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-rw-r--r--src/weapons/Weapon.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index 43a85db8..6eab1a65 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -592,6 +592,16 @@ CWeapon::FireInstantHit(CEntity *shooter, CVector *fireSource)
{
CVector src, trgt;
TheCamera.Find3rdPersonCamTargetVector(info->m_fRange, *fireSource, src, trgt);
+#ifdef FREE_CAM
+ CPed *shooterPed = (CPed *)shooter;
+ if((shooterPed->m_pedIK.m_flags & CPedIK::GUN_POINTED_SUCCESSFULLY) == 0) {
+ trgt.x = info->m_fRange;
+ trgt.y = 0.0f;
+ trgt.z = 0.0f;
+
+ shooterPed->TransformToNode(trgt, PED_HANDR);
+ }
+#endif
#ifdef FIX_BUGS
// fix muzzleflash rotation
@@ -2337,7 +2347,7 @@ CWeapon::Save(uint8*& buf)
CopyToBuf(buf, m_nAmmoTotal);
CopyToBuf(buf, m_nTimer);
CopyToBuf(buf, m_bAddRotOffset);
- SkipSaveBuf(buf, 3);
+ ZeroSaveBuf(buf, 3);
}
void