( CHeli::TestBulletCollision(&src, &trgt, &bulletPos, 4) ) + if ( CHeli::TestBulletCollision(&source, &target, &bulletPos, 4) ) { for ( int32 i = 0; i < 16; i++ ) CParticle::AddParticle(PARTICLE_SPARK, bulletPos, CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, rotSpeed); |