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-rw-r--r--src/weapons/Weapon.cpp1
-rw-r--r--src/weapons/Weapon.h1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index 3f511358..860e3ab2 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -6,6 +6,7 @@
#include "Ped.h"
#include "World.h"
+WRAPPER void CWeapon::UpdateWeapons(void) { EAXJMP(0x55C310); }
WRAPPER bool CWeapon::Fire(CEntity*, CVector*) { EAXJMP(0x55C380); }
WRAPPER void CWeapon::FireFromCar(CAutomobile *car, bool left) { EAXJMP(0x55C940); }
WRAPPER void CWeapon::AddGunshell(CEntity*, CVector const&, CVector2D const&, float) { EAXJMP(0x55F770); }
diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h
index 2f277c62..1663ee0d 100644
--- a/src/weapons/Weapon.h
+++ b/src/weapons/Weapon.h
@@ -73,5 +73,6 @@ public:
static void DoTankDoomAiming(CEntity *playerVehicle, CEntity *playerPed, CVector *start, CVector *end);
bool HitsGround(CEntity* holder, CVector* firePos, CEntity* aimingTo);
static void InitialiseWeapons(void);
+ static void UpdateWeapons(void);
};
static_assert(sizeof(CWeapon) == 0x18, "CWeapon: error");