diff options
Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioLogic.cpp | 2383 | ||||
-rw-r--r-- | src/audio/AudioSamples.h | 9694 | ||||
-rw-r--r-- | src/audio/soundlist.h | 18 | ||||
-rw-r--r-- | src/peds/CopPed.cpp | 4 | ||||
-rw-r--r-- | src/peds/Ped.cpp | 24 | ||||
-rw-r--r-- | src/peds/PedAI.cpp | 4 | ||||
-rw-r--r-- | src/peds/PedDebug.cpp | 3 | ||||
-rw-r--r-- | src/peds/PedFight.cpp | 4 | ||||
-rw-r--r-- | src/peds/PlayerPed.cpp | 2 |
9 files changed, 10768 insertions, 1368 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 1a1e97c2..9296a154 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -4460,11 +4460,15 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) m_sQueueSample.m_bRequireReflection = true; break; } - case SOUND_WEAPON_CHAINSAW_ATTACK: + case SOUND_WEAPON_CHAINSAW_IDLE: if (FindVehicleOfPlayer()) continue; - m_sQueueSample.m_nSampleIndex = SFX_CAR_ACCEL_13; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; // SFX_BANK_CAR_CHAINSAW + m_sQueueSample.m_nSampleIndex = SFX_CAR_CHAINSAW_IDLE; +#ifdef GTA_PS2 + m_sQueueSample.m_nBankIndex = SFX_BANK_CAR_CHAINSAW; +#else + m_sQueueSample.m_nBankIndex = SFX_BANK_0; +#endif m_sQueueSample.m_nCounter = 70; m_sQueueSample.m_nFrequency = 27000; m_sQueueSample.m_nReleasingVolumeModificator = 3; @@ -4473,18 +4477,22 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) maxDist = SQR(50); m_sQueueSample.m_nLoopCount = 0; emittingVol = 100; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_ACCEL_13); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_ACCEL_13); + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_CHAINSAW_IDLE); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_CHAINSAW_IDLE); m_sQueueSample.m_nEmittingVolume = 100; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bReleasingSoundFlag = false; m_sQueueSample.m_nReleasingVolumeDivider = 5; break; - case SOUND_WEAPON_CHAINSAW_IDLE: + case SOUND_WEAPON_CHAINSAW_ATTACK: if (FindVehicleOfPlayer()) continue; - m_sQueueSample.m_nSampleIndex = SFX_CAR_AFTER_ACCEL_13; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; // SFX_BANK_CAR_CHAINSAW + m_sQueueSample.m_nSampleIndex = SFX_CAR_CHAINSAW_ATTACK; +#ifdef GTA_PS2 + m_sQueueSample.m_nBankIndex = SFX_BANK_CAR_CHAINSAW; +#else + m_sQueueSample.m_nBankIndex = SFX_BANK_0; +#endif m_sQueueSample.m_nCounter = 68; m_sQueueSample.m_nFrequency = 27000; m_sQueueSample.m_nReleasingVolumeModificator = 2; @@ -4493,8 +4501,8 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) maxDist = SQR(60); m_sQueueSample.m_nLoopCount = 0; emittingVol = 100; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_AFTER_ACCEL_13); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_AFTER_ACCEL_13); + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_CHAINSAW_ATTACK); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_CHAINSAW_ATTACK); m_sQueueSample.m_nEmittingVolume = 100; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bReleasingSoundFlag = false; @@ -4505,8 +4513,12 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) continue; if ((int32)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] != ENTITY_TYPE_PED) ReportCollision(params.m_pPed, params.m_pPed, SURFACE_CAR, SURFACE_TARMAC, 0.0f, 0.09f); - m_sQueueSample.m_nSampleIndex = SFX_CAR_AFTER_ACCEL_13; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; // SFX_BANK_CAR_CHAINSAW + m_sQueueSample.m_nSampleIndex = SFX_CAR_CHAINSAW_ATTACK; +#ifdef GTA_PS2 + m_sQueueSample.m_nBankIndex = SFX_BANK_CAR_CHAINSAW; +#else + m_sQueueSample.m_nBankIndex = SFX_BANK_0; +#endif m_sQueueSample.m_nCounter = 68; m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 22000; m_sQueueSample.m_nReleasingVolumeModificator = 2; @@ -4515,8 +4527,8 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) maxDist = SQR(60); m_sQueueSample.m_nLoopCount = 0; emittingVol = 100; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_AFTER_ACCEL_13); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_AFTER_ACCEL_13); + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_CHAINSAW_ATTACK); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_CHAINSAW_ATTACK); m_sQueueSample.m_nEmittingVolume = 100; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bReleasingSoundFlag = false; @@ -5453,23 +5465,23 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound) if(m_bIsPlayerShutUp) return NO_SAMPLE; switch(sound) { - case SOUND_PED_DEATH: return 9796; + case SOUND_PED_DEATH: return SFX_PLAYER_DEATH; case SOUND_PED_DAMAGE: - case SOUND_PED_BULLET_HIT: GetPhrase(sfx, ped->m_lastComment, 9815, 33); break; + case SOUND_PED_BULLET_HIT: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_HIT_BULLET_1, 33); break; case SOUND_PED_HIT: - case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, 9883, 42); break; - case SOUND_PED_LAND: GetPhrase(sfx, ped->m_lastComment, 9848, 35); break; - case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, 9925, 16); break; + case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_HIT_FIST_1, 42); break; + case SOUND_PED_LAND: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_HIT_GROUND_1, 35); break; + case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ON_FIRE_1, 16); break; case SOUND_PED_PLAYER_REACTTOCOP: switch(m_nPlayerMood) { case PLAYER_MOOD_ANGRY: - GetPhrase(sfx, ped->m_lastComment, 8694, 38); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_BUSTED_1, 38); break; case PLAYER_MOOD_WISECRACKING: - GetPhrase(sfx, ped->m_lastComment, 9615, 20); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_BUSTED_1, 20); break; default: - GetPhrase(sfx, ped->m_lastComment, 9046, 22); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_BUSTED_1, 22); break; } break; @@ -5477,16 +5489,16 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound) cooldown_phrase(8); switch(m_nPlayerMood) { case PLAYER_MOOD_PISSED_OFF: - GetPhrase(sfx, ped->m_lastComment, 9586, 29); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_SHOOT_1, 29); break; case PLAYER_MOOD_ANGRY: - GetPhrase(sfx, ped->m_lastComment, 9007, 39); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_SHOOT_1, 39); break; case PLAYER_MOOD_WISECRACKING: - GetPhrase(sfx, ped->m_lastComment, 9787, 9); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_SHOOT_1, 9); break; default: - GetPhrase(sfx, ped->m_lastComment, 9322, 35); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_SHOOT_1, 35); break; } break; @@ -5495,16 +5507,16 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound) cooldown_phrase(8); switch(m_nPlayerMood) { case PLAYER_MOOD_PISSED_OFF: - GetPhrase(sfx, ped->m_lastComment, 9561, 25); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_PULL_GUN_1, 25); break; case PLAYER_MOOD_ANGRY: - GetPhrase(sfx, ped->m_lastComment, 8937, 52); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_PULL_GUN_1, 52); break; case PLAYER_MOOD_WISECRACKING: - GetPhrase(sfx, ped->m_lastComment, 9758, 19); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_PULL_GUN_1, 19); break; default: - GetPhrase(sfx, ped->m_lastComment, 9275, 39); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_PULL_GUN_1, 39); break; } break; @@ -5513,16 +5525,16 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound) cooldown_phrase(4); switch(m_nPlayerMood) { case PLAYER_MOOD_PISSED_OFF: - GetPhrase(sfx, ped->m_lastComment, 9483, 36); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_JACKING_1, 36); break; case PLAYER_MOOD_ANGRY: - GetPhrase(sfx, ped->m_lastComment, 8876, 43); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_JACKING_1, 43); break; case PLAYER_MOOD_WISECRACKING: - GetPhrase(sfx, ped->m_lastComment, 9706, 18); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_JACKING_1, 18); break; default: - GetPhrase(sfx, ped->m_lastComment, 9202, 40); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_JACKING_1, 40); break; } break; @@ -5531,16 +5543,16 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound) cooldown_phrase(8); switch(m_nPlayerMood) { case PLAYER_MOOD_PISSED_OFF: - GetPhrase(sfx, ped->m_lastComment, 9519, 25); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_1, 25); break; case PLAYER_MOOD_ANGRY: - GetPhrase(sfx, ped->m_lastComment, 8919, 12); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_PICK_UP_CASH_1, 12); break; case PLAYER_MOOD_WISECRACKING: - GetPhrase(sfx, ped->m_lastComment, 9724, 23); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_PICK_UP_CASH_1, 23); break; default: - GetPhrase(sfx, ped->m_lastComment, 9242, 11); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_PICK_UP_CASH_1, 11); break; } break; @@ -5549,31 +5561,31 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound) cooldown_phrase(4); switch(m_nPlayerMood) { case PLAYER_MOOD_PISSED_OFF: - GetPhrase(sfx, ped->m_lastComment, 9462, 21); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_JACKED_1, 21); break; case PLAYER_MOOD_ANGRY: - GetPhrase(sfx, ped->m_lastComment, 8843, 33); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_JACKED_1, 33); break; case PLAYER_MOOD_WISECRACKING: - GetPhrase(sfx, ped->m_lastComment, 9688, 18); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_JACKED_1, 18); break; default: - GetPhrase(sfx, ped->m_lastComment, 9178, 24); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_JACKED_1, 24); break; } break; } - case SOUND_PED_PLAYER_AFTERSEX: GetPhrase(sfx, ped->m_lastComment, 9797, 18); break; + case SOUND_PED_PLAYER_AFTERSEX: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_AFTERSEX_1, 18); break; case SOUND_PED_PLAYER_BEFORESEX: switch(m_nPlayerMood) { case PLAYER_MOOD_ANGRY: - GetPhrase(sfx, ped->m_lastComment, 8989, 18); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_SEX_1, 18); break; case PLAYER_MOOD_WISECRACKING: - GetPhrase(sfx, ped->m_lastComment, 9777, 10); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_SEX_1, 10); break; default: - GetPhrase(sfx, ped->m_lastComment, 9314, 8); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_SEX_1, 8); break; } break; @@ -5581,13 +5593,13 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound) cooldown_phrase(4); switch(m_nPlayerMood) { case PLAYER_MOOD_ANGRY: - GetPhrase(sfx, ped->m_lastComment, 8732, 9); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_CHASED_1, 9); break; case PLAYER_MOOD_WISECRACKING: - GetPhrase(sfx, ped->m_lastComment, 9635, 7); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_CHASED_1, 7); break; default: - GetPhrase(sfx, ped->m_lastComment, 9068, 20); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_CHASED_1, 20); break; } break; @@ -5596,16 +5608,16 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound) cooldown_phrase(4); switch(m_nPlayerMood) { case PLAYER_MOOD_PISSED_OFF: - GetPhrase(sfx, ped->m_lastComment, 9401, 61); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_FIGHT_1, 61); break; case PLAYER_MOOD_ANGRY: - GetPhrase(sfx, ped->m_lastComment, 8782, 61); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_FIGHT_1, 61); break; case PLAYER_MOOD_WISECRACKING: - GetPhrase(sfx, ped->m_lastComment, 9661, 27); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_FIGHT_1, 27); break; default: - GetPhrase(sfx, ped->m_lastComment, 9131, 47); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_FIGHT_1, 47); break; } break; @@ -5616,16 +5628,16 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound) cooldown_phrase(4); switch(m_nPlayerMood) { case PLAYER_MOOD_PISSED_OFF: - GetPhrase(sfx, ped->m_lastComment, 9357, 44); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_CRASH_1, 44); break; case PLAYER_MOOD_ANGRY: - GetPhrase(sfx, ped->m_lastComment, 8741, 41); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_CRASH_1, 41); break; case PLAYER_MOOD_WISECRACKING: - GetPhrase(sfx, ped->m_lastComment, 9642, 19); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_CRASH_1, 19); break; default: - GetPhrase(sfx, ped->m_lastComment, 9088, 43); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_CRASH_1, 43); break; } break; @@ -5634,16 +5646,16 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound) cooldown_phrase(4); switch(m_nPlayerMood) { case PLAYER_MOOD_PISSED_OFF: - GetPhrase(sfx, ped->m_lastComment, 9544, 17); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_1, 17); break; case PLAYER_MOOD_ANGRY: - GetPhrase(sfx, ped->m_lastComment, 8931, 6); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_PICK_UP_HOOKER_1, 6); break; case PLAYER_MOOD_WISECRACKING: - GetPhrase(sfx, ped->m_lastComment, 9747, 11); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_1, 11); break; default: - GetPhrase(sfx, ped->m_lastComment, 9253, 22); + GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_PICK_UP_HOOKER_1, 22); break; } break; @@ -5659,33 +5671,38 @@ cAudioManager::GetCopTalkSfx(CPed *ped, int16 sound) uint32 sfx; PedState objective; switch(sound) { - case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 8469, 4); break; - case SOUND_PED_PULLOUTWEAPON: GetPhrase(sfx, ped->m_lastComment, 8473, 3); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 8500, 2); break; - case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 8510, 4); break; - case SOUND_PED_COP_MANYCOPSAROUND: GetPhrase(sfx, ped->m_lastComment, 8508, 2); break; - case SOUND_PED_GUNAIMEDAT2: GetPhrase(sfx, ped->m_lastComment, 8498, 2); break; - case SOUND_PED_COP_ALONE: GetPhrase(sfx, ped->m_lastComment, 8504, 4); break; - case SOUND_PED_GUNAIMEDAT3: GetPhrase(sfx, ped->m_lastComment, 8485, 2); break; - case SOUND_PED_COP_REACTION: { + case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_ARREST_1, 4); break; + case SOUND_PED_PULLOUTWEAPON: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_PULLOUTWEAPON_1, 3); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_SAVED_1, 2); break; + case SOUND_PED_COP_TARGETING: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_COP_TARGETING_1, 4); break; + case SOUND_PED_COP_MANYCOPSAROUND: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_COP_MANYCOPSAROUND_1, 2); break; + case SOUND_PED_GUNAIMEDAT2: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_GUNAIMEDAT2_1, 2); break; + case SOUND_PED_COP_ALONE: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_COP_ALONE_1, 4); break; + case SOUND_PED_GUNAIMEDAT3: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_GUNAIMEDAT2_1, 2); break; + case SOUND_PED_COP_ASK_FOR_ID: { cooldown_phrase(4); - GetPhrase(sfx, ped->m_lastComment, 8502, 2); + GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_COP_ASK_FOR_ID_1, 2); break; } case SOUND_PED_COP_LITTLECOPSAROUND: objective = FindPlayerPed()->m_nPedState; if(objective == PED_ARRESTED || objective == PED_DEAD || objective == PED_DIE) return NO_SAMPLE; - GetPhrase(sfx, ped->m_lastComment, 8481, 4); + GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_COP_LITTLECOPSAROUND_1, 4); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8494, 4); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8491, 3); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_FIGHT_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_DODGE_1, 3); break; +#ifdef FIX_BUGS + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_CAR_CRASH_1, 4); break; +#endif case SOUND_PED_PED_COLLISION: - if(FindPlayerPed()->m_pWanted->GetWantedLevel() <= 0) return NO_SAMPLE; - GetPhrase(sfx, ped->m_lastComment, 8476, 5); + if(FindPlayerPed()->m_pWanted->GetWantedLevel() > 0) + GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_BUMP_1, 5); + else + return NO_SAMPLE; break; default: return GetGenericMaleTalkSfx(ped, sound); } - return 45 * (m_sQueueSample.m_nEntityIndex % 5) + sfx; + return (SFX_COP_VOICE_2_ARREST_1 - SFX_COP_VOICE_1_ARREST_1) * (m_sQueueSample.m_nEntityIndex % 5) + sfx; } uint32 @@ -5693,12 +5710,12 @@ cAudioManager::GetSwatTalkSfx(CPed *ped, int16 sound) { uint32 sfx; switch(sound) { - case SOUND_PED_COP_HELIPILOTPHRASE: GetPhrase(sfx, ped->m_lastComment, 3285, 7); break; - case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 3292, 4); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3282, 3); break; + case SOUND_PED_COP_HELIPILOTPHRASE: GetPhrase(sfx, ped->m_lastComment, SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_1, 7); break; + case SOUND_PED_COP_TARGETING: GetPhrase(sfx, ped->m_lastComment, SFX_SWAT_VOICE_1_COP_TARGETING_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_SWAT_VOICE_1_DODGE_1, 3); break; default: return GetGenericMaleTalkSfx(ped, sound); } - sfx += 14 * (m_sQueueSample.m_nEntityIndex % 3); + sfx += (SFX_SWAT_VOICE_2_DODGE_1 - SFX_SWAT_VOICE_1_DODGE_1) * (m_sQueueSample.m_nEntityIndex % 3); return sfx; } @@ -5707,15 +5724,23 @@ cAudioManager::GetFBITalkSfx(CPed *ped, int16 sound) { uint32 sfx; switch(sound) { - case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 3240u, 4u); break; - case SOUND_PED_COP_MANYCOPSAROUND: GetPhrase(sfx, ped->m_lastComment, 3237u, 3u); break; - case SOUND_PED_GUNAIMEDAT2: sfx = 3236; break; - case SOUND_PED_GUNAIMEDAT3: GetPhrase(sfx, ped->m_lastComment, 3228u, 4u); break; +#ifdef FIX_BUGS + case SOUND_PED_COP_TARGETING: GetPhrase(sfx, ped->m_lastComment, SFX_FBI_VOICE_1_COP_TARGETING_1, 6); break; +#else + case SOUND_PED_COP_TARGETING: GetPhrase(sfx, ped->m_lastComment, SFX_FBI_VOICE_1_COP_TARGETING_1, 4); break; +#endif + case SOUND_PED_COP_MANYCOPSAROUND: GetPhrase(sfx, ped->m_lastComment, SFX_FBI_VOICE_1_COP_MANYCOPSAROUND_1, 3); break; + case SOUND_PED_GUNAIMEDAT2: sfx = SFX_FBI_VOICE_1_GUNAIMEDAT2_1; break; + case SOUND_PED_GUNAIMEDAT3: GetPhrase(sfx, ped->m_lastComment, SFX_FBI_VOICE_1_GUNAIMEDAT3_1, 4); break; case SOUND_PED_CRASH_VEHICLE: - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3232u, 4u); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_FBI_VOICE_1_CAR_CRASH_1, 4); break; default: return GetGenericMaleTalkSfx(ped, sound); } +#ifdef FIX_BUGS + sfx += (SFX_FBI_VOICE_2_GUNAIMEDAT3_1 - SFX_FBI_VOICE_1_GUNAIMEDAT3_1) * (m_sQueueSample.m_nEntityIndex % 3); +#else sfx += 16 * (m_sQueueSample.m_nEntityIndex % 3); +#endif return sfx; } @@ -5730,12 +5755,12 @@ cAudioManager::GetMedicTalkSfx(CPed *ped, int16 sound) { uint32 sfx; switch(sound) { - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3162, 6); break; - case SOUND_PED_HEALING: GetPhrase(sfx, ped->m_lastComment, 3178, 17); break; - case SOUND_PED_LEAVE_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3168, 10); break; // SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1 + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_MEDIC_VOICE_1_FIGHT_1, 6); break; + case SOUND_PED_HEALING: GetPhrase(sfx, ped->m_lastComment, SFX_MEDIC_VOICE_1_AT_VICTIM_1, 17); break; + case SOUND_PED_LEAVE_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } - sfx += 33 * (m_sQueueSample.m_nEntityIndex % 2); + sfx += (SFX_MEDIC_VOICE_2_FIGHT_1 - SFX_MEDIC_VOICE_1_FIGHT_1) * (m_sQueueSample.m_nEntityIndex % 2); return sfx; } @@ -5751,22 +5776,29 @@ cAudioManager::GetDefaultTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 2033, 12); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2045, 12); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2075, 4); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 2098, 4); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2108, 5); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2004, 16); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1979, 19); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 2079, 19); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2020, 13); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1939, 15); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1898, 16); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2070, 5); break; - case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 1998, 6); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 2102, 6); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1914, 25); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1954, 25); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_GUN_PANIC_1, 12); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_JACKED_1, 12); break; +#ifdef FIX_BUGS + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_JACKING_1, 13); break; +#endif + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_MUGGED_1, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_SAVED_1, 4); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_TAXI_1, 5); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_FIGHT_1, 16); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_DODGE_1, 19); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_RUN_1, 19); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_GENERIC_CRASH_1, 13); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_CAR_CRASH_1, 15); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_BLOCKED_1, 16); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_LOST_1, 5); break; +#ifdef FIX_BUGS + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_EYEING_1, 6); break; +#else + case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_EYEING_1, 6); break; +#endif + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_SHOCKED_1, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_BUMP_1, 25); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_CHAT_1, 25); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -5777,20 +5809,20 @@ cAudioManager::GetHFYSTTalkSfx(CPed *ped, int16 sound) { uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5736, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5747, 4); break; - case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5755, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5741, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5753, 2); break; - case SOUND_PED_TAXI_WAIT: return 5759; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5722, 7); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5712, 10); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5729, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5695, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5678, 7); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5751, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5685, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5703, 9); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_GUN_COOL_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_JACKING_1, 4); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_MUGGING_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_MUGGED_1, 2); break; + case SOUND_PED_TAXI_WAIT: return SFX_HFYST_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_FIGHT_1, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_DODGE_1, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_BLOCKED_1, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_LOST_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_CHAT_1, 9); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -5802,18 +5834,18 @@ cAudioManager::GetHFOSTTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4382, 6); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4388, 8); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4398, 3); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4401, 2); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4363, 8); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4353, 10); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4371, 11); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4334, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4313, 9); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4396, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4322, 12); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4342, 11); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_GUN_COOL_1, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_JACKED_1, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_MUGGED_1, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_TAXI_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_FIGHT_1, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_DODGE_1, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_GENERIC_CRASH_1, 11); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_BLOCKED_1, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_LOST_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_BUMP_1, 12); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_CHAT_1, 11); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -5825,16 +5857,16 @@ cAudioManager::GetHMYSTTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7961, 6); break; - case SOUND_PED_ACCIDENTREACTION1: return 7971; - case SOUND_PED_TAXI_WAIT: return 7974; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7946, 6); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7967, 4); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7954, 7); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7952, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7972, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7922, 13); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7935, 11); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_GUN_PANIC_1, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_HMYST_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_HMYST_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_DODGE_1, 6); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_RUN_1, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_EYEING_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_BUMP_1, 13); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_CHAT_1, 11); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -5846,20 +5878,20 @@ cAudioManager::GetHMOSTTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5820, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5831, 3); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5825, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5836, 2); break; - case SOUND_PED_TAXI_WAIT: return 5838; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5805, 8); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5795, 9); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5813, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5777, 7); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5760, 7); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5834, 2); break; - case SOUND_PED_CHAT_SEXY: return 5804; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5767, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5784, 11); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_GUN_COOL_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_JACKING_1, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_MUGGED_1, 2); break; + case SOUND_PED_TAXI_WAIT: return SFX_HMOST_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_FIGHT_1, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_DODGE_1, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_CAR_CRASH_1, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_BLOCKED_1, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_MALE: return SFX_HMOST_EYEING_1; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_CHAT_1, 11); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -5871,19 +5903,19 @@ cAudioManager::GetHFYRITalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6965, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6970, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6978, 4); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6986, 2); break; - case SOUND_PED_TAXI_WAIT: return 6991; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6948, 10); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6982, 4); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6958, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6940, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6923, 8); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6976, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6988, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6931, 9); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_MUGGED_1, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_SAVED_1, 2); break; + case SOUND_PED_TAXI_WAIT: return SFX_HFYRI_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_DODGE_1, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_RUN_1, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_BLOCKED_1, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_LOST_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_SHOCKED_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_BUMP_1, 9); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -5895,20 +5927,20 @@ cAudioManager::GetHFORITalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7244, 6); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7250, 9); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7261, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 7267; - case SOUND_PED_TAXI_WAIT: return 7270; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7229, 6); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7263, 4); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7237, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7222, 7); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7206, 6); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7259, 2); break; - case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 7235, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7268, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7212, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_GUN_PANIC_1, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_JACKED_1, 9); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_HFORI_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_HFORI_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_DODGE_1, 6); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_RUN_1, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_CAR_CRASH_1, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_BLOCKED_1, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_EYEING_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_BUMP_1, 10); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -5920,17 +5952,17 @@ cAudioManager::GetHMYRITalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5890, 7); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5905, 3); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5897, 8); break; - case SOUND_PED_ROBBED: return 5908; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5873, 5); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5864, 9); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5878, 12); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5856, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5839, 7); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5909, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5846, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_GUN_PANIC_1, 7); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_JACKING_1, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_JACKED_1, 8); break; + case SOUND_PED_ROBBED: return SFX_HMYRI_MUGGED_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_FIGHT_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_DODGE_1, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_GENERIC_CRASH_1, 12); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_BLOCKED_1, 7); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_SHOCKED_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_BUMP_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -5943,18 +5975,18 @@ cAudioManager::GetHMORITalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4454, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4459, 8); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4469, 3); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4478, 2); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4436, 7); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4472, 6); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4443, 11); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4422, 6); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4403, 8); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4467, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4411, 11); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4428, 8); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_JACKED_1, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_MUGGED_1, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_TAXI_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_DODGE_1, 7); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_RUN_1, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_GENERIC_CRASH_1, 11); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_CAR_CRASH_1, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_BLOCKED_1, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_LOST_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_BUMP_1, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_CHAT_1, 8); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -5966,16 +5998,19 @@ cAudioManager::GetHFYBETalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6897, 7); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6904, 7); break; - case SOUND_PED_TAXI_WAIT: return 6922; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6878, 11); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6889, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6862, 6); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6911, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6920, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6854, 8); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6868, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_GUN_PANIC_1, 7); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_JACKED_1, 7); break; + case SOUND_PED_TAXI_WAIT: return SFX_HFYBE_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_DODGE_1, 11); break; +#ifdef FIX_BUGS // assumption + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_RUN_1, 7); break; +#endif + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_GENERIC_CRASH_1, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_CAR_CRASH_1, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_LOST_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_BUMP_1, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_CHAT_1, 10); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -5987,19 +6022,19 @@ cAudioManager::GetHFOBETalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 1018, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1023, 6); break; - case SOUND_PED_ACCIDENTREACTION1: return 1035; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1038, 2); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1006, 7); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 1031, 4); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1013, 5); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 990, 6); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 973, 6); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1029, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1036, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 979, 11); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 996, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_JACKED_1, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_HFOBE_SAVED_1; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_TAXI_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_DODGE_1, 7); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_RUN_1, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_GENERIC_CRASH_1, 5); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_CAR_CRASH_1, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_BLOCKED_1, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_LOST_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_BUMP_1, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_CHAT_1, 10); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6011,20 +6046,20 @@ cAudioManager::GetHMYBETalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4892, 6); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4902, 12); break; - case SOUND_PED_ACCIDENTREACTION1: return 4917; - case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 4898, 4); break; - case SOUND_PED_TAXI_WAIT: return 4920; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4874, 8); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4862, 7); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4882, 10); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4845, 7); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4914, 3); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4869, 5); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4918, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4835, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4852, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_GUN_PANIC_1, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_JACKED_1, 12); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_HMYBE_SAVED_1; + case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_INNOCENT_1, 4); break; + case SOUND_PED_TAXI_WAIT: return SFX_HMYBE_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_FIGHT_1, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_DODGE_1, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_GENERIC_CRASH_1, 10); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_CAR_CRASH_1, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_LOST_1, 3); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_EYEING_1, 5); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_CHAT_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6036,13 +6071,13 @@ cAudioManager::GetHMOBETalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4703, 3); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4709, 6); break; - case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 4706, 3); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4690, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4672, 10); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4699, 4); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4682, 8); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HMOBE_GUN_PANIC_1, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HMOBE_JACKED_1, 6); break; + case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_HMOBE_INNOCENT_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMOBE_DODGE_1, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HMOBE_BLOCKED_1, 10); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_HMOBE_EYEING_1, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMOBE_BUMP_1, 8); break; default: return GetGenericMaleTalkSfx(ped, sound); } @@ -6056,19 +6091,19 @@ cAudioManager::GetHFYBUTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4771, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4782, 3); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4776, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4787, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 4789; - case SOUND_PED_TAXI_WAIT: return 4790; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4752, 7); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4742, 10); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4759, 12); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4734, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4715, 8); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4785, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4723, 11); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_JACKING_1, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_HFYBU_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_HFYBU_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_FIGHT_1, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_DODGE_1, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_GENERIC_CRASH_1, 12); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_BLOCKED_1, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_LOST_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_BUMP_1, 11); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6080,14 +6115,18 @@ cAudioManager::GetHFYMDTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6014, 5); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6019, 2); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6021, 3); break; - case SOUND_PED_TAXI_WAIT: return 8231; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6005, 9); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5997, 8); break; - case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 6024, 15); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5988, 9); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYMD_GUN_PANIC_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYMD_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_HFYMD_SAVED_1, 3); break; +#ifdef FIX_BUGS + case SOUND_PED_TAXI_WAIT: return SFX_HFYMD_TAXI_1; +#else + case SOUND_PED_TAXI_WAIT: return SFX_BFOBE_TAXI_1; +#endif + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYMD_FIGHT_1, 9); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYMD_DODGE_1, 8); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYMD_SOLICIT_1, 15); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFYMD_BUMP_1, 9); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6099,14 +6138,18 @@ cAudioManager::GetHFYCGTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4808, 5); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4813, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 4819; - case SOUND_PED_TAXI_WAIT: return 8231; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4800, 8); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4815, 4); break; - case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4820, 14); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4791, 9); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYCG_GUN_PANIC_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYCG_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_HFYCG_SAVED_1; +#ifdef FIX_BUGS + case SOUND_PED_TAXI_WAIT: return SFX_HFYCG_TAXI_1; +#else + case SOUND_PED_TAXI_WAIT: return SFX_BFOBE_TAXI_1; +#endif + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYCG_DODGE_1, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HFYCG_RUN_1, 4); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYCG_SOLICIT_1, 14); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFYCG_BUMP_1, 9); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6118,17 +6161,17 @@ cAudioManager::GetHFYPRTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5964, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5970, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 5972; - case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 5956, 8); break; - case SOUND_PED_TAXI_WAIT: return 5987; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5946, 10); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5934, 9); break; - case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5973, 14); break; - case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 5943, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5912, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5922, 12); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_GUN_COOL_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_HFYPR_SAVED_1; + case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_FUCKING_1, 8); break; + case SOUND_PED_TAXI_WAIT: return SFX_HFYPR_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_FIGHT_1, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_DODGE_1, 9); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_SOLICIT_1, 14); break; + case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_EYEING_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_CHAT_1, 12); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6140,15 +6183,15 @@ cAudioManager::GetHFOTRTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4660, 5); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4665, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 4667; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4670, 2); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4654, 6); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4646, 8); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4668, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4623, 11); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4634, 12); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_GUN_COOL_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_HFOTR_SAVED_1; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_TAXI_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_FIGHT_1, 6); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_DODGE_1, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_BUMP_1, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_CHAT_1, 12); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6160,15 +6203,15 @@ cAudioManager::GetHMOTRTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4515, 6); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 4521, 2); break; - case SOUND_PED_TAXI_WAIT: return 4534; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4508, 7); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4497, 11); break; - case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4526, 8); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4523, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4480, 8); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4488, 9); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_GUN_COOL_1, 6); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_SAVED_1, 2); break; + case SOUND_PED_TAXI_WAIT: return SFX_HMOTR_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_FIGHT_1, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_DODGE_1, 11); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_SOLICIT_1, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_SHOCKED_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_BUMP_1, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_CHAT_1, 9); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6180,21 +6223,21 @@ cAudioManager::GetHMYAPTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4591, 7); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4605, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4598, 7); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4611, 2); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 4619, 2); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4621, 2); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4573, 9); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4613, 6); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4585, 6); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4555, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4535, 9); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4609, 2); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4582, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4544, 11); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4564, 9); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_GUN_PANIC_1, 7); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_JACKING_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_JACKED_1, 7); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_SAVED_1, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_TAXI_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_DODGE_1, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_RUN_1, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_GENERIC_CRASH_1, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_CAR_CRASH_1, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_BLOCKED_1, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_EYEING_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_BUMP_1, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_CHAT_1, 9); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6206,16 +6249,16 @@ cAudioManager::GetHMOCATalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3506, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 3521, 11); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3511, 10); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3532, 7); break; - case SOUND_PED_TAXI_WAIT: return 3541; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3539, 2); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3486, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3478, 8); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3504, 2); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3494, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_JACKING_1, 11); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_JACKED_1, 10); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_MUGGED_1, 7); break; + case SOUND_PED_TAXI_WAIT: return SFX_HMOCA_TAXI_1; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_RUN_1, 2); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_BLOCKED_1, 8); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_EYEING_1, 2); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_CHAT_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6227,26 +6270,27 @@ cAudioManager::GetBMODKTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6831, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6838, 9); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6847, 2); break; - case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6835, 3); break; - case SOUND_PED_TAXI_WAIT: return 6853; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6817, 7); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6849, 4); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6824, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6794, 10); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6776, 8); break; - case SOUND_PED_147: - GetPhrase(sfx, ped->m_lastComment, 6805, 11); + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_GUN_PANIC_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_JACKED_1, 9); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_MUGGED_1, 2); break; + case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_INNOCENT_1, 3); break; + case SOUND_PED_TAXI_WAIT: return SFX_BMODK_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_DODGE_1, 7); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_RUN_1, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_CAR_CRASH_1, 10); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_BLOCKED_1, 8); break; + case SOUND_PED_147: // this is some cut behaviour, the guy was selling something + GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_UNK_147_1, 11); + // what is this? some sort of censorship? switch(sfx) { - case 6809: - case 6810: - case 6811: GetPhrase(sfx, ped->m_lastComment, 6805, 4); break; + case SFX_BMODK_UNK_147_5: + case SFX_BMODK_UNK_147_6: + case SFX_BMODK_UNK_147_7: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_UNK_147_1, 4); break; default: break; } break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6784, 10); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_BUMP_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6258,20 +6302,20 @@ cAudioManager::GetBMYCRTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6578, 6); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6594, 12); break; - case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 6609, 6); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6588, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6606, 3); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6615, 2); break; - case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6584, 4); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6563, 8); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6553, 8); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6571, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6544, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6521, 12); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6561, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6533, 11); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_GUN_COOL_1, 6); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_JACKING_1, 12); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_MUGGING_1, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_MUGGED_1, 3); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_SAVED_1, 2); break; + case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_INNOCENT_1, 4); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_FIGHT_1, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_DODGE_1, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_CAR_CRASH_1, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_BLOCKED_1, 12); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_EYEING_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_BUMP_1, 11); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6283,19 +6327,19 @@ cAudioManager::GetBFYSTTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7184, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7188, 5); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7195, 2); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7203, 2); break; - case SOUND_PED_TAXI_WAIT: return 7205; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7167, 9); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7197, 6); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7176, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7149, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7132, 8); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7193, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7140, 9); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7158, 9); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_GUN_PANIC_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_JACKED_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_SAVED_1, 2); break; + case SOUND_PED_TAXI_WAIT: return SFX_BFYST_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_DODGE_1, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_RUN_1, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_GENERIC_CRASH_1, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_CAR_CRASH_1, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_BLOCKED_1, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_LOST_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_BUMP_1, 9); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_CHAT_1, 9); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6307,19 +6351,19 @@ cAudioManager::GetBFOSTTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7046, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7051, 8); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7061, 2); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7067, 2); break; - case SOUND_PED_TAXI_WAIT: return 7069; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7027, 11); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7063, 4); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7038, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7009, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6992, 7); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7059, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6999, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7017, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_JACKED_1, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_SAVED_1, 2); break; + case SOUND_PED_TAXI_WAIT: return SFX_BFOST_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_DODGE_1, 11); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_RUN_1, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_GENERIC_CRASH_1, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_BLOCKED_1, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_LOST_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_CHAT_1, 10); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6331,19 +6375,23 @@ cAudioManager::GetBMYSTTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6413, 6); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6427, 4); break; - case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 6433, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6419, 8); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6431, 2); break; - case SOUND_PED_TAXI_WAIT: return 6437; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6400, 6); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6392, 8); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6406, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6371, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6352, 8); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6360, 11); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6380, 12); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_GUN_COOL_1, 6); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_JACKING_1, 4); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_MUGGING_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_JACKED_1, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_MUGGED_1, 2); break; +#ifdef FIX_BUGS + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_TAXI_1, 2); break; +#else + case SOUND_PED_TAXI_WAIT: return SFX_BMYST_TAXI_1; +#endif + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_FIGHT_1, 6); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_DODGE_1, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_CAR_CRASH_1, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_BLOCKED_1, 8); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_BUMP_1, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_CHAT_1, 12); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6355,18 +6403,18 @@ cAudioManager::GetBMOSTTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4292, 9); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4307, 4); break; - case SOUND_PED_ACCIDENTREACTION1: return 4311; - case SOUND_PED_TAXI_WAIT: return 4312; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4272, 7); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4258, 8); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4279, 13); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4232, 8); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4301, 6); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4266, 6); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4215, 17); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4240, 18); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_GUN_PANIC_1, 9); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_MUGGED_1, 4); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_BMOST_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_BMOST_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_FIGHT_1, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_DODGE_1, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_GENERIC_CRASH_1, 13); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_CAR_CRASH_1, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_LOST_1, 6); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_EYEING_1, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_BUMP_1, 17); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_CHAT_1, 18); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6378,21 +6426,21 @@ cAudioManager::GetBFYRITalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6161, 4); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6173, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6165, 8); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6179, 3); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6188, 2); break; - case SOUND_PED_TAXI_WAIT: return 6194; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6143, 8); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6182, 6); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6154, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6135, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6117, 9); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6177, 2); break; - case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 6151, 3); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6190, 4); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6126, 9); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_GUN_PANIC_1, 4); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_JACKING_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_JACKED_1, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_MUGGED_1, 3); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_SAVED_1, 2); break; + case SOUND_PED_TAXI_WAIT: return SFX_BFYRI_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_DODGE_1, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_RUN_1, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_BLOCKED_1, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_EYEING_1, 3); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_SHOCKED_1, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_BUMP_1, 9); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6404,19 +6452,19 @@ cAudioManager::GetBFORITalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7110, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7115, 4); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7121, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 7127; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7130, 2); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7094, 9); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7123, 4); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7103, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7087, 7); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7070, 8); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7119, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7128, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7078, 9); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_JACKED_1, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_BFORI_SAVED_1; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_TAXI_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_DODGE_1, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_RUN_1, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_CAR_CRASH_1, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_BLOCKED_1, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_LOST_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_BUMP_1, 9); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6429,20 +6477,20 @@ cAudioManager::GetBMYRITalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5430, 7); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5437, 4); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5443, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 5449; - case SOUND_PED_TAXI_WAIT: return 5453; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5414, 8); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5445, 4); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5423, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5407, 7); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5394, 6); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5441, 2); break; - case SOUND_PED_CHAT_SEXY: return 5422; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5450, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5400, 7); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_GUN_PANIC_1, 7); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_JACKED_1, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_BMYRI_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_BMYRI_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_DODGE_1, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_RUN_1, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_CAR_CRASH_1, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_BLOCKED_1, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_MALE: return SFX_BMYRI_EYEING_1; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_SHOCKED_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_BUMP_1, 7); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6454,20 +6502,28 @@ cAudioManager::GetBFYBETalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6255, 6); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6261, 8); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6273, 5); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6284, 2); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6290, 3); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6233, 10); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6278, 6); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6247, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6207, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6195, 12); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6269, 4); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6243, 4); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6286, 4); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6217, 16); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_GUN_COOL_1, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_JACKED_1, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_MUGGED_1, 5); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_SAVED_1, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_TAXI_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_DODGE_1, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_RUN_1, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_GENERIC_CRASH_1, 8); break; +#ifdef FIX_BUGS + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_CAR_CRASH_1, 10); break; +#else + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_CAR_CRASH_1, 8); break; +#endif + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_BLOCKED_1, 12); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_LOST_1, 4); break; +#ifdef FIX_BUGS + case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_EYEING_1, 4); break; +#else + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_EYEING_1, 4); break; +#endif + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_SHOCKED_1, 4); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_CHAT_1, 16); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6479,21 +6535,21 @@ cAudioManager::GetBMYBETalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 956, 4); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 966, 3); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 960, 6); break; - case SOUND_PED_ROBBED: return 970; - case SOUND_PED_ACCIDENTREACTION1: return 971; - case SOUND_PED_TAXI_WAIT: return 972; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 940, 8); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 928, 10); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 948, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 910, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 892, 8); break; - case SOUND_PED_WAIT_DOUBLEBACK: return 969; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 938, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 900, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 918, 10); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_GUN_COOL_1, 4); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_JACKING_1, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_JACKED_1, 6); break; + case SOUND_PED_ROBBED: return SFX_BMYBE_MUGGED_1; + case SOUND_PED_ACCIDENTREACTION1: return SFX_BMYBE_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_BMYBE_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_FIGHT_1, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_DODGE_1, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_GENERIC_CRASH_1, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_BLOCKED_1, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: return SFX_BMYBE_LOST_1; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_EYEING_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_CHAT_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6502,22 +6558,21 @@ cAudioManager::GetBMYBETalkSfx(CPed *ped, int16 sound) uint32 cAudioManager::GetBFOBETalkSfx(CPed *ped, int16 sound) { - uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8213, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8223, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8218, 5); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8227, 2); break; - case SOUND_PED_TAXI_WAIT: return 8231; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8197, 9); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8206, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8182, 7); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8166, 8); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 8229, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8174, 8); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8189, 8); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_JACKING_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_JACKED_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_MUGGED_1, 2); break; + case SOUND_PED_TAXI_WAIT: return SFX_BFOBE_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_DODGE_1, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_CAR_CRASH_1, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_BLOCKED_1, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_BUMP_1, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_CHAT_1, 8); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6529,18 +6584,18 @@ cAudioManager::GetBMOBETalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7611, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7616, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7622, 4); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7626, 3); break; - case SOUND_PED_TAXI_WAIT: return 7632; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7594, 10); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7583, 11); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7604, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7564, 9); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7629, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7559, 5); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7573, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_MUGGED_1, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_SAVED_1, 3); break; + case SOUND_PED_TAXI_WAIT: return SFX_BMOBE_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_FIGHT_1, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_DODGE_1, 11); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_CAR_CRASH_1, 9); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_SHOCKED_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_BUMP_1, 5); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_CHAT_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6552,20 +6607,20 @@ cAudioManager::GetBMYBUTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5500, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5507, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5513, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 5515; - case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5505, 2); break; - case SOUND_PED_TAXI_WAIT: return 5518; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5488, 5); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5476, 10); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5493, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5469, 7); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5454, 8); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5486, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5516, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5462, 7); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_BMYBU_SAVED_1; + case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_INNOCENT_1, 2); break; + case SOUND_PED_TAXI_WAIT: return SFX_BMYBU_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_FIGHT_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_DODGE_1, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_CAR_CRASH_1, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_BLOCKED_1, 8); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_EYEING_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_BUMP_1, 7); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6577,17 +6632,17 @@ cAudioManager::GetBFYPRTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5369, 5); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5374, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 5376; - case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 5362, 7); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 5392, 2); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5355, 7); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5348, 7); break; - case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5379, 13); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5377, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5324, 11); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5335, 13); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_GUN_COOL_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_BFYPR_SAVED_1; + case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_FUCKING_1, 7); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_TAXI_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_FIGHT_1, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_DODGE_1, 7); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_SOLICIT_1, 13); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_BUMP_1, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_CHAT_1, 13); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6599,17 +6654,17 @@ cAudioManager::GetBFOTRTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5232, 6); break; - case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5240, 3); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5238, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 5243; - case SOUND_PED_TAXI_WAIT: return 5252; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5226, 6); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5217, 9); break; - case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5247, 5); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5244, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5192, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5202, 15); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_GUN_COOL_1, 6); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_MUGGING_1, 3); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_BFOTR_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_BFOTR_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_FIGHT_1, 6); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_DODGE_1, 9); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_SOLICIT_1, 5); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_SHOCKED_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_CHAT_1, 15); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6621,16 +6676,16 @@ cAudioManager::GetBMOTRTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6327, 5); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6343, 1); break; - case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6332, 4); break; - case SOUND_PED_TAXI_WAIT: return 6351; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6313, 11); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6336, 7); break; - case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 6344, 7); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6324, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6293, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6303, 10); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_GUN_COOL_1, 5); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_SAVED_1, 1); break; + case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_INNOCENT_1, 4); break; + case SOUND_PED_TAXI_WAIT: return SFX_BMOTR_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_DODGE_1, 11); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_RUN_1, 7); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_SOLICIT_1, 7); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_EYEING_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_CHAT_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6642,19 +6697,19 @@ cAudioManager::GetBMYPITalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4033, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4044, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4038, 6); break; - case SOUND_PED_ROBBED: return 4048; - case SOUND_PED_ACCIDENTREACTION1: return 4049; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4050, 2); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4012, 8); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3998, 10); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4020, 13); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3993, 5); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3978, 6); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4008, 4); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3984, 9); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_GUN_COOL_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_JACKING_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_JACKED_1, 6); break; + case SOUND_PED_ROBBED: return SFX_BMYPI_MUGGED_1; + case SOUND_PED_ACCIDENTREACTION1: return SFX_BMYPI_SAVED_1; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_TAXI_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_FIGHT_1, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_DODGE_1, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_GENERIC_CRASH_1, 13); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_CAR_CRASH_1, 5); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_BLOCKED_1, 6); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_EYEING_1, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_BUMP_1, 9); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6666,25 +6721,25 @@ cAudioManager::GetBMYBBTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 639, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 659, 9); break; - case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 691, 8); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 648, 11); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 686, 5); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 699, 6); break; - case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 644, 4); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 711, 3); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 618, 12); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 584, 18); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 630, 9); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 554, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 524, 13); break; - case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 668, 16); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 684, 2); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 602, 16); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 705, 6); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 537, 17); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 563, 21); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_GUN_COOL_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_JACKING_1, 9); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_MUGGING_1, 8); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_JACKED_1, 11); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_MUGGED_1, 5); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_SAVED_1, 6); break; + case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_INNOCENT_1, 4); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_TAXI_1, 3); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_FIGHT_1, 12); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_DODGE_1, 18); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_GENERIC_CRASH_1, 9); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_CAR_CRASH_1, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_BLOCKED_1, 13); break; + case SOUND_PED_JEER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_JEER_1, 16); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_EYEING_1, 16); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_SHOCKED_1, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_BUMP_1, 17); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_CHAT_1, 21); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6696,16 +6751,16 @@ cAudioManager::GetWMYCRTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5056, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5061, 6); break; - case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5070, 5); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5067, 3); break; - case SOUND_PED_TAXI_WAIT: return 5075; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5040, 7); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5030, 10); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5047, 9); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5021, 9); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5003, 18); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_GUN_COOL_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_JACKING_1, 6); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_MUGGING_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_MUGGED_1, 3); break; + case SOUND_PED_TAXI_WAIT: return SFX_WMYCR_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_FIGHT_1, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_DODGE_1, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_GENERIC_CRASH_1, 9); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_CAR_CRASH_1, 9); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_BUMP_1, 18); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6717,21 +6772,21 @@ cAudioManager::GetWFYSTTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 8445, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8456, 4); break; - case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 8463, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8450, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8461, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 8467; - case SOUND_PED_TAXI_WAIT: return 8468; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8430, 7); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8420, 10); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8437, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8402, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8386, 6); break; - case SOUND_PED_WAIT_DOUBLEBACK: return 8460; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8392, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8410, 10); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_GUN_COOL_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_JACKING_1, 4); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_MUGGING_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WFYST_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_WFYST_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_FIGHT_1, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_DODGE_1, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_GENERIC_CRASH_1, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_BLOCKED_1, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: return SFX_WFYST_LOST_1; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_CHAT_1, 10); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6743,19 +6798,19 @@ cAudioManager::GetWFOSTTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8354, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8358, 8); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8369, 5); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 8381, 4); break; - case SOUND_PED_TAXI_WAIT: return 8385; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8332, 12); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 8374, 7); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8344, 10); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8305, 11); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8274, 12); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 8366, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8286, 19); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8316, 16); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_GUN_PANIC_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_JACKED_1, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_MUGGED_1, 5); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_SAVED_1, 4); break; + case SOUND_PED_TAXI_WAIT: return SFX_WFOST_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_DODGE_1, 12); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_RUN_1, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_GENERIC_CRASH_1, 10); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_CAR_CRASH_1, 11); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_BLOCKED_1, 12); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_LOST_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_BUMP_1, 19); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_CHAT_1, 16); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6767,22 +6822,22 @@ cAudioManager::GetWMYSTTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3947, 5); break; - case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3963, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3955, 5); break; - case SOUND_PED_ROBBED: return 3962; - case SOUND_PED_ACCIDENTREACTION1: return 3975; - case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 3952, 3); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 3976, 2); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3930, 10); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3968, 7); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3942, 5); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3912, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3893, 8); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3960, 2); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3940, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3901, 11); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3920, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_GUN_PANIC_1, 5); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_MUGGING_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_JACKED_1, 5); break; + case SOUND_PED_ROBBED: return SFX_WMYST_MUGGED_1; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WMYST_SAVED_1; + case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_INNOCENT_1, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_TAXI_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_DODGE_1, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_RUN_1, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_GENERIC_CRASH_1, 5); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_BLOCKED_1, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_EYEING_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_BUMP_1, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_CHAT_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6794,22 +6849,22 @@ cAudioManager::GetWMOSTTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5170, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5178, 4); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5188, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 5190; - case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5175, 3); break; - case SOUND_PED_TAXI_WAIT: return 5191; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5155, 8); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5145, 8); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5163, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5129, 7); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5111, 8); break; - case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 5182, 4); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5186, 2); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5153, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5119, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5136, 9); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_GUN_COOL_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_JACKED_1, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WMOST_SAVED_1; + case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_INNOCENT_1, 3); break; + case SOUND_PED_TAXI_WAIT: return SFX_WMOST_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_FIGHT_1, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_DODGE_1, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_CAR_CRASH_1, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_BLOCKED_1, 8); break; + case SOUND_PED_JEER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_JEER_1, 4); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_EYEING_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_CHAT_1, 9); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6821,20 +6876,20 @@ cAudioManager::GetWFYRITalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5299, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5304, 7); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5313, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 5320; - case SOUND_PED_TAXI_WAIT: return 5323; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5280, 9); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5315, 5); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5291, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5271, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5253, 8); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5311, 2); break; - case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 5289, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5321, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5261, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_JACKED_1, 7); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WFYRI_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_WFYRI_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_DODGE_1, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_RUN_1, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_GENERIC_CRASH_1, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_CAR_CRASH_1, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_BLOCKED_1, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_EYEING_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_BUMP_1, 10); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6846,19 +6901,19 @@ cAudioManager::GetWFORITalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7825, 6); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7831, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7839, 3); break; - case SOUND_PED_ACCIDENTREACTION1: return 7842; - case SOUND_PED_TAXI_WAIT: return 7846; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7810, 7); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7799, 11); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7817, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7789, 10); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7771, 7); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7837, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7843, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7778, 11); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_GUN_PANIC_1, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_MUGGED_1, 3); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WFORI_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_WFORI_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_FIGHT_1, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_DODGE_1, 11); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_GENERIC_CRASH_1, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_CAR_CRASH_1, 10); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_BLOCKED_1, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_LOST_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_SHOCKED_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_BUMP_1, 11); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6870,19 +6925,22 @@ cAudioManager::GetWMYRITalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4186, 8); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4194, 8); break; - case SOUND_PED_ACCIDENTREACTION1: return 4208; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4213, 2); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4163, 9); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4203, 5); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4175, 11); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4144, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4126, 10); break; - case SOUND_PED_WAIT_DOUBLEBACK: return 4202; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4172, 3); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4209, 4); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4136, 8); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_GUN_PANIC_1, 8); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_JACKED_1, 8); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WMYRI_SAVED_1; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_TAXI_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_DODGE_1, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_RUN_1, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_GENERIC_CRASH_1, 11); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_CAR_CRASH_1, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_BLOCKED_1, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: return SFX_WMYRI_LOST_1; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_EYEING_1, 3); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_SHOCKED_1, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_BUMP_1, 8); break; +#ifdef FIX_BUGS + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_CHAT_1, 10); break; +#endif default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6894,20 +6952,20 @@ cAudioManager::GetWMORITalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6668, 9); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6677, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6685, 4); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6701, 2); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6707, 2); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6647, 10); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6689, 12); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6660, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6641, 6); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6617, 10); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6683, 2); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6657, 3); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6703, 4); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6627, 14); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_GUN_PANIC_1, 9); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_MUGGED_1, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_SAVED_1, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_TAXI_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_DODGE_1, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_RUN_1, 12); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_GENERIC_CRASH_1, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_CAR_CRASH_1, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_BLOCKED_1, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_EYEING_1, 3); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_SHOCKED_1, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_BUMP_1, 14); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6919,18 +6977,18 @@ cAudioManager::GetWFYBETalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7752, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7757, 4); break; - case SOUND_PED_ACCIDENTREACTION1: return 7766; - case SOUND_PED_TAXI_WAIT: return 7770; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7738, 8); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7761, 5); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7746, 6); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7722, 6); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7704, 7); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7767, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7711, 11); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7728, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_JACKED_1, 4); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WFYBE_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_WFYBE_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_DODGE_1, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_RUN_1, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_GENERIC_CRASH_1, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_CAR_CRASH_1, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_BLOCKED_1, 7); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_SHOCKED_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_BUMP_1, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_CHAT_1, 10); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6942,20 +7000,20 @@ cAudioManager::GetWMYBETalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8127, 8); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8142, 3); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8135, 7); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8105, 12); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 8155, 5); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8119, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8086, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8063, 9); break; - case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 8145, 7); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 8152, 3); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 8117, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 8160, 6); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8072, 14); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8094, 11); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_GUN_PANIC_1, 8); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_JACKING_1, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_JACKED_1, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_DODGE_1, 12); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_RUN_1, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_GENERIC_CRASH_1, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_BLOCKED_1, 9); break; + case SOUND_PED_JEER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_JEER_1, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_LOST_1, 3); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_EYEING_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_SHOCKED_1, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_BUMP_1, 14); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_CHAT_1, 11); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -6967,18 +7025,18 @@ cAudioManager::GetWFOBETalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6093, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6098, 4); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6109, 3); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6115, 2); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6075, 8); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6102, 7); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6083, 10); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6058, 7); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6040, 8); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6112, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6048, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6065, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_JACKED_1, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_SAVED_1, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_TAXI_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_DODGE_1, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_RUN_1, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_GENERIC_CRASH_1, 10); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_CAR_CRASH_1, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_BLOCKED_1, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_SHOCKED_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_CHAT_1, 10); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -6990,21 +7048,21 @@ cAudioManager::GetWMOBETalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3759, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 3772, 4); break; - case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3792, 6); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3764, 8); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3802, 2); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3742, 8); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3798, 4); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3752, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3724, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3706, 6); break; - case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 3776, 16); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3750, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3804, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3712, 12); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3732, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_JACKING_1, 4); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_MUGGING_1, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_JACKED_1, 8); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_SAVED_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_DODGE_1, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_RUN_1, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_BLOCKED_1, 6); break; + case SOUND_PED_JEER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_JEER_1, 16); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_EYEING_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_BUMP_1, 12); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_CHAT_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -7016,21 +7074,24 @@ cAudioManager::GetWMYCWTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5650, 6); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5670, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5659, 6); break; - case SOUND_PED_ROBBED: return 5676; - case SOUND_PED_TAXI_WAIT: return 5677; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5635, 8); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5622, 10); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5643, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5598, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5580, 9); break; - case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 5665, 5); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5674, 2); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5632, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5589, 9); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5607, 15); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_GUN_PANIC_1, 6); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_JACKING_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_JACKED_1, 6); break; + case SOUND_PED_ROBBED: return SFX_WMYCW_MUGGED_1; +#ifdef FIX_BUGS + case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_INNOCENT_1, 3); break; +#endif + case SOUND_PED_TAXI_WAIT: return SFX_WMYCW_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_FIGHT_1, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_DODGE_1, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_CAR_CRASH_1, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_BLOCKED_1, 9); break; + case SOUND_PED_JEER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_JEER_1, 5); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_EYEING_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_BUMP_1, 9); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_CHAT_1, 15); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -7042,19 +7103,19 @@ cAudioManager::GetWMYGOTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7679, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7684, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7690, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 7698; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7701, 3); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7659, 11); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7692, 6); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7672, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7642, 7); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7670, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7699, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7633, 9); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7649, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WMYGO_SAVED_1; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_TAXI_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_DODGE_1, 11); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_RUN_1, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_CAR_CRASH_1, 7); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_EYEING_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_BUMP_1, 9); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_CHAT_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -7066,18 +7127,18 @@ cAudioManager::GetWFOGOTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7904, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7909, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7915, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 7919; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7883, 14); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7874, 9); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7917, 2); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7897, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7855, 8); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7920, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7847, 8); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7863, 11); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WFOGO_SAVED_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_FIGHT_1, 14); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_DODGE_1, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_RUN_1, 2); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_CAR_CRASH_1, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_BUMP_1, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_CHAT_1, 11); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -7089,19 +7150,19 @@ cAudioManager::GetWMOGOTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4982, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4987, 6); break; - case SOUND_PED_ACCIDENTREACTION1: return 4998; - case SOUND_PED_TAXI_WAIT: return 5002; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4961, 13); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4947, 12); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4993, 5); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4974, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4929, 9); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4959, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4999, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4921, 8); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4938, 9); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_GUN_PANIC_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_JACKED_1, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WMOGO_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_WMOGO_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_FIGHT_1, 13); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_DODGE_1, 12); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_RUN_1, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_GENERIC_CRASH_1, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_CAR_CRASH_1, 9); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_EYEING_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_SHOCKED_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_BUMP_1, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_CHAT_1, 9); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -7113,13 +7174,13 @@ cAudioManager::GetWFYLGTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 8267, 5); break; - case SOUND_PED_ACCIDENTREACTION1: return 8272; - case SOUND_PED_TAXI_WAIT: return 8273; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8260, 7); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8252, 8); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8232, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8242, 10); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFYLG_GUN_COOL_1, 5); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WFYLG_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_WFYLG_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYLG_FIGHT_1, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYLG_DODGE_1, 8); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYLG_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYLG_CHAT_1, 10); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -7131,13 +7192,13 @@ cAudioManager::GetWMYLGTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3698, 6); break; - case SOUND_PED_ACCIDENTREACTION1: return 3704; - case SOUND_PED_TAXI_WAIT: return 3705; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3691, 7); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3682, 9); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3662, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3672, 10); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WMYLG_GUN_COOL_1, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WMYLG_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_WMYLG_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYLG_FIGHT_1, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYLG_DODGE_1, 9); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYLG_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYLG_CHAT_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -7149,15 +7210,15 @@ cAudioManager::GetWFYBUTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7309, 8); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7317, 8); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7325, 4); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7340, 2); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7329, 8); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7301, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7292, 9); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7337, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7271, 21); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_GUN_PANIC_1, 8); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_JACKED_1, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_MUGGED_1, 4); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_TAXI_1, 2); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_RUN_1, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_GENERIC_CRASH_1, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_CAR_CRASH_1, 9); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_SHOCKED_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_BUMP_1, 21); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -7169,22 +7230,26 @@ cAudioManager::GetWMYBUTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3862, 6); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3870, 5); break; - case SOUND_PED_ROBBED: return 3880; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3884, 2); break; - case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 3868, 2); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 3891, 2); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3845, 10); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3881, 3); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3857, 5); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3826, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3706, 6); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3875, 5); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3855, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3886, 5); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3815, 11); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3835, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_GUN_PANIC_1, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_JACKED_1, 5); break; + case SOUND_PED_ROBBED: return SFX_WMYBU_MUGGED_1; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_SAVED_1, 2); break; + case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_INNOCENT_1, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_TAXI_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_DODGE_1, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_RUN_1, 3); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_GENERIC_CRASH_1, 5); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_CAR_CRASH_1, 9); break; +#ifdef FIX_BUGS + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_BLOCKED_1, 9); break; +#else + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_BLOCKED_1, 6); break; +#endif + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_LOST_1, 5); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_EYEING_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_SHOCKED_1, 5); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_BUMP_1, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_CHAT_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -7196,19 +7261,19 @@ cAudioManager::GetWMOBUTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6753, 6); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6759, 7); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6769, 2); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6771, 3); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6774, 2); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6743, 3); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6733, 8); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6746, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6726, 7); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6709, 7); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6766, 3); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6741, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6716, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_GUN_PANIC_1, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_JACKED_1, 7); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_SAVED_1, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_TAXI_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_FIGHT_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_DODGE_1, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_CAR_CRASH_1, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_BLOCKED_1, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_LOST_1, 3); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_EYEING_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_BUMP_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -7220,16 +7285,16 @@ cAudioManager::GetWFYPRTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4101, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4107, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 4109; - case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 4096, 5); break; - case SOUND_PED_TAXI_WAIT: return 4125; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4087, 9); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4077, 10); break; - case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4110, 15); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4052, 11); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4063, 14); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_GUN_COOL_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WFYPR_SAVED_1; + case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_FUCKING_1, 5); break; + case SOUND_PED_TAXI_WAIT: return SFX_WFYPR_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_FIGHT_1, 9); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_DODGE_1, 10); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_SOLICIT_1, 15); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_BUMP_1, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_CHAT_1, 14); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -7241,14 +7306,14 @@ cAudioManager::GetWFOTRTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7371, 6); break; - case SOUND_PED_ACCIDENTREACTION1: return 7383; - case SOUND_PED_TAXI_WAIT: return 7393; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7362, 9); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7377, 6); break; - case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 7384, 9); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7342, 11); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7353, 9); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFOTR_GUN_COOL_1, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WFOTR_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_WFOTR_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOTR_DODGE_1, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFOTR_RUN_1, 6); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOTR_SOLICIT_1, 9); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFOTR_BUMP_1, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOTR_CHAT_1, 9); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -7260,16 +7325,16 @@ cAudioManager::GetWMOTRTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7542, 5); break; - case SOUND_PED_ACCIDENTREACTION1: return 7547; - case SOUND_PED_TAXI_WAIT: return 7558; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7536, 6); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7517, 17); break; - case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 7551, 7); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7534, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7548, 3); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7494, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7504, 13); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_GUN_COOL_1, 5); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WMOTR_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_WMOTR_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_FIGHT_1, 6); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_DODGE_1, 17); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_SOLICIT_1, 7); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_EYEING_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_SHOCKED_1, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_CHAT_1, 13); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -7281,20 +7346,24 @@ cAudioManager::GetWMYPITalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6496, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6509, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6503, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6513, 2); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6515, 2); break; - case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6501, 2); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6517, 4); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6479, 7); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6465, 8); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6488, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6457, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6439, 8); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6473, 6); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6447, 10); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_GUN_COOL_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_JACKING_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_SAVED_1, 2); break; + case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_INNOCENT_1, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_TAXI_1, 4); break; +#ifdef FIX_BUGS + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_FIGHT_1, 9); break; +#else + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_FIGHT_1, 7); break; +#endif + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_DODGE_1, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_GENERIC_CRASH_1, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_BLOCKED_1, 8); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_EYEING_1, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_BUMP_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -7306,19 +7375,19 @@ cAudioManager::GetWMOCATalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8032, 6); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8048, 11); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8038, 10); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8059, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 8061; - case SOUND_PED_TAXI_WAIT: return 8062; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8015, 8); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8003, 10); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8023, 9); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7993, 10); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7975, 12); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 8013, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7987, 6); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_GUN_PANIC_1, 6); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_JACKING_1, 11); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_JACKED_1, 10); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WMOCA_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_WMOCA_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_FIGHT_1, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_DODGE_1, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_GENERIC_CRASH_1, 9); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_CAR_CRASH_1, 10); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_BLOCKED_1, 12); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_EYEING_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_BUMP_1, 6); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -7329,12 +7398,12 @@ cAudioManager::GetWFYJGTalkSfx(CPed *ped, int16 sound) { uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7414, 4); break; - case SOUND_PED_ACCIDENTREACTION1: sfx = 7424; break; - case SOUND_PED_TAXI_WAIT: sfx = 7425; break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7406, 8); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7418, 6); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7394, 12); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYJG_GUN_PANIC_1, 4); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = SFX_WFYJG_SAVED_1; break; + case SOUND_PED_TAXI_WAIT: sfx = SFX_WFYJG_TAXI_1; break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYJG_DODGE_1, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFYJG_RUN_1, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYJG_BUMP_1, 12); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -7346,14 +7415,14 @@ cAudioManager::GetWMYJGTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5098, 4); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5102, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 5109; - case SOUND_PED_TAXI_WAIT: return 5110; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5104, 5); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5076, 10); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5096, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5086, 10); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYJG_GUN_PANIC_1, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYJG_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WMYJG_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_WMYJG_TAXI_1; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMYJG_RUN_1, 5); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYJG_BLOCKED_1, 10); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYJG_EYEING_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYJG_BUMP_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -7365,14 +7434,14 @@ cAudioManager::GetWFYSKTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3652, 5); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3657, 2); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3659, 2); break; - case SOUND_PED_TAXI_WAIT: return 3661; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3641, 11); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3632, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3603, 11); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3614, 18); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSK_GUN_PANIC_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSK_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSK_SAVED_1, 2); break; + case SOUND_PED_TAXI_WAIT: return SFX_WFYSK_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSK_FIGHT_1, 11); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSK_DODGE_1, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSK_BLOCKED_1, 11); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSK_BUMP_1, 18); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -7384,18 +7453,18 @@ cAudioManager::GetWMYSKTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5563, 5); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5573, 2); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 5575, 2); break; - case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5568, 3); break; - case SOUND_PED_TAXI_WAIT: return 5579; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5558, 5); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5546, 10); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5571, 2); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5556, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5577, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5519, 14); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5533, 13); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_GUN_PANIC_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_SAVED_1, 2); break; + case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_INNOCENT_1, 3); break; + case SOUND_PED_TAXI_WAIT: return SFX_WMYSK_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_FIGHT_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_DODGE_1, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_EYEING_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_BUMP_1, 14); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_CHAT_1, 13); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -7407,16 +7476,16 @@ cAudioManager::GetWFYSHTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7459, 9); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7470, 2); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7483, 4); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7492, 2); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7448, 11); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7472, 11); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7468, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7487, 5); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7426, 12); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7438, 10); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_GUN_COOL_1, 9); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_SAVED_1, 4); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_TAXI_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_DODGE_1, 11); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_RUN_1, 11); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_LOST_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_SHOCKED_1, 5); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_BUMP_1, 12); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_CHAT_1, 10); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -7428,16 +7497,16 @@ cAudioManager::GetWFOSHTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3571, 10); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3583, 2); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3594, 3); break; - case SOUND_PED_TAXI_WAIT: return 3602; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3561, 10); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3585, 9); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3581, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3597, 5); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3542, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3552, 9); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_GUN_COOL_1, 10); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_SAVED_1, 3); break; + case SOUND_PED_TAXI_WAIT: return SFX_WFOSH_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_DODGE_1, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_RUN_1, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_LOST_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_SHOCKED_1, 5); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_CHAT_1, 9); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -7449,20 +7518,20 @@ cAudioManager::GetJFOTOTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 811, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 815, 5); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 821, 2); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 828, 2); break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 831, 2); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 796, 9); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 823, 5); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 805, 6); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 775, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 757, 8); break; - case SOUND_PED_WAIT_DOUBLEBACK: return 820; - case SOUND_PED_CHAT_EVENT: return 830; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 765, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 783, 13); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_GUN_PANIC_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_JACKED_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_SAVED_1, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_TAXI_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_DODGE_1, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_RUN_1, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_GENERIC_CRASH_1, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_BLOCKED_1, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: return SFX_JFOTO_LOST_1; + case SOUND_PED_CHAT_EVENT: return SFX_JFOTO_SHOCKED_1; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_CHAT_1, 13); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -7474,20 +7543,20 @@ cAudioManager::GetJMOTOTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 874, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 878, 4); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 883, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 889; - case SOUND_PED_TAXI_WAIT: return 891; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 862, 6); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 885, 4); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 868, 6); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 849, 6); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 833, 8); break; - case SOUND_PED_WAIT_DOUBLEBACK: return 882; - case SOUND_PED_CHAT_EVENT: return 890; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 841, 8); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 855, 7); break; + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_GUN_PANIC_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_JACKED_1, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_JMOTO_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_JMOTO_TAXI_1; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_DODGE_1, 6); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_RUN_1, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_GENERIC_CRASH_1, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_CAR_CRASH_1, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_BLOCKED_1, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: return SFX_JMOTO_LOST_1; + case SOUND_PED_CHAT_EVENT: return SFX_JMOTO_SHOCKED_1; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_BUMP_1, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_CHAT_1, 7); break; default: return GetGenericMaleTalkSfx(ped, sound); } return sfx; @@ -7499,24 +7568,24 @@ cAudioManager::GetCBTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2178, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2187, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2183, 4); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2194, 2); break; - case SOUND_PED_ACCIDENTREACTION1: sfx = 2196; break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2197, 2); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2161, 9); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2150, 9); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2170, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 2132, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2113, 8); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2192, 2); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 2159, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2121, 11); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2140, 10); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_GUN_COOL_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_JACKING_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_JACKED_1, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = SFX_CUBAN_GANG_1_SAVED_1; break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_TAXI_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_FIGHT_1, 9); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_DODGE_1, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_GENERIC_CRASH_1, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_CAR_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_BLOCKED_1, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_EYEING_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_BUMP_1, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_CHAT_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } - return 86 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; + return (SFX_CUBAN_GANG_2_BLOCKED_1 - SFX_CUBAN_GANG_1_BLOCKED_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx; } uint32 @@ -7525,24 +7594,24 @@ cAudioManager::GetHNTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2692, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2703, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2697, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2711, 3); break; - case SOUND_PED_ACCIDENTREACTION1: sfx = 2714; break; - case SOUND_PED_TAXI_WAIT: sfx = 2715; break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2673, 10); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2661, 10); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2683, 9); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 2638, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2617, 9); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2707, 4); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 2671, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2626, 12); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2647, 14); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_GUN_COOL_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_JACKING_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_MUGGED_1, 3); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = SFX_HAITIAN_GANG_1_SAVED_1; break; + case SOUND_PED_TAXI_WAIT: sfx = SFX_HAITIAN_GANG_1_TAXI_1; break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_FIGHT_1, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_DODGE_1, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_GENERIC_CRASH_1, 9); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_CAR_CRASH_1, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_BLOCKED_1, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_LOST_1, 4); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_EYEING_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_BUMP_1, 12); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_CHAT_1, 14); break; default: return GetGenericMaleTalkSfx(ped, sound); } - return 99 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; + return (SFX_HAITIAN_GANG_2_BLOCKED_1 - SFX_HAITIAN_GANG_1_BLOCKED_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx; } uint32 @@ -7551,26 +7620,26 @@ cAudioManager::GetSGTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1104, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1114, 5); break; - case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 1124, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1109, 5); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1121, 3); break; - case SOUND_PED_ACCIDENTREACTION1: sfx = 1129; break; - case SOUND_PED_TAXI_WAIT: sfx = 1132; break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1088, 10); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1076, 9); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1098, 6); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1058, 6); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1040, 8); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1119, 2); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1085, 3); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1130, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1048, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1064, 12); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_GUN_COOL_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_JACKING_1, 5); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_MUGGING_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_JACKED_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_MUGGED_1, 3); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = SFX_STREET_GANG_1_SAVED_1; break; + case SOUND_PED_TAXI_WAIT: sfx = SFX_STREET_GANG_1_TAXI_1; break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_FIGHT_1, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_DODGE_1, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_GENERIC_CRASH_1, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_CAR_CRASH_1, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_BLOCKED_1, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_EYEING_1, 3); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_CHAT_1, 12); break; default: return GetGenericMaleTalkSfx(ped, sound); } - if(ped->GetModelIndex() == MI_SGB) sfx += 93; + if(ped->GetModelIndex() == MI_SGB) sfx += (SFX_STREET_GANG_2_BLOCKED_1 - SFX_STREET_GANG_1_BLOCKED_1); return sfx; } @@ -7580,24 +7649,24 @@ cAudioManager::GetCLTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1299, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1310, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1304, 6); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1317, 2); break; - case SOUND_PED_ACCIDENTREACTION1: sfx = 1319; break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1320, 2); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1281, 10); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1266, 13); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1291, 8); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1246, 10); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1226, 10); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1315, 2); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1279, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1236, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1256, 10); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_GUN_COOL_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_JACKING_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_JACKED_1, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = SFX_CUBAN_LORD_GANG_1_SAVED_1; break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_TAXI_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_FIGHT_1, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_DODGE_1, 13); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_1, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_CAR_CRASH_1, 10); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_BLOCKED_1, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_EYEING_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_CHAT_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } - return 96 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; + return (SFX_CUBAN_LORD_GANG_2_BLOCKED_1 - SFX_CUBAN_LORD_GANG_1_BLOCKED_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx; } uint32 @@ -7606,18 +7675,18 @@ cAudioManager::GetGDTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1762, 6); break; - case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 1770, 2); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1755, 7); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1744, 9); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1768, 2); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1753, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1772, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1724, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1734, 10); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_GUN_COOL_1, 6); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_SAVED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_FIGHT_1, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_DODGE_1, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_EYEING_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_CHAT_1, 10); break; default: return GetGenericMaleTalkSfx(ped, sound); } - return 50 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; + return (SFX_GUARD_DUTY_2_BUMP_1 - SFX_GUARD_DUTY_1_BUMP_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx; } uint32 @@ -7626,22 +7695,22 @@ cAudioManager::GetBKTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2429, 5); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2442, 4); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2434, 8); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2448, 2); break; - case SOUND_PED_ACCIDENTREACTION1: sfx = 2450; break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2451, 2); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2412, 9); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2403, 9); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2421, 8); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2371, 10); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2446, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2381, 10); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2391, 12); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_GUN_COOL_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_JACKING_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_JACKED_1, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = SFX_BIKER_GANG_1_SAVED_1; break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_TAXI_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_FIGHT_1, 9); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_DODGE_1, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_GENERIC_CRASH_1, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_BLOCKED_1, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_LOST_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_BUMP_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_CHAT_1, 12); break; default: return GetGenericMaleTalkSfx(ped, sound); } - return 82 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; + return (SFX_BIKER_GANG_2_BLOCKED_1 - SFX_BIKER_GANG_1_BLOCKED_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx; } uint32 @@ -7650,25 +7719,25 @@ cAudioManager::GetPGTalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1561, 4); break; - case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1570, 5); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1565, 5); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1577, 2); break; - case SOUND_PED_ACCIDENTREACTION1: sfx = 1579; break; - case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1582, 2); break; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1551, 5); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1542, 7); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1556, 5); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1529, 5); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1514, 10); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1575, 2); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1549, 2); break; - case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1580, 2); break; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1524, 5); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1534, 8); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_GUN_COOL_1, 4); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_JACKING_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_JACKED_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = SFX_PLAYER_GANG_1_SAVED_1; break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_TAXI_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_FIGHT_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_DODGE_1, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_GENERIC_CRASH_1, 5); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_CAR_CRASH_1, 5); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_BLOCKED_1, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_LOST_1, 2); break; + case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_EYEING_1, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_SHOCKED_1, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_BUMP_1, 5); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_CHAT_1, 8); break; default: return GetGenericMaleTalkSfx(ped, sound); } - return 70 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; + return (SFX_PLAYER_GANG_2_BLOCKED_1 - SFX_PLAYER_GANG_1_BLOCKED_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx; } uint32 @@ -7678,18 +7747,18 @@ cAudioManager::GetVICETalkSfx(CPed *ped, int16 sound, int16 model) if(model == MI_VICE6) { switch(sound) { - case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 1894, 3); break; - case SOUND_PED_MIAMIVICE_EXITING_CAR: return 1897; + case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, SFX_VICE_VOICE_6_ARREST_1, 3); break; + case SOUND_PED_MIAMIVICE_EXITING_CAR: return SFX_VICE_VOICE_6_MIAMIVICE_EXITING_CAR_1; default: return GetGenericMaleTalkSfx(ped, sound); } } switch(sound) { - case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 1874, 3); break; - case SOUND_PED_MIAMIVICE_EXITING_CAR: sfx = 1877; break; + case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, SFX_VICE_VOICE_1_ARREST_1, 3); break; + case SOUND_PED_MIAMIVICE_EXITING_CAR: sfx = SFX_VICE_VOICE_1_MIAMIVICE_EXITING_CAR_1; break; default: return GetGenericMaleTalkSfx(ped, sound); } - sfx += 4 * (m_sQueueSample.m_nEntityIndex % 5); + sfx += (SFX_VICE_VOICE_2_ARREST_1-SFX_VICE_VOICE_1_ARREST_1) * (m_sQueueSample.m_nEntityIndex % 5); return sfx; } @@ -7699,23 +7768,23 @@ cAudioManager::GetWFYG1TalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3383, 6); break; - case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3399, 2); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3389, 5); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3397, 2); break; - case SOUND_PED_ACCIDENTREACTION1: return 3403; - case SOUND_PED_TAXI_WAIT: return 3405; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3372, 4); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3361, 9); break; - case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3401, 2); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3376, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3342, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3324, 7); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3394, 3); break; - case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 3370, 2); break; - case SOUND_PED_CHAT_EVENT: return 3404; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3331, 11); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3351, 10); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_GUN_COOL_1, 6); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_MUGGING_1, 2); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_JACKED_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_MUGGED_1, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return SFX_WFYG1_SAVED_1; + case SOUND_PED_TAXI_WAIT: return SFX_WFYG1_TAXI_1; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_FIGHT_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_DODGE_1, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_RUN_1, 2); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_CAR_CRASH_1, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_BLOCKED_1, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_LOST_1, 3); break; + case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_EYEING_1, 2); break; + case SOUND_PED_CHAT_EVENT: return SFX_WFYG1_SHOCKED_1; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_BUMP_1, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_CHAT_1, 10); break; default: return GetGenericFemaleTalkSfx(ped, sound); } return sfx; @@ -7727,20 +7796,24 @@ cAudioManager::GetWFYG2TalkSfx(CPed *ped, int16 sound) uint32 sfx; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3464, 3); break; - case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3467, 5); break; - case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3473, 2); break; - case SOUND_PED_TAXI_WAIT: return 3476; - case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3452, 5); break; - case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3440, 8); break; - case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3457, 7); break; - case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3422, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3406, 5); break; - case SOUND_PED_WAIT_DOUBLEBACK: return 3472; - case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 3448, 4); break; - case SOUND_PED_CHAT_EVENT: return 3475; - case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3411, 11); break; - case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3431, 9); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_GUN_COOL_1, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_JACKED_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_MUGGED_1, 2); break; +#ifdef FIX_BUGS + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_TAXI_1, 2); break; +#else + case SOUND_PED_TAXI_WAIT: return SFX_WFYG2_TAXI_1; +#endif + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_FIGHT_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_DODGE_1, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_GENERIC_CRASH_1, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_CAR_CRASH_1, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_BLOCKED_1, 5); break; + case SOUND_PED_WAIT_DOUBLEBACK: return SFX_WFYG2_LOST_1; + case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_EYEING_1, 4); break; + case SOUND_PED_CHAT_EVENT: return SFX_WFYG2_SHOCKED_1; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_BUMP_1, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_CHAT_1, 9); break; default: return GetGenericFemaleTalkSfx(ped, sound); } @@ -7770,11 +7843,11 @@ cAudioManager::GetGenericFemaleTalkSfx(CPed *ped, int16 sound) uint32 sfx; m_bGenericSfx = true; switch(sound) { - case SOUND_PED_DEATH: GetPhrase(sfx, ped->m_lastComment, 2931, 22); break; + case SOUND_PED_DEATH: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_FEMALE_DEATH_1, 22); break; case SOUND_PED_BULLET_HIT: - case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, 2953, 33); break; - case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, 2914, 17); break; - case SOUND_PED_FLEE_SPRINT: GetPhrase(sfx, ped->m_lastComment, 2986, 27); break; + case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_FEMALE_GRUNT_1, 33); break; + case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_FEMALE_FIRE_1, 17); break; + case SOUND_PED_FLEE_SPRINT: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_FEMALE_PANIC_1, 27); break; default: return NO_SAMPLE; } return sfx; @@ -7858,7 +7931,7 @@ cPedComments::Process() AudioManager.m_sQueueSample.m_bRequireReflection = true; AudioManager.m_sQueueSample.m_bIs2D = false; #ifdef FIX_BUGS - if (sampleIndex >= 8694 && sampleIndex < TOTAL_AUDIO_SAMPLES) { // check if player sfx, TODO: enum + if (sampleIndex >= SFX_PLAYER_ANGRY_BUSTED_1 && sampleIndex < TOTAL_AUDIO_SAMPLES) { // check if player sfx AudioManager.m_sQueueSample.m_bIs2D = true; AudioManager.m_sQueueSample.m_nOffset = 63; } diff --git a/src/audio/AudioSamples.h b/src/audio/AudioSamples.h index 5c5d857d..a3b02dad 100644 --- a/src/audio/AudioSamples.h +++ b/src/audio/AudioSamples.h @@ -446,12 +446,9 @@ enum eSfxSample SFX_CAR_FINGER_OFF_ACCEL_12, // some CHAINSAW STUFF - // SFX_CAR_CHAINSAW, //10973 - // SFX_CAR_CHAINSAW, //10974 - // SFX_CAR_CHAINSAW, //10975 - SFX_CAR_ACCEL_13, - SFX_CAR_AFTER_ACCEL_13, - SFX_CAR_FINGER_OFF_ACCEL_13, + SFX_CAR_CHAINSAW_IDLE, + SFX_CAR_CHAINSAW_ATTACK, + SFX_CAR_CHAINSAW_EMPTY, // unused SFX_RC_IDLE, // 10976 SFX_RC_REV, // 10977 @@ -575,8 +572,200 @@ enum eSfxSample SFX_FOOTSTEP_SAND_3, SFX_FOOTSTEP_SAND_4, - // TODO: miami ped comments... THERE'S OVER 9000 - SFX_POLICE_BOAT_1 = 714, + // ped comments + + SFX_BMYBB_BLOCKED_1, + SFX_BMYBB_BLOCKED_2, + SFX_BMYBB_BLOCKED_3, + SFX_BMYBB_BLOCKED_4, + SFX_BMYBB_BLOCKED_5, + SFX_BMYBB_BLOCKED_6, + SFX_BMYBB_BLOCKED_7, + SFX_BMYBB_BLOCKED_8, + SFX_BMYBB_BLOCKED_9, + SFX_BMYBB_BLOCKED_10, + SFX_BMYBB_BLOCKED_11, + SFX_BMYBB_BLOCKED_12, + SFX_BMYBB_BLOCKED_13, + SFX_BMYBB_BUMP_1, + SFX_BMYBB_BUMP_2, + SFX_BMYBB_BUMP_3, + SFX_BMYBB_BUMP_4, + SFX_BMYBB_BUMP_5, + SFX_BMYBB_BUMP_6, + SFX_BMYBB_BUMP_7, + SFX_BMYBB_BUMP_8, + SFX_BMYBB_BUMP_9, + SFX_BMYBB_BUMP_10, + SFX_BMYBB_BUMP_11, + SFX_BMYBB_BUMP_12, + SFX_BMYBB_BUMP_13, + SFX_BMYBB_BUMP_14, + SFX_BMYBB_BUMP_15, + SFX_BMYBB_BUMP_16, + SFX_BMYBB_BUMP_17, + SFX_BMYBB_CAR_CRASH_1, + SFX_BMYBB_CAR_CRASH_2, + SFX_BMYBB_CAR_CRASH_3, + SFX_BMYBB_CAR_CRASH_4, + SFX_BMYBB_CAR_CRASH_5, + SFX_BMYBB_CAR_CRASH_6, + SFX_BMYBB_CAR_CRASH_7, + SFX_BMYBB_CAR_CRASH_8, + SFX_BMYBB_CAR_CRASH_9, + SFX_BMYBB_CHAT_1, + SFX_BMYBB_CHAT_2, + SFX_BMYBB_CHAT_3, + SFX_BMYBB_CHAT_4, + SFX_BMYBB_CHAT_5, + SFX_BMYBB_CHAT_6, + SFX_BMYBB_CHAT_7, + SFX_BMYBB_CHAT_8, + SFX_BMYBB_CHAT_9, + SFX_BMYBB_CHAT_10, + SFX_BMYBB_CHAT_11, + SFX_BMYBB_CHAT_12, + SFX_BMYBB_CHAT_13, + SFX_BMYBB_CHAT_14, + SFX_BMYBB_CHAT_15, + SFX_BMYBB_CHAT_16, + SFX_BMYBB_CHAT_17, + SFX_BMYBB_CHAT_18, + SFX_BMYBB_CHAT_19, + SFX_BMYBB_CHAT_20, + SFX_BMYBB_CHAT_21, + SFX_BMYBB_DODGE_1, + SFX_BMYBB_DODGE_2, + SFX_BMYBB_DODGE_3, + SFX_BMYBB_DODGE_4, + SFX_BMYBB_DODGE_5, + SFX_BMYBB_DODGE_6, + SFX_BMYBB_DODGE_7, + SFX_BMYBB_DODGE_8, + SFX_BMYBB_DODGE_9, + SFX_BMYBB_DODGE_10, + SFX_BMYBB_DODGE_11, + SFX_BMYBB_DODGE_12, + SFX_BMYBB_DODGE_13, + SFX_BMYBB_DODGE_14, + SFX_BMYBB_DODGE_15, + SFX_BMYBB_DODGE_16, + SFX_BMYBB_DODGE_17, + SFX_BMYBB_DODGE_18, + SFX_BMYBB_EYEING_1, + SFX_BMYBB_EYEING_2, + SFX_BMYBB_EYEING_3, + SFX_BMYBB_EYEING_4, + SFX_BMYBB_EYEING_5, + SFX_BMYBB_EYEING_6, + SFX_BMYBB_EYEING_7, + SFX_BMYBB_EYEING_8, + SFX_BMYBB_EYEING_9, + SFX_BMYBB_EYEING_10, + SFX_BMYBB_EYEING_11, + SFX_BMYBB_EYEING_12, + SFX_BMYBB_EYEING_13, + SFX_BMYBB_EYEING_14, + SFX_BMYBB_EYEING_15, + SFX_BMYBB_EYEING_16, + SFX_BMYBB_FIGHT_1, + SFX_BMYBB_FIGHT_2, + SFX_BMYBB_FIGHT_3, + SFX_BMYBB_FIGHT_4, + SFX_BMYBB_FIGHT_5, + SFX_BMYBB_FIGHT_6, + SFX_BMYBB_FIGHT_7, + SFX_BMYBB_FIGHT_8, + SFX_BMYBB_FIGHT_9, + SFX_BMYBB_FIGHT_10, + SFX_BMYBB_FIGHT_11, + SFX_BMYBB_FIGHT_12, + SFX_BMYBB_GENERIC_CRASH_1, + SFX_BMYBB_GENERIC_CRASH_2, + SFX_BMYBB_GENERIC_CRASH_3, + SFX_BMYBB_GENERIC_CRASH_4, + SFX_BMYBB_GENERIC_CRASH_5, + SFX_BMYBB_GENERIC_CRASH_6, + SFX_BMYBB_GENERIC_CRASH_7, + SFX_BMYBB_GENERIC_CRASH_8, + SFX_BMYBB_GENERIC_CRASH_9, + SFX_BMYBB_GUN_COOL_1, + SFX_BMYBB_GUN_COOL_2, + SFX_BMYBB_GUN_COOL_3, + SFX_BMYBB_GUN_COOL_4, + SFX_BMYBB_GUN_COOL_5, + SFX_BMYBB_INNOCENT_1, + SFX_BMYBB_INNOCENT_2, + SFX_BMYBB_INNOCENT_3, + SFX_BMYBB_INNOCENT_4, + SFX_BMYBB_JACKED_1, + SFX_BMYBB_JACKED_2, + SFX_BMYBB_JACKED_3, + SFX_BMYBB_JACKED_4, + SFX_BMYBB_JACKED_5, + SFX_BMYBB_JACKED_6, + SFX_BMYBB_JACKED_7, + SFX_BMYBB_JACKED_8, + SFX_BMYBB_JACKED_9, + SFX_BMYBB_JACKED_10, + SFX_BMYBB_JACKED_11, + SFX_BMYBB_JACKING_1, + SFX_BMYBB_JACKING_2, + SFX_BMYBB_JACKING_3, + SFX_BMYBB_JACKING_4, + SFX_BMYBB_JACKING_5, + SFX_BMYBB_JACKING_6, + SFX_BMYBB_JACKING_7, + SFX_BMYBB_JACKING_8, + SFX_BMYBB_JACKING_9, + SFX_BMYBB_JEER_1, + SFX_BMYBB_JEER_2, + SFX_BMYBB_JEER_3, + SFX_BMYBB_JEER_4, + SFX_BMYBB_JEER_5, + SFX_BMYBB_JEER_6, + SFX_BMYBB_JEER_7, + SFX_BMYBB_JEER_8, + SFX_BMYBB_JEER_9, + SFX_BMYBB_JEER_10, + SFX_BMYBB_JEER_11, + SFX_BMYBB_JEER_12, + SFX_BMYBB_JEER_13, + SFX_BMYBB_JEER_14, + SFX_BMYBB_JEER_15, + SFX_BMYBB_JEER_16, + SFX_BMYBB_LOST_1, + SFX_BMYBB_LOST_2, + SFX_BMYBB_MUGGED_1, + SFX_BMYBB_MUGGED_2, + SFX_BMYBB_MUGGED_3, + SFX_BMYBB_MUGGED_4, + SFX_BMYBB_MUGGED_5, + SFX_BMYBB_MUGGING_1, + SFX_BMYBB_MUGGING_2, + SFX_BMYBB_MUGGING_3, + SFX_BMYBB_MUGGING_4, + SFX_BMYBB_MUGGING_5, + SFX_BMYBB_MUGGING_6, + SFX_BMYBB_MUGGING_7, + SFX_BMYBB_MUGGING_8, + SFX_BMYBB_SAVED_1, + SFX_BMYBB_SAVED_2, + SFX_BMYBB_SAVED_3, + SFX_BMYBB_SAVED_4, + SFX_BMYBB_SAVED_5, + SFX_BMYBB_SAVED_6, + SFX_BMYBB_SHOCKED_1, + SFX_BMYBB_SHOCKED_2, + SFX_BMYBB_SHOCKED_3, + SFX_BMYBB_SHOCKED_4, + SFX_BMYBB_SHOCKED_5, + SFX_BMYBB_SHOCKED_6, + SFX_BMYBB_TAXI_1, + SFX_BMYBB_TAXI_2, + SFX_BMYBB_TAXI_3, + + SFX_POLICE_BOAT_1, SFX_POLICE_BOAT_2, SFX_POLICE_BOAT_3, SFX_POLICE_BOAT_4, @@ -621,190 +810,9311 @@ enum eSfxSample SFX_POLICE_HELI_19, SFX_POLICE_HELI_20, - SFX_GENERIC_FEMALE_GRUNT_1 = 2953, - SFX_GENERIC_FEMALE_GRUNT_2 = 2954, - SFX_GENERIC_FEMALE_GRUNT_3 = 2955, - SFX_GENERIC_FEMALE_GRUNT_4 = 2956, - SFX_GENERIC_FEMALE_GRUNT_5 = 2957, - SFX_GENERIC_FEMALE_GRUNT_6 = 2958, - SFX_GENERIC_FEMALE_GRUNT_7 = 2959, - SFX_GENERIC_FEMALE_GRUNT_8 = 2960, - SFX_GENERIC_FEMALE_GRUNT_9 = 2961, - SFX_GENERIC_FEMALE_GRUNT_10 = 2962, - SFX_GENERIC_FEMALE_GRUNT_11 = 2963, - SFX_GENERIC_FEMALE_GRUNT_12 = 2964, - SFX_GENERIC_FEMALE_GRUNT_13 = 2965, - SFX_GENERIC_FEMALE_GRUNT_14 = 2966, - SFX_GENERIC_FEMALE_GRUNT_15 = 2967, - SFX_GENERIC_FEMALE_GRUNT_16 = 2968, - SFX_GENERIC_FEMALE_GRUNT_17 = 2969, - SFX_GENERIC_FEMALE_GRUNT_18 = 2970, - SFX_GENERIC_FEMALE_GRUNT_19 = 2971, - SFX_GENERIC_FEMALE_GRUNT_20 = 2972, - SFX_GENERIC_FEMALE_GRUNT_21 = 2973, - SFX_GENERIC_FEMALE_GRUNT_22 = 2974, - SFX_GENERIC_FEMALE_GRUNT_23 = 2975, - SFX_GENERIC_FEMALE_GRUNT_24 = 2976, - SFX_GENERIC_FEMALE_GRUNT_25 = 2977, - SFX_GENERIC_FEMALE_GRUNT_26 = 2978, - SFX_GENERIC_FEMALE_GRUNT_27 = 2979, - SFX_GENERIC_FEMALE_GRUNT_28 = 2980, - SFX_GENERIC_FEMALE_GRUNT_29 = 2981, - SFX_GENERIC_FEMALE_GRUNT_30 = 2982, - SFX_GENERIC_FEMALE_GRUNT_31 = 2983, - SFX_GENERIC_FEMALE_GRUNT_32 = 2984, - SFX_GENERIC_FEMALE_GRUNT_33 = 2985, - SFX_GENERIC_MALE_FIRE_1 = 3013, - SFX_GENERIC_MALE_FIRE_2 = 3014, - SFX_GENERIC_MALE_FIRE_3 = 3015, - SFX_GENERIC_MALE_FIRE_4 = 3016, - SFX_GENERIC_MALE_FIRE_5 = 3017, - SFX_GENERIC_MALE_FIRE_6 = 3018, - SFX_GENERIC_MALE_FIRE_7 = 3019, - SFX_GENERIC_MALE_FIRE_8 = 3020, - SFX_GENERIC_MALE_FIRE_9 = 3021, - SFX_GENERIC_MALE_FIRE_10 = 3022, - SFX_GENERIC_MALE_FIRE_11 = 3023, - SFX_GENERIC_MALE_FIRE_12 = 3024, - SFX_GENERIC_MALE_FIRE_13 = 3025, - SFX_GENERIC_MALE_FIRE_14 = 3026, - SFX_GENERIC_MALE_FIRE_15 = 3027, - SFX_GENERIC_MALE_FIRE_16 = 3028, - SFX_GENERIC_MALE_FIRE_17 = 3029, - SFX_GENERIC_MALE_FIRE_18 = 3030, - SFX_GENERIC_MALE_FIRE_19 = 3031, - SFX_GENERIC_MALE_FIRE_20 = 3032, - SFX_GENERIC_MALE_FIRE_21 = 3033, - SFX_GENERIC_MALE_FIRE_22 = 3034, - SFX_GENERIC_MALE_FIRE_23 = 3035, - SFX_GENERIC_MALE_FIRE_24 = 3036, - SFX_GENERIC_MALE_FIRE_25 = 3037, - SFX_GENERIC_MALE_FIRE_26 = 3038, - SFX_GENERIC_MALE_FIRE_27 = 3039, - SFX_GENERIC_MALE_FIRE_28 = 3040, - SFX_GENERIC_MALE_FIRE_29 = 3041, - SFX_GENERIC_MALE_FIRE_30 = 3042, - SFX_GENERIC_MALE_FIRE_31 = 3043, - SFX_GENERIC_MALE_FIRE_32 = 3044, - SFX_GENERIC_MALE_DEATH_1 = 3045, - SFX_GENERIC_MALE_DEATH_2 = 3046, - SFX_GENERIC_MALE_DEATH_3 = 3047, - SFX_GENERIC_MALE_DEATH_4 = 3048, - SFX_GENERIC_MALE_DEATH_5 = 3049, - SFX_GENERIC_MALE_DEATH_6 = 3050, - SFX_GENERIC_MALE_DEATH_7 = 3051, - SFX_GENERIC_MALE_DEATH_8 = 3052, - SFX_GENERIC_MALE_DEATH_9 = 3053, - SFX_GENERIC_MALE_DEATH_10 = 3054, - SFX_GENERIC_MALE_DEATH_11 = 3055, - SFX_GENERIC_MALE_DEATH_12 = 3056, - SFX_GENERIC_MALE_DEATH_13 = 3057, - SFX_GENERIC_MALE_DEATH_14 = 3058, - SFX_GENERIC_MALE_DEATH_15 = 3059, - SFX_GENERIC_MALE_DEATH_16 = 3060, - SFX_GENERIC_MALE_DEATH_17 = 3061, - SFX_GENERIC_MALE_DEATH_18 = 3062, - SFX_GENERIC_MALE_DEATH_19 = 3063, - SFX_GENERIC_MALE_DEATH_20 = 3064, - SFX_GENERIC_MALE_DEATH_21 = 3065, - SFX_GENERIC_MALE_DEATH_22 = 3066, - SFX_GENERIC_MALE_DEATH_23 = 3067, - SFX_GENERIC_MALE_DEATH_24 = 3068, - SFX_GENERIC_MALE_DEATH_25 = 3069, - SFX_GENERIC_MALE_DEATH_26 = 3070, - SFX_GENERIC_MALE_DEATH_27 = 3071, - SFX_GENERIC_MALE_DEATH_28 = 3072, - SFX_GENERIC_MALE_DEATH_29 = 3073, - SFX_GENERIC_MALE_DEATH_30 = 3074, - SFX_GENERIC_MALE_DEATH_31 = 3075, - SFX_GENERIC_MALE_DEATH_32 = 3076, - SFX_GENERIC_MALE_DEATH_33 = 3077, - SFX_GENERIC_MALE_DEATH_34 = 3078, - SFX_GENERIC_MALE_DEATH_35 = 3079, - SFX_GENERIC_MALE_DEATH_36 = 3080, - SFX_GENERIC_MALE_DEATH_37 = 3081, - SFX_GENERIC_MALE_DEATH_38 = 3082, - SFX_GENERIC_MALE_DEATH_39 = 3083, - SFX_GENERIC_MALE_DEATH_40 = 3084, - SFX_GENERIC_MALE_DEATH_41 = 3085, - SFX_GENERIC_MALE_GRUNT_1 = 3086, - SFX_GENERIC_MALE_GRUNT_2 = 3087, - SFX_GENERIC_MALE_GRUNT_3 = 3088, - SFX_GENERIC_MALE_GRUNT_4 = 3089, - SFX_GENERIC_MALE_GRUNT_5 = 3090, - SFX_GENERIC_MALE_GRUNT_6 = 3091, - SFX_GENERIC_MALE_GRUNT_7 = 3092, - SFX_GENERIC_MALE_GRUNT_8 = 3093, - SFX_GENERIC_MALE_GRUNT_9 = 3094, - SFX_GENERIC_MALE_GRUNT_10 = 3095, - SFX_GENERIC_MALE_GRUNT_11 = 3096, - SFX_GENERIC_MALE_GRUNT_12 = 3097, - SFX_GENERIC_MALE_GRUNT_13 = 3098, - SFX_GENERIC_MALE_GRUNT_14 = 3099, - SFX_GENERIC_MALE_GRUNT_15 = 3100, - SFX_GENERIC_MALE_GRUNT_16 = 3101, - SFX_GENERIC_MALE_GRUNT_17 = 3102, - SFX_GENERIC_MALE_GRUNT_18 = 3103, - SFX_GENERIC_MALE_GRUNT_19 = 3104, - SFX_GENERIC_MALE_GRUNT_20 = 3105, - SFX_GENERIC_MALE_GRUNT_21 = 3106, - SFX_GENERIC_MALE_GRUNT_22 = 3107, - SFX_GENERIC_MALE_GRUNT_23 = 3108, - SFX_GENERIC_MALE_GRUNT_24 = 3109, - SFX_GENERIC_MALE_GRUNT_25 = 3110, - SFX_GENERIC_MALE_GRUNT_26 = 3111, - SFX_GENERIC_MALE_GRUNT_27 = 3112, - SFX_GENERIC_MALE_GRUNT_28 = 3113, - SFX_GENERIC_MALE_GRUNT_29 = 3114, - SFX_GENERIC_MALE_GRUNT_30 = 3115, - SFX_GENERIC_MALE_GRUNT_31 = 3116, - SFX_GENERIC_MALE_GRUNT_32 = 3117, - SFX_GENERIC_MALE_GRUNT_33 = 3118, - SFX_GENERIC_MALE_GRUNT_34 = 3119, - SFX_GENERIC_MALE_GRUNT_35 = 3120, - SFX_GENERIC_MALE_GRUNT_36 = 3121, - SFX_GENERIC_MALE_GRUNT_37 = 3122, - SFX_GENERIC_MALE_GRUNT_38 = 3123, - SFX_GENERIC_MALE_GRUNT_39 = 3124, - SFX_GENERIC_MALE_GRUNT_40 = 3125, - SFX_GENERIC_MALE_GRUNT_41 = 3126, - SFX_GENERIC_MALE_PANIC_1 = 3127, - SFX_GENERIC_MALE_PANIC_2 = 3128, - SFX_GENERIC_MALE_PANIC_3 = 3129, - SFX_GENERIC_MALE_PANIC_4 = 3130, - SFX_GENERIC_MALE_PANIC_5 = 3131, - SFX_GENERIC_MALE_PANIC_6 = 3132, - SFX_GENERIC_MALE_PANIC_7 = 3133, - SFX_GENERIC_MALE_PANIC_8 = 3134, - SFX_GENERIC_MALE_PANIC_9 = 3135, - SFX_GENERIC_MALE_PANIC_10 = 3136, - SFX_GENERIC_MALE_PANIC_11 = 3137, - SFX_GENERIC_MALE_PANIC_12 = 3138, - SFX_GENERIC_MALE_PANIC_13 = 3139, - SFX_GENERIC_MALE_PANIC_14 = 3140, - SFX_GENERIC_MALE_PANIC_15 = 3141, - SFX_GENERIC_MALE_PANIC_16 = 3142, - SFX_GENERIC_MALE_PANIC_17 = 3143, - SFX_GENERIC_MALE_PANIC_18 = 3144, - SFX_GENERIC_MALE_PANIC_19 = 3145, - SFX_GENERIC_MALE_PANIC_20 = 3146, - SFX_GENERIC_MALE_PANIC_21 = 3147, - SFX_GENERIC_MALE_PANIC_22 = 3148, - SFX_GENERIC_MALE_PANIC_23 = 3149, - SFX_GENERIC_MALE_PANIC_24 = 3150, - SFX_GENERIC_MALE_PANIC_25 = 3151, - SFX_GENERIC_MALE_PANIC_26 = 3152, - SFX_GENERIC_MALE_PANIC_27 = 3153, - SFX_GENERIC_MALE_PANIC_28 = 3154, - SFX_GENERIC_MALE_PANIC_29 = 3155, - SFX_GENERIC_MALE_PANIC_30 = 3156, - SFX_GENERIC_MALE_PANIC_31 = 3157, - SFX_GENERIC_MALE_PANIC_32 = 3158, - SFX_GENERIC_MALE_PANIC_33 = 3159, - SFX_GENERIC_MALE_PANIC_34 = 3160, - SFX_GENERIC_MALE_PANIC_35 = 3161, - - TOTAL_AUDIO_SAMPLES = 9941, + SFX_JFOTO_BLOCKED_1, + SFX_JFOTO_BLOCKED_2, + SFX_JFOTO_BLOCKED_3, + SFX_JFOTO_BLOCKED_4, + SFX_JFOTO_BLOCKED_5, + SFX_JFOTO_BLOCKED_6, + SFX_JFOTO_BLOCKED_7, + SFX_JFOTO_BLOCKED_8, + + SFX_JFOTO_BUMP_1, + SFX_JFOTO_BUMP_2, + SFX_JFOTO_BUMP_3, + SFX_JFOTO_BUMP_4, + SFX_JFOTO_BUMP_5, + SFX_JFOTO_BUMP_6, + SFX_JFOTO_BUMP_7, + SFX_JFOTO_BUMP_8, + SFX_JFOTO_BUMP_9, + SFX_JFOTO_BUMP_10, + + SFX_JFOTO_CAR_CRASH_1, + SFX_JFOTO_CAR_CRASH_2, + SFX_JFOTO_CAR_CRASH_3, + SFX_JFOTO_CAR_CRASH_4, + SFX_JFOTO_CAR_CRASH_5, + SFX_JFOTO_CAR_CRASH_6, + SFX_JFOTO_CAR_CRASH_7, + SFX_JFOTO_CAR_CRASH_8, + + SFX_JFOTO_CHAT_1, + SFX_JFOTO_CHAT_2, + SFX_JFOTO_CHAT_3, + SFX_JFOTO_CHAT_4, + SFX_JFOTO_CHAT_5, + SFX_JFOTO_CHAT_6, + SFX_JFOTO_CHAT_7, + SFX_JFOTO_CHAT_8, + SFX_JFOTO_CHAT_9, + SFX_JFOTO_CHAT_10, + SFX_JFOTO_CHAT_11, + SFX_JFOTO_CHAT_12, + SFX_JFOTO_CHAT_13, + + SFX_JFOTO_DODGE_1, + SFX_JFOTO_DODGE_2, + SFX_JFOTO_DODGE_3, + SFX_JFOTO_DODGE_4, + SFX_JFOTO_DODGE_5, + SFX_JFOTO_DODGE_6, + SFX_JFOTO_DODGE_7, + SFX_JFOTO_DODGE_8, + SFX_JFOTO_DODGE_9, + + SFX_JFOTO_GENERIC_CRASH_1, + SFX_JFOTO_GENERIC_CRASH_2, + SFX_JFOTO_GENERIC_CRASH_3, + SFX_JFOTO_GENERIC_CRASH_4, + SFX_JFOTO_GENERIC_CRASH_5, + SFX_JFOTO_GENERIC_CRASH_6, + SFX_JFOTO_GUN_PANIC_1, + SFX_JFOTO_GUN_PANIC_2, + SFX_JFOTO_GUN_PANIC_3, + SFX_JFOTO_GUN_PANIC_4, + SFX_JFOTO_JACKED_1, + SFX_JFOTO_JACKED_2, + SFX_JFOTO_JACKED_3, + SFX_JFOTO_JACKED_4, + SFX_JFOTO_JACKED_5, + SFX_JFOTO_LOST_1, + SFX_JFOTO_MUGGED_1, + SFX_JFOTO_MUGGED_2, + SFX_JFOTO_RUN_1, + SFX_JFOTO_RUN_2, + SFX_JFOTO_RUN_3, + SFX_JFOTO_RUN_4, + SFX_JFOTO_RUN_5, + SFX_JFOTO_SAVED_1, + SFX_JFOTO_SAVED_2, + SFX_JFOTO_SHOCKED_1, + SFX_JFOTO_TAXI_1, + SFX_JFOTO_TAXI_2, + + SFX_JMOTO_BLOCKED_1, + SFX_JMOTO_BLOCKED_2, + SFX_JMOTO_BLOCKED_3, + SFX_JMOTO_BLOCKED_4, + SFX_JMOTO_BLOCKED_5, + SFX_JMOTO_BLOCKED_6, + SFX_JMOTO_BLOCKED_7, + SFX_JMOTO_BLOCKED_8, + SFX_JMOTO_BUMP_1, + SFX_JMOTO_BUMP_2, + SFX_JMOTO_BUMP_3, + SFX_JMOTO_BUMP_4, + SFX_JMOTO_BUMP_5, + SFX_JMOTO_BUMP_6, + SFX_JMOTO_BUMP_7, + SFX_JMOTO_BUMP_8, + SFX_JMOTO_CAR_CRASH_1, + SFX_JMOTO_CAR_CRASH_2, + SFX_JMOTO_CAR_CRASH_3, + SFX_JMOTO_CAR_CRASH_4, + SFX_JMOTO_CAR_CRASH_5, + SFX_JMOTO_CAR_CRASH_6, + SFX_JMOTO_CHAT_1, + SFX_JMOTO_CHAT_2, + SFX_JMOTO_CHAT_3, + SFX_JMOTO_CHAT_4, + SFX_JMOTO_CHAT_5, + SFX_JMOTO_CHAT_6, + SFX_JMOTO_CHAT_7, + SFX_JMOTO_DODGE_1, + SFX_JMOTO_DODGE_2, + SFX_JMOTO_DODGE_3, + SFX_JMOTO_DODGE_4, + SFX_JMOTO_DODGE_5, + SFX_JMOTO_DODGE_6, + SFX_JMOTO_GENERIC_CRASH_1, + SFX_JMOTO_GENERIC_CRASH_2, + SFX_JMOTO_GENERIC_CRASH_3, + SFX_JMOTO_GENERIC_CRASH_4, + SFX_JMOTO_GENERIC_CRASH_5, + SFX_JMOTO_GENERIC_CRASH_6, + SFX_JMOTO_GUN_PANIC_1, + SFX_JMOTO_GUN_PANIC_2, + SFX_JMOTO_GUN_PANIC_3, + SFX_JMOTO_GUN_PANIC_4, + SFX_JMOTO_JACKED_1, + SFX_JMOTO_JACKED_2, + SFX_JMOTO_JACKED_3, + SFX_JMOTO_JACKED_4, + SFX_JMOTO_LOST_1, + SFX_JMOTO_MUGGED_1, + SFX_JMOTO_MUGGED_2, + SFX_JMOTO_RUN_1, + SFX_JMOTO_RUN_2, + SFX_JMOTO_RUN_3, + SFX_JMOTO_RUN_4, + SFX_JMOTO_SAVED_1, + SFX_JMOTO_SHOCKED_1, + SFX_JMOTO_TAXI_1, + + SFX_BMYBE_BLOCKED_1, + SFX_BMYBE_BLOCKED_2, + SFX_BMYBE_BLOCKED_3, + SFX_BMYBE_BLOCKED_4, + SFX_BMYBE_BLOCKED_5, + SFX_BMYBE_BLOCKED_6, + SFX_BMYBE_BLOCKED_7, + SFX_BMYBE_BLOCKED_8, + SFX_BMYBE_BUMP_1, + SFX_BMYBE_BUMP_2, + SFX_BMYBE_BUMP_3, + SFX_BMYBE_BUMP_4, + SFX_BMYBE_BUMP_5, + SFX_BMYBE_BUMP_6, + SFX_BMYBE_BUMP_7, + SFX_BMYBE_BUMP_8, + SFX_BMYBE_BUMP_9, + SFX_BMYBE_BUMP_10, + SFX_BMYBE_CAR_CRASH_1, + SFX_BMYBE_CAR_CRASH_2, + SFX_BMYBE_CAR_CRASH_3, + SFX_BMYBE_CAR_CRASH_4, + SFX_BMYBE_CAR_CRASH_5, + SFX_BMYBE_CAR_CRASH_6, + SFX_BMYBE_CAR_CRASH_7, + SFX_BMYBE_CAR_CRASH_8, + SFX_BMYBE_CHAT_1, + SFX_BMYBE_CHAT_2, + SFX_BMYBE_CHAT_3, + SFX_BMYBE_CHAT_4, + SFX_BMYBE_CHAT_5, + SFX_BMYBE_CHAT_6, + SFX_BMYBE_CHAT_7, + SFX_BMYBE_CHAT_8, + SFX_BMYBE_CHAT_9, + SFX_BMYBE_CHAT_10, + SFX_BMYBE_DODGE_1, + SFX_BMYBE_DODGE_2, + SFX_BMYBE_DODGE_3, + SFX_BMYBE_DODGE_4, + SFX_BMYBE_DODGE_5, + SFX_BMYBE_DODGE_6, + SFX_BMYBE_DODGE_7, + SFX_BMYBE_DODGE_8, + SFX_BMYBE_DODGE_9, + SFX_BMYBE_DODGE_10, + SFX_BMYBE_EYEING_1, + SFX_BMYBE_EYEING_2, + SFX_BMYBE_FIGHT_1, + SFX_BMYBE_FIGHT_2, + SFX_BMYBE_FIGHT_3, + SFX_BMYBE_FIGHT_4, + SFX_BMYBE_FIGHT_5, + SFX_BMYBE_FIGHT_6, + SFX_BMYBE_FIGHT_7, + SFX_BMYBE_FIGHT_8, + SFX_BMYBE_GENERIC_CRASH_1, + SFX_BMYBE_GENERIC_CRASH_2, + SFX_BMYBE_GENERIC_CRASH_3, + SFX_BMYBE_GENERIC_CRASH_4, + SFX_BMYBE_GENERIC_CRASH_5, + SFX_BMYBE_GENERIC_CRASH_6, + SFX_BMYBE_GENERIC_CRASH_7, + SFX_BMYBE_GENERIC_CRASH_8, + SFX_BMYBE_GUN_COOL_1, + SFX_BMYBE_GUN_COOL_2, + SFX_BMYBE_GUN_COOL_3, + SFX_BMYBE_GUN_COOL_4, + SFX_BMYBE_JACKED_1, + SFX_BMYBE_JACKED_2, + SFX_BMYBE_JACKED_3, + SFX_BMYBE_JACKED_4, + SFX_BMYBE_JACKED_5, + SFX_BMYBE_JACKED_6, + SFX_BMYBE_JACKING_1, + SFX_BMYBE_JACKING_2, + SFX_BMYBE_JACKING_3, + SFX_BMYBE_LOST_1, + SFX_BMYBE_MUGGED_1, + SFX_BMYBE_SAVED_1, + SFX_BMYBE_TAXI_1, + + SFX_HFOBE_BLOCKED_1, + SFX_HFOBE_BLOCKED_2, + SFX_HFOBE_BLOCKED_3, + SFX_HFOBE_BLOCKED_4, + SFX_HFOBE_BLOCKED_5, + SFX_HFOBE_BLOCKED_6, + SFX_HFOBE_BUMP_1, + SFX_HFOBE_BUMP_2, + SFX_HFOBE_BUMP_3, + SFX_HFOBE_BUMP_4, + SFX_HFOBE_BUMP_5, + SFX_HFOBE_BUMP_6, + SFX_HFOBE_BUMP_7, + SFX_HFOBE_BUMP_8, + SFX_HFOBE_BUMP_9, + SFX_HFOBE_BUMP_10, + SFX_HFOBE_BUMP_11, + SFX_HFOBE_CAR_CRASH_1, + SFX_HFOBE_CAR_CRASH_2, + SFX_HFOBE_CAR_CRASH_3, + SFX_HFOBE_CAR_CRASH_4, + SFX_HFOBE_CAR_CRASH_5, + SFX_HFOBE_CAR_CRASH_6, + SFX_HFOBE_CHAT_1, + SFX_HFOBE_CHAT_2, + SFX_HFOBE_CHAT_3, + SFX_HFOBE_CHAT_4, + SFX_HFOBE_CHAT_5, + SFX_HFOBE_CHAT_6, + SFX_HFOBE_CHAT_7, + SFX_HFOBE_CHAT_8, + SFX_HFOBE_CHAT_9, + SFX_HFOBE_CHAT_10, + SFX_HFOBE_DODGE_1, + SFX_HFOBE_DODGE_2, + SFX_HFOBE_DODGE_3, + SFX_HFOBE_DODGE_4, + SFX_HFOBE_DODGE_5, + SFX_HFOBE_DODGE_6, + SFX_HFOBE_DODGE_7, + SFX_HFOBE_GENERIC_CRASH_1, + SFX_HFOBE_GENERIC_CRASH_2, + SFX_HFOBE_GENERIC_CRASH_3, + SFX_HFOBE_GENERIC_CRASH_4, + SFX_HFOBE_GENERIC_CRASH_5, + SFX_HFOBE_GUN_PANIC_1, + SFX_HFOBE_GUN_PANIC_2, + SFX_HFOBE_GUN_PANIC_3, + SFX_HFOBE_GUN_PANIC_4, + SFX_HFOBE_GUN_PANIC_5, + SFX_HFOBE_JACKED_1, + SFX_HFOBE_JACKED_2, + SFX_HFOBE_JACKED_3, + SFX_HFOBE_JACKED_4, + SFX_HFOBE_JACKED_5, + SFX_HFOBE_JACKED_6, + SFX_HFOBE_LOST_1, + SFX_HFOBE_LOST_2, + SFX_HFOBE_RUN_1, + SFX_HFOBE_RUN_2, + SFX_HFOBE_RUN_3, + SFX_HFOBE_RUN_4, + SFX_HFOBE_SAVED_1, + SFX_HFOBE_SHOCKED_1, + SFX_HFOBE_SHOCKED_2, + SFX_HFOBE_TAXI_1, + SFX_HFOBE_TAXI_2, + + SFX_STREET_GANG_1_BLOCKED_1, + SFX_STREET_GANG_1_BLOCKED_2, + SFX_STREET_GANG_1_BLOCKED_3, + SFX_STREET_GANG_1_BLOCKED_4, + SFX_STREET_GANG_1_BLOCKED_5, + SFX_STREET_GANG_1_BLOCKED_6, + SFX_STREET_GANG_1_BLOCKED_7, + SFX_STREET_GANG_1_BLOCKED_8, + SFX_STREET_GANG_1_BUMP_1, + SFX_STREET_GANG_1_BUMP_2, + SFX_STREET_GANG_1_BUMP_3, + SFX_STREET_GANG_1_BUMP_4, + SFX_STREET_GANG_1_BUMP_5, + SFX_STREET_GANG_1_BUMP_6, + SFX_STREET_GANG_1_BUMP_7, + SFX_STREET_GANG_1_BUMP_8, + SFX_STREET_GANG_1_BUMP_9, + SFX_STREET_GANG_1_BUMP_10, + SFX_STREET_GANG_1_CAR_CRASH_1, + SFX_STREET_GANG_1_CAR_CRASH_2, + SFX_STREET_GANG_1_CAR_CRASH_3, + SFX_STREET_GANG_1_CAR_CRASH_4, + SFX_STREET_GANG_1_CAR_CRASH_5, + SFX_STREET_GANG_1_CAR_CRASH_6, + SFX_STREET_GANG_1_CHAT_1, + SFX_STREET_GANG_1_CHAT_2, + SFX_STREET_GANG_1_CHAT_3, + SFX_STREET_GANG_1_CHAT_4, + SFX_STREET_GANG_1_CHAT_5, + SFX_STREET_GANG_1_CHAT_6, + SFX_STREET_GANG_1_CHAT_7, + SFX_STREET_GANG_1_CHAT_8, + SFX_STREET_GANG_1_CHAT_9, + SFX_STREET_GANG_1_CHAT_10, + SFX_STREET_GANG_1_CHAT_11, + SFX_STREET_GANG_1_CHAT_12, + SFX_STREET_GANG_1_DODGE_1, + SFX_STREET_GANG_1_DODGE_2, + SFX_STREET_GANG_1_DODGE_3, + SFX_STREET_GANG_1_DODGE_4, + SFX_STREET_GANG_1_DODGE_5, + SFX_STREET_GANG_1_DODGE_6, + SFX_STREET_GANG_1_DODGE_7, + SFX_STREET_GANG_1_DODGE_8, + SFX_STREET_GANG_1_DODGE_9, + SFX_STREET_GANG_1_EYEING_1, + SFX_STREET_GANG_1_EYEING_2, + SFX_STREET_GANG_1_EYEING_3, + SFX_STREET_GANG_1_FIGHT_1, + SFX_STREET_GANG_1_FIGHT_2, + SFX_STREET_GANG_1_FIGHT_3, + SFX_STREET_GANG_1_FIGHT_4, + SFX_STREET_GANG_1_FIGHT_5, + SFX_STREET_GANG_1_FIGHT_6, + SFX_STREET_GANG_1_FIGHT_7, + SFX_STREET_GANG_1_FIGHT_8, + SFX_STREET_GANG_1_FIGHT_9, + SFX_STREET_GANG_1_FIGHT_10, + SFX_STREET_GANG_1_GENERIC_CRASH_1, + SFX_STREET_GANG_1_GENERIC_CRASH_2, + SFX_STREET_GANG_1_GENERIC_CRASH_3, + SFX_STREET_GANG_1_GENERIC_CRASH_4, + SFX_STREET_GANG_1_GENERIC_CRASH_5, + SFX_STREET_GANG_1_GENERIC_CRASH_6, + SFX_STREET_GANG_1_GUN_COOL_1, + SFX_STREET_GANG_1_GUN_COOL_2, + SFX_STREET_GANG_1_GUN_COOL_3, + SFX_STREET_GANG_1_GUN_COOL_4, + SFX_STREET_GANG_1_GUN_COOL_5, + SFX_STREET_GANG_1_JACKED_1, + SFX_STREET_GANG_1_JACKED_2, + SFX_STREET_GANG_1_JACKED_3, + SFX_STREET_GANG_1_JACKED_4, + SFX_STREET_GANG_1_JACKED_5, + SFX_STREET_GANG_1_JACKING_1, + SFX_STREET_GANG_1_JACKING_2, + SFX_STREET_GANG_1_JACKING_3, + SFX_STREET_GANG_1_JACKING_4, + SFX_STREET_GANG_1_JACKING_5, + SFX_STREET_GANG_1_LOST_1, + SFX_STREET_GANG_1_LOST_2, + SFX_STREET_GANG_1_MUGGED_1, + SFX_STREET_GANG_1_MUGGED_2, + SFX_STREET_GANG_1_MUGGED_3, + SFX_STREET_GANG_1_MUGGING_1, + SFX_STREET_GANG_1_MUGGING_2, + SFX_STREET_GANG_1_MUGGING_3, + SFX_STREET_GANG_1_MUGGING_4, + SFX_STREET_GANG_1_MUGGING_5, + SFX_STREET_GANG_1_SAVED_1, + SFX_STREET_GANG_1_SHOCKED_1, + SFX_STREET_GANG_1_SHOCKED_2, + SFX_STREET_GANG_1_TAXI_1, + + SFX_STREET_GANG_2_BLOCKED_1, + SFX_STREET_GANG_2_BLOCKED_2, + SFX_STREET_GANG_2_BLOCKED_3, + SFX_STREET_GANG_2_BLOCKED_4, + SFX_STREET_GANG_2_BLOCKED_5, + SFX_STREET_GANG_2_BLOCKED_6, + SFX_STREET_GANG_2_BLOCKED_7, + SFX_STREET_GANG_2_BLOCKED_8, + SFX_STREET_GANG_2_BUMP_1, + SFX_STREET_GANG_2_BUMP_2, + SFX_STREET_GANG_2_BUMP_3, + SFX_STREET_GANG_2_BUMP_4, + SFX_STREET_GANG_2_BUMP_5, + SFX_STREET_GANG_2_BUMP_6, + SFX_STREET_GANG_2_BUMP_7, + SFX_STREET_GANG_2_BUMP_8, + SFX_STREET_GANG_2_BUMP_9, + SFX_STREET_GANG_2_BUMP_10, + SFX_STREET_GANG_2_CAR_CRASH_1, + SFX_STREET_GANG_2_CAR_CRASH_2, + SFX_STREET_GANG_2_CAR_CRASH_3, + SFX_STREET_GANG_2_CAR_CRASH_4, + SFX_STREET_GANG_2_CAR_CRASH_5, + SFX_STREET_GANG_2_CAR_CRASH_6, + SFX_STREET_GANG_2_CHAT_1, + SFX_STREET_GANG_2_CHAT_2, + SFX_STREET_GANG_2_CHAT_3, + SFX_STREET_GANG_2_CHAT_4, + SFX_STREET_GANG_2_CHAT_5, + SFX_STREET_GANG_2_CHAT_6, + SFX_STREET_GANG_2_CHAT_7, + SFX_STREET_GANG_2_CHAT_8, + SFX_STREET_GANG_2_CHAT_9, + SFX_STREET_GANG_2_CHAT_10, + SFX_STREET_GANG_2_CHAT_11, + SFX_STREET_GANG_2_CHAT_12, + SFX_STREET_GANG_2_DODGE_1, + SFX_STREET_GANG_2_DODGE_2, + SFX_STREET_GANG_2_DODGE_3, + SFX_STREET_GANG_2_DODGE_4, + SFX_STREET_GANG_2_DODGE_5, + SFX_STREET_GANG_2_DODGE_6, + SFX_STREET_GANG_2_DODGE_7, + SFX_STREET_GANG_2_DODGE_8, + SFX_STREET_GANG_2_DODGE_9, + SFX_STREET_GANG_2_EYEING_1, + SFX_STREET_GANG_2_EYEING_2, + SFX_STREET_GANG_2_EYEING_3, + SFX_STREET_GANG_2_FIGHT_1, + SFX_STREET_GANG_2_FIGHT_2, + SFX_STREET_GANG_2_FIGHT_3, + SFX_STREET_GANG_2_FIGHT_4, + SFX_STREET_GANG_2_FIGHT_5, + SFX_STREET_GANG_2_FIGHT_6, + SFX_STREET_GANG_2_FIGHT_7, + SFX_STREET_GANG_2_FIGHT_8, + SFX_STREET_GANG_2_FIGHT_9, + SFX_STREET_GANG_2_FIGHT_10, + SFX_STREET_GANG_2_GENERIC_CRASH_1, + SFX_STREET_GANG_2_GENERIC_CRASH_2, + SFX_STREET_GANG_2_GENERIC_CRASH_3, + SFX_STREET_GANG_2_GENERIC_CRASH_4, + SFX_STREET_GANG_2_GENERIC_CRASH_5, + SFX_STREET_GANG_2_GENERIC_CRASH_6, + SFX_STREET_GANG_2_GUN_COOL_1, + SFX_STREET_GANG_2_GUN_COOL_2, + SFX_STREET_GANG_2_GUN_COOL_3, + SFX_STREET_GANG_2_GUN_COOL_4, + SFX_STREET_GANG_2_GUN_COOL_5, + SFX_STREET_GANG_2_JACKED_1, + SFX_STREET_GANG_2_JACKED_2, + SFX_STREET_GANG_2_JACKED_3, + SFX_STREET_GANG_2_JACKED_4, + SFX_STREET_GANG_2_JACKED_5, + SFX_STREET_GANG_2_JACKING_1, + SFX_STREET_GANG_2_JACKING_2, + SFX_STREET_GANG_2_JACKING_3, + SFX_STREET_GANG_2_JACKING_4, + SFX_STREET_GANG_2_JACKING_5, + SFX_STREET_GANG_2_LOST_1, + SFX_STREET_GANG_2_LOST_2, + SFX_STREET_GANG_2_MUGGED_1, + SFX_STREET_GANG_2_MUGGED_2, + SFX_STREET_GANG_2_MUGGED_3, + SFX_STREET_GANG_2_MUGGING_1, + SFX_STREET_GANG_2_MUGGING_2, + SFX_STREET_GANG_2_MUGGING_3, + SFX_STREET_GANG_2_MUGGING_4, + SFX_STREET_GANG_2_MUGGING_5, + SFX_STREET_GANG_2_SAVED_1, + SFX_STREET_GANG_2_SHOCKED_1, + SFX_STREET_GANG_2_SHOCKED_2, + SFX_STREET_GANG_2_TAXI_1, + + SFX_CUBAN_LORD_GANG_1_BLOCKED_1, + SFX_CUBAN_LORD_GANG_1_BLOCKED_2, + SFX_CUBAN_LORD_GANG_1_BLOCKED_3, + SFX_CUBAN_LORD_GANG_1_BLOCKED_4, + SFX_CUBAN_LORD_GANG_1_BLOCKED_5, + SFX_CUBAN_LORD_GANG_1_BLOCKED_6, + SFX_CUBAN_LORD_GANG_1_BLOCKED_7, + SFX_CUBAN_LORD_GANG_1_BLOCKED_8, + SFX_CUBAN_LORD_GANG_1_BLOCKED_9, + SFX_CUBAN_LORD_GANG_1_BLOCKED_10, + SFX_CUBAN_LORD_GANG_1_BUMP_1, + SFX_CUBAN_LORD_GANG_1_BUMP_2, + SFX_CUBAN_LORD_GANG_1_BUMP_3, + SFX_CUBAN_LORD_GANG_1_BUMP_4, + SFX_CUBAN_LORD_GANG_1_BUMP_5, + SFX_CUBAN_LORD_GANG_1_BUMP_6, + SFX_CUBAN_LORD_GANG_1_BUMP_7, + SFX_CUBAN_LORD_GANG_1_BUMP_8, + SFX_CUBAN_LORD_GANG_1_BUMP_9, + SFX_CUBAN_LORD_GANG_1_BUMP_10, + SFX_CUBAN_LORD_GANG_1_CAR_CRASH_1, + SFX_CUBAN_LORD_GANG_1_CAR_CRASH_2, + SFX_CUBAN_LORD_GANG_1_CAR_CRASH_3, + SFX_CUBAN_LORD_GANG_1_CAR_CRASH_4, + SFX_CUBAN_LORD_GANG_1_CAR_CRASH_5, + SFX_CUBAN_LORD_GANG_1_CAR_CRASH_6, + SFX_CUBAN_LORD_GANG_1_CAR_CRASH_7, + SFX_CUBAN_LORD_GANG_1_CAR_CRASH_8, + SFX_CUBAN_LORD_GANG_1_CAR_CRASH_9, + SFX_CUBAN_LORD_GANG_1_CAR_CRASH_10, + SFX_CUBAN_LORD_GANG_1_CHAT_1, + SFX_CUBAN_LORD_GANG_1_CHAT_2, + SFX_CUBAN_LORD_GANG_1_CHAT_3, + SFX_CUBAN_LORD_GANG_1_CHAT_4, + SFX_CUBAN_LORD_GANG_1_CHAT_5, + SFX_CUBAN_LORD_GANG_1_CHAT_6, + SFX_CUBAN_LORD_GANG_1_CHAT_7, + SFX_CUBAN_LORD_GANG_1_CHAT_8, + SFX_CUBAN_LORD_GANG_1_CHAT_9, + SFX_CUBAN_LORD_GANG_1_CHAT_10, + SFX_CUBAN_LORD_GANG_1_DODGE_1, + SFX_CUBAN_LORD_GANG_1_DODGE_2, + SFX_CUBAN_LORD_GANG_1_DODGE_3, + SFX_CUBAN_LORD_GANG_1_DODGE_4, + SFX_CUBAN_LORD_GANG_1_DODGE_5, + SFX_CUBAN_LORD_GANG_1_DODGE_6, + SFX_CUBAN_LORD_GANG_1_DODGE_7, + SFX_CUBAN_LORD_GANG_1_DODGE_8, + SFX_CUBAN_LORD_GANG_1_DODGE_9, + SFX_CUBAN_LORD_GANG_1_DODGE_10, + SFX_CUBAN_LORD_GANG_1_DODGE_11, + SFX_CUBAN_LORD_GANG_1_DODGE_12, + SFX_CUBAN_LORD_GANG_1_DODGE_13, + SFX_CUBAN_LORD_GANG_1_EYEING_1, + SFX_CUBAN_LORD_GANG_1_EYEING_2, + SFX_CUBAN_LORD_GANG_1_FIGHT_1, + SFX_CUBAN_LORD_GANG_1_FIGHT_2, + SFX_CUBAN_LORD_GANG_1_FIGHT_3, + SFX_CUBAN_LORD_GANG_1_FIGHT_4, + SFX_CUBAN_LORD_GANG_1_FIGHT_5, + SFX_CUBAN_LORD_GANG_1_FIGHT_6, + SFX_CUBAN_LORD_GANG_1_FIGHT_7, + SFX_CUBAN_LORD_GANG_1_FIGHT_8, + SFX_CUBAN_LORD_GANG_1_FIGHT_9, + SFX_CUBAN_LORD_GANG_1_FIGHT_10, + SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_1, + SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_2, + SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_3, + SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_4, + SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_5, + SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_6, + SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_7, + SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_8, + SFX_CUBAN_LORD_GANG_1_GUN_COOL_1, + SFX_CUBAN_LORD_GANG_1_GUN_COOL_2, + SFX_CUBAN_LORD_GANG_1_GUN_COOL_3, + SFX_CUBAN_LORD_GANG_1_GUN_COOL_4, + SFX_CUBAN_LORD_GANG_1_GUN_COOL_5, + SFX_CUBAN_LORD_GANG_1_JACKED_1, + SFX_CUBAN_LORD_GANG_1_JACKED_2, + SFX_CUBAN_LORD_GANG_1_JACKED_3, + SFX_CUBAN_LORD_GANG_1_JACKED_4, + SFX_CUBAN_LORD_GANG_1_JACKED_5, + SFX_CUBAN_LORD_GANG_1_JACKED_6, + SFX_CUBAN_LORD_GANG_1_JACKING_1, + SFX_CUBAN_LORD_GANG_1_JACKING_2, + SFX_CUBAN_LORD_GANG_1_JACKING_3, + SFX_CUBAN_LORD_GANG_1_JACKING_4, + SFX_CUBAN_LORD_GANG_1_JACKING_5, + SFX_CUBAN_LORD_GANG_1_LOST_1, + SFX_CUBAN_LORD_GANG_1_LOST_2, + SFX_CUBAN_LORD_GANG_1_MUGGED_1, + SFX_CUBAN_LORD_GANG_1_MUGGED_2, + SFX_CUBAN_LORD_GANG_1_SAVED_1, + SFX_CUBAN_LORD_GANG_1_TAXI_1, + SFX_CUBAN_LORD_GANG_1_TAXI_2, + SFX_CUBAN_LORD_GANG_2_BLOCKED_1, + SFX_CUBAN_LORD_GANG_2_BLOCKED_2, + SFX_CUBAN_LORD_GANG_2_BLOCKED_3, + SFX_CUBAN_LORD_GANG_2_BLOCKED_4, + SFX_CUBAN_LORD_GANG_2_BLOCKED_5, + SFX_CUBAN_LORD_GANG_2_BLOCKED_6, + SFX_CUBAN_LORD_GANG_2_BLOCKED_7, + SFX_CUBAN_LORD_GANG_2_BLOCKED_8, + SFX_CUBAN_LORD_GANG_2_BLOCKED_9, + SFX_CUBAN_LORD_GANG_2_BLOCKED_10, + SFX_CUBAN_LORD_GANG_2_BUMP_1, + SFX_CUBAN_LORD_GANG_2_BUMP_2, + SFX_CUBAN_LORD_GANG_2_BUMP_3, + SFX_CUBAN_LORD_GANG_2_BUMP_4, + SFX_CUBAN_LORD_GANG_2_BUMP_5, + SFX_CUBAN_LORD_GANG_2_BUMP_6, + SFX_CUBAN_LORD_GANG_2_BUMP_7, + SFX_CUBAN_LORD_GANG_2_BUMP_8, + SFX_CUBAN_LORD_GANG_2_BUMP_9, + SFX_CUBAN_LORD_GANG_2_BUMP_10, + SFX_CUBAN_LORD_GANG_2_CAR_CRASH_1, + SFX_CUBAN_LORD_GANG_2_CAR_CRASH_2, + SFX_CUBAN_LORD_GANG_2_CAR_CRASH_3, + SFX_CUBAN_LORD_GANG_2_CAR_CRASH_4, + SFX_CUBAN_LORD_GANG_2_CAR_CRASH_5, + SFX_CUBAN_LORD_GANG_2_CAR_CRASH_6, + SFX_CUBAN_LORD_GANG_2_CAR_CRASH_7, + SFX_CUBAN_LORD_GANG_2_CAR_CRASH_8, + SFX_CUBAN_LORD_GANG_2_CAR_CRASH_9, + SFX_CUBAN_LORD_GANG_2_CAR_CRASH_10, + SFX_CUBAN_LORD_GANG_2_CHAT_1, + SFX_CUBAN_LORD_GANG_2_CHAT_2, + SFX_CUBAN_LORD_GANG_2_CHAT_3, + SFX_CUBAN_LORD_GANG_2_CHAT_4, + SFX_CUBAN_LORD_GANG_2_CHAT_5, + SFX_CUBAN_LORD_GANG_2_CHAT_6, + SFX_CUBAN_LORD_GANG_2_CHAT_7, + SFX_CUBAN_LORD_GANG_2_CHAT_8, + SFX_CUBAN_LORD_GANG_2_CHAT_9, + SFX_CUBAN_LORD_GANG_2_CHAT_10, + SFX_CUBAN_LORD_GANG_2_DODGE_1, + SFX_CUBAN_LORD_GANG_2_DODGE_2, + SFX_CUBAN_LORD_GANG_2_DODGE_3, + SFX_CUBAN_LORD_GANG_2_DODGE_4, + SFX_CUBAN_LORD_GANG_2_DODGE_5, + SFX_CUBAN_LORD_GANG_2_DODGE_6, + SFX_CUBAN_LORD_GANG_2_DODGE_7, + SFX_CUBAN_LORD_GANG_2_DODGE_8, + SFX_CUBAN_LORD_GANG_2_DODGE_9, + SFX_CUBAN_LORD_GANG_2_DODGE_10, + SFX_CUBAN_LORD_GANG_2_DODGE_11, + SFX_CUBAN_LORD_GANG_2_DODGE_12, + SFX_CUBAN_LORD_GANG_2_DODGE_13, + SFX_CUBAN_LORD_GANG_2_EYEING_1, + SFX_CUBAN_LORD_GANG_2_EYEING_2, + SFX_CUBAN_LORD_GANG_2_FIGHT_1, + SFX_CUBAN_LORD_GANG_2_FIGHT_2, + SFX_CUBAN_LORD_GANG_2_FIGHT_3, + SFX_CUBAN_LORD_GANG_2_FIGHT_4, + SFX_CUBAN_LORD_GANG_2_FIGHT_5, + SFX_CUBAN_LORD_GANG_2_FIGHT_6, + SFX_CUBAN_LORD_GANG_2_FIGHT_7, + SFX_CUBAN_LORD_GANG_2_FIGHT_8, + SFX_CUBAN_LORD_GANG_2_FIGHT_9, + SFX_CUBAN_LORD_GANG_2_FIGHT_10, + SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_1, + SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_2, + SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_3, + SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_4, + SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_5, + SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_6, + SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_7, + SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_8, + SFX_CUBAN_LORD_GANG_2_GUN_COOL_1, + SFX_CUBAN_LORD_GANG_2_GUN_COOL_2, + SFX_CUBAN_LORD_GANG_2_GUN_COOL_3, + SFX_CUBAN_LORD_GANG_2_GUN_COOL_4, + SFX_CUBAN_LORD_GANG_2_GUN_COOL_5, + SFX_CUBAN_LORD_GANG_2_JACKED_1, + SFX_CUBAN_LORD_GANG_2_JACKED_2, + SFX_CUBAN_LORD_GANG_2_JACKED_3, + SFX_CUBAN_LORD_GANG_2_JACKED_4, + SFX_CUBAN_LORD_GANG_2_JACKED_5, + SFX_CUBAN_LORD_GANG_2_JACKED_6, + SFX_CUBAN_LORD_GANG_2_JACKING_1, + SFX_CUBAN_LORD_GANG_2_JACKING_2, + SFX_CUBAN_LORD_GANG_2_JACKING_3, + SFX_CUBAN_LORD_GANG_2_JACKING_4, + SFX_CUBAN_LORD_GANG_2_JACKING_5, + SFX_CUBAN_LORD_GANG_2_LOST_1, + SFX_CUBAN_LORD_GANG_2_LOST_2, + SFX_CUBAN_LORD_GANG_2_MUGGED_1, + SFX_CUBAN_LORD_GANG_2_MUGGED_2, + SFX_CUBAN_LORD_GANG_2_SAVED_1, + SFX_CUBAN_LORD_GANG_2_TAXI_1, + SFX_CUBAN_LORD_GANG_2_TAXI_2, + SFX_CUBAN_LORD_GANG_3_BLOCKED_1, + SFX_CUBAN_LORD_GANG_3_BLOCKED_2, + SFX_CUBAN_LORD_GANG_3_BLOCKED_3, + SFX_CUBAN_LORD_GANG_3_BLOCKED_4, + SFX_CUBAN_LORD_GANG_3_BLOCKED_5, + SFX_CUBAN_LORD_GANG_3_BLOCKED_6, + SFX_CUBAN_LORD_GANG_3_BLOCKED_7, + SFX_CUBAN_LORD_GANG_3_BLOCKED_8, + SFX_CUBAN_LORD_GANG_3_BLOCKED_9, + SFX_CUBAN_LORD_GANG_3_BLOCKED_10, + SFX_CUBAN_LORD_GANG_3_BUMP_1, + SFX_CUBAN_LORD_GANG_3_BUMP_2, + SFX_CUBAN_LORD_GANG_3_BUMP_3, + SFX_CUBAN_LORD_GANG_3_BUMP_4, + SFX_CUBAN_LORD_GANG_3_BUMP_5, + SFX_CUBAN_LORD_GANG_3_BUMP_6, + SFX_CUBAN_LORD_GANG_3_BUMP_7, + SFX_CUBAN_LORD_GANG_3_BUMP_8, + SFX_CUBAN_LORD_GANG_3_BUMP_9, + SFX_CUBAN_LORD_GANG_3_BUMP_10, + SFX_CUBAN_LORD_GANG_3_CAR_CRASH_1, + SFX_CUBAN_LORD_GANG_3_CAR_CRASH_2, + SFX_CUBAN_LORD_GANG_3_CAR_CRASH_3, + SFX_CUBAN_LORD_GANG_3_CAR_CRASH_4, + SFX_CUBAN_LORD_GANG_3_CAR_CRASH_5, + SFX_CUBAN_LORD_GANG_3_CAR_CRASH_6, + SFX_CUBAN_LORD_GANG_3_CAR_CRASH_7, + SFX_CUBAN_LORD_GANG_3_CAR_CRASH_8, + SFX_CUBAN_LORD_GANG_3_CAR_CRASH_9, + SFX_CUBAN_LORD_GANG_3_CAR_CRASH_10, + SFX_CUBAN_LORD_GANG_3_CHAT_1, + SFX_CUBAN_LORD_GANG_3_CHAT_2, + SFX_CUBAN_LORD_GANG_3_CHAT_3, + SFX_CUBAN_LORD_GANG_3_CHAT_4, + SFX_CUBAN_LORD_GANG_3_CHAT_5, + SFX_CUBAN_LORD_GANG_3_CHAT_6, + SFX_CUBAN_LORD_GANG_3_CHAT_7, + SFX_CUBAN_LORD_GANG_3_CHAT_8, + SFX_CUBAN_LORD_GANG_3_CHAT_9, + SFX_CUBAN_LORD_GANG_3_CHAT_10, + SFX_CUBAN_LORD_GANG_3_DODGE_1, + SFX_CUBAN_LORD_GANG_3_DODGE_2, + SFX_CUBAN_LORD_GANG_3_DODGE_3, + SFX_CUBAN_LORD_GANG_3_DODGE_4, + SFX_CUBAN_LORD_GANG_3_DODGE_5, + SFX_CUBAN_LORD_GANG_3_DODGE_6, + SFX_CUBAN_LORD_GANG_3_DODGE_7, + SFX_CUBAN_LORD_GANG_3_DODGE_8, + SFX_CUBAN_LORD_GANG_3_DODGE_9, + SFX_CUBAN_LORD_GANG_3_DODGE_10, + SFX_CUBAN_LORD_GANG_3_DODGE_11, + SFX_CUBAN_LORD_GANG_3_DODGE_12, + SFX_CUBAN_LORD_GANG_3_DODGE_13, + SFX_CUBAN_LORD_GANG_3_EYEING_1, + SFX_CUBAN_LORD_GANG_3_EYEING_2, + SFX_CUBAN_LORD_GANG_3_FIGHT_1, + SFX_CUBAN_LORD_GANG_3_FIGHT_2, + SFX_CUBAN_LORD_GANG_3_FIGHT_3, + SFX_CUBAN_LORD_GANG_3_FIGHT_4, + SFX_CUBAN_LORD_GANG_3_FIGHT_5, + SFX_CUBAN_LORD_GANG_3_FIGHT_6, + SFX_CUBAN_LORD_GANG_3_FIGHT_7, + SFX_CUBAN_LORD_GANG_3_FIGHT_8, + SFX_CUBAN_LORD_GANG_3_FIGHT_9, + SFX_CUBAN_LORD_GANG_3_FIGHT_10, + SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_1, + SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_2, + SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_3, + SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_4, + SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_5, + SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_6, + SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_7, + SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_8, + SFX_CUBAN_LORD_GANG_3_GUN_COOL_1, + SFX_CUBAN_LORD_GANG_3_GUN_COOL_2, + SFX_CUBAN_LORD_GANG_3_GUN_COOL_3, + SFX_CUBAN_LORD_GANG_3_GUN_COOL_4, + SFX_CUBAN_LORD_GANG_3_GUN_COOL_5, + SFX_CUBAN_LORD_GANG_3_JACKED_1, + SFX_CUBAN_LORD_GANG_3_JACKED_2, + SFX_CUBAN_LORD_GANG_3_JACKED_3, + SFX_CUBAN_LORD_GANG_3_JACKED_4, + SFX_CUBAN_LORD_GANG_3_JACKED_5, + SFX_CUBAN_LORD_GANG_3_JACKED_6, + SFX_CUBAN_LORD_GANG_3_JACKING_1, + SFX_CUBAN_LORD_GANG_3_JACKING_2, + SFX_CUBAN_LORD_GANG_3_JACKING_3, + SFX_CUBAN_LORD_GANG_3_JACKING_4, + SFX_CUBAN_LORD_GANG_3_JACKING_5, + SFX_CUBAN_LORD_GANG_3_LOST_1, + SFX_CUBAN_LORD_GANG_3_LOST_2, + SFX_CUBAN_LORD_GANG_3_MUGGED_1, + SFX_CUBAN_LORD_GANG_3_MUGGED_2, + SFX_CUBAN_LORD_GANG_3_SAVED_1, + SFX_CUBAN_LORD_GANG_3_TAXI_1, + SFX_CUBAN_LORD_GANG_3_TAXI_2, + + SFX_PLAYER_GANG_1_BLOCKED_1, + SFX_PLAYER_GANG_1_BLOCKED_2, + SFX_PLAYER_GANG_1_BLOCKED_3, + SFX_PLAYER_GANG_1_BLOCKED_4, + SFX_PLAYER_GANG_1_BLOCKED_5, + SFX_PLAYER_GANG_1_BLOCKED_6, + SFX_PLAYER_GANG_1_BLOCKED_7, + SFX_PLAYER_GANG_1_BLOCKED_8, + SFX_PLAYER_GANG_1_BLOCKED_9, + SFX_PLAYER_GANG_1_BLOCKED_10, + SFX_PLAYER_GANG_1_BUMP_1, + SFX_PLAYER_GANG_1_BUMP_2, + SFX_PLAYER_GANG_1_BUMP_3, + SFX_PLAYER_GANG_1_BUMP_4, + SFX_PLAYER_GANG_1_BUMP_5, + SFX_PLAYER_GANG_1_CAR_CRASH_1, + SFX_PLAYER_GANG_1_CAR_CRASH_2, + SFX_PLAYER_GANG_1_CAR_CRASH_3, + SFX_PLAYER_GANG_1_CAR_CRASH_4, + SFX_PLAYER_GANG_1_CAR_CRASH_5, + SFX_PLAYER_GANG_1_CHAT_1, + SFX_PLAYER_GANG_1_CHAT_2, + SFX_PLAYER_GANG_1_CHAT_3, + SFX_PLAYER_GANG_1_CHAT_4, + SFX_PLAYER_GANG_1_CHAT_5, + SFX_PLAYER_GANG_1_CHAT_6, + SFX_PLAYER_GANG_1_CHAT_7, + SFX_PLAYER_GANG_1_CHAT_8, + SFX_PLAYER_GANG_1_DODGE_1, + SFX_PLAYER_GANG_1_DODGE_2, + SFX_PLAYER_GANG_1_DODGE_3, + SFX_PLAYER_GANG_1_DODGE_4, + SFX_PLAYER_GANG_1_DODGE_5, + SFX_PLAYER_GANG_1_DODGE_6, + SFX_PLAYER_GANG_1_DODGE_7, + SFX_PLAYER_GANG_1_EYEING_1, + SFX_PLAYER_GANG_1_EYEING_2, + SFX_PLAYER_GANG_1_FIGHT_1, + SFX_PLAYER_GANG_1_FIGHT_2, + SFX_PLAYER_GANG_1_FIGHT_3, + SFX_PLAYER_GANG_1_FIGHT_4, + SFX_PLAYER_GANG_1_FIGHT_5, + SFX_PLAYER_GANG_1_GENERIC_CRASH_1, + SFX_PLAYER_GANG_1_GENERIC_CRASH_2, + SFX_PLAYER_GANG_1_GENERIC_CRASH_3, + SFX_PLAYER_GANG_1_GENERIC_CRASH_4, + SFX_PLAYER_GANG_1_GENERIC_CRASH_5, + SFX_PLAYER_GANG_1_GUN_COOL_1, + SFX_PLAYER_GANG_1_GUN_COOL_2, + SFX_PLAYER_GANG_1_GUN_COOL_3, + SFX_PLAYER_GANG_1_GUN_COOL_4, + SFX_PLAYER_GANG_1_JACKED_1, + SFX_PLAYER_GANG_1_JACKED_2, + SFX_PLAYER_GANG_1_JACKED_3, + SFX_PLAYER_GANG_1_JACKED_4, + SFX_PLAYER_GANG_1_JACKED_5, + SFX_PLAYER_GANG_1_JACKING_1, + SFX_PLAYER_GANG_1_JACKING_2, + SFX_PLAYER_GANG_1_JACKING_3, + SFX_PLAYER_GANG_1_JACKING_4, + SFX_PLAYER_GANG_1_JACKING_5, + SFX_PLAYER_GANG_1_LOST_1, + SFX_PLAYER_GANG_1_LOST_2, + SFX_PLAYER_GANG_1_MUGGED_1, + SFX_PLAYER_GANG_1_MUGGED_2, + SFX_PLAYER_GANG_1_SAVED_1, + SFX_PLAYER_GANG_1_SHOCKED_1, + SFX_PLAYER_GANG_1_SHOCKED_2, + SFX_PLAYER_GANG_1_TAXI_1, + SFX_PLAYER_GANG_1_TAXI_2, + SFX_PLAYER_GANG_2_BLOCKED_1, + SFX_PLAYER_GANG_2_BLOCKED_2, + SFX_PLAYER_GANG_2_BLOCKED_3, + SFX_PLAYER_GANG_2_BLOCKED_4, + SFX_PLAYER_GANG_2_BLOCKED_5, + SFX_PLAYER_GANG_2_BLOCKED_6, + SFX_PLAYER_GANG_2_BLOCKED_7, + SFX_PLAYER_GANG_2_BLOCKED_8, + SFX_PLAYER_GANG_2_BLOCKED_9, + SFX_PLAYER_GANG_2_BLOCKED_10, + SFX_PLAYER_GANG_2_BUMP_1, + SFX_PLAYER_GANG_2_BUMP_2, + SFX_PLAYER_GANG_2_BUMP_3, + SFX_PLAYER_GANG_2_BUMP_4, + SFX_PLAYER_GANG_2_BUMP_5, + SFX_PLAYER_GANG_2_CAR_CRASH_1, + SFX_PLAYER_GANG_2_CAR_CRASH_2, + SFX_PLAYER_GANG_2_CAR_CRASH_3, + SFX_PLAYER_GANG_2_CAR_CRASH_4, + SFX_PLAYER_GANG_2_CAR_CRASH_5, + SFX_PLAYER_GANG_2_CHAT_1, + SFX_PLAYER_GANG_2_CHAT_2, + SFX_PLAYER_GANG_2_CHAT_3, + SFX_PLAYER_GANG_2_CHAT_4, + SFX_PLAYER_GANG_2_CHAT_5, + SFX_PLAYER_GANG_2_CHAT_6, + SFX_PLAYER_GANG_2_CHAT_7, + SFX_PLAYER_GANG_2_CHAT_8, + SFX_PLAYER_GANG_2_DODGE_1, + SFX_PLAYER_GANG_2_DODGE_2, + SFX_PLAYER_GANG_2_DODGE_3, + SFX_PLAYER_GANG_2_DODGE_4, + SFX_PLAYER_GANG_2_DODGE_5, + SFX_PLAYER_GANG_2_DODGE_6, + SFX_PLAYER_GANG_2_DODGE_7, + SFX_PLAYER_GANG_2_EYEING_1, + SFX_PLAYER_GANG_2_EYEING_2, + SFX_PLAYER_GANG_2_FIGHT_1, + SFX_PLAYER_GANG_2_FIGHT_2, + SFX_PLAYER_GANG_2_FIGHT_3, + SFX_PLAYER_GANG_2_FIGHT_4, + SFX_PLAYER_GANG_2_FIGHT_5, + SFX_PLAYER_GANG_2_GENERIC_CRASH_1, + SFX_PLAYER_GANG_2_GENERIC_CRASH_2, + SFX_PLAYER_GANG_2_GENERIC_CRASH_3, + SFX_PLAYER_GANG_2_GENERIC_CRASH_4, + SFX_PLAYER_GANG_2_GENERIC_CRASH_5, + SFX_PLAYER_GANG_2_GUN_COOL_1, + SFX_PLAYER_GANG_2_GUN_COOL_2, + SFX_PLAYER_GANG_2_GUN_COOL_3, + SFX_PLAYER_GANG_2_GUN_COOL_4, + SFX_PLAYER_GANG_2_JACKED_1, + SFX_PLAYER_GANG_2_JACKED_2, + SFX_PLAYER_GANG_2_JACKED_3, + SFX_PLAYER_GANG_2_JACKED_4, + SFX_PLAYER_GANG_2_JACKED_5, + SFX_PLAYER_GANG_2_JACKING_1, + SFX_PLAYER_GANG_2_JACKING_2, + SFX_PLAYER_GANG_2_JACKING_3, + SFX_PLAYER_GANG_2_JACKING_4, + SFX_PLAYER_GANG_2_JACKING_5, + SFX_PLAYER_GANG_2_LOST_1, + SFX_PLAYER_GANG_2_LOST_2, + SFX_PLAYER_GANG_2_MUGGED_1, + SFX_PLAYER_GANG_2_MUGGED_2, + SFX_PLAYER_GANG_2_SAVED_1, + SFX_PLAYER_GANG_2_SHOCKED_1, + SFX_PLAYER_GANG_2_SHOCKED_2, + SFX_PLAYER_GANG_2_TAXI_1, + SFX_PLAYER_GANG_2_TAXI_2, + SFX_PLAYER_GANG_3_BLOCKED_1, + SFX_PLAYER_GANG_3_BLOCKED_2, + SFX_PLAYER_GANG_3_BLOCKED_3, + SFX_PLAYER_GANG_3_BLOCKED_4, + SFX_PLAYER_GANG_3_BLOCKED_5, + SFX_PLAYER_GANG_3_BLOCKED_6, + SFX_PLAYER_GANG_3_BLOCKED_7, + SFX_PLAYER_GANG_3_BLOCKED_8, + SFX_PLAYER_GANG_3_BLOCKED_9, + SFX_PLAYER_GANG_3_BLOCKED_10, + SFX_PLAYER_GANG_3_BUMP_1, + SFX_PLAYER_GANG_3_BUMP_2, + SFX_PLAYER_GANG_3_BUMP_3, + SFX_PLAYER_GANG_3_BUMP_4, + SFX_PLAYER_GANG_3_BUMP_5, + SFX_PLAYER_GANG_3_CAR_CRASH_1, + SFX_PLAYER_GANG_3_CAR_CRASH_2, + SFX_PLAYER_GANG_3_CAR_CRASH_3, + SFX_PLAYER_GANG_3_CAR_CRASH_4, + SFX_PLAYER_GANG_3_CAR_CRASH_5, + SFX_PLAYER_GANG_3_CHAT_1, + SFX_PLAYER_GANG_3_CHAT_2, + SFX_PLAYER_GANG_3_CHAT_3, + SFX_PLAYER_GANG_3_CHAT_4, + SFX_PLAYER_GANG_3_CHAT_5, + SFX_PLAYER_GANG_3_CHAT_6, + SFX_PLAYER_GANG_3_CHAT_7, + SFX_PLAYER_GANG_3_CHAT_8, + SFX_PLAYER_GANG_3_DODGE_1, + SFX_PLAYER_GANG_3_DODGE_2, + SFX_PLAYER_GANG_3_DODGE_3, + SFX_PLAYER_GANG_3_DODGE_4, + SFX_PLAYER_GANG_3_DODGE_5, + SFX_PLAYER_GANG_3_DODGE_6, + SFX_PLAYER_GANG_3_DODGE_7, + SFX_PLAYER_GANG_3_EYEING_1, + SFX_PLAYER_GANG_3_EYEING_2, + SFX_PLAYER_GANG_3_FIGHT_1, + SFX_PLAYER_GANG_3_FIGHT_2, + SFX_PLAYER_GANG_3_FIGHT_3, + SFX_PLAYER_GANG_3_FIGHT_4, + SFX_PLAYER_GANG_3_FIGHT_5, + SFX_PLAYER_GANG_3_GENERIC_CRASH_1, + SFX_PLAYER_GANG_3_GENERIC_CRASH_2, + SFX_PLAYER_GANG_3_GENERIC_CRASH_3, + SFX_PLAYER_GANG_3_GENERIC_CRASH_4, + SFX_PLAYER_GANG_3_GENERIC_CRASH_5, + SFX_PLAYER_GANG_3_GUN_COOL_1, + SFX_PLAYER_GANG_3_GUN_COOL_2, + SFX_PLAYER_GANG_3_GUN_COOL_3, + SFX_PLAYER_GANG_3_GUN_COOL_4, + SFX_PLAYER_GANG_3_JACKED_1, + SFX_PLAYER_GANG_3_JACKED_2, + SFX_PLAYER_GANG_3_JACKED_3, + SFX_PLAYER_GANG_3_JACKED_4, + SFX_PLAYER_GANG_3_JACKED_5, + SFX_PLAYER_GANG_3_JACKING_1, + SFX_PLAYER_GANG_3_JACKING_2, + SFX_PLAYER_GANG_3_JACKING_3, + SFX_PLAYER_GANG_3_JACKING_4, + SFX_PLAYER_GANG_3_JACKING_5, + SFX_PLAYER_GANG_3_LOST_1, + SFX_PLAYER_GANG_3_LOST_2, + SFX_PLAYER_GANG_3_MUGGED_1, + SFX_PLAYER_GANG_3_MUGGED_2, + SFX_PLAYER_GANG_3_SAVED_1, + SFX_PLAYER_GANG_3_SHOCKED_1, + SFX_PLAYER_GANG_3_SHOCKED_2, + SFX_PLAYER_GANG_3_TAXI_1, + SFX_PLAYER_GANG_3_TAXI_2, + + SFX_GUARD_DUTY_1_BUMP_1, + SFX_GUARD_DUTY_1_BUMP_2, + SFX_GUARD_DUTY_1_BUMP_3, + SFX_GUARD_DUTY_1_BUMP_4, + SFX_GUARD_DUTY_1_BUMP_5, + SFX_GUARD_DUTY_1_BUMP_6, + SFX_GUARD_DUTY_1_BUMP_7, + SFX_GUARD_DUTY_1_BUMP_8, + SFX_GUARD_DUTY_1_BUMP_9, + SFX_GUARD_DUTY_1_BUMP_10, + SFX_GUARD_DUTY_1_CHAT_1, + SFX_GUARD_DUTY_1_CHAT_2, + SFX_GUARD_DUTY_1_CHAT_3, + SFX_GUARD_DUTY_1_CHAT_4, + SFX_GUARD_DUTY_1_CHAT_5, + SFX_GUARD_DUTY_1_CHAT_6, + SFX_GUARD_DUTY_1_CHAT_7, + SFX_GUARD_DUTY_1_CHAT_8, + SFX_GUARD_DUTY_1_CHAT_9, + SFX_GUARD_DUTY_1_CHAT_10, + SFX_GUARD_DUTY_1_DODGE_1, + SFX_GUARD_DUTY_1_DODGE_2, + SFX_GUARD_DUTY_1_DODGE_3, + SFX_GUARD_DUTY_1_DODGE_4, + SFX_GUARD_DUTY_1_DODGE_5, + SFX_GUARD_DUTY_1_DODGE_6, + SFX_GUARD_DUTY_1_DODGE_7, + SFX_GUARD_DUTY_1_DODGE_8, + SFX_GUARD_DUTY_1_DODGE_9, + SFX_GUARD_DUTY_1_EYEING_1, + SFX_GUARD_DUTY_1_EYEING_2, + SFX_GUARD_DUTY_1_FIGHT_1, + SFX_GUARD_DUTY_1_FIGHT_2, + SFX_GUARD_DUTY_1_FIGHT_3, + SFX_GUARD_DUTY_1_FIGHT_4, + SFX_GUARD_DUTY_1_FIGHT_5, + SFX_GUARD_DUTY_1_FIGHT_6, + SFX_GUARD_DUTY_1_FIGHT_7, + SFX_GUARD_DUTY_1_GUN_COOL_1, + SFX_GUARD_DUTY_1_GUN_COOL_2, + SFX_GUARD_DUTY_1_GUN_COOL_3, + SFX_GUARD_DUTY_1_GUN_COOL_4, + SFX_GUARD_DUTY_1_GUN_COOL_5, + SFX_GUARD_DUTY_1_GUN_COOL_6, + SFX_GUARD_DUTY_1_LOST_1, + SFX_GUARD_DUTY_1_LOST_2, + SFX_GUARD_DUTY_1_SAVED_1, + SFX_GUARD_DUTY_1_SAVED_2, + SFX_GUARD_DUTY_1_SHOCKED_1, + SFX_GUARD_DUTY_1_SHOCKED_2, + + SFX_GUARD_DUTY_2_BUMP_1, + SFX_GUARD_DUTY_2_BUMP_2, + SFX_GUARD_DUTY_2_BUMP_3, + SFX_GUARD_DUTY_2_BUMP_4, + SFX_GUARD_DUTY_2_BUMP_5, + SFX_GUARD_DUTY_2_BUMP_6, + SFX_GUARD_DUTY_2_BUMP_7, + SFX_GUARD_DUTY_2_BUMP_8, + SFX_GUARD_DUTY_2_BUMP_9, + SFX_GUARD_DUTY_2_BUMP_10, + SFX_GUARD_DUTY_2_CHAT_1, + SFX_GUARD_DUTY_2_CHAT_2, + SFX_GUARD_DUTY_2_CHAT_3, + SFX_GUARD_DUTY_2_CHAT_4, + SFX_GUARD_DUTY_2_CHAT_5, + SFX_GUARD_DUTY_2_CHAT_6, + SFX_GUARD_DUTY_2_CHAT_7, + SFX_GUARD_DUTY_2_CHAT_8, + SFX_GUARD_DUTY_2_CHAT_9, + SFX_GUARD_DUTY_2_CHAT_10, + SFX_GUARD_DUTY_2_DODGE_1, + SFX_GUARD_DUTY_2_DODGE_2, + SFX_GUARD_DUTY_2_DODGE_3, + SFX_GUARD_DUTY_2_DODGE_4, + SFX_GUARD_DUTY_2_DODGE_5, + SFX_GUARD_DUTY_2_DODGE_6, + SFX_GUARD_DUTY_2_DODGE_7, + SFX_GUARD_DUTY_2_DODGE_8, + SFX_GUARD_DUTY_2_DODGE_9, + SFX_GUARD_DUTY_2_EYEING_1, + SFX_GUARD_DUTY_2_EYEING_2, + SFX_GUARD_DUTY_2_FIGHT_1, + SFX_GUARD_DUTY_2_FIGHT_2, + SFX_GUARD_DUTY_2_FIGHT_3, + SFX_GUARD_DUTY_2_FIGHT_4, + SFX_GUARD_DUTY_2_FIGHT_5, + SFX_GUARD_DUTY_2_FIGHT_6, + SFX_GUARD_DUTY_2_FIGHT_7, + SFX_GUARD_DUTY_2_GUN_COOL_1, + SFX_GUARD_DUTY_2_GUN_COOL_2, + SFX_GUARD_DUTY_2_GUN_COOL_3, + SFX_GUARD_DUTY_2_GUN_COOL_4, + SFX_GUARD_DUTY_2_GUN_COOL_5, + SFX_GUARD_DUTY_2_GUN_COOL_6, + SFX_GUARD_DUTY_2_LOST_1, + SFX_GUARD_DUTY_2_LOST_2, + SFX_GUARD_DUTY_2_SAVED_1, + SFX_GUARD_DUTY_2_SAVED_2, + SFX_GUARD_DUTY_2_SHOCKED_1, + SFX_GUARD_DUTY_2_SHOCKED_2, + + SFX_GUARD_DUTY_3_BUMP_1, + SFX_GUARD_DUTY_3_BUMP_2, + SFX_GUARD_DUTY_3_BUMP_3, + SFX_GUARD_DUTY_3_BUMP_4, + SFX_GUARD_DUTY_3_BUMP_5, + SFX_GUARD_DUTY_3_BUMP_6, + SFX_GUARD_DUTY_3_BUMP_7, + SFX_GUARD_DUTY_3_BUMP_8, + SFX_GUARD_DUTY_3_BUMP_9, + SFX_GUARD_DUTY_3_BUMP_10, + SFX_GUARD_DUTY_3_CHAT_1, + SFX_GUARD_DUTY_3_CHAT_2, + SFX_GUARD_DUTY_3_CHAT_3, + SFX_GUARD_DUTY_3_CHAT_4, + SFX_GUARD_DUTY_3_CHAT_5, + SFX_GUARD_DUTY_3_CHAT_6, + SFX_GUARD_DUTY_3_CHAT_7, + SFX_GUARD_DUTY_3_CHAT_8, + SFX_GUARD_DUTY_3_CHAT_9, + SFX_GUARD_DUTY_3_CHAT_10, + SFX_GUARD_DUTY_3_DODGE_1, + SFX_GUARD_DUTY_3_DODGE_2, + SFX_GUARD_DUTY_3_DODGE_3, + SFX_GUARD_DUTY_3_DODGE_4, + SFX_GUARD_DUTY_3_DODGE_5, + SFX_GUARD_DUTY_3_DODGE_6, + SFX_GUARD_DUTY_3_DODGE_7, + SFX_GUARD_DUTY_3_DODGE_8, + SFX_GUARD_DUTY_3_DODGE_9, + SFX_GUARD_DUTY_3_EYEING_1, + SFX_GUARD_DUTY_3_EYEING_2, + SFX_GUARD_DUTY_3_FIGHT_1, + SFX_GUARD_DUTY_3_FIGHT_2, + SFX_GUARD_DUTY_3_FIGHT_3, + SFX_GUARD_DUTY_3_FIGHT_4, + SFX_GUARD_DUTY_3_FIGHT_5, + SFX_GUARD_DUTY_3_FIGHT_6, + SFX_GUARD_DUTY_3_FIGHT_7, + SFX_GUARD_DUTY_3_GUN_COOL_1, + SFX_GUARD_DUTY_3_GUN_COOL_2, + SFX_GUARD_DUTY_3_GUN_COOL_3, + SFX_GUARD_DUTY_3_GUN_COOL_4, + SFX_GUARD_DUTY_3_GUN_COOL_5, + SFX_GUARD_DUTY_3_GUN_COOL_6, + SFX_GUARD_DUTY_3_LOST_1, + SFX_GUARD_DUTY_3_LOST_2, + SFX_GUARD_DUTY_3_SAVED_1, + SFX_GUARD_DUTY_3_SAVED_2, + SFX_GUARD_DUTY_3_SHOCKED_1, + SFX_GUARD_DUTY_3_SHOCKED_2, + + SFX_VICE_VOICE_1_ARREST_1, + SFX_VICE_VOICE_1_ARREST_2, + SFX_VICE_VOICE_1_ARREST_3, + SFX_VICE_VOICE_1_MIAMIVICE_EXITING_CAR_1, + + SFX_VICE_VOICE_2_ARREST_1, + SFX_VICE_VOICE_2_ARREST_2, + SFX_VICE_VOICE_2_ARREST_3, + SFX_VICE_VOICE_2_MIAMIVICE_EXITING_CAR_1, + + SFX_VICE_VOICE_3_ARREST_1, + SFX_VICE_VOICE_3_ARREST_2, + SFX_VICE_VOICE_3_ARREST_3, + SFX_VICE_VOICE_3_MIAMIVICE_EXITING_CAR_1, + + SFX_VICE_VOICE_4_ARREST_1, + SFX_VICE_VOICE_4_ARREST_2, + SFX_VICE_VOICE_4_ARREST_3, + SFX_VICE_VOICE_4_MIAMIVICE_EXITING_CAR_1, + + SFX_VICE_VOICE_5_ARREST_1, + SFX_VICE_VOICE_5_ARREST_2, + SFX_VICE_VOICE_5_ARREST_3, + SFX_VICE_VOICE_5_MIAMIVICE_EXITING_CAR_1, + + SFX_VICE_VOICE_6_ARREST_1, + SFX_VICE_VOICE_6_ARREST_2, + SFX_VICE_VOICE_6_ARREST_3, + SFX_VICE_VOICE_6_MIAMIVICE_EXITING_CAR_1, + + SFX_DEFAULT_VOICE_BLOCKED_1, + SFX_DEFAULT_VOICE_BLOCKED_2, + SFX_DEFAULT_VOICE_BLOCKED_3, + SFX_DEFAULT_VOICE_BLOCKED_4, + SFX_DEFAULT_VOICE_BLOCKED_5, + SFX_DEFAULT_VOICE_BLOCKED_6, + SFX_DEFAULT_VOICE_BLOCKED_7, + SFX_DEFAULT_VOICE_BLOCKED_8, + SFX_DEFAULT_VOICE_BLOCKED_9, + SFX_DEFAULT_VOICE_BLOCKED_10, + SFX_DEFAULT_VOICE_BLOCKED_11, + SFX_DEFAULT_VOICE_BLOCKED_12, + SFX_DEFAULT_VOICE_BLOCKED_13, + SFX_DEFAULT_VOICE_BLOCKED_14, + SFX_DEFAULT_VOICE_BLOCKED_15, + SFX_DEFAULT_VOICE_BLOCKED_16, + SFX_DEFAULT_VOICE_BUMP_1, + SFX_DEFAULT_VOICE_BUMP_2, + SFX_DEFAULT_VOICE_BUMP_3, + SFX_DEFAULT_VOICE_BUMP_4, + SFX_DEFAULT_VOICE_BUMP_5, + SFX_DEFAULT_VOICE_BUMP_6, + SFX_DEFAULT_VOICE_BUMP_7, + SFX_DEFAULT_VOICE_BUMP_8, + SFX_DEFAULT_VOICE_BUMP_9, + SFX_DEFAULT_VOICE_BUMP_10, + SFX_DEFAULT_VOICE_BUMP_11, + SFX_DEFAULT_VOICE_BUMP_12, + SFX_DEFAULT_VOICE_BUMP_13, + SFX_DEFAULT_VOICE_BUMP_14, + SFX_DEFAULT_VOICE_BUMP_15, + SFX_DEFAULT_VOICE_BUMP_16, + SFX_DEFAULT_VOICE_BUMP_17, + SFX_DEFAULT_VOICE_BUMP_18, + SFX_DEFAULT_VOICE_BUMP_19, + SFX_DEFAULT_VOICE_BUMP_20, + SFX_DEFAULT_VOICE_BUMP_21, + SFX_DEFAULT_VOICE_BUMP_22, + SFX_DEFAULT_VOICE_BUMP_23, + SFX_DEFAULT_VOICE_BUMP_24, + SFX_DEFAULT_VOICE_BUMP_25, + SFX_DEFAULT_VOICE_CAR_CRASH_1, + SFX_DEFAULT_VOICE_CAR_CRASH_2, + SFX_DEFAULT_VOICE_CAR_CRASH_3, + SFX_DEFAULT_VOICE_CAR_CRASH_4, + SFX_DEFAULT_VOICE_CAR_CRASH_5, + SFX_DEFAULT_VOICE_CAR_CRASH_6, + SFX_DEFAULT_VOICE_CAR_CRASH_7, + SFX_DEFAULT_VOICE_CAR_CRASH_8, + SFX_DEFAULT_VOICE_CAR_CRASH_9, + SFX_DEFAULT_VOICE_CAR_CRASH_10, + SFX_DEFAULT_VOICE_CAR_CRASH_11, + SFX_DEFAULT_VOICE_CAR_CRASH_12, + SFX_DEFAULT_VOICE_CAR_CRASH_13, + SFX_DEFAULT_VOICE_CAR_CRASH_14, + SFX_DEFAULT_VOICE_CAR_CRASH_15, + SFX_DEFAULT_VOICE_CHAT_1, + SFX_DEFAULT_VOICE_CHAT_2, + SFX_DEFAULT_VOICE_CHAT_3, + SFX_DEFAULT_VOICE_CHAT_4, + SFX_DEFAULT_VOICE_CHAT_5, + SFX_DEFAULT_VOICE_CHAT_6, + SFX_DEFAULT_VOICE_CHAT_7, + SFX_DEFAULT_VOICE_CHAT_8, + SFX_DEFAULT_VOICE_CHAT_9, + SFX_DEFAULT_VOICE_CHAT_10, + SFX_DEFAULT_VOICE_CHAT_11, + SFX_DEFAULT_VOICE_CHAT_12, + SFX_DEFAULT_VOICE_CHAT_13, + SFX_DEFAULT_VOICE_CHAT_14, + SFX_DEFAULT_VOICE_CHAT_15, + SFX_DEFAULT_VOICE_CHAT_16, + SFX_DEFAULT_VOICE_CHAT_17, + SFX_DEFAULT_VOICE_CHAT_18, + SFX_DEFAULT_VOICE_CHAT_19, + SFX_DEFAULT_VOICE_CHAT_20, + SFX_DEFAULT_VOICE_CHAT_21, + SFX_DEFAULT_VOICE_CHAT_22, + SFX_DEFAULT_VOICE_CHAT_23, + SFX_DEFAULT_VOICE_CHAT_24, + SFX_DEFAULT_VOICE_CHAT_25, + SFX_DEFAULT_VOICE_DODGE_1, + SFX_DEFAULT_VOICE_DODGE_2, + SFX_DEFAULT_VOICE_DODGE_3, + SFX_DEFAULT_VOICE_DODGE_4, + SFX_DEFAULT_VOICE_DODGE_5, + SFX_DEFAULT_VOICE_DODGE_6, + SFX_DEFAULT_VOICE_DODGE_7, + SFX_DEFAULT_VOICE_DODGE_8, + SFX_DEFAULT_VOICE_DODGE_9, + SFX_DEFAULT_VOICE_DODGE_10, + SFX_DEFAULT_VOICE_DODGE_11, + SFX_DEFAULT_VOICE_DODGE_12, + SFX_DEFAULT_VOICE_DODGE_13, + SFX_DEFAULT_VOICE_DODGE_14, + SFX_DEFAULT_VOICE_DODGE_15, + SFX_DEFAULT_VOICE_DODGE_16, + SFX_DEFAULT_VOICE_DODGE_17, + SFX_DEFAULT_VOICE_DODGE_18, + SFX_DEFAULT_VOICE_DODGE_19, + SFX_DEFAULT_VOICE_EYEING_1, + SFX_DEFAULT_VOICE_EYEING_2, + SFX_DEFAULT_VOICE_EYEING_3, + SFX_DEFAULT_VOICE_EYEING_4, + SFX_DEFAULT_VOICE_EYEING_5, + SFX_DEFAULT_VOICE_EYEING_6, + SFX_DEFAULT_VOICE_FIGHT_1, + SFX_DEFAULT_VOICE_FIGHT_2, + SFX_DEFAULT_VOICE_FIGHT_3, + SFX_DEFAULT_VOICE_FIGHT_4, + SFX_DEFAULT_VOICE_FIGHT_5, + SFX_DEFAULT_VOICE_FIGHT_6, + SFX_DEFAULT_VOICE_FIGHT_7, + SFX_DEFAULT_VOICE_FIGHT_8, + SFX_DEFAULT_VOICE_FIGHT_9, + SFX_DEFAULT_VOICE_FIGHT_10, + SFX_DEFAULT_VOICE_FIGHT_11, + SFX_DEFAULT_VOICE_FIGHT_12, + SFX_DEFAULT_VOICE_FIGHT_13, + SFX_DEFAULT_VOICE_FIGHT_14, + SFX_DEFAULT_VOICE_FIGHT_15, + SFX_DEFAULT_VOICE_FIGHT_16, + SFX_DEFAULT_VOICE_GENERIC_CRASH_1, + SFX_DEFAULT_VOICE_GENERIC_CRASH_2, + SFX_DEFAULT_VOICE_GENERIC_CRASH_3, + SFX_DEFAULT_VOICE_GENERIC_CRASH_4, + SFX_DEFAULT_VOICE_GENERIC_CRASH_5, + SFX_DEFAULT_VOICE_GENERIC_CRASH_6, + SFX_DEFAULT_VOICE_GENERIC_CRASH_7, + SFX_DEFAULT_VOICE_GENERIC_CRASH_8, + SFX_DEFAULT_VOICE_GENERIC_CRASH_9, + SFX_DEFAULT_VOICE_GENERIC_CRASH_10, + SFX_DEFAULT_VOICE_GENERIC_CRASH_11, + SFX_DEFAULT_VOICE_GENERIC_CRASH_12, + SFX_DEFAULT_VOICE_GENERIC_CRASH_13, + SFX_DEFAULT_VOICE_GUN_PANIC_1, + SFX_DEFAULT_VOICE_GUN_PANIC_2, + SFX_DEFAULT_VOICE_GUN_PANIC_3, + SFX_DEFAULT_VOICE_GUN_PANIC_4, + SFX_DEFAULT_VOICE_GUN_PANIC_5, + SFX_DEFAULT_VOICE_GUN_PANIC_6, + SFX_DEFAULT_VOICE_GUN_PANIC_7, + SFX_DEFAULT_VOICE_GUN_PANIC_8, + SFX_DEFAULT_VOICE_GUN_PANIC_9, + SFX_DEFAULT_VOICE_GUN_PANIC_10, + SFX_DEFAULT_VOICE_GUN_PANIC_11, + SFX_DEFAULT_VOICE_GUN_PANIC_12, + SFX_DEFAULT_VOICE_JACKED_1, + SFX_DEFAULT_VOICE_JACKED_2, + SFX_DEFAULT_VOICE_JACKED_3, + SFX_DEFAULT_VOICE_JACKED_4, + SFX_DEFAULT_VOICE_JACKED_5, + SFX_DEFAULT_VOICE_JACKED_6, + SFX_DEFAULT_VOICE_JACKED_7, + SFX_DEFAULT_VOICE_JACKED_8, + SFX_DEFAULT_VOICE_JACKED_9, + SFX_DEFAULT_VOICE_JACKED_10, + SFX_DEFAULT_VOICE_JACKED_11, + SFX_DEFAULT_VOICE_JACKED_12, + SFX_DEFAULT_VOICE_JACKING_1, + SFX_DEFAULT_VOICE_JACKING_2, + SFX_DEFAULT_VOICE_JACKING_3, + SFX_DEFAULT_VOICE_JACKING_4, + SFX_DEFAULT_VOICE_JACKING_5, + SFX_DEFAULT_VOICE_JACKING_6, + SFX_DEFAULT_VOICE_JACKING_7, + SFX_DEFAULT_VOICE_JACKING_8, + SFX_DEFAULT_VOICE_JACKING_9, + SFX_DEFAULT_VOICE_JACKING_10, + SFX_DEFAULT_VOICE_JACKING_11, + SFX_DEFAULT_VOICE_JACKING_12, + SFX_DEFAULT_VOICE_JACKING_13, + SFX_DEFAULT_VOICE_LOST_1, + SFX_DEFAULT_VOICE_LOST_2, + SFX_DEFAULT_VOICE_LOST_3, + SFX_DEFAULT_VOICE_LOST_4, + SFX_DEFAULT_VOICE_LOST_5, + SFX_DEFAULT_VOICE_MUGGED_1, + SFX_DEFAULT_VOICE_MUGGED_2, + SFX_DEFAULT_VOICE_MUGGED_3, + SFX_DEFAULT_VOICE_MUGGED_4, + SFX_DEFAULT_VOICE_RUN_1, + SFX_DEFAULT_VOICE_RUN_2, + SFX_DEFAULT_VOICE_RUN_3, + SFX_DEFAULT_VOICE_RUN_4, + SFX_DEFAULT_VOICE_RUN_5, + SFX_DEFAULT_VOICE_RUN_6, + SFX_DEFAULT_VOICE_RUN_7, + SFX_DEFAULT_VOICE_RUN_8, + SFX_DEFAULT_VOICE_RUN_9, + SFX_DEFAULT_VOICE_RUN_10, + SFX_DEFAULT_VOICE_RUN_11, + SFX_DEFAULT_VOICE_RUN_12, + SFX_DEFAULT_VOICE_RUN_13, + SFX_DEFAULT_VOICE_RUN_14, + SFX_DEFAULT_VOICE_RUN_15, + SFX_DEFAULT_VOICE_RUN_16, + SFX_DEFAULT_VOICE_RUN_17, + SFX_DEFAULT_VOICE_RUN_18, + SFX_DEFAULT_VOICE_RUN_19, + SFX_DEFAULT_VOICE_SAVED_1, + SFX_DEFAULT_VOICE_SAVED_2, + SFX_DEFAULT_VOICE_SAVED_3, + SFX_DEFAULT_VOICE_SAVED_4, + SFX_DEFAULT_VOICE_SHOCKED_1, + SFX_DEFAULT_VOICE_SHOCKED_2, + SFX_DEFAULT_VOICE_SHOCKED_3, + SFX_DEFAULT_VOICE_SHOCKED_4, + SFX_DEFAULT_VOICE_SHOCKED_5, + SFX_DEFAULT_VOICE_SHOCKED_6, + SFX_DEFAULT_VOICE_TAXI_1, + SFX_DEFAULT_VOICE_TAXI_2, + SFX_DEFAULT_VOICE_TAXI_3, + SFX_DEFAULT_VOICE_TAXI_4, + SFX_DEFAULT_VOICE_TAXI_5, + + SFX_CUBAN_GANG_1_BLOCKED_1, + SFX_CUBAN_GANG_1_BLOCKED_2, + SFX_CUBAN_GANG_1_BLOCKED_3, + SFX_CUBAN_GANG_1_BLOCKED_4, + SFX_CUBAN_GANG_1_BLOCKED_5, + SFX_CUBAN_GANG_1_BLOCKED_6, + SFX_CUBAN_GANG_1_BLOCKED_7, + SFX_CUBAN_GANG_1_BLOCKED_8, + SFX_CUBAN_GANG_1_BUMP_1, + SFX_CUBAN_GANG_1_BUMP_2, + SFX_CUBAN_GANG_1_BUMP_3, + SFX_CUBAN_GANG_1_BUMP_4, + SFX_CUBAN_GANG_1_BUMP_5, + SFX_CUBAN_GANG_1_BUMP_6, + SFX_CUBAN_GANG_1_BUMP_7, + SFX_CUBAN_GANG_1_BUMP_8, + SFX_CUBAN_GANG_1_BUMP_9, + SFX_CUBAN_GANG_1_BUMP_10, + SFX_CUBAN_GANG_1_BUMP_11, + SFX_CUBAN_GANG_1_CAR_CRASH_1, + SFX_CUBAN_GANG_1_CAR_CRASH_2, + SFX_CUBAN_GANG_1_CAR_CRASH_3, + SFX_CUBAN_GANG_1_CAR_CRASH_4, + SFX_CUBAN_GANG_1_CAR_CRASH_5, + SFX_CUBAN_GANG_1_CAR_CRASH_6, + SFX_CUBAN_GANG_1_CAR_CRASH_7, + SFX_CUBAN_GANG_1_CAR_CRASH_8, + SFX_CUBAN_GANG_1_CHAT_1, + SFX_CUBAN_GANG_1_CHAT_2, + SFX_CUBAN_GANG_1_CHAT_3, + SFX_CUBAN_GANG_1_CHAT_4, + SFX_CUBAN_GANG_1_CHAT_5, + SFX_CUBAN_GANG_1_CHAT_6, + SFX_CUBAN_GANG_1_CHAT_7, + SFX_CUBAN_GANG_1_CHAT_8, + SFX_CUBAN_GANG_1_CHAT_9, + SFX_CUBAN_GANG_1_CHAT_10, + SFX_CUBAN_GANG_1_DODGE_1, + SFX_CUBAN_GANG_1_DODGE_2, + SFX_CUBAN_GANG_1_DODGE_3, + SFX_CUBAN_GANG_1_DODGE_4, + SFX_CUBAN_GANG_1_DODGE_5, + SFX_CUBAN_GANG_1_DODGE_6, + SFX_CUBAN_GANG_1_DODGE_7, + SFX_CUBAN_GANG_1_DODGE_8, + SFX_CUBAN_GANG_1_DODGE_9, + SFX_CUBAN_GANG_1_EYEING_1, + SFX_CUBAN_GANG_1_EYEING_2, + SFX_CUBAN_GANG_1_FIGHT_1, + SFX_CUBAN_GANG_1_FIGHT_2, + SFX_CUBAN_GANG_1_FIGHT_3, + SFX_CUBAN_GANG_1_FIGHT_4, + SFX_CUBAN_GANG_1_FIGHT_5, + SFX_CUBAN_GANG_1_FIGHT_6, + SFX_CUBAN_GANG_1_FIGHT_7, + SFX_CUBAN_GANG_1_FIGHT_8, + SFX_CUBAN_GANG_1_FIGHT_9, + SFX_CUBAN_GANG_1_GENERIC_CRASH_1, + SFX_CUBAN_GANG_1_GENERIC_CRASH_2, + SFX_CUBAN_GANG_1_GENERIC_CRASH_3, + SFX_CUBAN_GANG_1_GENERIC_CRASH_4, + SFX_CUBAN_GANG_1_GENERIC_CRASH_5, + SFX_CUBAN_GANG_1_GENERIC_CRASH_6, + SFX_CUBAN_GANG_1_GENERIC_CRASH_7, + SFX_CUBAN_GANG_1_GENERIC_CRASH_8, + SFX_CUBAN_GANG_1_GUN_COOL_1, + SFX_CUBAN_GANG_1_GUN_COOL_2, + SFX_CUBAN_GANG_1_GUN_COOL_3, + SFX_CUBAN_GANG_1_GUN_COOL_4, + SFX_CUBAN_GANG_1_GUN_COOL_5, + SFX_CUBAN_GANG_1_JACKED_1, + SFX_CUBAN_GANG_1_JACKED_2, + SFX_CUBAN_GANG_1_JACKED_3, + SFX_CUBAN_GANG_1_JACKED_4, + SFX_CUBAN_GANG_1_JACKING_1, + SFX_CUBAN_GANG_1_JACKING_2, + SFX_CUBAN_GANG_1_JACKING_3, + SFX_CUBAN_GANG_1_JACKING_4, + SFX_CUBAN_GANG_1_JACKING_5, + SFX_CUBAN_GANG_1_LOST_1, + SFX_CUBAN_GANG_1_LOST_2, + SFX_CUBAN_GANG_1_MUGGED_1, + SFX_CUBAN_GANG_1_MUGGED_2, + SFX_CUBAN_GANG_1_SAVED_1, + SFX_CUBAN_GANG_1_TAXI_1, + SFX_CUBAN_GANG_1_TAXI_2, + SFX_CUBAN_GANG_2_BLOCKED_1, + SFX_CUBAN_GANG_2_BLOCKED_2, + SFX_CUBAN_GANG_2_BLOCKED_3, + SFX_CUBAN_GANG_2_BLOCKED_4, + SFX_CUBAN_GANG_2_BLOCKED_5, + SFX_CUBAN_GANG_2_BLOCKED_6, + SFX_CUBAN_GANG_2_BLOCKED_7, + SFX_CUBAN_GANG_2_BLOCKED_8, + SFX_CUBAN_GANG_2_BUMP_1, + SFX_CUBAN_GANG_2_BUMP_2, + SFX_CUBAN_GANG_2_BUMP_3, + SFX_CUBAN_GANG_2_BUMP_4, + SFX_CUBAN_GANG_2_BUMP_5, + SFX_CUBAN_GANG_2_BUMP_6, + SFX_CUBAN_GANG_2_BUMP_7, + SFX_CUBAN_GANG_2_BUMP_8, + SFX_CUBAN_GANG_2_BUMP_9, + SFX_CUBAN_GANG_2_BUMP_10, + SFX_CUBAN_GANG_2_BUMP_11, + SFX_CUBAN_GANG_2_CAR_CRASH_1, + SFX_CUBAN_GANG_2_CAR_CRASH_2, + SFX_CUBAN_GANG_2_CAR_CRASH_3, + SFX_CUBAN_GANG_2_CAR_CRASH_4, + SFX_CUBAN_GANG_2_CAR_CRASH_5, + SFX_CUBAN_GANG_2_CAR_CRASH_6, + SFX_CUBAN_GANG_2_CAR_CRASH_7, + SFX_CUBAN_GANG_2_CAR_CRASH_8, + SFX_CUBAN_GANG_2_CHAT_1, + SFX_CUBAN_GANG_2_CHAT_2, + SFX_CUBAN_GANG_2_CHAT_3, + SFX_CUBAN_GANG_2_CHAT_4, + SFX_CUBAN_GANG_2_CHAT_5, + SFX_CUBAN_GANG_2_CHAT_6, + SFX_CUBAN_GANG_2_CHAT_7, + SFX_CUBAN_GANG_2_CHAT_8, + SFX_CUBAN_GANG_2_CHAT_9, + SFX_CUBAN_GANG_2_CHAT_10, + SFX_CUBAN_GANG_2_DODGE_1, + SFX_CUBAN_GANG_2_DODGE_2, + SFX_CUBAN_GANG_2_DODGE_3, + SFX_CUBAN_GANG_2_DODGE_4, + SFX_CUBAN_GANG_2_DODGE_5, + SFX_CUBAN_GANG_2_DODGE_6, + SFX_CUBAN_GANG_2_DODGE_7, + SFX_CUBAN_GANG_2_DODGE_8, + SFX_CUBAN_GANG_2_DODGE_9, + SFX_CUBAN_GANG_2_EYEING_1, + SFX_CUBAN_GANG_2_EYEING_2, + SFX_CUBAN_GANG_2_FIGHT_1, + SFX_CUBAN_GANG_2_FIGHT_2, + SFX_CUBAN_GANG_2_FIGHT_3, + SFX_CUBAN_GANG_2_FIGHT_4, + SFX_CUBAN_GANG_2_FIGHT_5, + SFX_CUBAN_GANG_2_FIGHT_6, + SFX_CUBAN_GANG_2_FIGHT_7, + SFX_CUBAN_GANG_2_FIGHT_8, + SFX_CUBAN_GANG_2_FIGHT_9, + SFX_CUBAN_GANG_2_GENERIC_CRASH_1, + SFX_CUBAN_GANG_2_GENERIC_CRASH_2, + SFX_CUBAN_GANG_2_GENERIC_CRASH_3, + SFX_CUBAN_GANG_2_GENERIC_CRASH_4, + SFX_CUBAN_GANG_2_GENERIC_CRASH_5, + SFX_CUBAN_GANG_2_GENERIC_CRASH_6, + SFX_CUBAN_GANG_2_GENERIC_CRASH_7, + SFX_CUBAN_GANG_2_GENERIC_CRASH_8, + SFX_CUBAN_GANG_2_GUN_COOL_1, + SFX_CUBAN_GANG_2_GUN_COOL_2, + SFX_CUBAN_GANG_2_GUN_COOL_3, + SFX_CUBAN_GANG_2_GUN_COOL_4, + SFX_CUBAN_GANG_2_GUN_COOL_5, + SFX_CUBAN_GANG_2_JACKED_1, + SFX_CUBAN_GANG_2_JACKED_2, + SFX_CUBAN_GANG_2_JACKED_3, + SFX_CUBAN_GANG_2_JACKED_4, + SFX_CUBAN_GANG_2_JACKING_1, + SFX_CUBAN_GANG_2_JACKING_2, + SFX_CUBAN_GANG_2_JACKING_3, + SFX_CUBAN_GANG_2_JACKING_4, + SFX_CUBAN_GANG_2_JACKING_5, + SFX_CUBAN_GANG_2_LOST_1, + SFX_CUBAN_GANG_2_LOST_2, + SFX_CUBAN_GANG_2_MUGGED_1, + SFX_CUBAN_GANG_2_MUGGED_2, + SFX_CUBAN_GANG_2_SAVED_1, + SFX_CUBAN_GANG_2_TAXI_1, + SFX_CUBAN_GANG_2_TAXI_2, + SFX_CUBAN_GANG_3_BLOCKED_1, + SFX_CUBAN_GANG_3_BLOCKED_2, + SFX_CUBAN_GANG_3_BLOCKED_3, + SFX_CUBAN_GANG_3_BLOCKED_4, + SFX_CUBAN_GANG_3_BLOCKED_5, + SFX_CUBAN_GANG_3_BLOCKED_6, + SFX_CUBAN_GANG_3_BLOCKED_7, + SFX_CUBAN_GANG_3_BLOCKED_8, + SFX_CUBAN_GANG_3_BUMP_1, + SFX_CUBAN_GANG_3_BUMP_2, + SFX_CUBAN_GANG_3_BUMP_3, + SFX_CUBAN_GANG_3_BUMP_4, + SFX_CUBAN_GANG_3_BUMP_5, + SFX_CUBAN_GANG_3_BUMP_6, + SFX_CUBAN_GANG_3_BUMP_7, + SFX_CUBAN_GANG_3_BUMP_8, + SFX_CUBAN_GANG_3_BUMP_9, + SFX_CUBAN_GANG_3_BUMP_10, + SFX_CUBAN_GANG_3_BUMP_11, + SFX_CUBAN_GANG_3_CAR_CRASH_1, + SFX_CUBAN_GANG_3_CAR_CRASH_2, + SFX_CUBAN_GANG_3_CAR_CRASH_3, + SFX_CUBAN_GANG_3_CAR_CRASH_4, + SFX_CUBAN_GANG_3_CAR_CRASH_5, + SFX_CUBAN_GANG_3_CAR_CRASH_6, + SFX_CUBAN_GANG_3_CAR_CRASH_7, + SFX_CUBAN_GANG_3_CAR_CRASH_8, + SFX_CUBAN_GANG_3_CHAT_1, + SFX_CUBAN_GANG_3_CHAT_2, + SFX_CUBAN_GANG_3_CHAT_3, + SFX_CUBAN_GANG_3_CHAT_4, + SFX_CUBAN_GANG_3_CHAT_5, + SFX_CUBAN_GANG_3_CHAT_6, + SFX_CUBAN_GANG_3_CHAT_7, + SFX_CUBAN_GANG_3_CHAT_8, + SFX_CUBAN_GANG_3_CHAT_9, + SFX_CUBAN_GANG_3_CHAT_10, + SFX_CUBAN_GANG_3_DODGE_1, + SFX_CUBAN_GANG_3_DODGE_2, + SFX_CUBAN_GANG_3_DODGE_3, + SFX_CUBAN_GANG_3_DODGE_4, + SFX_CUBAN_GANG_3_DODGE_5, + SFX_CUBAN_GANG_3_DODGE_6, + SFX_CUBAN_GANG_3_DODGE_7, + SFX_CUBAN_GANG_3_DODGE_8, + SFX_CUBAN_GANG_3_DODGE_9, + SFX_CUBAN_GANG_3_EYEING_1, + SFX_CUBAN_GANG_3_EYEING_2, + SFX_CUBAN_GANG_3_FIGHT_1, + SFX_CUBAN_GANG_3_FIGHT_2, + SFX_CUBAN_GANG_3_FIGHT_3, + SFX_CUBAN_GANG_3_FIGHT_4, + SFX_CUBAN_GANG_3_FIGHT_5, + SFX_CUBAN_GANG_3_FIGHT_6, + SFX_CUBAN_GANG_3_FIGHT_7, + SFX_CUBAN_GANG_3_FIGHT_8, + SFX_CUBAN_GANG_3_FIGHT_9, + SFX_CUBAN_GANG_3_GENERIC_CRASH_1, + SFX_CUBAN_GANG_3_GENERIC_CRASH_2, + SFX_CUBAN_GANG_3_GENERIC_CRASH_3, + SFX_CUBAN_GANG_3_GENERIC_CRASH_4, + SFX_CUBAN_GANG_3_GENERIC_CRASH_5, + SFX_CUBAN_GANG_3_GENERIC_CRASH_6, + SFX_CUBAN_GANG_3_GENERIC_CRASH_7, + SFX_CUBAN_GANG_3_GENERIC_CRASH_8, + SFX_CUBAN_GANG_3_GUN_COOL_1, + SFX_CUBAN_GANG_3_GUN_COOL_2, + SFX_CUBAN_GANG_3_GUN_COOL_3, + SFX_CUBAN_GANG_3_GUN_COOL_4, + SFX_CUBAN_GANG_3_GUN_COOL_5, + SFX_CUBAN_GANG_3_JACKED_1, + SFX_CUBAN_GANG_3_JACKED_2, + SFX_CUBAN_GANG_3_JACKED_3, + SFX_CUBAN_GANG_3_JACKED_4, + SFX_CUBAN_GANG_3_JACKING_1, + SFX_CUBAN_GANG_3_JACKING_2, + SFX_CUBAN_GANG_3_JACKING_3, + SFX_CUBAN_GANG_3_JACKING_4, + SFX_CUBAN_GANG_3_JACKING_5, + SFX_CUBAN_GANG_3_LOST_1, + SFX_CUBAN_GANG_3_LOST_2, + SFX_CUBAN_GANG_3_MUGGED_1, + SFX_CUBAN_GANG_3_MUGGED_2, + SFX_CUBAN_GANG_3_SAVED_1, + SFX_CUBAN_GANG_3_TAXI_1, + SFX_CUBAN_GANG_3_TAXI_2, + + SFX_BIKER_GANG_1_BLOCKED_1, + SFX_BIKER_GANG_1_BLOCKED_2, + SFX_BIKER_GANG_1_BLOCKED_3, + SFX_BIKER_GANG_1_BLOCKED_4, + SFX_BIKER_GANG_1_BLOCKED_5, + SFX_BIKER_GANG_1_BLOCKED_6, + SFX_BIKER_GANG_1_BLOCKED_7, + SFX_BIKER_GANG_1_BLOCKED_8, + SFX_BIKER_GANG_1_BLOCKED_9, + SFX_BIKER_GANG_1_BLOCKED_10, + SFX_BIKER_GANG_1_BUMP_1, + SFX_BIKER_GANG_1_BUMP_2, + SFX_BIKER_GANG_1_BUMP_3, + SFX_BIKER_GANG_1_BUMP_4, + SFX_BIKER_GANG_1_BUMP_5, + SFX_BIKER_GANG_1_BUMP_6, + SFX_BIKER_GANG_1_BUMP_7, + SFX_BIKER_GANG_1_BUMP_8, + SFX_BIKER_GANG_1_BUMP_9, + SFX_BIKER_GANG_1_BUMP_10, + SFX_BIKER_GANG_1_CHAT_1, + SFX_BIKER_GANG_1_CHAT_2, + SFX_BIKER_GANG_1_CHAT_3, + SFX_BIKER_GANG_1_CHAT_4, + SFX_BIKER_GANG_1_CHAT_5, + SFX_BIKER_GANG_1_CHAT_6, + SFX_BIKER_GANG_1_CHAT_7, + SFX_BIKER_GANG_1_CHAT_8, + SFX_BIKER_GANG_1_CHAT_9, + SFX_BIKER_GANG_1_CHAT_10, + SFX_BIKER_GANG_1_CHAT_11, + SFX_BIKER_GANG_1_CHAT_12, + SFX_BIKER_GANG_1_DODGE_1, + SFX_BIKER_GANG_1_DODGE_2, + SFX_BIKER_GANG_1_DODGE_3, + SFX_BIKER_GANG_1_DODGE_4, + SFX_BIKER_GANG_1_DODGE_5, + SFX_BIKER_GANG_1_DODGE_6, + SFX_BIKER_GANG_1_DODGE_7, + SFX_BIKER_GANG_1_DODGE_8, + SFX_BIKER_GANG_1_DODGE_9, + SFX_BIKER_GANG_1_FIGHT_1, + SFX_BIKER_GANG_1_FIGHT_2, + SFX_BIKER_GANG_1_FIGHT_3, + SFX_BIKER_GANG_1_FIGHT_4, + SFX_BIKER_GANG_1_FIGHT_5, + SFX_BIKER_GANG_1_FIGHT_6, + SFX_BIKER_GANG_1_FIGHT_7, + SFX_BIKER_GANG_1_FIGHT_8, + SFX_BIKER_GANG_1_FIGHT_9, + SFX_BIKER_GANG_1_GENERIC_CRASH_1, + SFX_BIKER_GANG_1_GENERIC_CRASH_2, + SFX_BIKER_GANG_1_GENERIC_CRASH_3, + SFX_BIKER_GANG_1_GENERIC_CRASH_4, + SFX_BIKER_GANG_1_GENERIC_CRASH_5, + SFX_BIKER_GANG_1_GENERIC_CRASH_6, + SFX_BIKER_GANG_1_GENERIC_CRASH_7, + SFX_BIKER_GANG_1_GENERIC_CRASH_8, + SFX_BIKER_GANG_1_GUN_COOL_1, + SFX_BIKER_GANG_1_GUN_COOL_2, + SFX_BIKER_GANG_1_GUN_COOL_3, + SFX_BIKER_GANG_1_GUN_COOL_4, + SFX_BIKER_GANG_1_GUN_COOL_5, + SFX_BIKER_GANG_1_JACKED_1, + SFX_BIKER_GANG_1_JACKED_2, + SFX_BIKER_GANG_1_JACKED_3, + SFX_BIKER_GANG_1_JACKED_4, + SFX_BIKER_GANG_1_JACKED_5, + SFX_BIKER_GANG_1_JACKED_6, + SFX_BIKER_GANG_1_JACKED_7, + SFX_BIKER_GANG_1_JACKED_8, + SFX_BIKER_GANG_1_JACKING_1, + SFX_BIKER_GANG_1_JACKING_2, + SFX_BIKER_GANG_1_JACKING_3, + SFX_BIKER_GANG_1_JACKING_4, + SFX_BIKER_GANG_1_LOST_1, + SFX_BIKER_GANG_1_LOST_2, + SFX_BIKER_GANG_1_MUGGED_1, + SFX_BIKER_GANG_1_MUGGED_2, + SFX_BIKER_GANG_1_SAVED_1, + SFX_BIKER_GANG_1_TAXI_1, + SFX_BIKER_GANG_1_TAXI_2, + + SFX_BIKER_GANG_2_BLOCKED_1, + SFX_BIKER_GANG_2_BLOCKED_2, + SFX_BIKER_GANG_2_BLOCKED_3, + SFX_BIKER_GANG_2_BLOCKED_4, + SFX_BIKER_GANG_2_BLOCKED_5, + SFX_BIKER_GANG_2_BLOCKED_6, + SFX_BIKER_GANG_2_BLOCKED_7, + SFX_BIKER_GANG_2_BLOCKED_8, + SFX_BIKER_GANG_2_BLOCKED_9, + SFX_BIKER_GANG_2_BLOCKED_10, + SFX_BIKER_GANG_2_BUMP_1, + SFX_BIKER_GANG_2_BUMP_2, + SFX_BIKER_GANG_2_BUMP_3, + SFX_BIKER_GANG_2_BUMP_4, + SFX_BIKER_GANG_2_BUMP_5, + SFX_BIKER_GANG_2_BUMP_6, + SFX_BIKER_GANG_2_BUMP_7, + SFX_BIKER_GANG_2_BUMP_8, + SFX_BIKER_GANG_2_BUMP_9, + SFX_BIKER_GANG_2_BUMP_10, + SFX_BIKER_GANG_2_CHAT_1, + SFX_BIKER_GANG_2_CHAT_2, + SFX_BIKER_GANG_2_CHAT_3, + SFX_BIKER_GANG_2_CHAT_4, + SFX_BIKER_GANG_2_CHAT_5, + SFX_BIKER_GANG_2_CHAT_6, + SFX_BIKER_GANG_2_CHAT_7, + SFX_BIKER_GANG_2_CHAT_8, + SFX_BIKER_GANG_2_CHAT_9, + SFX_BIKER_GANG_2_CHAT_10, + SFX_BIKER_GANG_2_CHAT_11, + SFX_BIKER_GANG_2_CHAT_12, + SFX_BIKER_GANG_2_DODGE_1, + SFX_BIKER_GANG_2_DODGE_2, + SFX_BIKER_GANG_2_DODGE_3, + SFX_BIKER_GANG_2_DODGE_4, + SFX_BIKER_GANG_2_DODGE_5, + SFX_BIKER_GANG_2_DODGE_6, + SFX_BIKER_GANG_2_DODGE_7, + SFX_BIKER_GANG_2_DODGE_8, + SFX_BIKER_GANG_2_DODGE_9, + SFX_BIKER_GANG_2_FIGHT_1, + SFX_BIKER_GANG_2_FIGHT_2, + SFX_BIKER_GANG_2_FIGHT_3, + SFX_BIKER_GANG_2_FIGHT_4, + SFX_BIKER_GANG_2_FIGHT_5, + SFX_BIKER_GANG_2_FIGHT_6, + SFX_BIKER_GANG_2_FIGHT_7, + SFX_BIKER_GANG_2_FIGHT_8, + SFX_BIKER_GANG_2_FIGHT_9, + SFX_BIKER_GANG_2_GENERIC_CRASH_1, + SFX_BIKER_GANG_2_GENERIC_CRASH_2, + SFX_BIKER_GANG_2_GENERIC_CRASH_3, + SFX_BIKER_GANG_2_GENERIC_CRASH_4, + SFX_BIKER_GANG_2_GENERIC_CRASH_5, + SFX_BIKER_GANG_2_GENERIC_CRASH_6, + SFX_BIKER_GANG_2_GENERIC_CRASH_7, + SFX_BIKER_GANG_2_GENERIC_CRASH_8, + SFX_BIKER_GANG_2_GUN_COOL_1, + SFX_BIKER_GANG_2_GUN_COOL_2, + SFX_BIKER_GANG_2_GUN_COOL_3, + SFX_BIKER_GANG_2_GUN_COOL_4, + SFX_BIKER_GANG_2_GUN_COOL_5, + SFX_BIKER_GANG_2_JACKED_1, + SFX_BIKER_GANG_2_JACKED_2, + SFX_BIKER_GANG_2_JACKED_3, + SFX_BIKER_GANG_2_JACKED_4, + SFX_BIKER_GANG_2_JACKED_5, + SFX_BIKER_GANG_2_JACKED_6, + SFX_BIKER_GANG_2_JACKED_7, + SFX_BIKER_GANG_2_JACKED_8, + SFX_BIKER_GANG_2_JACKING_1, + SFX_BIKER_GANG_2_JACKING_2, + SFX_BIKER_GANG_2_JACKING_3, + SFX_BIKER_GANG_2_JACKING_4, + SFX_BIKER_GANG_2_LOST_1, + SFX_BIKER_GANG_2_LOST_2, + SFX_BIKER_GANG_2_MUGGED_1, + SFX_BIKER_GANG_2_MUGGED_2, + SFX_BIKER_GANG_2_SAVED_1, + SFX_BIKER_GANG_2_TAXI_1, + SFX_BIKER_GANG_2_TAXI_2, + + SFX_BIKER_GANG_3_BLOCKED_1, + SFX_BIKER_GANG_3_BLOCKED_2, + SFX_BIKER_GANG_3_BLOCKED_3, + SFX_BIKER_GANG_3_BLOCKED_4, + SFX_BIKER_GANG_3_BLOCKED_5, + SFX_BIKER_GANG_3_BLOCKED_6, + SFX_BIKER_GANG_3_BLOCKED_7, + SFX_BIKER_GANG_3_BLOCKED_8, + SFX_BIKER_GANG_3_BLOCKED_9, + SFX_BIKER_GANG_3_BLOCKED_10, + SFX_BIKER_GANG_3_BUMP_1, + SFX_BIKER_GANG_3_BUMP_2, + SFX_BIKER_GANG_3_BUMP_3, + SFX_BIKER_GANG_3_BUMP_4, + SFX_BIKER_GANG_3_BUMP_5, + SFX_BIKER_GANG_3_BUMP_6, + SFX_BIKER_GANG_3_BUMP_7, + SFX_BIKER_GANG_3_BUMP_8, + SFX_BIKER_GANG_3_BUMP_9, + SFX_BIKER_GANG_3_BUMP_10, + SFX_BIKER_GANG_3_CHAT_1, + SFX_BIKER_GANG_3_CHAT_2, + SFX_BIKER_GANG_3_CHAT_3, + SFX_BIKER_GANG_3_CHAT_4, + SFX_BIKER_GANG_3_CHAT_5, + SFX_BIKER_GANG_3_CHAT_6, + SFX_BIKER_GANG_3_CHAT_7, + SFX_BIKER_GANG_3_CHAT_8, + SFX_BIKER_GANG_3_CHAT_9, + SFX_BIKER_GANG_3_CHAT_10, + SFX_BIKER_GANG_3_CHAT_11, + SFX_BIKER_GANG_3_CHAT_12, + SFX_BIKER_GANG_3_DODGE_1, + SFX_BIKER_GANG_3_DODGE_2, + SFX_BIKER_GANG_3_DODGE_3, + SFX_BIKER_GANG_3_DODGE_4, + SFX_BIKER_GANG_3_DODGE_5, + SFX_BIKER_GANG_3_DODGE_6, + SFX_BIKER_GANG_3_DODGE_7, + SFX_BIKER_GANG_3_DODGE_8, + SFX_BIKER_GANG_3_DODGE_9, + SFX_BIKER_GANG_3_FIGHT_1, + SFX_BIKER_GANG_3_FIGHT_2, + SFX_BIKER_GANG_3_FIGHT_3, + SFX_BIKER_GANG_3_FIGHT_4, + SFX_BIKER_GANG_3_FIGHT_5, + SFX_BIKER_GANG_3_FIGHT_6, + SFX_BIKER_GANG_3_FIGHT_7, + SFX_BIKER_GANG_3_FIGHT_8, + SFX_BIKER_GANG_3_FIGHT_9, + SFX_BIKER_GANG_3_GENERIC_CRASH_1, + SFX_BIKER_GANG_3_GENERIC_CRASH_2, + SFX_BIKER_GANG_3_GENERIC_CRASH_3, + SFX_BIKER_GANG_3_GENERIC_CRASH_4, + SFX_BIKER_GANG_3_GENERIC_CRASH_5, + SFX_BIKER_GANG_3_GENERIC_CRASH_6, + SFX_BIKER_GANG_3_GENERIC_CRASH_7, + SFX_BIKER_GANG_3_GENERIC_CRASH_8, + SFX_BIKER_GANG_3_GUN_COOL_1, + SFX_BIKER_GANG_3_GUN_COOL_2, + SFX_BIKER_GANG_3_GUN_COOL_3, + SFX_BIKER_GANG_3_GUN_COOL_4, + SFX_BIKER_GANG_3_GUN_COOL_5, + SFX_BIKER_GANG_3_JACKED_1, + SFX_BIKER_GANG_3_JACKED_2, + SFX_BIKER_GANG_3_JACKED_3, + SFX_BIKER_GANG_3_JACKED_4, + SFX_BIKER_GANG_3_JACKED_5, + SFX_BIKER_GANG_3_JACKED_6, + SFX_BIKER_GANG_3_JACKED_7, + SFX_BIKER_GANG_3_JACKED_8, + SFX_BIKER_GANG_3_JACKING_1, + SFX_BIKER_GANG_3_JACKING_2, + SFX_BIKER_GANG_3_JACKING_3, + SFX_BIKER_GANG_3_JACKING_4, + SFX_BIKER_GANG_3_LOST_1, + SFX_BIKER_GANG_3_LOST_2, + SFX_BIKER_GANG_3_MUGGED_1, + SFX_BIKER_GANG_3_MUGGED_2, + SFX_BIKER_GANG_3_SAVED_1, + SFX_BIKER_GANG_3_TAXI_1, + SFX_BIKER_GANG_3_TAXI_2, + + SFX_HAITIAN_GANG_1_BLOCKED_1, + SFX_HAITIAN_GANG_1_BLOCKED_2, + SFX_HAITIAN_GANG_1_BLOCKED_3, + SFX_HAITIAN_GANG_1_BLOCKED_4, + SFX_HAITIAN_GANG_1_BLOCKED_5, + SFX_HAITIAN_GANG_1_BLOCKED_6, + SFX_HAITIAN_GANG_1_BLOCKED_7, + SFX_HAITIAN_GANG_1_BLOCKED_8, + SFX_HAITIAN_GANG_1_BLOCKED_9, + SFX_HAITIAN_GANG_1_BUMP_1, + SFX_HAITIAN_GANG_1_BUMP_2, + SFX_HAITIAN_GANG_1_BUMP_3, + SFX_HAITIAN_GANG_1_BUMP_4, + SFX_HAITIAN_GANG_1_BUMP_5, + SFX_HAITIAN_GANG_1_BUMP_6, + SFX_HAITIAN_GANG_1_BUMP_7, + SFX_HAITIAN_GANG_1_BUMP_8, + SFX_HAITIAN_GANG_1_BUMP_9, + SFX_HAITIAN_GANG_1_BUMP_10, + SFX_HAITIAN_GANG_1_BUMP_11, + SFX_HAITIAN_GANG_1_BUMP_12, + SFX_HAITIAN_GANG_1_CAR_CRASH_1, + SFX_HAITIAN_GANG_1_CAR_CRASH_2, + SFX_HAITIAN_GANG_1_CAR_CRASH_3, + SFX_HAITIAN_GANG_1_CAR_CRASH_4, + SFX_HAITIAN_GANG_1_CAR_CRASH_5, + SFX_HAITIAN_GANG_1_CAR_CRASH_6, + SFX_HAITIAN_GANG_1_CAR_CRASH_7, + SFX_HAITIAN_GANG_1_CAR_CRASH_8, + SFX_HAITIAN_GANG_1_CAR_CRASH_9, + SFX_HAITIAN_GANG_1_CHAT_1, + SFX_HAITIAN_GANG_1_CHAT_2, + SFX_HAITIAN_GANG_1_CHAT_3, + SFX_HAITIAN_GANG_1_CHAT_4, + SFX_HAITIAN_GANG_1_CHAT_5, + SFX_HAITIAN_GANG_1_CHAT_6, + SFX_HAITIAN_GANG_1_CHAT_7, + SFX_HAITIAN_GANG_1_CHAT_8, + SFX_HAITIAN_GANG_1_CHAT_9, + SFX_HAITIAN_GANG_1_CHAT_10, + SFX_HAITIAN_GANG_1_CHAT_11, + SFX_HAITIAN_GANG_1_CHAT_12, + SFX_HAITIAN_GANG_1_CHAT_13, + SFX_HAITIAN_GANG_1_CHAT_14, + SFX_HAITIAN_GANG_1_DODGE_1, + SFX_HAITIAN_GANG_1_DODGE_2, + SFX_HAITIAN_GANG_1_DODGE_3, + SFX_HAITIAN_GANG_1_DODGE_4, + SFX_HAITIAN_GANG_1_DODGE_5, + SFX_HAITIAN_GANG_1_DODGE_6, + SFX_HAITIAN_GANG_1_DODGE_7, + SFX_HAITIAN_GANG_1_DODGE_8, + SFX_HAITIAN_GANG_1_DODGE_9, + SFX_HAITIAN_GANG_1_DODGE_10, + SFX_HAITIAN_GANG_1_EYEING_1, + SFX_HAITIAN_GANG_1_EYEING_2, + SFX_HAITIAN_GANG_1_FIGHT_1, + SFX_HAITIAN_GANG_1_FIGHT_2, + SFX_HAITIAN_GANG_1_FIGHT_3, + SFX_HAITIAN_GANG_1_FIGHT_4, + SFX_HAITIAN_GANG_1_FIGHT_5, + SFX_HAITIAN_GANG_1_FIGHT_6, + SFX_HAITIAN_GANG_1_FIGHT_7, + SFX_HAITIAN_GANG_1_FIGHT_8, + SFX_HAITIAN_GANG_1_FIGHT_9, + SFX_HAITIAN_GANG_1_FIGHT_10, + SFX_HAITIAN_GANG_1_GENERIC_CRASH_1, + SFX_HAITIAN_GANG_1_GENERIC_CRASH_2, + SFX_HAITIAN_GANG_1_GENERIC_CRASH_3, + SFX_HAITIAN_GANG_1_GENERIC_CRASH_4, + SFX_HAITIAN_GANG_1_GENERIC_CRASH_5, + SFX_HAITIAN_GANG_1_GENERIC_CRASH_6, + SFX_HAITIAN_GANG_1_GENERIC_CRASH_7, + SFX_HAITIAN_GANG_1_GENERIC_CRASH_8, + SFX_HAITIAN_GANG_1_GENERIC_CRASH_9, + SFX_HAITIAN_GANG_1_GUN_COOL_1, + SFX_HAITIAN_GANG_1_GUN_COOL_2, + SFX_HAITIAN_GANG_1_GUN_COOL_3, + SFX_HAITIAN_GANG_1_GUN_COOL_4, + SFX_HAITIAN_GANG_1_GUN_COOL_5, + SFX_HAITIAN_GANG_1_JACKED_1, + SFX_HAITIAN_GANG_1_JACKED_2, + SFX_HAITIAN_GANG_1_JACKED_3, + SFX_HAITIAN_GANG_1_JACKED_4, + SFX_HAITIAN_GANG_1_JACKED_5, + SFX_HAITIAN_GANG_1_JACKED_6, + SFX_HAITIAN_GANG_1_JACKING_1, + SFX_HAITIAN_GANG_1_JACKING_2, + SFX_HAITIAN_GANG_1_JACKING_3, + SFX_HAITIAN_GANG_1_JACKING_4, + SFX_HAITIAN_GANG_1_LOST_1, + SFX_HAITIAN_GANG_1_LOST_2, + SFX_HAITIAN_GANG_1_LOST_3, + SFX_HAITIAN_GANG_1_LOST_4, + SFX_HAITIAN_GANG_1_MUGGED_1, + SFX_HAITIAN_GANG_1_MUGGED_2, + SFX_HAITIAN_GANG_1_MUGGED_3, + SFX_HAITIAN_GANG_1_SAVED_1, + SFX_HAITIAN_GANG_1_TAXI_1, + + + SFX_HAITIAN_GANG_2_BLOCKED_1, + SFX_HAITIAN_GANG_2_BLOCKED_2, + SFX_HAITIAN_GANG_2_BLOCKED_3, + SFX_HAITIAN_GANG_2_BLOCKED_4, + SFX_HAITIAN_GANG_2_BLOCKED_5, + SFX_HAITIAN_GANG_2_BLOCKED_6, + SFX_HAITIAN_GANG_2_BLOCKED_7, + SFX_HAITIAN_GANG_2_BLOCKED_8, + SFX_HAITIAN_GANG_2_BLOCKED_9, + SFX_HAITIAN_GANG_2_BUMP_1, + SFX_HAITIAN_GANG_2_BUMP_2, + SFX_HAITIAN_GANG_2_BUMP_3, + SFX_HAITIAN_GANG_2_BUMP_4, + SFX_HAITIAN_GANG_2_BUMP_5, + SFX_HAITIAN_GANG_2_BUMP_6, + SFX_HAITIAN_GANG_2_BUMP_7, + SFX_HAITIAN_GANG_2_BUMP_8, + SFX_HAITIAN_GANG_2_BUMP_9, + SFX_HAITIAN_GANG_2_BUMP_10, + SFX_HAITIAN_GANG_2_BUMP_11, + SFX_HAITIAN_GANG_2_BUMP_12, + SFX_HAITIAN_GANG_2_CAR_CRASH_1, + SFX_HAITIAN_GANG_2_CAR_CRASH_2, + SFX_HAITIAN_GANG_2_CAR_CRASH_3, + SFX_HAITIAN_GANG_2_CAR_CRASH_4, + SFX_HAITIAN_GANG_2_CAR_CRASH_5, + SFX_HAITIAN_GANG_2_CAR_CRASH_6, + SFX_HAITIAN_GANG_2_CAR_CRASH_7, + SFX_HAITIAN_GANG_2_CAR_CRASH_8, + SFX_HAITIAN_GANG_2_CAR_CRASH_9, + SFX_HAITIAN_GANG_2_CHAT_1, + SFX_HAITIAN_GANG_2_CHAT_2, + SFX_HAITIAN_GANG_2_CHAT_3, + SFX_HAITIAN_GANG_2_CHAT_4, + SFX_HAITIAN_GANG_2_CHAT_5, + SFX_HAITIAN_GANG_2_CHAT_6, + SFX_HAITIAN_GANG_2_CHAT_7, + SFX_HAITIAN_GANG_2_CHAT_8, + SFX_HAITIAN_GANG_2_CHAT_9, + SFX_HAITIAN_GANG_2_CHAT_10, + SFX_HAITIAN_GANG_2_CHAT_11, + SFX_HAITIAN_GANG_2_CHAT_12, + SFX_HAITIAN_GANG_2_CHAT_13, + SFX_HAITIAN_GANG_2_CHAT_14, + SFX_HAITIAN_GANG_2_DODGE_1, + SFX_HAITIAN_GANG_2_DODGE_2, + SFX_HAITIAN_GANG_2_DODGE_3, + SFX_HAITIAN_GANG_2_DODGE_4, + SFX_HAITIAN_GANG_2_DODGE_5, + SFX_HAITIAN_GANG_2_DODGE_6, + SFX_HAITIAN_GANG_2_DODGE_7, + SFX_HAITIAN_GANG_2_DODGE_8, + SFX_HAITIAN_GANG_2_DODGE_9, + SFX_HAITIAN_GANG_2_DODGE_10, + SFX_HAITIAN_GANG_2_EYEING_1, + SFX_HAITIAN_GANG_2_EYEING_2, + SFX_HAITIAN_GANG_2_FIGHT_1, + SFX_HAITIAN_GANG_2_FIGHT_2, + SFX_HAITIAN_GANG_2_FIGHT_3, + SFX_HAITIAN_GANG_2_FIGHT_4, + SFX_HAITIAN_GANG_2_FIGHT_5, + SFX_HAITIAN_GANG_2_FIGHT_6, + SFX_HAITIAN_GANG_2_FIGHT_7, + SFX_HAITIAN_GANG_2_FIGHT_8, + SFX_HAITIAN_GANG_2_FIGHT_9, + SFX_HAITIAN_GANG_2_FIGHT_10, + SFX_HAITIAN_GANG_2_GENERIC_CRASH_1, + SFX_HAITIAN_GANG_2_GENERIC_CRASH_2, + SFX_HAITIAN_GANG_2_GENERIC_CRASH_3, + SFX_HAITIAN_GANG_2_GENERIC_CRASH_4, + SFX_HAITIAN_GANG_2_GENERIC_CRASH_5, + SFX_HAITIAN_GANG_2_GENERIC_CRASH_6, + SFX_HAITIAN_GANG_2_GENERIC_CRASH_7, + SFX_HAITIAN_GANG_2_GENERIC_CRASH_8, + SFX_HAITIAN_GANG_2_GENERIC_CRASH_9, + SFX_HAITIAN_GANG_2_GUN_COOL_1, + SFX_HAITIAN_GANG_2_GUN_COOL_2, + SFX_HAITIAN_GANG_2_GUN_COOL_3, + SFX_HAITIAN_GANG_2_GUN_COOL_4, + SFX_HAITIAN_GANG_2_GUN_COOL_5, + SFX_HAITIAN_GANG_2_JACKED_1, + SFX_HAITIAN_GANG_2_JACKED_2, + SFX_HAITIAN_GANG_2_JACKED_3, + SFX_HAITIAN_GANG_2_JACKED_4, + SFX_HAITIAN_GANG_2_JACKED_5, + SFX_HAITIAN_GANG_2_JACKED_6, + SFX_HAITIAN_GANG_2_JACKING_1, + SFX_HAITIAN_GANG_2_JACKING_2, + SFX_HAITIAN_GANG_2_JACKING_3, + SFX_HAITIAN_GANG_2_JACKING_4, + SFX_HAITIAN_GANG_2_LOST_1, + SFX_HAITIAN_GANG_2_LOST_2, + SFX_HAITIAN_GANG_2_LOST_3, + SFX_HAITIAN_GANG_2_LOST_4, + SFX_HAITIAN_GANG_2_MUGGED_1, + SFX_HAITIAN_GANG_2_MUGGED_2, + SFX_HAITIAN_GANG_2_MUGGED_3, + SFX_HAITIAN_GANG_2_SAVED_1, + SFX_HAITIAN_GANG_2_TAXI_1, + + SFX_HAITIAN_GANG_3_BLOCKED_1, + SFX_HAITIAN_GANG_3_BLOCKED_2, + SFX_HAITIAN_GANG_3_BLOCKED_3, + SFX_HAITIAN_GANG_3_BLOCKED_4, + SFX_HAITIAN_GANG_3_BLOCKED_5, + SFX_HAITIAN_GANG_3_BLOCKED_6, + SFX_HAITIAN_GANG_3_BLOCKED_7, + SFX_HAITIAN_GANG_3_BLOCKED_8, + SFX_HAITIAN_GANG_3_BLOCKED_9, + SFX_HAITIAN_GANG_3_BUMP_1, + SFX_HAITIAN_GANG_3_BUMP_2, + SFX_HAITIAN_GANG_3_BUMP_3, + SFX_HAITIAN_GANG_3_BUMP_4, + SFX_HAITIAN_GANG_3_BUMP_5, + SFX_HAITIAN_GANG_3_BUMP_6, + SFX_HAITIAN_GANG_3_BUMP_7, + SFX_HAITIAN_GANG_3_BUMP_8, + SFX_HAITIAN_GANG_3_BUMP_9, + SFX_HAITIAN_GANG_3_BUMP_10, + SFX_HAITIAN_GANG_3_BUMP_11, + SFX_HAITIAN_GANG_3_BUMP_12, + SFX_HAITIAN_GANG_3_CAR_CRASH_1, + SFX_HAITIAN_GANG_3_CAR_CRASH_2, + SFX_HAITIAN_GANG_3_CAR_CRASH_3, + SFX_HAITIAN_GANG_3_CAR_CRASH_4, + SFX_HAITIAN_GANG_3_CAR_CRASH_5, + SFX_HAITIAN_GANG_3_CAR_CRASH_6, + SFX_HAITIAN_GANG_3_CAR_CRASH_7, + SFX_HAITIAN_GANG_3_CAR_CRASH_8, + SFX_HAITIAN_GANG_3_CAR_CRASH_9, + SFX_HAITIAN_GANG_3_CHAT_1, + SFX_HAITIAN_GANG_3_CHAT_2, + SFX_HAITIAN_GANG_3_CHAT_3, + SFX_HAITIAN_GANG_3_CHAT_4, + SFX_HAITIAN_GANG_3_CHAT_5, + SFX_HAITIAN_GANG_3_CHAT_6, + SFX_HAITIAN_GANG_3_CHAT_7, + SFX_HAITIAN_GANG_3_CHAT_8, + SFX_HAITIAN_GANG_3_CHAT_9, + SFX_HAITIAN_GANG_3_CHAT_10, + SFX_HAITIAN_GANG_3_CHAT_11, + SFX_HAITIAN_GANG_3_CHAT_12, + SFX_HAITIAN_GANG_3_CHAT_13, + SFX_HAITIAN_GANG_3_CHAT_14, + SFX_HAITIAN_GANG_3_DODGE_1, + SFX_HAITIAN_GANG_3_DODGE_2, + SFX_HAITIAN_GANG_3_DODGE_3, + SFX_HAITIAN_GANG_3_DODGE_4, + SFX_HAITIAN_GANG_3_DODGE_5, + SFX_HAITIAN_GANG_3_DODGE_6, + SFX_HAITIAN_GANG_3_DODGE_7, + SFX_HAITIAN_GANG_3_DODGE_8, + SFX_HAITIAN_GANG_3_DODGE_9, + SFX_HAITIAN_GANG_3_DODGE_10, + SFX_HAITIAN_GANG_3_EYEING_1, + SFX_HAITIAN_GANG_3_EYEING_2, + SFX_HAITIAN_GANG_3_FIGHT_1, + SFX_HAITIAN_GANG_3_FIGHT_2, + SFX_HAITIAN_GANG_3_FIGHT_3, + SFX_HAITIAN_GANG_3_FIGHT_4, + SFX_HAITIAN_GANG_3_FIGHT_5, + SFX_HAITIAN_GANG_3_FIGHT_6, + SFX_HAITIAN_GANG_3_FIGHT_7, + SFX_HAITIAN_GANG_3_FIGHT_8, + SFX_HAITIAN_GANG_3_FIGHT_9, + SFX_HAITIAN_GANG_3_FIGHT_10, + SFX_HAITIAN_GANG_3_GENERIC_CRASH_1, + SFX_HAITIAN_GANG_3_GENERIC_CRASH_2, + SFX_HAITIAN_GANG_3_GENERIC_CRASH_3, + SFX_HAITIAN_GANG_3_GENERIC_CRASH_4, + SFX_HAITIAN_GANG_3_GENERIC_CRASH_5, + SFX_HAITIAN_GANG_3_GENERIC_CRASH_6, + SFX_HAITIAN_GANG_3_GENERIC_CRASH_7, + SFX_HAITIAN_GANG_3_GENERIC_CRASH_8, + SFX_HAITIAN_GANG_3_GENERIC_CRASH_9, + SFX_HAITIAN_GANG_3_GUN_COOL_1, + SFX_HAITIAN_GANG_3_GUN_COOL_2, + SFX_HAITIAN_GANG_3_GUN_COOL_3, + SFX_HAITIAN_GANG_3_GUN_COOL_4, + SFX_HAITIAN_GANG_3_GUN_COOL_5, + SFX_HAITIAN_GANG_3_JACKED_1, + SFX_HAITIAN_GANG_3_JACKED_2, + SFX_HAITIAN_GANG_3_JACKED_3, + SFX_HAITIAN_GANG_3_JACKED_4, + SFX_HAITIAN_GANG_3_JACKED_5, + SFX_HAITIAN_GANG_3_JACKED_6, + SFX_HAITIAN_GANG_3_JACKING_1, + SFX_HAITIAN_GANG_3_JACKING_2, + SFX_HAITIAN_GANG_3_JACKING_3, + SFX_HAITIAN_GANG_3_JACKING_4, + SFX_HAITIAN_GANG_3_LOST_1, + SFX_HAITIAN_GANG_3_LOST_2, + SFX_HAITIAN_GANG_3_LOST_3, + SFX_HAITIAN_GANG_3_LOST_4, + SFX_HAITIAN_GANG_3_MUGGED_1, + SFX_HAITIAN_GANG_3_MUGGED_2, + SFX_HAITIAN_GANG_3_MUGGED_3, + SFX_HAITIAN_GANG_3_SAVED_1, + SFX_HAITIAN_GANG_3_TAXI_1, + + SFX_GENERIC_FEMALE_FIRE_1, + SFX_GENERIC_FEMALE_FIRE_2, + SFX_GENERIC_FEMALE_FIRE_3, + SFX_GENERIC_FEMALE_FIRE_4, + SFX_GENERIC_FEMALE_FIRE_5, + SFX_GENERIC_FEMALE_FIRE_6, + SFX_GENERIC_FEMALE_FIRE_7, + SFX_GENERIC_FEMALE_FIRE_8, + SFX_GENERIC_FEMALE_FIRE_9, + SFX_GENERIC_FEMALE_FIRE_10, + SFX_GENERIC_FEMALE_FIRE_11, + SFX_GENERIC_FEMALE_FIRE_12, + SFX_GENERIC_FEMALE_FIRE_13, + SFX_GENERIC_FEMALE_FIRE_14, + SFX_GENERIC_FEMALE_FIRE_15, + SFX_GENERIC_FEMALE_FIRE_16, + SFX_GENERIC_FEMALE_FIRE_17, + SFX_GENERIC_FEMALE_DEATH_1, + SFX_GENERIC_FEMALE_DEATH_2, + SFX_GENERIC_FEMALE_DEATH_3, + SFX_GENERIC_FEMALE_DEATH_4, + SFX_GENERIC_FEMALE_DEATH_5, + SFX_GENERIC_FEMALE_DEATH_6, + SFX_GENERIC_FEMALE_DEATH_7, + SFX_GENERIC_FEMALE_DEATH_8, + SFX_GENERIC_FEMALE_DEATH_9, + SFX_GENERIC_FEMALE_DEATH_10, + SFX_GENERIC_FEMALE_DEATH_11, + SFX_GENERIC_FEMALE_DEATH_12, + SFX_GENERIC_FEMALE_DEATH_13, + SFX_GENERIC_FEMALE_DEATH_14, + SFX_GENERIC_FEMALE_DEATH_15, + SFX_GENERIC_FEMALE_DEATH_16, + SFX_GENERIC_FEMALE_DEATH_17, + SFX_GENERIC_FEMALE_DEATH_18, + SFX_GENERIC_FEMALE_DEATH_19, + SFX_GENERIC_FEMALE_DEATH_20, + SFX_GENERIC_FEMALE_DEATH_21, + SFX_GENERIC_FEMALE_DEATH_22, + SFX_GENERIC_FEMALE_GRUNT_1, + SFX_GENERIC_FEMALE_GRUNT_2, + SFX_GENERIC_FEMALE_GRUNT_3, + SFX_GENERIC_FEMALE_GRUNT_4, + SFX_GENERIC_FEMALE_GRUNT_5, + SFX_GENERIC_FEMALE_GRUNT_6, + SFX_GENERIC_FEMALE_GRUNT_7, + SFX_GENERIC_FEMALE_GRUNT_8, + SFX_GENERIC_FEMALE_GRUNT_9, + SFX_GENERIC_FEMALE_GRUNT_10, + SFX_GENERIC_FEMALE_GRUNT_11, + SFX_GENERIC_FEMALE_GRUNT_12, + SFX_GENERIC_FEMALE_GRUNT_13, + SFX_GENERIC_FEMALE_GRUNT_14, + SFX_GENERIC_FEMALE_GRUNT_15, + SFX_GENERIC_FEMALE_GRUNT_16, + SFX_GENERIC_FEMALE_GRUNT_17, + SFX_GENERIC_FEMALE_GRUNT_18, + SFX_GENERIC_FEMALE_GRUNT_19, + SFX_GENERIC_FEMALE_GRUNT_20, + SFX_GENERIC_FEMALE_GRUNT_21, + SFX_GENERIC_FEMALE_GRUNT_22, + SFX_GENERIC_FEMALE_GRUNT_23, + SFX_GENERIC_FEMALE_GRUNT_24, + SFX_GENERIC_FEMALE_GRUNT_25, + SFX_GENERIC_FEMALE_GRUNT_26, + SFX_GENERIC_FEMALE_GRUNT_27, + SFX_GENERIC_FEMALE_GRUNT_28, + SFX_GENERIC_FEMALE_GRUNT_29, + SFX_GENERIC_FEMALE_GRUNT_30, + SFX_GENERIC_FEMALE_GRUNT_31, + SFX_GENERIC_FEMALE_GRUNT_32, + SFX_GENERIC_FEMALE_GRUNT_33, + SFX_GENERIC_FEMALE_PANIC_1, + SFX_GENERIC_FEMALE_PANIC_2, + SFX_GENERIC_FEMALE_PANIC_3, + SFX_GENERIC_FEMALE_PANIC_4, + SFX_GENERIC_FEMALE_PANIC_5, + SFX_GENERIC_FEMALE_PANIC_6, + SFX_GENERIC_FEMALE_PANIC_7, + SFX_GENERIC_FEMALE_PANIC_8, + SFX_GENERIC_FEMALE_PANIC_9, + SFX_GENERIC_FEMALE_PANIC_10, + SFX_GENERIC_FEMALE_PANIC_11, + SFX_GENERIC_FEMALE_PANIC_12, + SFX_GENERIC_FEMALE_PANIC_13, + SFX_GENERIC_FEMALE_PANIC_14, + SFX_GENERIC_FEMALE_PANIC_15, + SFX_GENERIC_FEMALE_PANIC_16, + SFX_GENERIC_FEMALE_PANIC_17, + SFX_GENERIC_FEMALE_PANIC_18, + SFX_GENERIC_FEMALE_PANIC_19, + SFX_GENERIC_FEMALE_PANIC_20, + SFX_GENERIC_FEMALE_PANIC_21, + SFX_GENERIC_FEMALE_PANIC_22, + SFX_GENERIC_FEMALE_PANIC_23, + SFX_GENERIC_FEMALE_PANIC_24, + SFX_GENERIC_FEMALE_PANIC_25, + SFX_GENERIC_FEMALE_PANIC_26, + SFX_GENERIC_FEMALE_PANIC_27, + + SFX_GENERIC_MALE_FIRE_1, + SFX_GENERIC_MALE_FIRE_2, + SFX_GENERIC_MALE_FIRE_3, + SFX_GENERIC_MALE_FIRE_4, + SFX_GENERIC_MALE_FIRE_5, + SFX_GENERIC_MALE_FIRE_6, + SFX_GENERIC_MALE_FIRE_7, + SFX_GENERIC_MALE_FIRE_8, + SFX_GENERIC_MALE_FIRE_9, + SFX_GENERIC_MALE_FIRE_10, + SFX_GENERIC_MALE_FIRE_11, + SFX_GENERIC_MALE_FIRE_12, + SFX_GENERIC_MALE_FIRE_13, + SFX_GENERIC_MALE_FIRE_14, + SFX_GENERIC_MALE_FIRE_15, + SFX_GENERIC_MALE_FIRE_16, + SFX_GENERIC_MALE_FIRE_17, + SFX_GENERIC_MALE_FIRE_18, + SFX_GENERIC_MALE_FIRE_19, + SFX_GENERIC_MALE_FIRE_20, + SFX_GENERIC_MALE_FIRE_21, + SFX_GENERIC_MALE_FIRE_22, + SFX_GENERIC_MALE_FIRE_23, + SFX_GENERIC_MALE_FIRE_24, + SFX_GENERIC_MALE_FIRE_25, + SFX_GENERIC_MALE_FIRE_26, + SFX_GENERIC_MALE_FIRE_27, + SFX_GENERIC_MALE_FIRE_28, + SFX_GENERIC_MALE_FIRE_29, + SFX_GENERIC_MALE_FIRE_30, + SFX_GENERIC_MALE_FIRE_31, + SFX_GENERIC_MALE_FIRE_32, + SFX_GENERIC_MALE_DEATH_1, + SFX_GENERIC_MALE_DEATH_2, + SFX_GENERIC_MALE_DEATH_3, + SFX_GENERIC_MALE_DEATH_4, + SFX_GENERIC_MALE_DEATH_5, + SFX_GENERIC_MALE_DEATH_6, + SFX_GENERIC_MALE_DEATH_7, + SFX_GENERIC_MALE_DEATH_8, + SFX_GENERIC_MALE_DEATH_9, + SFX_GENERIC_MALE_DEATH_10, + SFX_GENERIC_MALE_DEATH_11, + SFX_GENERIC_MALE_DEATH_12, + SFX_GENERIC_MALE_DEATH_13, + SFX_GENERIC_MALE_DEATH_14, + SFX_GENERIC_MALE_DEATH_15, + SFX_GENERIC_MALE_DEATH_16, + SFX_GENERIC_MALE_DEATH_17, + SFX_GENERIC_MALE_DEATH_18, + SFX_GENERIC_MALE_DEATH_19, + SFX_GENERIC_MALE_DEATH_20, + SFX_GENERIC_MALE_DEATH_21, + SFX_GENERIC_MALE_DEATH_22, + SFX_GENERIC_MALE_DEATH_23, + SFX_GENERIC_MALE_DEATH_24, + SFX_GENERIC_MALE_DEATH_25, + SFX_GENERIC_MALE_DEATH_26, + SFX_GENERIC_MALE_DEATH_27, + SFX_GENERIC_MALE_DEATH_28, + SFX_GENERIC_MALE_DEATH_29, + SFX_GENERIC_MALE_DEATH_30, + SFX_GENERIC_MALE_DEATH_31, + SFX_GENERIC_MALE_DEATH_32, + SFX_GENERIC_MALE_DEATH_33, + SFX_GENERIC_MALE_DEATH_34, + SFX_GENERIC_MALE_DEATH_35, + SFX_GENERIC_MALE_DEATH_36, + SFX_GENERIC_MALE_DEATH_37, + SFX_GENERIC_MALE_DEATH_38, + SFX_GENERIC_MALE_DEATH_39, + SFX_GENERIC_MALE_DEATH_40, + SFX_GENERIC_MALE_DEATH_41, + SFX_GENERIC_MALE_GRUNT_1, + SFX_GENERIC_MALE_GRUNT_2, + SFX_GENERIC_MALE_GRUNT_3, + SFX_GENERIC_MALE_GRUNT_4, + SFX_GENERIC_MALE_GRUNT_5, + SFX_GENERIC_MALE_GRUNT_6, + SFX_GENERIC_MALE_GRUNT_7, + SFX_GENERIC_MALE_GRUNT_8, + SFX_GENERIC_MALE_GRUNT_9, + SFX_GENERIC_MALE_GRUNT_10, + SFX_GENERIC_MALE_GRUNT_11, + SFX_GENERIC_MALE_GRUNT_12, + SFX_GENERIC_MALE_GRUNT_13, + SFX_GENERIC_MALE_GRUNT_14, + SFX_GENERIC_MALE_GRUNT_15, + SFX_GENERIC_MALE_GRUNT_16, + SFX_GENERIC_MALE_GRUNT_17, + SFX_GENERIC_MALE_GRUNT_18, + SFX_GENERIC_MALE_GRUNT_19, + SFX_GENERIC_MALE_GRUNT_20, + SFX_GENERIC_MALE_GRUNT_21, + SFX_GENERIC_MALE_GRUNT_22, + SFX_GENERIC_MALE_GRUNT_23, + SFX_GENERIC_MALE_GRUNT_24, + SFX_GENERIC_MALE_GRUNT_25, + SFX_GENERIC_MALE_GRUNT_26, + SFX_GENERIC_MALE_GRUNT_27, + SFX_GENERIC_MALE_GRUNT_28, + SFX_GENERIC_MALE_GRUNT_29, + SFX_GENERIC_MALE_GRUNT_30, + SFX_GENERIC_MALE_GRUNT_31, + SFX_GENERIC_MALE_GRUNT_32, + SFX_GENERIC_MALE_GRUNT_33, + SFX_GENERIC_MALE_GRUNT_34, + SFX_GENERIC_MALE_GRUNT_35, + SFX_GENERIC_MALE_GRUNT_36, + SFX_GENERIC_MALE_GRUNT_37, + SFX_GENERIC_MALE_GRUNT_38, + SFX_GENERIC_MALE_GRUNT_39, + SFX_GENERIC_MALE_GRUNT_40, + SFX_GENERIC_MALE_GRUNT_41, + SFX_GENERIC_MALE_PANIC_1, + SFX_GENERIC_MALE_PANIC_2, + SFX_GENERIC_MALE_PANIC_3, + SFX_GENERIC_MALE_PANIC_4, + SFX_GENERIC_MALE_PANIC_5, + SFX_GENERIC_MALE_PANIC_6, + SFX_GENERIC_MALE_PANIC_7, + SFX_GENERIC_MALE_PANIC_8, + SFX_GENERIC_MALE_PANIC_9, + SFX_GENERIC_MALE_PANIC_10, + SFX_GENERIC_MALE_PANIC_11, + SFX_GENERIC_MALE_PANIC_12, + SFX_GENERIC_MALE_PANIC_13, + SFX_GENERIC_MALE_PANIC_14, + SFX_GENERIC_MALE_PANIC_15, + SFX_GENERIC_MALE_PANIC_16, + SFX_GENERIC_MALE_PANIC_17, + SFX_GENERIC_MALE_PANIC_18, + SFX_GENERIC_MALE_PANIC_19, + SFX_GENERIC_MALE_PANIC_20, + SFX_GENERIC_MALE_PANIC_21, + SFX_GENERIC_MALE_PANIC_22, + SFX_GENERIC_MALE_PANIC_23, + SFX_GENERIC_MALE_PANIC_24, + SFX_GENERIC_MALE_PANIC_25, + SFX_GENERIC_MALE_PANIC_26, + SFX_GENERIC_MALE_PANIC_27, + SFX_GENERIC_MALE_PANIC_28, + SFX_GENERIC_MALE_PANIC_29, + SFX_GENERIC_MALE_PANIC_30, + SFX_GENERIC_MALE_PANIC_31, + SFX_GENERIC_MALE_PANIC_32, + SFX_GENERIC_MALE_PANIC_33, + SFX_GENERIC_MALE_PANIC_34, + SFX_GENERIC_MALE_PANIC_35, + + SFX_MEDIC_VOICE_1_FIGHT_1, + SFX_MEDIC_VOICE_1_FIGHT_2, + SFX_MEDIC_VOICE_1_FIGHT_3, + SFX_MEDIC_VOICE_1_FIGHT_4, + SFX_MEDIC_VOICE_1_FIGHT_5, + SFX_MEDIC_VOICE_1_FIGHT_6, + SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1, + SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_2, + SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_3, + SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_4, + SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_5, + SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_6, + SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_7, + SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_8, + SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_9, + SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_10, + SFX_MEDIC_VOICE_1_AT_VICTIM_1, + SFX_MEDIC_VOICE_1_AT_VICTIM_2, + SFX_MEDIC_VOICE_1_AT_VICTIM_3, + SFX_MEDIC_VOICE_1_AT_VICTIM_4, + SFX_MEDIC_VOICE_1_AT_VICTIM_5, + SFX_MEDIC_VOICE_1_AT_VICTIM_6, + SFX_MEDIC_VOICE_1_AT_VICTIM_7, + SFX_MEDIC_VOICE_1_AT_VICTIM_8, + SFX_MEDIC_VOICE_1_AT_VICTIM_9, + SFX_MEDIC_VOICE_1_AT_VICTIM_10, + SFX_MEDIC_VOICE_1_AT_VICTIM_11, + SFX_MEDIC_VOICE_1_AT_VICTIM_12, + SFX_MEDIC_VOICE_1_AT_VICTIM_13, + SFX_MEDIC_VOICE_1_AT_VICTIM_14, + SFX_MEDIC_VOICE_1_AT_VICTIM_15, + SFX_MEDIC_VOICE_1_AT_VICTIM_16, + SFX_MEDIC_VOICE_1_AT_VICTIM_17, + + SFX_MEDIC_VOICE_2_FIGHT_1, + SFX_MEDIC_VOICE_2_FIGHT_2, + SFX_MEDIC_VOICE_2_FIGHT_3, + SFX_MEDIC_VOICE_2_FIGHT_4, + SFX_MEDIC_VOICE_2_FIGHT_5, + SFX_MEDIC_VOICE_2_FIGHT_6, + SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_1, + SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_2, + SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_3, + SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_4, + SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_5, + SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_6, + SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_7, + SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_8, + SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_9, + SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_10, + SFX_MEDIC_VOICE_2_AT_VICTIM_1, + SFX_MEDIC_VOICE_2_AT_VICTIM_2, + SFX_MEDIC_VOICE_2_AT_VICTIM_3, + SFX_MEDIC_VOICE_2_AT_VICTIM_4, + SFX_MEDIC_VOICE_2_AT_VICTIM_5, + SFX_MEDIC_VOICE_2_AT_VICTIM_6, + SFX_MEDIC_VOICE_2_AT_VICTIM_7, + SFX_MEDIC_VOICE_2_AT_VICTIM_8, + SFX_MEDIC_VOICE_2_AT_VICTIM_9, + SFX_MEDIC_VOICE_2_AT_VICTIM_10, + SFX_MEDIC_VOICE_2_AT_VICTIM_11, + SFX_MEDIC_VOICE_2_AT_VICTIM_12, + SFX_MEDIC_VOICE_2_AT_VICTIM_13, + SFX_MEDIC_VOICE_2_AT_VICTIM_14, + SFX_MEDIC_VOICE_2_AT_VICTIM_15, + SFX_MEDIC_VOICE_2_AT_VICTIM_16, + SFX_MEDIC_VOICE_2_AT_VICTIM_17, + + SFX_FBI_VOICE_1_GUNAIMEDAT3_1, + SFX_FBI_VOICE_1_GUNAIMEDAT3_2, + SFX_FBI_VOICE_1_GUNAIMEDAT3_3, + SFX_FBI_VOICE_1_GUNAIMEDAT3_4, + SFX_FBI_VOICE_1_CAR_CRASH_1, + SFX_FBI_VOICE_1_CAR_CRASH_2, + SFX_FBI_VOICE_1_CAR_CRASH_3, + SFX_FBI_VOICE_1_CAR_CRASH_4, + SFX_FBI_VOICE_1_GUNAIMEDAT2_1, + SFX_FBI_VOICE_1_COP_MANYCOPSAROUND_1, + SFX_FBI_VOICE_1_COP_MANYCOPSAROUND_2, + SFX_FBI_VOICE_1_COP_MANYCOPSAROUND_3, + SFX_FBI_VOICE_1_COP_TARGETING_1, + SFX_FBI_VOICE_1_COP_TARGETING_2, + SFX_FBI_VOICE_1_COP_TARGETING_3, + SFX_FBI_VOICE_1_COP_TARGETING_4, + SFX_FBI_VOICE_1_COP_TARGETING_5, + SFX_FBI_VOICE_1_COP_TARGETING_6, + + SFX_FBI_VOICE_2_GUNAIMEDAT3_1, + SFX_FBI_VOICE_2_GUNAIMEDAT3_2, + SFX_FBI_VOICE_2_GUNAIMEDAT3_3, + SFX_FBI_VOICE_2_GUNAIMEDAT3_4, + SFX_FBI_VOICE_2_CAR_CRASH_1, + SFX_FBI_VOICE_2_CAR_CRASH_2, + SFX_FBI_VOICE_2_CAR_CRASH_3, + SFX_FBI_VOICE_2_CAR_CRASH_4, + SFX_FBI_VOICE_2_GUNAIMEDAT2_1, + SFX_FBI_VOICE_2_COP_MANYCOPSAROUND_1, + SFX_FBI_VOICE_2_COP_MANYCOPSAROUND_2, + SFX_FBI_VOICE_2_COP_MANYCOPSAROUND_3, + SFX_FBI_VOICE_2_COP_TARGETING_1, + SFX_FBI_VOICE_2_COP_TARGETING_2, + SFX_FBI_VOICE_2_COP_TARGETING_3, + SFX_FBI_VOICE_2_COP_TARGETING_4, + SFX_FBI_VOICE_2_COP_TARGETING_5, + SFX_FBI_VOICE_2_COP_TARGETING_6, + + SFX_FBI_VOICE_3_GUNAIMEDAT3_1, + SFX_FBI_VOICE_3_GUNAIMEDAT3_2, + SFX_FBI_VOICE_3_GUNAIMEDAT3_3, + SFX_FBI_VOICE_3_GUNAIMEDAT3_4, + SFX_FBI_VOICE_3_CAR_CRASH_1, + SFX_FBI_VOICE_3_CAR_CRASH_2, + SFX_FBI_VOICE_3_CAR_CRASH_3, + SFX_FBI_VOICE_3_CAR_CRASH_4, + SFX_FBI_VOICE_3_GUNAIMEDAT2_1, + SFX_FBI_VOICE_3_COP_MANYCOPSAROUND_1, + SFX_FBI_VOICE_3_COP_MANYCOPSAROUND_2, + SFX_FBI_VOICE_3_COP_MANYCOPSAROUND_3, + SFX_FBI_VOICE_3_COP_TARGETING_1, + SFX_FBI_VOICE_3_COP_TARGETING_2, + SFX_FBI_VOICE_3_COP_TARGETING_3, + SFX_FBI_VOICE_3_COP_TARGETING_4, + SFX_FBI_VOICE_3_COP_TARGETING_5, + SFX_FBI_VOICE_3_COP_TARGETING_6, + + SFX_SWAT_VOICE_1_DODGE_1, + SFX_SWAT_VOICE_1_DODGE_2, + SFX_SWAT_VOICE_1_DODGE_3, + SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_1, + SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_2, + SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_3, + SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_4, + SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_5, + SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_6, + SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_7, + SFX_SWAT_VOICE_1_COP_TARGETING_1, + SFX_SWAT_VOICE_1_COP_TARGETING_2, + SFX_SWAT_VOICE_1_COP_TARGETING_3, + SFX_SWAT_VOICE_1_COP_TARGETING_4, + + SFX_SWAT_VOICE_2_DODGE_1, + SFX_SWAT_VOICE_2_DODGE_2, + SFX_SWAT_VOICE_2_DODGE_3, + SFX_SWAT_VOICE_2_COP_HELIPILOTPHRASE_1, + SFX_SWAT_VOICE_2_COP_HELIPILOTPHRASE_2, + SFX_SWAT_VOICE_2_COP_HELIPILOTPHRASE_3, + SFX_SWAT_VOICE_2_COP_HELIPILOTPHRASE_4, + SFX_SWAT_VOICE_2_COP_HELIPILOTPHRASE_5, + SFX_SWAT_VOICE_2_COP_HELIPILOTPHRASE_6, + SFX_SWAT_VOICE_2_COP_HELIPILOTPHRASE_7, + SFX_SWAT_VOICE_2_COP_TARGETING_1, + SFX_SWAT_VOICE_2_COP_TARGETING_2, + SFX_SWAT_VOICE_2_COP_TARGETING_3, + SFX_SWAT_VOICE_2_COP_TARGETING_4, + + SFX_SWAT_VOICE_3_DODGE_1, + SFX_SWAT_VOICE_3_DODGE_2, + SFX_SWAT_VOICE_3_DODGE_3, + SFX_SWAT_VOICE_3_COP_HELIPILOTPHRASE_1, + SFX_SWAT_VOICE_3_COP_HELIPILOTPHRASE_2, + SFX_SWAT_VOICE_3_COP_HELIPILOTPHRASE_3, + SFX_SWAT_VOICE_3_COP_HELIPILOTPHRASE_4, + SFX_SWAT_VOICE_3_COP_HELIPILOTPHRASE_5, + SFX_SWAT_VOICE_3_COP_HELIPILOTPHRASE_6, + SFX_SWAT_VOICE_3_COP_HELIPILOTPHRASE_7, + SFX_SWAT_VOICE_3_COP_TARGETING_1, + SFX_SWAT_VOICE_3_COP_TARGETING_2, + SFX_SWAT_VOICE_3_COP_TARGETING_3, + SFX_SWAT_VOICE_3_COP_TARGETING_4, + + + SFX_WFYG1_BLOCKED_1, + SFX_WFYG1_BLOCKED_2, + SFX_WFYG1_BLOCKED_3, + SFX_WFYG1_BLOCKED_4, + SFX_WFYG1_BLOCKED_5, + SFX_WFYG1_BLOCKED_6, + SFX_WFYG1_BLOCKED_7, + SFX_WFYG1_BUMP_1, + SFX_WFYG1_BUMP_2, + SFX_WFYG1_BUMP_3, + SFX_WFYG1_BUMP_4, + SFX_WFYG1_BUMP_5, + SFX_WFYG1_BUMP_6, + SFX_WFYG1_BUMP_7, + SFX_WFYG1_BUMP_8, + SFX_WFYG1_BUMP_9, + SFX_WFYG1_BUMP_10, + SFX_WFYG1_BUMP_11, + SFX_WFYG1_CAR_CRASH_1, + SFX_WFYG1_CAR_CRASH_2, + SFX_WFYG1_CAR_CRASH_3, + SFX_WFYG1_CAR_CRASH_4, + SFX_WFYG1_CAR_CRASH_5, + SFX_WFYG1_CAR_CRASH_6, + SFX_WFYG1_CAR_CRASH_7, + SFX_WFYG1_CAR_CRASH_8, + SFX_WFYG1_CAR_CRASH_9, + SFX_WFYG1_CHAT_1, + SFX_WFYG1_CHAT_2, + SFX_WFYG1_CHAT_3, + SFX_WFYG1_CHAT_4, + SFX_WFYG1_CHAT_5, + SFX_WFYG1_CHAT_6, + SFX_WFYG1_CHAT_7, + SFX_WFYG1_CHAT_8, + SFX_WFYG1_CHAT_9, + SFX_WFYG1_CHAT_10, + SFX_WFYG1_DODGE_1, + SFX_WFYG1_DODGE_2, + SFX_WFYG1_DODGE_3, + SFX_WFYG1_DODGE_4, + SFX_WFYG1_DODGE_5, + SFX_WFYG1_DODGE_6, + SFX_WFYG1_DODGE_7, + SFX_WFYG1_DODGE_8, + SFX_WFYG1_DODGE_9, + SFX_WFYG1_EYEING_1, + SFX_WFYG1_EYEING_2, + SFX_WFYG1_FIGHT_1, + SFX_WFYG1_FIGHT_2, + SFX_WFYG1_FIGHT_3, + SFX_WFYG1_FIGHT_4, + SFX_WFYG1_GENERIC_CRASH_1, + SFX_WFYG1_GENERIC_CRASH_2, + SFX_WFYG1_GENERIC_CRASH_3, + SFX_WFYG1_GENERIC_CRASH_4, + SFX_WFYG1_GENERIC_CRASH_5, + SFX_WFYG1_GENERIC_CRASH_6, + SFX_WFYG1_GENERIC_CRASH_7, + SFX_WFYG1_GUN_COOL_1, + SFX_WFYG1_GUN_COOL_2, + SFX_WFYG1_GUN_COOL_3, + SFX_WFYG1_GUN_COOL_4, + SFX_WFYG1_GUN_COOL_5, + SFX_WFYG1_GUN_COOL_6, + SFX_WFYG1_JACKED_1, + SFX_WFYG1_JACKED_2, + SFX_WFYG1_JACKED_3, + SFX_WFYG1_JACKED_4, + SFX_WFYG1_JACKED_5, + SFX_WFYG1_LOST_1, + SFX_WFYG1_LOST_2, + SFX_WFYG1_LOST_3, + SFX_WFYG1_MUGGED_1, + SFX_WFYG1_MUGGED_2, + SFX_WFYG1_MUGGING_1, + SFX_WFYG1_MUGGING_2, + SFX_WFYG1_RUN_1, + SFX_WFYG1_RUN_2, + SFX_WFYG1_SAVED_1, + SFX_WFYG1_SHOCKED_1, + SFX_WFYG1_TAXI_1, + + SFX_WFYG2_BLOCKED_1, + SFX_WFYG2_BLOCKED_2, + SFX_WFYG2_BLOCKED_3, + SFX_WFYG2_BLOCKED_4, + SFX_WFYG2_BLOCKED_5, + SFX_WFYG2_BUMP_1, + SFX_WFYG2_BUMP_2, + SFX_WFYG2_BUMP_3, + SFX_WFYG2_BUMP_4, + SFX_WFYG2_BUMP_5, + SFX_WFYG2_BUMP_6, + SFX_WFYG2_BUMP_7, + SFX_WFYG2_BUMP_8, + SFX_WFYG2_BUMP_9, + SFX_WFYG2_BUMP_10, + SFX_WFYG2_BUMP_11, + SFX_WFYG2_CAR_CRASH_1, + SFX_WFYG2_CAR_CRASH_2, + SFX_WFYG2_CAR_CRASH_3, + SFX_WFYG2_CAR_CRASH_4, + SFX_WFYG2_CAR_CRASH_5, + SFX_WFYG2_CAR_CRASH_6, + SFX_WFYG2_CAR_CRASH_7, + SFX_WFYG2_CAR_CRASH_8, + SFX_WFYG2_CAR_CRASH_9, + SFX_WFYG2_CHAT_1, + SFX_WFYG2_CHAT_2, + SFX_WFYG2_CHAT_3, + SFX_WFYG2_CHAT_4, + SFX_WFYG2_CHAT_5, + SFX_WFYG2_CHAT_6, + SFX_WFYG2_CHAT_7, + SFX_WFYG2_CHAT_8, + SFX_WFYG2_CHAT_9, + SFX_WFYG2_DODGE_1, + SFX_WFYG2_DODGE_2, + SFX_WFYG2_DODGE_3, + SFX_WFYG2_DODGE_4, + SFX_WFYG2_DODGE_5, + SFX_WFYG2_DODGE_6, + SFX_WFYG2_DODGE_7, + SFX_WFYG2_DODGE_8, + SFX_WFYG2_EYEING_1, + SFX_WFYG2_EYEING_2, + SFX_WFYG2_EYEING_3, + SFX_WFYG2_EYEING_4, + SFX_WFYG2_FIGHT_1, + SFX_WFYG2_FIGHT_2, + SFX_WFYG2_FIGHT_3, + SFX_WFYG2_FIGHT_4, + SFX_WFYG2_FIGHT_5, + SFX_WFYG2_GENERIC_CRASH_1, + SFX_WFYG2_GENERIC_CRASH_2, + SFX_WFYG2_GENERIC_CRASH_3, + SFX_WFYG2_GENERIC_CRASH_4, + SFX_WFYG2_GENERIC_CRASH_5, + SFX_WFYG2_GENERIC_CRASH_6, + SFX_WFYG2_GENERIC_CRASH_7, + SFX_WFYG2_GUN_COOL_1, + SFX_WFYG2_GUN_COOL_2, + SFX_WFYG2_GUN_COOL_3, + SFX_WFYG2_JACKED_1, + SFX_WFYG2_JACKED_2, + SFX_WFYG2_JACKED_3, + SFX_WFYG2_JACKED_4, + SFX_WFYG2_JACKED_5, + SFX_WFYG2_LOST_1, + SFX_WFYG2_MUGGED_1, + SFX_WFYG2_MUGGED_2, + SFX_WFYG2_SHOCKED_1, + SFX_WFYG2_TAXI_1, + SFX_WFYG2_TAXI_2, // unused + + SFX_HMOCA_BLOCKED_1, + SFX_HMOCA_BLOCKED_2, + SFX_HMOCA_BLOCKED_3, + SFX_HMOCA_BLOCKED_4, + SFX_HMOCA_BLOCKED_5, + SFX_HMOCA_BLOCKED_6, + SFX_HMOCA_BLOCKED_7, + SFX_HMOCA_BLOCKED_8, + SFX_HMOCA_CAR_CRASH_1, + SFX_HMOCA_CAR_CRASH_2, + SFX_HMOCA_CAR_CRASH_3, + SFX_HMOCA_CAR_CRASH_4, + SFX_HMOCA_CAR_CRASH_5, + SFX_HMOCA_CAR_CRASH_6, + SFX_HMOCA_CAR_CRASH_7, + SFX_HMOCA_CAR_CRASH_8, + SFX_HMOCA_CHAT_1, + SFX_HMOCA_CHAT_2, + SFX_HMOCA_CHAT_3, + SFX_HMOCA_CHAT_4, + SFX_HMOCA_CHAT_5, + SFX_HMOCA_CHAT_6, + SFX_HMOCA_CHAT_7, + SFX_HMOCA_CHAT_8, + SFX_HMOCA_CHAT_9, + SFX_HMOCA_CHAT_10, + SFX_HMOCA_EYEING_1, + SFX_HMOCA_EYEING_2, + SFX_HMOCA_GUN_PANIC_1, + SFX_HMOCA_GUN_PANIC_2, + SFX_HMOCA_GUN_PANIC_3, + SFX_HMOCA_GUN_PANIC_4, + SFX_HMOCA_GUN_PANIC_5, + SFX_HMOCA_JACKED_1, + SFX_HMOCA_JACKED_2, + SFX_HMOCA_JACKED_3, + SFX_HMOCA_JACKED_4, + SFX_HMOCA_JACKED_5, + SFX_HMOCA_JACKED_6, + SFX_HMOCA_JACKED_7, + SFX_HMOCA_JACKED_8, + SFX_HMOCA_JACKED_9, + SFX_HMOCA_JACKED_10, + SFX_HMOCA_JACKING_1, + SFX_HMOCA_JACKING_2, + SFX_HMOCA_JACKING_3, + SFX_HMOCA_JACKING_4, + SFX_HMOCA_JACKING_5, + SFX_HMOCA_JACKING_6, + SFX_HMOCA_JACKING_7, + SFX_HMOCA_JACKING_8, + SFX_HMOCA_JACKING_9, + SFX_HMOCA_JACKING_10, + SFX_HMOCA_JACKING_11, + SFX_HMOCA_MUGGED_1, + SFX_HMOCA_MUGGED_2, + SFX_HMOCA_MUGGED_3, + SFX_HMOCA_MUGGED_4, + SFX_HMOCA_MUGGED_5, + SFX_HMOCA_MUGGED_6, + SFX_HMOCA_MUGGED_7, + SFX_HMOCA_RUN_1, + SFX_HMOCA_RUN_2, + SFX_HMOCA_TAXI_1, + + SFX_WFOSH_BUMP_1, + SFX_WFOSH_BUMP_2, + SFX_WFOSH_BUMP_3, + SFX_WFOSH_BUMP_4, + SFX_WFOSH_BUMP_5, + SFX_WFOSH_BUMP_6, + SFX_WFOSH_BUMP_7, + SFX_WFOSH_BUMP_8, + SFX_WFOSH_BUMP_9, + SFX_WFOSH_BUMP_10, + SFX_WFOSH_CHAT_1, + SFX_WFOSH_CHAT_2, + SFX_WFOSH_CHAT_3, + SFX_WFOSH_CHAT_4, + SFX_WFOSH_CHAT_5, + SFX_WFOSH_CHAT_6, + SFX_WFOSH_CHAT_7, + SFX_WFOSH_CHAT_8, + SFX_WFOSH_CHAT_9, + SFX_WFOSH_DODGE_1, + SFX_WFOSH_DODGE_2, + SFX_WFOSH_DODGE_3, + SFX_WFOSH_DODGE_4, + SFX_WFOSH_DODGE_5, + SFX_WFOSH_DODGE_6, + SFX_WFOSH_DODGE_7, + SFX_WFOSH_DODGE_8, + SFX_WFOSH_DODGE_9, + SFX_WFOSH_DODGE_10, + SFX_WFOSH_GUN_COOL_1, + SFX_WFOSH_GUN_COOL_2, + SFX_WFOSH_GUN_COOL_3, + SFX_WFOSH_GUN_COOL_4, + SFX_WFOSH_GUN_COOL_5, + SFX_WFOSH_GUN_COOL_6, + SFX_WFOSH_GUN_COOL_7, + SFX_WFOSH_GUN_COOL_8, + SFX_WFOSH_GUN_COOL_9, + SFX_WFOSH_GUN_COOL_10, + SFX_WFOSH_LOST_1, + SFX_WFOSH_LOST_2, + SFX_WFOSH_MUGGED_1, + SFX_WFOSH_MUGGED_2, + SFX_WFOSH_RUN_1, + SFX_WFOSH_RUN_2, + SFX_WFOSH_RUN_3, + SFX_WFOSH_RUN_4, + SFX_WFOSH_RUN_5, + SFX_WFOSH_RUN_6, + SFX_WFOSH_RUN_7, + SFX_WFOSH_RUN_8, + SFX_WFOSH_RUN_9, + SFX_WFOSH_SAVED_1, + SFX_WFOSH_SAVED_2, + SFX_WFOSH_SAVED_3, + SFX_WFOSH_SHOCKED_1, + SFX_WFOSH_SHOCKED_2, + SFX_WFOSH_SHOCKED_3, + SFX_WFOSH_SHOCKED_4, + SFX_WFOSH_SHOCKED_5, + SFX_WFOSH_TAXI_1, + SFX_WFYSK_BLOCKED_1, + SFX_WFYSK_BLOCKED_2, + SFX_WFYSK_BLOCKED_3, + SFX_WFYSK_BLOCKED_4, + SFX_WFYSK_BLOCKED_5, + SFX_WFYSK_BLOCKED_6, + SFX_WFYSK_BLOCKED_7, + SFX_WFYSK_BLOCKED_8, + SFX_WFYSK_BLOCKED_9, + SFX_WFYSK_BLOCKED_10, + SFX_WFYSK_BLOCKED_11, + SFX_WFYSK_BUMP_1, + SFX_WFYSK_BUMP_2, + SFX_WFYSK_BUMP_3, + SFX_WFYSK_BUMP_4, + SFX_WFYSK_BUMP_5, + SFX_WFYSK_BUMP_6, + SFX_WFYSK_BUMP_7, + SFX_WFYSK_BUMP_8, + SFX_WFYSK_BUMP_9, + SFX_WFYSK_BUMP_10, + SFX_WFYSK_BUMP_11, + SFX_WFYSK_BUMP_12, + SFX_WFYSK_BUMP_13, + SFX_WFYSK_BUMP_14, + SFX_WFYSK_BUMP_15, + SFX_WFYSK_BUMP_16, + SFX_WFYSK_BUMP_17, + SFX_WFYSK_BUMP_18, + SFX_WFYSK_DODGE_1, + SFX_WFYSK_DODGE_2, + SFX_WFYSK_DODGE_3, + SFX_WFYSK_DODGE_4, + SFX_WFYSK_DODGE_5, + SFX_WFYSK_DODGE_6, + SFX_WFYSK_DODGE_7, + SFX_WFYSK_DODGE_8, + SFX_WFYSK_DODGE_9, + SFX_WFYSK_FIGHT_1, + SFX_WFYSK_FIGHT_2, + SFX_WFYSK_FIGHT_3, + SFX_WFYSK_FIGHT_4, + SFX_WFYSK_FIGHT_5, + SFX_WFYSK_FIGHT_6, + SFX_WFYSK_FIGHT_7, + SFX_WFYSK_FIGHT_8, + SFX_WFYSK_FIGHT_9, + SFX_WFYSK_FIGHT_10, + SFX_WFYSK_FIGHT_11, + SFX_WFYSK_GUN_PANIC_1, + SFX_WFYSK_GUN_PANIC_2, + SFX_WFYSK_GUN_PANIC_3, + SFX_WFYSK_GUN_PANIC_4, + SFX_WFYSK_GUN_PANIC_5, + SFX_WFYSK_MUGGED_1, + SFX_WFYSK_MUGGED_2, + SFX_WFYSK_SAVED_1, + SFX_WFYSK_SAVED_2, + SFX_WFYSK_TAXI_1, + SFX_WMYLG_BUMP_1, + SFX_WMYLG_BUMP_2, + SFX_WMYLG_BUMP_3, + SFX_WMYLG_BUMP_4, + SFX_WMYLG_BUMP_5, + SFX_WMYLG_BUMP_6, + SFX_WMYLG_BUMP_7, + SFX_WMYLG_BUMP_8, + SFX_WMYLG_BUMP_9, + SFX_WMYLG_BUMP_10, + SFX_WMYLG_CHAT_1, + SFX_WMYLG_CHAT_2, + SFX_WMYLG_CHAT_3, + SFX_WMYLG_CHAT_4, + SFX_WMYLG_CHAT_5, + SFX_WMYLG_CHAT_6, + SFX_WMYLG_CHAT_7, + SFX_WMYLG_CHAT_8, + SFX_WMYLG_CHAT_9, + SFX_WMYLG_CHAT_10, + SFX_WMYLG_DODGE_1, + SFX_WMYLG_DODGE_2, + SFX_WMYLG_DODGE_3, + SFX_WMYLG_DODGE_4, + SFX_WMYLG_DODGE_5, + SFX_WMYLG_DODGE_6, + SFX_WMYLG_DODGE_7, + SFX_WMYLG_DODGE_8, + SFX_WMYLG_DODGE_9, + SFX_WMYLG_FIGHT_1, + SFX_WMYLG_FIGHT_2, + SFX_WMYLG_FIGHT_3, + SFX_WMYLG_FIGHT_4, + SFX_WMYLG_FIGHT_5, + SFX_WMYLG_FIGHT_6, + SFX_WMYLG_FIGHT_7, + SFX_WMYLG_GUN_COOL_1, + SFX_WMYLG_GUN_COOL_2, + SFX_WMYLG_GUN_COOL_3, + SFX_WMYLG_GUN_COOL_4, + SFX_WMYLG_GUN_COOL_5, + SFX_WMYLG_GUN_COOL_6, + SFX_WMYLG_SAVED_1, + SFX_WMYLG_TAXI_1, + + SFX_WMOBE_BLOCKED_1, + SFX_WMOBE_BLOCKED_2, + SFX_WMOBE_BLOCKED_3, + SFX_WMOBE_BLOCKED_4, + SFX_WMOBE_BLOCKED_5, + SFX_WMOBE_BLOCKED_6, + SFX_WMOBE_BUMP_1, + SFX_WMOBE_BUMP_2, + SFX_WMOBE_BUMP_3, + SFX_WMOBE_BUMP_4, + SFX_WMOBE_BUMP_5, + SFX_WMOBE_BUMP_6, + SFX_WMOBE_BUMP_7, + SFX_WMOBE_BUMP_8, + SFX_WMOBE_BUMP_9, + SFX_WMOBE_BUMP_10, + SFX_WMOBE_BUMP_11, + SFX_WMOBE_BUMP_12, + SFX_WMOBE_CAR_CRASH_1, + SFX_WMOBE_CAR_CRASH_2, + SFX_WMOBE_CAR_CRASH_3, + SFX_WMOBE_CAR_CRASH_4, + SFX_WMOBE_CAR_CRASH_5, + SFX_WMOBE_CAR_CRASH_6, + SFX_WMOBE_CAR_CRASH_7, + SFX_WMOBE_CAR_CRASH_8, + SFX_WMOBE_CHAT_1, + SFX_WMOBE_CHAT_2, + SFX_WMOBE_CHAT_3, + SFX_WMOBE_CHAT_4, + SFX_WMOBE_CHAT_5, + SFX_WMOBE_CHAT_6, + SFX_WMOBE_CHAT_7, + SFX_WMOBE_CHAT_8, + SFX_WMOBE_CHAT_9, + SFX_WMOBE_CHAT_10, + SFX_WMOBE_DODGE_1, + SFX_WMOBE_DODGE_2, + SFX_WMOBE_DODGE_3, + SFX_WMOBE_DODGE_4, + SFX_WMOBE_DODGE_5, + SFX_WMOBE_DODGE_6, + SFX_WMOBE_DODGE_7, + SFX_WMOBE_DODGE_8, + SFX_WMOBE_EYEING_1, + SFX_WMOBE_EYEING_2, + SFX_WMOBE_GENERIC_CRASH_1, + SFX_WMOBE_GENERIC_CRASH_2, + SFX_WMOBE_GENERIC_CRASH_3, + SFX_WMOBE_GENERIC_CRASH_4, + SFX_WMOBE_GENERIC_CRASH_5, + SFX_WMOBE_GENERIC_CRASH_6, + SFX_WMOBE_GENERIC_CRASH_7, + SFX_WMOBE_GUN_PANIC_1, + SFX_WMOBE_GUN_PANIC_2, + SFX_WMOBE_GUN_PANIC_3, + SFX_WMOBE_GUN_PANIC_4, + SFX_WMOBE_GUN_PANIC_5, + SFX_WMOBE_JACKED_1, + SFX_WMOBE_JACKED_2, + SFX_WMOBE_JACKED_3, + SFX_WMOBE_JACKED_4, + SFX_WMOBE_JACKED_5, + SFX_WMOBE_JACKED_6, + SFX_WMOBE_JACKED_7, + SFX_WMOBE_JACKED_8, + SFX_WMOBE_JACKING_1, + SFX_WMOBE_JACKING_2, + SFX_WMOBE_JACKING_3, + SFX_WMOBE_JACKING_4, + SFX_WMOBE_JEER_1, + SFX_WMOBE_JEER_2, + SFX_WMOBE_JEER_3, + SFX_WMOBE_JEER_4, + SFX_WMOBE_JEER_5, + SFX_WMOBE_JEER_6, + SFX_WMOBE_JEER_7, + SFX_WMOBE_JEER_8, + SFX_WMOBE_JEER_9, + SFX_WMOBE_JEER_10, + SFX_WMOBE_JEER_11, + SFX_WMOBE_JEER_12, + SFX_WMOBE_JEER_13, + SFX_WMOBE_JEER_14, + SFX_WMOBE_JEER_15, + SFX_WMOBE_JEER_16, + SFX_WMOBE_MUGGING_1, + SFX_WMOBE_MUGGING_2, + SFX_WMOBE_MUGGING_3, + SFX_WMOBE_MUGGING_4, + SFX_WMOBE_MUGGING_5, + SFX_WMOBE_MUGGING_6, + SFX_WMOBE_RUN_1, + SFX_WMOBE_RUN_2, + SFX_WMOBE_RUN_3, + SFX_WMOBE_RUN_4, + SFX_WMOBE_SAVED_1, + SFX_WMOBE_SAVED_2, + SFX_WMOBE_SHOCKED_1, + SFX_WMOBE_SHOCKED_2, + + + + SFX_WMYBU_BLOCKED_1, + SFX_WMYBU_BLOCKED_2, + SFX_WMYBU_BLOCKED_3, + SFX_WMYBU_BLOCKED_4, + SFX_WMYBU_BLOCKED_5, + SFX_WMYBU_BLOCKED_6, + SFX_WMYBU_BLOCKED_7, + SFX_WMYBU_BLOCKED_8, + SFX_WMYBU_BLOCKED_9, + SFX_WMYBU_BUMP_1, + SFX_WMYBU_BUMP_2, + SFX_WMYBU_BUMP_3, + SFX_WMYBU_BUMP_4, + SFX_WMYBU_BUMP_5, + SFX_WMYBU_BUMP_6, + SFX_WMYBU_BUMP_7, + SFX_WMYBU_BUMP_8, + SFX_WMYBU_BUMP_9, + SFX_WMYBU_BUMP_10, + SFX_WMYBU_BUMP_11, + SFX_WMYBU_CAR_CRASH_1, + SFX_WMYBU_CAR_CRASH_2, + SFX_WMYBU_CAR_CRASH_3, + SFX_WMYBU_CAR_CRASH_4, + SFX_WMYBU_CAR_CRASH_5, + SFX_WMYBU_CAR_CRASH_6, + SFX_WMYBU_CAR_CRASH_7, + SFX_WMYBU_CAR_CRASH_8, + SFX_WMYBU_CAR_CRASH_9, + SFX_WMYBU_CHAT_1, + SFX_WMYBU_CHAT_2, + SFX_WMYBU_CHAT_3, + SFX_WMYBU_CHAT_4, + SFX_WMYBU_CHAT_5, + SFX_WMYBU_CHAT_6, + SFX_WMYBU_CHAT_7, + SFX_WMYBU_CHAT_8, + SFX_WMYBU_CHAT_9, + SFX_WMYBU_CHAT_10, + SFX_WMYBU_DODGE_1, + SFX_WMYBU_DODGE_2, + SFX_WMYBU_DODGE_3, + SFX_WMYBU_DODGE_4, + SFX_WMYBU_DODGE_5, + SFX_WMYBU_DODGE_6, + SFX_WMYBU_DODGE_7, + SFX_WMYBU_DODGE_8, + SFX_WMYBU_DODGE_9, + SFX_WMYBU_DODGE_10, + SFX_WMYBU_EYEING_1, + SFX_WMYBU_EYEING_2, + SFX_WMYBU_GENERIC_CRASH_1, + SFX_WMYBU_GENERIC_CRASH_2, + SFX_WMYBU_GENERIC_CRASH_3, + SFX_WMYBU_GENERIC_CRASH_4, + SFX_WMYBU_GENERIC_CRASH_5, + SFX_WMYBU_GUN_PANIC_1, + SFX_WMYBU_GUN_PANIC_2, + SFX_WMYBU_GUN_PANIC_3, + SFX_WMYBU_GUN_PANIC_4, + SFX_WMYBU_GUN_PANIC_5, + SFX_WMYBU_GUN_PANIC_6, + SFX_WMYBU_INNOCENT_1, + SFX_WMYBU_INNOCENT_2, + SFX_WMYBU_JACKED_1, + SFX_WMYBU_JACKED_2, + SFX_WMYBU_JACKED_3, + SFX_WMYBU_JACKED_4, + SFX_WMYBU_JACKED_5, + SFX_WMYBU_LOST_1, + SFX_WMYBU_LOST_2, + SFX_WMYBU_LOST_3, + SFX_WMYBU_LOST_4, + SFX_WMYBU_LOST_5, + SFX_WMYBU_MUGGED_1, + SFX_WMYBU_RUN_1, + SFX_WMYBU_RUN_2, + SFX_WMYBU_RUN_3, + SFX_WMYBU_SAVED_1, + SFX_WMYBU_SAVED_2, + SFX_WMYBU_SHOCKED_1, + SFX_WMYBU_SHOCKED_2, + SFX_WMYBU_SHOCKED_3, + SFX_WMYBU_SHOCKED_4, + SFX_WMYBU_SHOCKED_5, + SFX_WMYBU_TAXI_1, + SFX_WMYBU_TAXI_2, + + SFX_WMYST_BLOCKED_1, + SFX_WMYST_BLOCKED_2, + SFX_WMYST_BLOCKED_3, + SFX_WMYST_BLOCKED_4, + SFX_WMYST_BLOCKED_5, + SFX_WMYST_BLOCKED_6, + SFX_WMYST_BLOCKED_7, + SFX_WMYST_BLOCKED_8, + SFX_WMYST_BUMP_1, + SFX_WMYST_BUMP_2, + SFX_WMYST_BUMP_3, + SFX_WMYST_BUMP_4, + SFX_WMYST_BUMP_5, + SFX_WMYST_BUMP_6, + SFX_WMYST_BUMP_7, + SFX_WMYST_BUMP_8, + SFX_WMYST_BUMP_9, + SFX_WMYST_BUMP_10, + SFX_WMYST_BUMP_11, + SFX_WMYST_CAR_CRASH_1, + SFX_WMYST_CAR_CRASH_2, + SFX_WMYST_CAR_CRASH_3, + SFX_WMYST_CAR_CRASH_4, + SFX_WMYST_CAR_CRASH_5, + SFX_WMYST_CAR_CRASH_6, + SFX_WMYST_CAR_CRASH_7, + SFX_WMYST_CAR_CRASH_8, + SFX_WMYST_CHAT_1, + SFX_WMYST_CHAT_2, + SFX_WMYST_CHAT_3, + SFX_WMYST_CHAT_4, + SFX_WMYST_CHAT_5, + SFX_WMYST_CHAT_6, + SFX_WMYST_CHAT_7, + SFX_WMYST_CHAT_8, + SFX_WMYST_CHAT_9, + SFX_WMYST_CHAT_10, + SFX_WMYST_DODGE_1, + SFX_WMYST_DODGE_2, + SFX_WMYST_DODGE_3, + SFX_WMYST_DODGE_4, + SFX_WMYST_DODGE_5, + SFX_WMYST_DODGE_6, + SFX_WMYST_DODGE_7, + SFX_WMYST_DODGE_8, + SFX_WMYST_DODGE_9, + SFX_WMYST_DODGE_10, + SFX_WMYST_EYEING_1, + SFX_WMYST_EYEING_2, + SFX_WMYST_GENERIC_CRASH_1, + SFX_WMYST_GENERIC_CRASH_2, + SFX_WMYST_GENERIC_CRASH_3, + SFX_WMYST_GENERIC_CRASH_4, + SFX_WMYST_GENERIC_CRASH_5, + SFX_WMYST_GUN_PANIC_1, + SFX_WMYST_GUN_PANIC_2, + SFX_WMYST_GUN_PANIC_3, + SFX_WMYST_GUN_PANIC_4, + SFX_WMYST_GUN_PANIC_5, + SFX_WMYST_INNOCENT_1, + SFX_WMYST_INNOCENT_2, + SFX_WMYST_INNOCENT_3, + SFX_WMYST_JACKED_1, + SFX_WMYST_JACKED_2, + SFX_WMYST_JACKED_3, + SFX_WMYST_JACKED_4, + SFX_WMYST_JACKED_5, + SFX_WMYST_LOST_1, + SFX_WMYST_LOST_2, + SFX_WMYST_MUGGED_1, + SFX_WMYST_MUGGING_1, + SFX_WMYST_MUGGING_2, + SFX_WMYST_MUGGING_3, + SFX_WMYST_MUGGING_4, + SFX_WMYST_MUGGING_5, + SFX_WMYST_RUN_1, + SFX_WMYST_RUN_2, + SFX_WMYST_RUN_3, + SFX_WMYST_RUN_4, + SFX_WMYST_RUN_5, + SFX_WMYST_RUN_6, + SFX_WMYST_RUN_7, + SFX_WMYST_SAVED_1, + SFX_WMYST_TAXI_1, + SFX_WMYST_TAXI_2, + + SFX_BMYPI_BLOCKED_1, + SFX_BMYPI_BLOCKED_2, + SFX_BMYPI_BLOCKED_3, + SFX_BMYPI_BLOCKED_4, + SFX_BMYPI_BLOCKED_5, + SFX_BMYPI_BLOCKED_6, + SFX_BMYPI_BUMP_1, + SFX_BMYPI_BUMP_2, + SFX_BMYPI_BUMP_3, + SFX_BMYPI_BUMP_4, + SFX_BMYPI_BUMP_5, + SFX_BMYPI_BUMP_6, + SFX_BMYPI_BUMP_7, + SFX_BMYPI_BUMP_8, + SFX_BMYPI_BUMP_9, + SFX_BMYPI_CAR_CRASH_1, + SFX_BMYPI_CAR_CRASH_2, + SFX_BMYPI_CAR_CRASH_3, + SFX_BMYPI_CAR_CRASH_4, + SFX_BMYPI_CAR_CRASH_5, + SFX_BMYPI_DODGE_1, + SFX_BMYPI_DODGE_2, + SFX_BMYPI_DODGE_3, + SFX_BMYPI_DODGE_4, + SFX_BMYPI_DODGE_5, + SFX_BMYPI_DODGE_6, + SFX_BMYPI_DODGE_7, + SFX_BMYPI_DODGE_8, + SFX_BMYPI_DODGE_9, + SFX_BMYPI_DODGE_10, + SFX_BMYPI_EYEING_1, + SFX_BMYPI_EYEING_2, + SFX_BMYPI_EYEING_3, + SFX_BMYPI_EYEING_4, + SFX_BMYPI_FIGHT_1, + SFX_BMYPI_FIGHT_2, + SFX_BMYPI_FIGHT_3, + SFX_BMYPI_FIGHT_4, + SFX_BMYPI_FIGHT_5, + SFX_BMYPI_FIGHT_6, + SFX_BMYPI_FIGHT_7, + SFX_BMYPI_FIGHT_8, + SFX_BMYPI_GENERIC_CRASH_1, + SFX_BMYPI_GENERIC_CRASH_2, + SFX_BMYPI_GENERIC_CRASH_3, + SFX_BMYPI_GENERIC_CRASH_4, + SFX_BMYPI_GENERIC_CRASH_5, + SFX_BMYPI_GENERIC_CRASH_6, + SFX_BMYPI_GENERIC_CRASH_7, + SFX_BMYPI_GENERIC_CRASH_8, + SFX_BMYPI_GENERIC_CRASH_9, + SFX_BMYPI_GENERIC_CRASH_10, + SFX_BMYPI_GENERIC_CRASH_11, + SFX_BMYPI_GENERIC_CRASH_12, + SFX_BMYPI_GENERIC_CRASH_13, + SFX_BMYPI_GUN_COOL_1, + SFX_BMYPI_GUN_COOL_2, + SFX_BMYPI_GUN_COOL_3, + SFX_BMYPI_GUN_COOL_4, + SFX_BMYPI_GUN_COOL_5, + SFX_BMYPI_JACKED_1, + SFX_BMYPI_JACKED_2, + SFX_BMYPI_JACKED_3, + SFX_BMYPI_JACKED_4, + SFX_BMYPI_JACKED_5, + SFX_BMYPI_JACKED_6, + SFX_BMYPI_JACKING_1, + SFX_BMYPI_JACKING_2, + SFX_BMYPI_JACKING_3, + SFX_BMYPI_JACKING_4, + SFX_BMYPI_MUGGED_1, + SFX_BMYPI_SAVED_1, + SFX_BMYPI_TAXI_1, + SFX_BMYPI_TAXI_2, + + SFX_WFYPR_BUMP_1, + SFX_WFYPR_BUMP_2, + SFX_WFYPR_BUMP_3, + SFX_WFYPR_BUMP_4, + SFX_WFYPR_BUMP_5, + SFX_WFYPR_BUMP_6, + SFX_WFYPR_BUMP_7, + SFX_WFYPR_BUMP_8, + SFX_WFYPR_BUMP_9, + SFX_WFYPR_BUMP_10, + SFX_WFYPR_BUMP_11, + SFX_WFYPR_CHAT_1, + SFX_WFYPR_CHAT_2, + SFX_WFYPR_CHAT_3, + SFX_WFYPR_CHAT_4, + SFX_WFYPR_CHAT_5, + SFX_WFYPR_CHAT_6, + SFX_WFYPR_CHAT_7, + SFX_WFYPR_CHAT_8, + SFX_WFYPR_CHAT_9, + SFX_WFYPR_CHAT_10, + SFX_WFYPR_CHAT_11, + SFX_WFYPR_CHAT_12, + SFX_WFYPR_CHAT_13, + SFX_WFYPR_CHAT_14, + SFX_WFYPR_DODGE_1, + SFX_WFYPR_DODGE_2, + SFX_WFYPR_DODGE_3, + SFX_WFYPR_DODGE_4, + SFX_WFYPR_DODGE_5, + SFX_WFYPR_DODGE_6, + SFX_WFYPR_DODGE_7, + SFX_WFYPR_DODGE_8, + SFX_WFYPR_DODGE_9, + SFX_WFYPR_DODGE_10, + SFX_WFYPR_FIGHT_1, + SFX_WFYPR_FIGHT_2, + SFX_WFYPR_FIGHT_3, + SFX_WFYPR_FIGHT_4, + SFX_WFYPR_FIGHT_5, + SFX_WFYPR_FIGHT_6, + SFX_WFYPR_FIGHT_7, + SFX_WFYPR_FIGHT_8, + SFX_WFYPR_FIGHT_9, + SFX_WFYPR_FUCKING_1, + SFX_WFYPR_FUCKING_2, + SFX_WFYPR_FUCKING_3, + SFX_WFYPR_FUCKING_4, + SFX_WFYPR_FUCKING_5, + SFX_WFYPR_GUN_COOL_1, + SFX_WFYPR_GUN_COOL_2, + SFX_WFYPR_GUN_COOL_3, + SFX_WFYPR_GUN_COOL_4, + SFX_WFYPR_GUN_COOL_5, + SFX_WFYPR_GUN_COOL_6, + SFX_WFYPR_MUGGED_1, + SFX_WFYPR_MUGGED_2, + SFX_WFYPR_SAVED_1, + SFX_WFYPR_SOLICIT_1, + SFX_WFYPR_SOLICIT_2, + SFX_WFYPR_SOLICIT_3, + SFX_WFYPR_SOLICIT_4, + SFX_WFYPR_SOLICIT_5, + SFX_WFYPR_SOLICIT_6, + SFX_WFYPR_SOLICIT_7, + SFX_WFYPR_SOLICIT_8, + SFX_WFYPR_SOLICIT_9, + SFX_WFYPR_SOLICIT_10, + SFX_WFYPR_SOLICIT_11, + SFX_WFYPR_SOLICIT_12, + SFX_WFYPR_SOLICIT_13, + SFX_WFYPR_SOLICIT_14, + SFX_WFYPR_SOLICIT_15, + SFX_WFYPR_TAXI_1, + + SFX_WMYRI_BLOCKED_1, + SFX_WMYRI_BLOCKED_2, + SFX_WMYRI_BLOCKED_3, + SFX_WMYRI_BLOCKED_4, + SFX_WMYRI_BLOCKED_5, + SFX_WMYRI_BLOCKED_6, + SFX_WMYRI_BLOCKED_7, + SFX_WMYRI_BLOCKED_8, + SFX_WMYRI_BLOCKED_9, + SFX_WMYRI_BLOCKED_10, + SFX_WMYRI_BUMP_1, + SFX_WMYRI_BUMP_2, + SFX_WMYRI_BUMP_3, + SFX_WMYRI_BUMP_4, + SFX_WMYRI_BUMP_5, + SFX_WMYRI_BUMP_6, + SFX_WMYRI_BUMP_7, + SFX_WMYRI_BUMP_8, + SFX_WMYRI_CAR_CRASH_1, + SFX_WMYRI_CAR_CRASH_2, + SFX_WMYRI_CAR_CRASH_3, + SFX_WMYRI_CAR_CRASH_4, + SFX_WMYRI_CAR_CRASH_5, + SFX_WMYRI_CAR_CRASH_6, + SFX_WMYRI_CAR_CRASH_7, + SFX_WMYRI_CAR_CRASH_8, + SFX_WMYRI_CAR_CRASH_9, + SFX_WMYRI_CHAT_1, + SFX_WMYRI_CHAT_2, + SFX_WMYRI_CHAT_3, + SFX_WMYRI_CHAT_4, + SFX_WMYRI_CHAT_5, + SFX_WMYRI_CHAT_6, + SFX_WMYRI_CHAT_7, + SFX_WMYRI_CHAT_8, + SFX_WMYRI_CHAT_9, + SFX_WMYRI_CHAT_10, + SFX_WMYRI_DODGE_1, + SFX_WMYRI_DODGE_2, + SFX_WMYRI_DODGE_3, + SFX_WMYRI_DODGE_4, + SFX_WMYRI_DODGE_5, + SFX_WMYRI_DODGE_6, + SFX_WMYRI_DODGE_7, + SFX_WMYRI_DODGE_8, + SFX_WMYRI_DODGE_9, + SFX_WMYRI_EYEING_1, + SFX_WMYRI_EYEING_2, + SFX_WMYRI_EYEING_3, + SFX_WMYRI_GENERIC_CRASH_1, + SFX_WMYRI_GENERIC_CRASH_2, + SFX_WMYRI_GENERIC_CRASH_3, + SFX_WMYRI_GENERIC_CRASH_4, + SFX_WMYRI_GENERIC_CRASH_5, + SFX_WMYRI_GENERIC_CRASH_6, + SFX_WMYRI_GENERIC_CRASH_7, + SFX_WMYRI_GENERIC_CRASH_8, + SFX_WMYRI_GENERIC_CRASH_9, + SFX_WMYRI_GENERIC_CRASH_10, + SFX_WMYRI_GENERIC_CRASH_11, + SFX_WMYRI_GUN_PANIC_1, + SFX_WMYRI_GUN_PANIC_2, + SFX_WMYRI_GUN_PANIC_3, + SFX_WMYRI_GUN_PANIC_4, + SFX_WMYRI_GUN_PANIC_5, + SFX_WMYRI_GUN_PANIC_6, + SFX_WMYRI_GUN_PANIC_7, + SFX_WMYRI_GUN_PANIC_8, + SFX_WMYRI_JACKED_1, + SFX_WMYRI_JACKED_2, + SFX_WMYRI_JACKED_3, + SFX_WMYRI_JACKED_4, + SFX_WMYRI_JACKED_5, + SFX_WMYRI_JACKED_6, + SFX_WMYRI_JACKED_7, + SFX_WMYRI_JACKED_8, + SFX_WMYRI_LOST_1, + SFX_WMYRI_RUN_1, + SFX_WMYRI_RUN_2, + SFX_WMYRI_RUN_3, + SFX_WMYRI_RUN_4, + SFX_WMYRI_RUN_5, + SFX_WMYRI_SAVED_1, + SFX_WMYRI_SHOCKED_1, + SFX_WMYRI_SHOCKED_2, + SFX_WMYRI_SHOCKED_3, + SFX_WMYRI_SHOCKED_4, + SFX_WMYRI_TAXI_1, + SFX_WMYRI_TAXI_2, + + SFX_BMOST_BUMP_1, + SFX_BMOST_BUMP_2, + SFX_BMOST_BUMP_3, + SFX_BMOST_BUMP_4, + SFX_BMOST_BUMP_5, + SFX_BMOST_BUMP_6, + SFX_BMOST_BUMP_7, + SFX_BMOST_BUMP_8, + SFX_BMOST_BUMP_9, + SFX_BMOST_BUMP_10, + SFX_BMOST_BUMP_11, + SFX_BMOST_BUMP_12, + SFX_BMOST_BUMP_13, + SFX_BMOST_BUMP_14, + SFX_BMOST_BUMP_15, + SFX_BMOST_BUMP_16, + SFX_BMOST_BUMP_17, + SFX_BMOST_CAR_CRASH_1, + SFX_BMOST_CAR_CRASH_2, + SFX_BMOST_CAR_CRASH_3, + SFX_BMOST_CAR_CRASH_4, + SFX_BMOST_CAR_CRASH_5, + SFX_BMOST_CAR_CRASH_6, + SFX_BMOST_CAR_CRASH_7, + SFX_BMOST_CAR_CRASH_8, + SFX_BMOST_CHAT_1, + SFX_BMOST_CHAT_2, + SFX_BMOST_CHAT_3, + SFX_BMOST_CHAT_4, + SFX_BMOST_CHAT_5, + SFX_BMOST_CHAT_6, + SFX_BMOST_CHAT_7, + SFX_BMOST_CHAT_8, + SFX_BMOST_CHAT_9, + SFX_BMOST_CHAT_10, + SFX_BMOST_CHAT_11, + SFX_BMOST_CHAT_12, + SFX_BMOST_CHAT_13, + SFX_BMOST_CHAT_14, + SFX_BMOST_CHAT_15, + SFX_BMOST_CHAT_16, + SFX_BMOST_CHAT_17, + SFX_BMOST_CHAT_18, + SFX_BMOST_DODGE_1, + SFX_BMOST_DODGE_2, + SFX_BMOST_DODGE_3, + SFX_BMOST_DODGE_4, + SFX_BMOST_DODGE_5, + SFX_BMOST_DODGE_6, + SFX_BMOST_DODGE_7, + SFX_BMOST_DODGE_8, + SFX_BMOST_EYEING_1, + SFX_BMOST_EYEING_2, + SFX_BMOST_EYEING_3, + SFX_BMOST_EYEING_4, + SFX_BMOST_EYEING_5, + SFX_BMOST_EYEING_6, + SFX_BMOST_FIGHT_1, + SFX_BMOST_FIGHT_2, + SFX_BMOST_FIGHT_3, + SFX_BMOST_FIGHT_4, + SFX_BMOST_FIGHT_5, + SFX_BMOST_FIGHT_6, + SFX_BMOST_FIGHT_7, + SFX_BMOST_GENERIC_CRASH_1, + SFX_BMOST_GENERIC_CRASH_2, + SFX_BMOST_GENERIC_CRASH_3, + SFX_BMOST_GENERIC_CRASH_4, + SFX_BMOST_GENERIC_CRASH_5, + SFX_BMOST_GENERIC_CRASH_6, + SFX_BMOST_GENERIC_CRASH_7, + SFX_BMOST_GENERIC_CRASH_8, + SFX_BMOST_GENERIC_CRASH_9, + SFX_BMOST_GENERIC_CRASH_10, + SFX_BMOST_GENERIC_CRASH_11, + SFX_BMOST_GENERIC_CRASH_12, + SFX_BMOST_GENERIC_CRASH_13, + SFX_BMOST_GUN_PANIC_1, + SFX_BMOST_GUN_PANIC_2, + SFX_BMOST_GUN_PANIC_3, + SFX_BMOST_GUN_PANIC_4, + SFX_BMOST_GUN_PANIC_5, + SFX_BMOST_GUN_PANIC_6, + SFX_BMOST_GUN_PANIC_7, + SFX_BMOST_GUN_PANIC_8, + SFX_BMOST_GUN_PANIC_9, + SFX_BMOST_LOST_1, + SFX_BMOST_LOST_2, + SFX_BMOST_LOST_3, + SFX_BMOST_LOST_4, + SFX_BMOST_LOST_5, + SFX_BMOST_LOST_6, + SFX_BMOST_MUGGED_1, + SFX_BMOST_MUGGED_2, + SFX_BMOST_MUGGED_3, + SFX_BMOST_MUGGED_4, + SFX_BMOST_SAVED_1, + SFX_BMOST_TAXI_1, + + SFX_HFOST_BLOCKED_1, + SFX_HFOST_BLOCKED_2, + SFX_HFOST_BLOCKED_3, + SFX_HFOST_BLOCKED_4, + SFX_HFOST_BLOCKED_5, + SFX_HFOST_BLOCKED_6, + SFX_HFOST_BLOCKED_7, + SFX_HFOST_BLOCKED_8, + SFX_HFOST_BLOCKED_9, + SFX_HFOST_BUMP_1, + SFX_HFOST_BUMP_2, + SFX_HFOST_BUMP_3, + SFX_HFOST_BUMP_4, + SFX_HFOST_BUMP_5, + SFX_HFOST_BUMP_6, + SFX_HFOST_BUMP_7, + SFX_HFOST_BUMP_8, + SFX_HFOST_BUMP_9, + SFX_HFOST_BUMP_10, + SFX_HFOST_BUMP_11, + SFX_HFOST_BUMP_12, + SFX_HFOST_CAR_CRASH_1, + SFX_HFOST_CAR_CRASH_2, + SFX_HFOST_CAR_CRASH_3, + SFX_HFOST_CAR_CRASH_4, + SFX_HFOST_CAR_CRASH_5, + SFX_HFOST_CAR_CRASH_6, + SFX_HFOST_CAR_CRASH_7, + SFX_HFOST_CAR_CRASH_8, + SFX_HFOST_CHAT_1, + SFX_HFOST_CHAT_2, + SFX_HFOST_CHAT_3, + SFX_HFOST_CHAT_4, + SFX_HFOST_CHAT_5, + SFX_HFOST_CHAT_6, + SFX_HFOST_CHAT_7, + SFX_HFOST_CHAT_8, + SFX_HFOST_CHAT_9, + SFX_HFOST_CHAT_10, + SFX_HFOST_CHAT_11, + SFX_HFOST_DODGE_1, + SFX_HFOST_DODGE_2, + SFX_HFOST_DODGE_3, + SFX_HFOST_DODGE_4, + SFX_HFOST_DODGE_5, + SFX_HFOST_DODGE_6, + SFX_HFOST_DODGE_7, + SFX_HFOST_DODGE_8, + SFX_HFOST_DODGE_9, + SFX_HFOST_DODGE_10, + SFX_HFOST_FIGHT_1, + SFX_HFOST_FIGHT_2, + SFX_HFOST_FIGHT_3, + SFX_HFOST_FIGHT_4, + SFX_HFOST_FIGHT_5, + SFX_HFOST_FIGHT_6, + SFX_HFOST_FIGHT_7, + SFX_HFOST_FIGHT_8, + SFX_HFOST_GENERIC_CRASH_1, + SFX_HFOST_GENERIC_CRASH_2, + SFX_HFOST_GENERIC_CRASH_3, + SFX_HFOST_GENERIC_CRASH_4, + SFX_HFOST_GENERIC_CRASH_5, + SFX_HFOST_GENERIC_CRASH_6, + SFX_HFOST_GENERIC_CRASH_7, + SFX_HFOST_GENERIC_CRASH_8, + SFX_HFOST_GENERIC_CRASH_9, + SFX_HFOST_GENERIC_CRASH_10, + SFX_HFOST_GENERIC_CRASH_11, + SFX_HFOST_GUN_COOL_1, + SFX_HFOST_GUN_COOL_2, + SFX_HFOST_GUN_COOL_3, + SFX_HFOST_GUN_COOL_4, + SFX_HFOST_GUN_COOL_5, + SFX_HFOST_GUN_COOL_6, + SFX_HFOST_JACKED_1, + SFX_HFOST_JACKED_2, + SFX_HFOST_JACKED_3, + SFX_HFOST_JACKED_4, + SFX_HFOST_JACKED_5, + SFX_HFOST_JACKED_6, + SFX_HFOST_JACKED_7, + SFX_HFOST_JACKED_8, + SFX_HFOST_LOST_1, + SFX_HFOST_LOST_2, + SFX_HFOST_MUGGED_1, + SFX_HFOST_MUGGED_2, + SFX_HFOST_MUGGED_3, + SFX_HFOST_TAXI_1, + SFX_HFOST_TAXI_2, + + SFX_HMORI_BLOCKED_1, + SFX_HMORI_BLOCKED_2, + SFX_HMORI_BLOCKED_3, + SFX_HMORI_BLOCKED_4, + SFX_HMORI_BLOCKED_5, + SFX_HMORI_BLOCKED_6, + SFX_HMORI_BLOCKED_7, + SFX_HMORI_BLOCKED_8, + SFX_HMORI_BUMP_1, + SFX_HMORI_BUMP_2, + SFX_HMORI_BUMP_3, + SFX_HMORI_BUMP_4, + SFX_HMORI_BUMP_5, + SFX_HMORI_BUMP_6, + SFX_HMORI_BUMP_7, + SFX_HMORI_BUMP_8, + SFX_HMORI_BUMP_9, + SFX_HMORI_BUMP_10, + SFX_HMORI_BUMP_11, + SFX_HMORI_CAR_CRASH_1, + SFX_HMORI_CAR_CRASH_2, + SFX_HMORI_CAR_CRASH_3, + SFX_HMORI_CAR_CRASH_4, + SFX_HMORI_CAR_CRASH_5, + SFX_HMORI_CAR_CRASH_6, + SFX_HMORI_CHAT_1, + SFX_HMORI_CHAT_2, + SFX_HMORI_CHAT_3, + SFX_HMORI_CHAT_4, + SFX_HMORI_CHAT_5, + SFX_HMORI_CHAT_6, + SFX_HMORI_CHAT_7, + SFX_HMORI_CHAT_8, + SFX_HMORI_DODGE_1, + SFX_HMORI_DODGE_2, + SFX_HMORI_DODGE_3, + SFX_HMORI_DODGE_4, + SFX_HMORI_DODGE_5, + SFX_HMORI_DODGE_6, + SFX_HMORI_DODGE_7, + SFX_HMORI_GENERIC_CRASH_1, + SFX_HMORI_GENERIC_CRASH_2, + SFX_HMORI_GENERIC_CRASH_3, + SFX_HMORI_GENERIC_CRASH_4, + SFX_HMORI_GENERIC_CRASH_5, + SFX_HMORI_GENERIC_CRASH_6, + SFX_HMORI_GENERIC_CRASH_7, + SFX_HMORI_GENERIC_CRASH_8, + SFX_HMORI_GENERIC_CRASH_9, + SFX_HMORI_GENERIC_CRASH_10, + SFX_HMORI_GENERIC_CRASH_11, + SFX_HMORI_GUN_PANIC_1, + SFX_HMORI_GUN_PANIC_2, + SFX_HMORI_GUN_PANIC_3, + SFX_HMORI_GUN_PANIC_4, + SFX_HMORI_GUN_PANIC_5, + SFX_HMORI_JACKED_1, + SFX_HMORI_JACKED_2, + SFX_HMORI_JACKED_3, + SFX_HMORI_JACKED_4, + SFX_HMORI_JACKED_5, + SFX_HMORI_JACKED_6, + SFX_HMORI_JACKED_7, + SFX_HMORI_JACKED_8, + SFX_HMORI_LOST_1, + SFX_HMORI_LOST_2, + SFX_HMORI_MUGGED_1, + SFX_HMORI_MUGGED_2, + SFX_HMORI_MUGGED_3, + SFX_HMORI_RUN_1, + SFX_HMORI_RUN_2, + SFX_HMORI_RUN_3, + SFX_HMORI_RUN_4, + SFX_HMORI_RUN_5, + SFX_HMORI_RUN_6, + SFX_HMORI_TAXI_1, + SFX_HMORI_TAXI_2, + + SFX_HMOTR_BUMP_1, + SFX_HMOTR_BUMP_2, + SFX_HMOTR_BUMP_3, + SFX_HMOTR_BUMP_4, + SFX_HMOTR_BUMP_5, + SFX_HMOTR_BUMP_6, + SFX_HMOTR_BUMP_7, + SFX_HMOTR_BUMP_8, + SFX_HMOTR_CHAT_1, + SFX_HMOTR_CHAT_2, + SFX_HMOTR_CHAT_3, + SFX_HMOTR_CHAT_4, + SFX_HMOTR_CHAT_5, + SFX_HMOTR_CHAT_6, + SFX_HMOTR_CHAT_7, + SFX_HMOTR_CHAT_8, + SFX_HMOTR_CHAT_9, + SFX_HMOTR_DODGE_1, + SFX_HMOTR_DODGE_2, + SFX_HMOTR_DODGE_3, + SFX_HMOTR_DODGE_4, + SFX_HMOTR_DODGE_5, + SFX_HMOTR_DODGE_6, + SFX_HMOTR_DODGE_7, + SFX_HMOTR_DODGE_8, + SFX_HMOTR_DODGE_9, + SFX_HMOTR_DODGE_10, + SFX_HMOTR_DODGE_11, + SFX_HMOTR_FIGHT_1, + SFX_HMOTR_FIGHT_2, + SFX_HMOTR_FIGHT_3, + SFX_HMOTR_FIGHT_4, + SFX_HMOTR_FIGHT_5, + SFX_HMOTR_FIGHT_6, + SFX_HMOTR_FIGHT_7, + SFX_HMOTR_GUN_COOL_1, + SFX_HMOTR_GUN_COOL_2, + SFX_HMOTR_GUN_COOL_3, + SFX_HMOTR_GUN_COOL_4, + SFX_HMOTR_GUN_COOL_5, + SFX_HMOTR_GUN_COOL_6, + SFX_HMOTR_SAVED_1, + SFX_HMOTR_SAVED_2, + SFX_HMOTR_SHOCKED_1, + SFX_HMOTR_SHOCKED_2, + SFX_HMOTR_SHOCKED_3, + SFX_HMOTR_SOLICIT_1, + SFX_HMOTR_SOLICIT_2, + SFX_HMOTR_SOLICIT_3, + SFX_HMOTR_SOLICIT_4, + SFX_HMOTR_SOLICIT_5, + SFX_HMOTR_SOLICIT_6, + SFX_HMOTR_SOLICIT_7, + SFX_HMOTR_SOLICIT_8, + SFX_HMOTR_TAXI_1, + + SFX_HMYAP_BLOCKED_1, + SFX_HMYAP_BLOCKED_2, + SFX_HMYAP_BLOCKED_3, + SFX_HMYAP_BLOCKED_4, + SFX_HMYAP_BLOCKED_5, + SFX_HMYAP_BLOCKED_6, + SFX_HMYAP_BLOCKED_7, + SFX_HMYAP_BLOCKED_8, + SFX_HMYAP_BLOCKED_9, + SFX_HMYAP_BUMP_1, + SFX_HMYAP_BUMP_2, + SFX_HMYAP_BUMP_3, + SFX_HMYAP_BUMP_4, + SFX_HMYAP_BUMP_5, + SFX_HMYAP_BUMP_6, + SFX_HMYAP_BUMP_7, + SFX_HMYAP_BUMP_8, + SFX_HMYAP_BUMP_9, + SFX_HMYAP_BUMP_10, + SFX_HMYAP_BUMP_11, + SFX_HMYAP_CAR_CRASH_1, + SFX_HMYAP_CAR_CRASH_2, + SFX_HMYAP_CAR_CRASH_3, + SFX_HMYAP_CAR_CRASH_4, + SFX_HMYAP_CAR_CRASH_5, + SFX_HMYAP_CAR_CRASH_6, + SFX_HMYAP_CAR_CRASH_7, + SFX_HMYAP_CAR_CRASH_8, + SFX_HMYAP_CAR_CRASH_9, + SFX_HMYAP_CHAT_1, + SFX_HMYAP_CHAT_2, + SFX_HMYAP_CHAT_3, + SFX_HMYAP_CHAT_4, + SFX_HMYAP_CHAT_5, + SFX_HMYAP_CHAT_6, + SFX_HMYAP_CHAT_7, + SFX_HMYAP_CHAT_8, + SFX_HMYAP_CHAT_9, + SFX_HMYAP_DODGE_1, + SFX_HMYAP_DODGE_2, + SFX_HMYAP_DODGE_3, + SFX_HMYAP_DODGE_4, + SFX_HMYAP_DODGE_5, + SFX_HMYAP_DODGE_6, + SFX_HMYAP_DODGE_7, + SFX_HMYAP_DODGE_8, + SFX_HMYAP_DODGE_9, + SFX_HMYAP_EYEING_1, + SFX_HMYAP_EYEING_2, + SFX_HMYAP_EYEING_3, + SFX_HMYAP_GENERIC_CRASH_1, + SFX_HMYAP_GENERIC_CRASH_2, + SFX_HMYAP_GENERIC_CRASH_3, + SFX_HMYAP_GENERIC_CRASH_4, + SFX_HMYAP_GENERIC_CRASH_5, + SFX_HMYAP_GENERIC_CRASH_6, + SFX_HMYAP_GUN_PANIC_1, + SFX_HMYAP_GUN_PANIC_2, + SFX_HMYAP_GUN_PANIC_3, + SFX_HMYAP_GUN_PANIC_4, + SFX_HMYAP_GUN_PANIC_5, + SFX_HMYAP_GUN_PANIC_6, + SFX_HMYAP_GUN_PANIC_7, + SFX_HMYAP_JACKED_1, + SFX_HMYAP_JACKED_2, + SFX_HMYAP_JACKED_3, + SFX_HMYAP_JACKED_4, + SFX_HMYAP_JACKED_5, + SFX_HMYAP_JACKED_6, + SFX_HMYAP_JACKED_7, + SFX_HMYAP_JACKING_1, + SFX_HMYAP_JACKING_2, + SFX_HMYAP_JACKING_3, + SFX_HMYAP_JACKING_4, + SFX_HMYAP_LOST_1, + SFX_HMYAP_LOST_2, + SFX_HMYAP_MUGGED_1, + SFX_HMYAP_MUGGED_2, + SFX_HMYAP_RUN_1, + SFX_HMYAP_RUN_2, + SFX_HMYAP_RUN_3, + SFX_HMYAP_RUN_4, + SFX_HMYAP_RUN_5, + SFX_HMYAP_RUN_6, + SFX_HMYAP_SAVED_1, + SFX_HMYAP_SAVED_2, + SFX_HMYAP_TAXI_1, + SFX_HMYAP_TAXI_2, + + SFX_HFOTR_BUMP_1, + SFX_HFOTR_BUMP_2, + SFX_HFOTR_BUMP_3, + SFX_HFOTR_BUMP_4, + SFX_HFOTR_BUMP_5, + SFX_HFOTR_BUMP_6, + SFX_HFOTR_BUMP_7, + SFX_HFOTR_BUMP_8, + SFX_HFOTR_BUMP_9, + SFX_HFOTR_BUMP_10, + SFX_HFOTR_BUMP_11, + SFX_HFOTR_CHAT_1, + SFX_HFOTR_CHAT_2, + SFX_HFOTR_CHAT_3, + SFX_HFOTR_CHAT_4, + SFX_HFOTR_CHAT_5, + SFX_HFOTR_CHAT_6, + SFX_HFOTR_CHAT_7, + SFX_HFOTR_CHAT_8, + SFX_HFOTR_CHAT_9, + SFX_HFOTR_CHAT_10, + SFX_HFOTR_CHAT_11, + SFX_HFOTR_CHAT_12, + SFX_HFOTR_DODGE_1, + SFX_HFOTR_DODGE_2, + SFX_HFOTR_DODGE_3, + SFX_HFOTR_DODGE_4, + SFX_HFOTR_DODGE_5, + SFX_HFOTR_DODGE_6, + SFX_HFOTR_DODGE_7, + SFX_HFOTR_DODGE_8, + SFX_HFOTR_FIGHT_1, + SFX_HFOTR_FIGHT_2, + SFX_HFOTR_FIGHT_3, + SFX_HFOTR_FIGHT_4, + SFX_HFOTR_FIGHT_5, + SFX_HFOTR_FIGHT_6, + SFX_HFOTR_GUN_COOL_1, + SFX_HFOTR_GUN_COOL_2, + SFX_HFOTR_GUN_COOL_3, + SFX_HFOTR_GUN_COOL_4, + SFX_HFOTR_GUN_COOL_5, + SFX_HFOTR_MUGGED_1, + SFX_HFOTR_MUGGED_2, + SFX_HFOTR_SAVED_1, + SFX_HFOTR_SHOCKED_1, + SFX_HFOTR_SHOCKED_2, + SFX_HFOTR_TAXI_1, + SFX_HFOTR_TAXI_2, + + SFX_HMOBE_BLOCKED_1, + SFX_HMOBE_BLOCKED_2, + SFX_HMOBE_BLOCKED_3, + SFX_HMOBE_BLOCKED_4, + SFX_HMOBE_BLOCKED_5, + SFX_HMOBE_BLOCKED_6, + SFX_HMOBE_BLOCKED_7, + SFX_HMOBE_BLOCKED_8, + SFX_HMOBE_BLOCKED_9, + SFX_HMOBE_BLOCKED_10, + SFX_HMOBE_BUMP_1, + SFX_HMOBE_BUMP_2, + SFX_HMOBE_BUMP_3, + SFX_HMOBE_BUMP_4, + SFX_HMOBE_BUMP_5, + SFX_HMOBE_BUMP_6, + SFX_HMOBE_BUMP_7, + SFX_HMOBE_BUMP_8, + SFX_HMOBE_DODGE_1, + SFX_HMOBE_DODGE_2, + SFX_HMOBE_DODGE_3, + SFX_HMOBE_DODGE_4, + SFX_HMOBE_DODGE_5, + SFX_HMOBE_DODGE_6, + SFX_HMOBE_DODGE_7, + SFX_HMOBE_DODGE_8, + SFX_HMOBE_DODGE_9, + SFX_HMOBE_EYEING_1, + SFX_HMOBE_EYEING_2, + SFX_HMOBE_EYEING_3, + SFX_HMOBE_EYEING_4, + SFX_HMOBE_GUN_PANIC_1, + SFX_HMOBE_GUN_PANIC_2, + SFX_HMOBE_GUN_PANIC_3, + SFX_HMOBE_INNOCENT_1, + SFX_HMOBE_INNOCENT_2, + SFX_HMOBE_INNOCENT_3, + SFX_HMOBE_JACKED_1, + SFX_HMOBE_JACKED_2, + SFX_HMOBE_JACKED_3, + SFX_HMOBE_JACKED_4, + SFX_HMOBE_JACKED_5, + SFX_HMOBE_JACKED_6, + + SFX_HFYBU_BLOCKED_1, + SFX_HFYBU_BLOCKED_2, + SFX_HFYBU_BLOCKED_3, + SFX_HFYBU_BLOCKED_4, + SFX_HFYBU_BLOCKED_5, + SFX_HFYBU_BLOCKED_6, + SFX_HFYBU_BLOCKED_7, + SFX_HFYBU_BLOCKED_8, + SFX_HFYBU_BUMP_1, + SFX_HFYBU_BUMP_2, + SFX_HFYBU_BUMP_3, + SFX_HFYBU_BUMP_4, + SFX_HFYBU_BUMP_5, + SFX_HFYBU_BUMP_6, + SFX_HFYBU_BUMP_7, + SFX_HFYBU_BUMP_8, + SFX_HFYBU_BUMP_9, + SFX_HFYBU_BUMP_10, + SFX_HFYBU_BUMP_11, + SFX_HFYBU_CAR_CRASH_1, + SFX_HFYBU_CAR_CRASH_2, + SFX_HFYBU_CAR_CRASH_3, + SFX_HFYBU_CAR_CRASH_4, + SFX_HFYBU_CAR_CRASH_5, + SFX_HFYBU_CAR_CRASH_6, + SFX_HFYBU_CAR_CRASH_7, + SFX_HFYBU_CAR_CRASH_8, + SFX_HFYBU_DODGE_1, + SFX_HFYBU_DODGE_2, + SFX_HFYBU_DODGE_3, + SFX_HFYBU_DODGE_4, + SFX_HFYBU_DODGE_5, + SFX_HFYBU_DODGE_6, + SFX_HFYBU_DODGE_7, + SFX_HFYBU_DODGE_8, + SFX_HFYBU_DODGE_9, + SFX_HFYBU_DODGE_10, + SFX_HFYBU_FIGHT_1, + SFX_HFYBU_FIGHT_2, + SFX_HFYBU_FIGHT_3, + SFX_HFYBU_FIGHT_4, + SFX_HFYBU_FIGHT_5, + SFX_HFYBU_FIGHT_6, + SFX_HFYBU_FIGHT_7, + SFX_HFYBU_GENERIC_CRASH_1, + SFX_HFYBU_GENERIC_CRASH_2, + SFX_HFYBU_GENERIC_CRASH_3, + SFX_HFYBU_GENERIC_CRASH_4, + SFX_HFYBU_GENERIC_CRASH_5, + SFX_HFYBU_GENERIC_CRASH_6, + SFX_HFYBU_GENERIC_CRASH_7, + SFX_HFYBU_GENERIC_CRASH_8, + SFX_HFYBU_GENERIC_CRASH_9, + SFX_HFYBU_GENERIC_CRASH_10, + SFX_HFYBU_GENERIC_CRASH_11, + SFX_HFYBU_GENERIC_CRASH_12, + SFX_HFYBU_GUN_PANIC_1, + SFX_HFYBU_GUN_PANIC_2, + SFX_HFYBU_GUN_PANIC_3, + SFX_HFYBU_GUN_PANIC_4, + SFX_HFYBU_GUN_PANIC_5, + SFX_HFYBU_JACKED_1, + SFX_HFYBU_JACKED_2, + SFX_HFYBU_JACKED_3, + SFX_HFYBU_JACKED_4, + SFX_HFYBU_JACKED_5, + SFX_HFYBU_JACKED_6, + SFX_HFYBU_JACKING_1, + SFX_HFYBU_JACKING_2, + SFX_HFYBU_JACKING_3, + SFX_HFYBU_LOST_1, + SFX_HFYBU_LOST_2, + SFX_HFYBU_MUGGED_1, + SFX_HFYBU_MUGGED_2, + SFX_HFYBU_SAVED_1, + SFX_HFYBU_TAXI_1, + + SFX_HFYCG_BUMP_1, + SFX_HFYCG_BUMP_2, + SFX_HFYCG_BUMP_3, + SFX_HFYCG_BUMP_4, + SFX_HFYCG_BUMP_5, + SFX_HFYCG_BUMP_6, + SFX_HFYCG_BUMP_7, + SFX_HFYCG_BUMP_8, + SFX_HFYCG_BUMP_9, + SFX_HFYCG_DODGE_1, + SFX_HFYCG_DODGE_2, + SFX_HFYCG_DODGE_3, + SFX_HFYCG_DODGE_4, + SFX_HFYCG_DODGE_5, + SFX_HFYCG_DODGE_6, + SFX_HFYCG_DODGE_7, + SFX_HFYCG_DODGE_8, + SFX_HFYCG_GUN_PANIC_1, + SFX_HFYCG_GUN_PANIC_2, + SFX_HFYCG_GUN_PANIC_3, + SFX_HFYCG_GUN_PANIC_4, + SFX_HFYCG_GUN_PANIC_5, + SFX_HFYCG_MUGGED_1, + SFX_HFYCG_MUGGED_2, + SFX_HFYCG_RUN_1, + SFX_HFYCG_RUN_2, + SFX_HFYCG_RUN_3, + SFX_HFYCG_RUN_4, + SFX_HFYCG_SAVED_1, + SFX_HFYCG_SOLICIT_1, + SFX_HFYCG_SOLICIT_2, + SFX_HFYCG_SOLICIT_3, + SFX_HFYCG_SOLICIT_4, + SFX_HFYCG_SOLICIT_5, + SFX_HFYCG_SOLICIT_6, + SFX_HFYCG_SOLICIT_7, + SFX_HFYCG_SOLICIT_8, + SFX_HFYCG_SOLICIT_9, + SFX_HFYCG_SOLICIT_10, + SFX_HFYCG_SOLICIT_11, + SFX_HFYCG_SOLICIT_12, + SFX_HFYCG_SOLICIT_13, + SFX_HFYCG_SOLICIT_14, + SFX_HFYCG_TAXI_1, + + SFX_HMYBE_BUMP_1, + SFX_HMYBE_BUMP_2, + SFX_HMYBE_BUMP_3, + SFX_HMYBE_BUMP_4, + SFX_HMYBE_BUMP_5, + SFX_HMYBE_BUMP_6, + SFX_HMYBE_BUMP_7, + SFX_HMYBE_BUMP_8, + SFX_HMYBE_BUMP_9, + SFX_HMYBE_BUMP_10, + SFX_HMYBE_CAR_CRASH_1, + SFX_HMYBE_CAR_CRASH_2, + SFX_HMYBE_CAR_CRASH_3, + SFX_HMYBE_CAR_CRASH_4, + SFX_HMYBE_CAR_CRASH_5, + SFX_HMYBE_CAR_CRASH_6, + SFX_HMYBE_CAR_CRASH_7, + SFX_HMYBE_CHAT_1, + SFX_HMYBE_CHAT_2, + SFX_HMYBE_CHAT_3, + SFX_HMYBE_CHAT_4, + SFX_HMYBE_CHAT_5, + SFX_HMYBE_CHAT_6, + SFX_HMYBE_CHAT_7, + SFX_HMYBE_CHAT_8, + SFX_HMYBE_CHAT_9, + SFX_HMYBE_CHAT_10, + SFX_HMYBE_DODGE_1, + SFX_HMYBE_DODGE_2, + SFX_HMYBE_DODGE_3, + SFX_HMYBE_DODGE_4, + SFX_HMYBE_DODGE_5, + SFX_HMYBE_DODGE_6, + SFX_HMYBE_DODGE_7, + SFX_HMYBE_EYEING_1, + SFX_HMYBE_EYEING_2, + SFX_HMYBE_EYEING_3, + SFX_HMYBE_EYEING_4, + SFX_HMYBE_EYEING_5, + SFX_HMYBE_FIGHT_1, + SFX_HMYBE_FIGHT_2, + SFX_HMYBE_FIGHT_3, + SFX_HMYBE_FIGHT_4, + SFX_HMYBE_FIGHT_5, + SFX_HMYBE_FIGHT_6, + SFX_HMYBE_FIGHT_7, + SFX_HMYBE_FIGHT_8, + SFX_HMYBE_GENERIC_CRASH_1, + SFX_HMYBE_GENERIC_CRASH_2, + SFX_HMYBE_GENERIC_CRASH_3, + SFX_HMYBE_GENERIC_CRASH_4, + SFX_HMYBE_GENERIC_CRASH_5, + SFX_HMYBE_GENERIC_CRASH_6, + SFX_HMYBE_GENERIC_CRASH_7, + SFX_HMYBE_GENERIC_CRASH_8, + SFX_HMYBE_GENERIC_CRASH_9, + SFX_HMYBE_GENERIC_CRASH_10, + SFX_HMYBE_GUN_PANIC_1, + SFX_HMYBE_GUN_PANIC_2, + SFX_HMYBE_GUN_PANIC_3, + SFX_HMYBE_GUN_PANIC_4, + SFX_HMYBE_GUN_PANIC_5, + SFX_HMYBE_GUN_PANIC_6, + SFX_HMYBE_INNOCENT_1, + SFX_HMYBE_INNOCENT_2, + SFX_HMYBE_INNOCENT_3, + SFX_HMYBE_INNOCENT_4, + SFX_HMYBE_JACKED_1, + SFX_HMYBE_JACKED_2, + SFX_HMYBE_JACKED_3, + SFX_HMYBE_JACKED_4, + SFX_HMYBE_JACKED_5, + SFX_HMYBE_JACKED_6, + SFX_HMYBE_JACKED_7, + SFX_HMYBE_JACKED_8, + SFX_HMYBE_JACKED_9, + SFX_HMYBE_JACKED_10, + SFX_HMYBE_JACKED_11, + SFX_HMYBE_JACKED_12, + SFX_HMYBE_LOST_1, + SFX_HMYBE_LOST_2, + SFX_HMYBE_LOST_3, + SFX_HMYBE_SAVED_1, + SFX_HMYBE_SHOCKED_1, + SFX_HMYBE_SHOCKED_2, + SFX_HMYBE_TAXI_1, + + SFX_WMOGO_BUMP_1, + SFX_WMOGO_BUMP_2, + SFX_WMOGO_BUMP_3, + SFX_WMOGO_BUMP_4, + SFX_WMOGO_BUMP_5, + SFX_WMOGO_BUMP_6, + SFX_WMOGO_BUMP_7, + SFX_WMOGO_BUMP_8, + SFX_WMOGO_CAR_CRASH_1, + SFX_WMOGO_CAR_CRASH_2, + SFX_WMOGO_CAR_CRASH_3, + SFX_WMOGO_CAR_CRASH_4, + SFX_WMOGO_CAR_CRASH_5, + SFX_WMOGO_CAR_CRASH_6, + SFX_WMOGO_CAR_CRASH_7, + SFX_WMOGO_CAR_CRASH_8, + SFX_WMOGO_CAR_CRASH_9, + SFX_WMOGO_CHAT_1, + SFX_WMOGO_CHAT_2, + SFX_WMOGO_CHAT_3, + SFX_WMOGO_CHAT_4, + SFX_WMOGO_CHAT_5, + SFX_WMOGO_CHAT_6, + SFX_WMOGO_CHAT_7, + SFX_WMOGO_CHAT_8, + SFX_WMOGO_CHAT_9, + SFX_WMOGO_DODGE_1, + SFX_WMOGO_DODGE_2, + SFX_WMOGO_DODGE_3, + SFX_WMOGO_DODGE_4, + SFX_WMOGO_DODGE_5, + SFX_WMOGO_DODGE_6, + SFX_WMOGO_DODGE_7, + SFX_WMOGO_DODGE_8, + SFX_WMOGO_DODGE_9, + SFX_WMOGO_DODGE_10, + SFX_WMOGO_DODGE_11, + SFX_WMOGO_DODGE_12, + SFX_WMOGO_EYEING_1, + SFX_WMOGO_EYEING_2, + SFX_WMOGO_FIGHT_1, + SFX_WMOGO_FIGHT_2, + SFX_WMOGO_FIGHT_3, + SFX_WMOGO_FIGHT_4, + SFX_WMOGO_FIGHT_5, + SFX_WMOGO_FIGHT_6, + SFX_WMOGO_FIGHT_7, + SFX_WMOGO_FIGHT_8, + SFX_WMOGO_FIGHT_9, + SFX_WMOGO_FIGHT_10, + SFX_WMOGO_FIGHT_11, + SFX_WMOGO_FIGHT_12, + SFX_WMOGO_FIGHT_13, + SFX_WMOGO_GENERIC_CRASH_1, + SFX_WMOGO_GENERIC_CRASH_2, + SFX_WMOGO_GENERIC_CRASH_3, + SFX_WMOGO_GENERIC_CRASH_4, + SFX_WMOGO_GENERIC_CRASH_5, + SFX_WMOGO_GENERIC_CRASH_6, + SFX_WMOGO_GENERIC_CRASH_7, + SFX_WMOGO_GENERIC_CRASH_8, + SFX_WMOGO_GUN_PANIC_1, + SFX_WMOGO_GUN_PANIC_2, + SFX_WMOGO_GUN_PANIC_3, + SFX_WMOGO_GUN_PANIC_4, + SFX_WMOGO_GUN_PANIC_5, + SFX_WMOGO_JACKED_1, + SFX_WMOGO_JACKED_2, + SFX_WMOGO_JACKED_3, + SFX_WMOGO_JACKED_4, + SFX_WMOGO_JACKED_5, + SFX_WMOGO_JACKED_6, + SFX_WMOGO_RUN_1, + SFX_WMOGO_RUN_2, + SFX_WMOGO_RUN_3, + SFX_WMOGO_RUN_4, + SFX_WMOGO_RUN_5, + SFX_WMOGO_SAVED_1, + SFX_WMOGO_SHOCKED_1, + SFX_WMOGO_SHOCKED_2, + SFX_WMOGO_SHOCKED_3, + SFX_WMOGO_TAXI_1, + + SFX_WMYCR_BUMP_1, + SFX_WMYCR_BUMP_2, + SFX_WMYCR_BUMP_3, + SFX_WMYCR_BUMP_4, + SFX_WMYCR_BUMP_5, + SFX_WMYCR_BUMP_6, + SFX_WMYCR_BUMP_7, + SFX_WMYCR_BUMP_8, + SFX_WMYCR_BUMP_9, + SFX_WMYCR_BUMP_10, + SFX_WMYCR_BUMP_11, + SFX_WMYCR_BUMP_12, + SFX_WMYCR_BUMP_13, + SFX_WMYCR_BUMP_14, + SFX_WMYCR_BUMP_15, + SFX_WMYCR_BUMP_16, + SFX_WMYCR_BUMP_17, + SFX_WMYCR_BUMP_18, + SFX_WMYCR_CAR_CRASH_1, + SFX_WMYCR_CAR_CRASH_2, + SFX_WMYCR_CAR_CRASH_3, + SFX_WMYCR_CAR_CRASH_4, + SFX_WMYCR_CAR_CRASH_5, + SFX_WMYCR_CAR_CRASH_6, + SFX_WMYCR_CAR_CRASH_7, + SFX_WMYCR_CAR_CRASH_8, + SFX_WMYCR_CAR_CRASH_9, + SFX_WMYCR_DODGE_1, + SFX_WMYCR_DODGE_2, + SFX_WMYCR_DODGE_3, + SFX_WMYCR_DODGE_4, + SFX_WMYCR_DODGE_5, + SFX_WMYCR_DODGE_6, + SFX_WMYCR_DODGE_7, + SFX_WMYCR_DODGE_8, + SFX_WMYCR_DODGE_9, + SFX_WMYCR_DODGE_10, + SFX_WMYCR_FIGHT_1, + SFX_WMYCR_FIGHT_2, + SFX_WMYCR_FIGHT_3, + SFX_WMYCR_FIGHT_4, + SFX_WMYCR_FIGHT_5, + SFX_WMYCR_FIGHT_6, + SFX_WMYCR_FIGHT_7, + SFX_WMYCR_GENERIC_CRASH_1, + SFX_WMYCR_GENERIC_CRASH_2, + SFX_WMYCR_GENERIC_CRASH_3, + SFX_WMYCR_GENERIC_CRASH_4, + SFX_WMYCR_GENERIC_CRASH_5, + SFX_WMYCR_GENERIC_CRASH_6, + SFX_WMYCR_GENERIC_CRASH_7, + SFX_WMYCR_GENERIC_CRASH_8, + SFX_WMYCR_GENERIC_CRASH_9, + SFX_WMYCR_GUN_COOL_1, + SFX_WMYCR_GUN_COOL_2, + SFX_WMYCR_GUN_COOL_3, + SFX_WMYCR_GUN_COOL_4, + SFX_WMYCR_GUN_COOL_5, + SFX_WMYCR_JACKING_1, + SFX_WMYCR_JACKING_2, + SFX_WMYCR_JACKING_3, + SFX_WMYCR_JACKING_4, + SFX_WMYCR_JACKING_5, + SFX_WMYCR_JACKING_6, + SFX_WMYCR_MUGGED_1, + SFX_WMYCR_MUGGED_2, + SFX_WMYCR_MUGGED_3, + SFX_WMYCR_MUGGING_1, + SFX_WMYCR_MUGGING_2, + SFX_WMYCR_MUGGING_3, + SFX_WMYCR_MUGGING_4, + SFX_WMYCR_MUGGING_5, + SFX_WMYCR_TAXI_1, + + SFX_WMYJG_BLOCKED_1, + SFX_WMYJG_BLOCKED_2, + SFX_WMYJG_BLOCKED_3, + SFX_WMYJG_BLOCKED_4, + SFX_WMYJG_BLOCKED_5, + SFX_WMYJG_BLOCKED_6, + SFX_WMYJG_BLOCKED_7, + SFX_WMYJG_BLOCKED_8, + SFX_WMYJG_BLOCKED_9, + SFX_WMYJG_BLOCKED_10, + SFX_WMYJG_BUMP_1, + SFX_WMYJG_BUMP_2, + SFX_WMYJG_BUMP_3, + SFX_WMYJG_BUMP_4, + SFX_WMYJG_BUMP_5, + SFX_WMYJG_BUMP_6, + SFX_WMYJG_BUMP_7, + SFX_WMYJG_BUMP_8, + SFX_WMYJG_BUMP_9, + SFX_WMYJG_BUMP_10, + SFX_WMYJG_EYEING_1, + SFX_WMYJG_EYEING_2, + SFX_WMYJG_GUN_PANIC_1, + SFX_WMYJG_GUN_PANIC_2, + SFX_WMYJG_GUN_PANIC_3, + SFX_WMYJG_GUN_PANIC_4, + SFX_WMYJG_MUGGED_1, + SFX_WMYJG_MUGGED_2, + SFX_WMYJG_RUN_1, + SFX_WMYJG_RUN_2, + SFX_WMYJG_RUN_3, + SFX_WMYJG_RUN_4, + SFX_WMYJG_RUN_5, + SFX_WMYJG_SAVED_1, + SFX_WMYJG_TAXI_1, + + SFX_WMOST_BLOCKED_1, + SFX_WMOST_BLOCKED_2, + SFX_WMOST_BLOCKED_3, + SFX_WMOST_BLOCKED_4, + SFX_WMOST_BLOCKED_5, + SFX_WMOST_BLOCKED_6, + SFX_WMOST_BLOCKED_7, + SFX_WMOST_BLOCKED_8, + SFX_WMOST_BUMP_1, + SFX_WMOST_BUMP_2, + SFX_WMOST_BUMP_3, + SFX_WMOST_BUMP_4, + SFX_WMOST_BUMP_5, + SFX_WMOST_BUMP_6, + SFX_WMOST_BUMP_7, + SFX_WMOST_BUMP_8, + SFX_WMOST_BUMP_9, + SFX_WMOST_BUMP_10, + SFX_WMOST_CAR_CRASH_1, + SFX_WMOST_CAR_CRASH_2, + SFX_WMOST_CAR_CRASH_3, + SFX_WMOST_CAR_CRASH_4, + SFX_WMOST_CAR_CRASH_5, + SFX_WMOST_CAR_CRASH_6, + SFX_WMOST_CAR_CRASH_7, + SFX_WMOST_CHAT_1, + SFX_WMOST_CHAT_2, + SFX_WMOST_CHAT_3, + SFX_WMOST_CHAT_4, + SFX_WMOST_CHAT_5, + SFX_WMOST_CHAT_6, + SFX_WMOST_CHAT_7, + SFX_WMOST_CHAT_8, + SFX_WMOST_CHAT_9, + SFX_WMOST_DODGE_1, + SFX_WMOST_DODGE_2, + SFX_WMOST_DODGE_3, + SFX_WMOST_DODGE_4, + SFX_WMOST_DODGE_5, + SFX_WMOST_DODGE_6, + SFX_WMOST_DODGE_7, + SFX_WMOST_DODGE_8, + SFX_WMOST_EYEING_1, + SFX_WMOST_EYEING_2, + SFX_WMOST_FIGHT_1, + SFX_WMOST_FIGHT_2, + SFX_WMOST_FIGHT_3, + SFX_WMOST_FIGHT_4, + SFX_WMOST_FIGHT_5, + SFX_WMOST_FIGHT_6, + SFX_WMOST_FIGHT_7, + SFX_WMOST_FIGHT_8, + SFX_WMOST_GENERIC_CRASH_1, + SFX_WMOST_GENERIC_CRASH_2, + SFX_WMOST_GENERIC_CRASH_3, + SFX_WMOST_GENERIC_CRASH_4, + SFX_WMOST_GENERIC_CRASH_5, + SFX_WMOST_GENERIC_CRASH_6, + SFX_WMOST_GENERIC_CRASH_7, + SFX_WMOST_GUN_COOL_1, + SFX_WMOST_GUN_COOL_2, + SFX_WMOST_GUN_COOL_3, + SFX_WMOST_GUN_COOL_4, + SFX_WMOST_GUN_COOL_5, + SFX_WMOST_INNOCENT_1, + SFX_WMOST_INNOCENT_2, + SFX_WMOST_INNOCENT_3, + SFX_WMOST_JACKED_1, + SFX_WMOST_JACKED_2, + SFX_WMOST_JACKED_3, + SFX_WMOST_JACKED_4, + SFX_WMOST_JEER_1, + SFX_WMOST_JEER_2, + SFX_WMOST_JEER_3, + SFX_WMOST_JEER_4, + SFX_WMOST_LOST_1, + SFX_WMOST_LOST_2, + SFX_WMOST_MUGGED_1, + SFX_WMOST_MUGGED_2, + SFX_WMOST_SAVED_1, + SFX_WMOST_TAXI_1, + + SFX_BFOTR_BUMP_1, + SFX_BFOTR_BUMP_2, + SFX_BFOTR_BUMP_3, + SFX_BFOTR_BUMP_4, + SFX_BFOTR_BUMP_5, + SFX_BFOTR_BUMP_6, + SFX_BFOTR_BUMP_7, + SFX_BFOTR_BUMP_8, + SFX_BFOTR_BUMP_9, + SFX_BFOTR_BUMP_10, + SFX_BFOTR_CHAT_1, + SFX_BFOTR_CHAT_2, + SFX_BFOTR_CHAT_3, + SFX_BFOTR_CHAT_4, + SFX_BFOTR_CHAT_5, + SFX_BFOTR_CHAT_6, + SFX_BFOTR_CHAT_7, + SFX_BFOTR_CHAT_8, + SFX_BFOTR_CHAT_9, + SFX_BFOTR_CHAT_10, + SFX_BFOTR_CHAT_11, + SFX_BFOTR_CHAT_12, + SFX_BFOTR_CHAT_13, + SFX_BFOTR_CHAT_14, + SFX_BFOTR_CHAT_15, + SFX_BFOTR_DODGE_1, + SFX_BFOTR_DODGE_2, + SFX_BFOTR_DODGE_3, + SFX_BFOTR_DODGE_4, + SFX_BFOTR_DODGE_5, + SFX_BFOTR_DODGE_6, + SFX_BFOTR_DODGE_7, + SFX_BFOTR_DODGE_8, + SFX_BFOTR_DODGE_9, + SFX_BFOTR_FIGHT_1, + SFX_BFOTR_FIGHT_2, + SFX_BFOTR_FIGHT_3, + SFX_BFOTR_FIGHT_4, + SFX_BFOTR_FIGHT_5, + SFX_BFOTR_FIGHT_6, + SFX_BFOTR_GUN_COOL_1, + SFX_BFOTR_GUN_COOL_2, + SFX_BFOTR_GUN_COOL_3, + SFX_BFOTR_GUN_COOL_4, + SFX_BFOTR_GUN_COOL_5, + SFX_BFOTR_GUN_COOL_6, + SFX_BFOTR_MUGGED_1, + SFX_BFOTR_MUGGED_2, + SFX_BFOTR_MUGGING_1, + SFX_BFOTR_MUGGING_2, + SFX_BFOTR_MUGGING_3, + SFX_BFOTR_SAVED_1, + SFX_BFOTR_SHOCKED_1, + SFX_BFOTR_SHOCKED_2, + SFX_BFOTR_SHOCKED_3, + SFX_BFOTR_SOLICIT_1, + SFX_BFOTR_SOLICIT_2, + SFX_BFOTR_SOLICIT_3, + SFX_BFOTR_SOLICIT_4, + SFX_BFOTR_SOLICIT_5, + SFX_BFOTR_TAXI_1, + + SFX_WFYRI_BLOCKED_1, + SFX_WFYRI_BLOCKED_2, + SFX_WFYRI_BLOCKED_3, + SFX_WFYRI_BLOCKED_4, + SFX_WFYRI_BLOCKED_5, + SFX_WFYRI_BLOCKED_6, + SFX_WFYRI_BLOCKED_7, + SFX_WFYRI_BLOCKED_8, + SFX_WFYRI_BUMP_1, + SFX_WFYRI_BUMP_2, + SFX_WFYRI_BUMP_3, + SFX_WFYRI_BUMP_4, + SFX_WFYRI_BUMP_5, + SFX_WFYRI_BUMP_6, + SFX_WFYRI_BUMP_7, + SFX_WFYRI_BUMP_8, + SFX_WFYRI_BUMP_9, + SFX_WFYRI_BUMP_10, + SFX_WFYRI_CAR_CRASH_1, + SFX_WFYRI_CAR_CRASH_2, + SFX_WFYRI_CAR_CRASH_3, + SFX_WFYRI_CAR_CRASH_4, + SFX_WFYRI_CAR_CRASH_5, + SFX_WFYRI_CAR_CRASH_6, + SFX_WFYRI_CAR_CRASH_7, + SFX_WFYRI_CAR_CRASH_8, + SFX_WFYRI_CAR_CRASH_9, + SFX_WFYRI_DODGE_1, + SFX_WFYRI_DODGE_2, + SFX_WFYRI_DODGE_3, + SFX_WFYRI_DODGE_4, + SFX_WFYRI_DODGE_5, + SFX_WFYRI_DODGE_6, + SFX_WFYRI_DODGE_7, + SFX_WFYRI_DODGE_8, + SFX_WFYRI_DODGE_9, + SFX_WFYRI_EYEING_1, + SFX_WFYRI_EYEING_2, + SFX_WFYRI_GENERIC_CRASH_1, + SFX_WFYRI_GENERIC_CRASH_2, + SFX_WFYRI_GENERIC_CRASH_3, + SFX_WFYRI_GENERIC_CRASH_4, + SFX_WFYRI_GENERIC_CRASH_5, + SFX_WFYRI_GENERIC_CRASH_6, + SFX_WFYRI_GENERIC_CRASH_7, + SFX_WFYRI_GENERIC_CRASH_8, + SFX_WFYRI_GUN_PANIC_1, + SFX_WFYRI_GUN_PANIC_2, + SFX_WFYRI_GUN_PANIC_3, + SFX_WFYRI_GUN_PANIC_4, + SFX_WFYRI_GUN_PANIC_5, + SFX_WFYRI_JACKED_1, + SFX_WFYRI_JACKED_2, + SFX_WFYRI_JACKED_3, + SFX_WFYRI_JACKED_4, + SFX_WFYRI_JACKED_5, + SFX_WFYRI_JACKED_6, + SFX_WFYRI_JACKED_7, + SFX_WFYRI_LOST_1, + SFX_WFYRI_LOST_2, + SFX_WFYRI_MUGGED_1, + SFX_WFYRI_MUGGED_2, + SFX_WFYRI_RUN_1, + SFX_WFYRI_RUN_2, + SFX_WFYRI_RUN_3, + SFX_WFYRI_RUN_4, + SFX_WFYRI_RUN_5, + SFX_WFYRI_SAVED_1, + SFX_WFYRI_SHOCKED_1, + SFX_WFYRI_SHOCKED_2, + SFX_WFYRI_TAXI_1, + SFX_BFYPR_BUMP_1, + SFX_BFYPR_BUMP_2, + SFX_BFYPR_BUMP_3, + SFX_BFYPR_BUMP_4, + SFX_BFYPR_BUMP_5, + SFX_BFYPR_BUMP_6, + SFX_BFYPR_BUMP_7, + SFX_BFYPR_BUMP_8, + SFX_BFYPR_BUMP_9, + SFX_BFYPR_BUMP_10, + SFX_BFYPR_BUMP_11, + SFX_BFYPR_CHAT_1, + SFX_BFYPR_CHAT_2, + SFX_BFYPR_CHAT_3, + SFX_BFYPR_CHAT_4, + SFX_BFYPR_CHAT_5, + SFX_BFYPR_CHAT_6, + SFX_BFYPR_CHAT_7, + SFX_BFYPR_CHAT_8, + SFX_BFYPR_CHAT_9, + SFX_BFYPR_CHAT_10, + SFX_BFYPR_CHAT_11, + SFX_BFYPR_CHAT_12, + SFX_BFYPR_CHAT_13, + SFX_BFYPR_DODGE_1, + SFX_BFYPR_DODGE_2, + SFX_BFYPR_DODGE_3, + SFX_BFYPR_DODGE_4, + SFX_BFYPR_DODGE_5, + SFX_BFYPR_DODGE_6, + SFX_BFYPR_DODGE_7, + SFX_BFYPR_FIGHT_1, + SFX_BFYPR_FIGHT_2, + SFX_BFYPR_FIGHT_3, + SFX_BFYPR_FIGHT_4, + SFX_BFYPR_FIGHT_5, + SFX_BFYPR_FIGHT_6, + SFX_BFYPR_FIGHT_7, + SFX_BFYPR_FUCKING_1, + SFX_BFYPR_FUCKING_2, + SFX_BFYPR_FUCKING_3, + SFX_BFYPR_FUCKING_4, + SFX_BFYPR_FUCKING_5, + SFX_BFYPR_FUCKING_6, + SFX_BFYPR_FUCKING_7, + SFX_BFYPR_GUN_COOL_1, + SFX_BFYPR_GUN_COOL_2, + SFX_BFYPR_GUN_COOL_3, + SFX_BFYPR_GUN_COOL_4, + SFX_BFYPR_GUN_COOL_5, + SFX_BFYPR_MUGGED_1, + SFX_BFYPR_MUGGED_2, + SFX_BFYPR_SAVED_1, + SFX_BFYPR_SHOCKED_1, + SFX_BFYPR_SHOCKED_2, + SFX_BFYPR_SOLICIT_1, + SFX_BFYPR_SOLICIT_2, + SFX_BFYPR_SOLICIT_3, + SFX_BFYPR_SOLICIT_4, + SFX_BFYPR_SOLICIT_5, + SFX_BFYPR_SOLICIT_6, + SFX_BFYPR_SOLICIT_7, + SFX_BFYPR_SOLICIT_8, + SFX_BFYPR_SOLICIT_9, + SFX_BFYPR_SOLICIT_10, + SFX_BFYPR_SOLICIT_11, + SFX_BFYPR_SOLICIT_12, + SFX_BFYPR_SOLICIT_13, + SFX_BFYPR_TAXI_1, + SFX_BFYPR_TAXI_2, + + SFX_BMYRI_BLOCKED_1, + SFX_BMYRI_BLOCKED_2, + SFX_BMYRI_BLOCKED_3, + SFX_BMYRI_BLOCKED_4, + SFX_BMYRI_BLOCKED_5, + SFX_BMYRI_BLOCKED_6, + SFX_BMYRI_BUMP_1, + SFX_BMYRI_BUMP_2, + SFX_BMYRI_BUMP_3, + SFX_BMYRI_BUMP_4, + SFX_BMYRI_BUMP_5, + SFX_BMYRI_BUMP_6, + SFX_BMYRI_BUMP_7, + SFX_BMYRI_CAR_CRASH_1, + SFX_BMYRI_CAR_CRASH_2, + SFX_BMYRI_CAR_CRASH_3, + SFX_BMYRI_CAR_CRASH_4, + SFX_BMYRI_CAR_CRASH_5, + SFX_BMYRI_CAR_CRASH_6, + SFX_BMYRI_CAR_CRASH_7, + SFX_BMYRI_DODGE_1, + SFX_BMYRI_DODGE_2, + SFX_BMYRI_DODGE_3, + SFX_BMYRI_DODGE_4, + SFX_BMYRI_DODGE_5, + SFX_BMYRI_DODGE_6, + SFX_BMYRI_DODGE_7, + SFX_BMYRI_DODGE_8, + SFX_BMYRI_EYEING_1, + SFX_BMYRI_GENERIC_CRASH_1, + SFX_BMYRI_GENERIC_CRASH_2, + SFX_BMYRI_GENERIC_CRASH_3, + SFX_BMYRI_GENERIC_CRASH_4, + SFX_BMYRI_GENERIC_CRASH_5, + SFX_BMYRI_GENERIC_CRASH_6, + SFX_BMYRI_GENERIC_CRASH_7, + SFX_BMYRI_GUN_PANIC_1, + SFX_BMYRI_GUN_PANIC_2, + SFX_BMYRI_GUN_PANIC_3, + SFX_BMYRI_GUN_PANIC_4, + SFX_BMYRI_GUN_PANIC_5, + SFX_BMYRI_GUN_PANIC_6, + SFX_BMYRI_GUN_PANIC_7, + SFX_BMYRI_JACKED_1, + SFX_BMYRI_JACKED_2, + SFX_BMYRI_JACKED_3, + SFX_BMYRI_JACKED_4, + SFX_BMYRI_LOST_1, + SFX_BMYRI_LOST_2, + SFX_BMYRI_MUGGED_1, + SFX_BMYRI_MUGGED_2, + SFX_BMYRI_RUN_1, + SFX_BMYRI_RUN_2, + SFX_BMYRI_RUN_3, + SFX_BMYRI_RUN_4, + SFX_BMYRI_SAVED_1, + SFX_BMYRI_SHOCKED_1, + SFX_BMYRI_SHOCKED_2, + SFX_BMYRI_SHOCKED_3, + SFX_BMYRI_TAXI_1, + SFX_BMYBU_BLOCKED_1, + SFX_BMYBU_BLOCKED_2, + SFX_BMYBU_BLOCKED_3, + SFX_BMYBU_BLOCKED_4, + SFX_BMYBU_BLOCKED_5, + SFX_BMYBU_BLOCKED_6, + SFX_BMYBU_BLOCKED_7, + SFX_BMYBU_BLOCKED_8, + SFX_BMYBU_BUMP_1, + SFX_BMYBU_BUMP_2, + SFX_BMYBU_BUMP_3, + SFX_BMYBU_BUMP_4, + SFX_BMYBU_BUMP_5, + SFX_BMYBU_BUMP_6, + SFX_BMYBU_BUMP_7, + SFX_BMYBU_CAR_CRASH_1, + SFX_BMYBU_CAR_CRASH_2, + SFX_BMYBU_CAR_CRASH_3, + SFX_BMYBU_CAR_CRASH_4, + SFX_BMYBU_CAR_CRASH_5, + SFX_BMYBU_CAR_CRASH_6, + SFX_BMYBU_CAR_CRASH_7, + SFX_BMYBU_DODGE_1, + SFX_BMYBU_DODGE_2, + SFX_BMYBU_DODGE_3, + SFX_BMYBU_DODGE_4, + SFX_BMYBU_DODGE_5, + SFX_BMYBU_DODGE_6, + SFX_BMYBU_DODGE_7, + SFX_BMYBU_DODGE_8, + SFX_BMYBU_DODGE_9, + SFX_BMYBU_DODGE_10, + SFX_BMYBU_EYEING_1, + SFX_BMYBU_EYEING_2, + SFX_BMYBU_FIGHT_1, + SFX_BMYBU_FIGHT_2, + SFX_BMYBU_FIGHT_3, + SFX_BMYBU_FIGHT_4, + SFX_BMYBU_FIGHT_5, + SFX_BMYBU_GENERIC_CRASH_1, + SFX_BMYBU_GENERIC_CRASH_2, + SFX_BMYBU_GENERIC_CRASH_3, + SFX_BMYBU_GENERIC_CRASH_4, + SFX_BMYBU_GENERIC_CRASH_5, + SFX_BMYBU_GENERIC_CRASH_6, + SFX_BMYBU_GENERIC_CRASH_7, + SFX_BMYBU_GUN_PANIC_1, + SFX_BMYBU_GUN_PANIC_2, + SFX_BMYBU_GUN_PANIC_3, + SFX_BMYBU_GUN_PANIC_4, + SFX_BMYBU_GUN_PANIC_5, + SFX_BMYBU_INNOCENT_1, + SFX_BMYBU_INNOCENT_2, + SFX_BMYBU_JACKED_1, + SFX_BMYBU_JACKED_2, + SFX_BMYBU_JACKED_3, + SFX_BMYBU_JACKED_4, + SFX_BMYBU_JACKED_5, + SFX_BMYBU_JACKED_6, + SFX_BMYBU_MUGGED_1, + SFX_BMYBU_MUGGED_2, + SFX_BMYBU_SAVED_1, + SFX_BMYBU_SHOCKED_1, + SFX_BMYBU_SHOCKED_2, + SFX_BMYBU_TAXI_1, + + SFX_WMYSK_BUMP_1, + SFX_WMYSK_BUMP_2, + SFX_WMYSK_BUMP_3, + SFX_WMYSK_BUMP_4, + SFX_WMYSK_BUMP_5, + SFX_WMYSK_BUMP_6, + SFX_WMYSK_BUMP_7, + SFX_WMYSK_BUMP_8, + SFX_WMYSK_BUMP_9, + SFX_WMYSK_BUMP_10, + SFX_WMYSK_BUMP_11, + SFX_WMYSK_BUMP_12, + SFX_WMYSK_BUMP_13, + SFX_WMYSK_BUMP_14, + SFX_WMYSK_CHAT_1, + SFX_WMYSK_CHAT_2, + SFX_WMYSK_CHAT_3, + SFX_WMYSK_CHAT_4, + SFX_WMYSK_CHAT_5, + SFX_WMYSK_CHAT_6, + SFX_WMYSK_CHAT_7, + SFX_WMYSK_CHAT_8, + SFX_WMYSK_CHAT_9, + SFX_WMYSK_CHAT_10, + SFX_WMYSK_CHAT_11, + SFX_WMYSK_CHAT_12, + SFX_WMYSK_CHAT_13, + SFX_WMYSK_DODGE_1, + SFX_WMYSK_DODGE_2, + SFX_WMYSK_DODGE_3, + SFX_WMYSK_DODGE_4, + SFX_WMYSK_DODGE_5, + SFX_WMYSK_DODGE_6, + SFX_WMYSK_DODGE_7, + SFX_WMYSK_DODGE_8, + SFX_WMYSK_DODGE_9, + SFX_WMYSK_DODGE_10, + SFX_WMYSK_EYEING_1, + SFX_WMYSK_EYEING_2, + SFX_WMYSK_FIGHT_1, + SFX_WMYSK_FIGHT_2, + SFX_WMYSK_FIGHT_3, + SFX_WMYSK_FIGHT_4, + SFX_WMYSK_FIGHT_5, + SFX_WMYSK_GUN_PANIC_1, + SFX_WMYSK_GUN_PANIC_2, + SFX_WMYSK_GUN_PANIC_3, + SFX_WMYSK_GUN_PANIC_4, + SFX_WMYSK_GUN_PANIC_5, + SFX_WMYSK_INNOCENT_1, + SFX_WMYSK_INNOCENT_2, + SFX_WMYSK_INNOCENT_3, + SFX_WMYSK_LOST_1, + SFX_WMYSK_LOST_2, + SFX_WMYSK_MUGGED_1, + SFX_WMYSK_MUGGED_2, + SFX_WMYSK_SAVED_1, + SFX_WMYSK_SAVED_2, + SFX_WMYSK_SHOCKED_1, + SFX_WMYSK_SHOCKED_2, + SFX_WMYSK_TAXI_1, + + SFX_WMYCW_BLOCKED_1, + SFX_WMYCW_BLOCKED_2, + SFX_WMYCW_BLOCKED_3, + SFX_WMYCW_BLOCKED_4, + SFX_WMYCW_BLOCKED_5, + SFX_WMYCW_BLOCKED_6, + SFX_WMYCW_BLOCKED_7, + SFX_WMYCW_BLOCKED_8, + SFX_WMYCW_BLOCKED_9, + SFX_WMYCW_BUMP_1, + SFX_WMYCW_BUMP_2, + SFX_WMYCW_BUMP_3, + SFX_WMYCW_BUMP_4, + SFX_WMYCW_BUMP_5, + SFX_WMYCW_BUMP_6, + SFX_WMYCW_BUMP_7, + SFX_WMYCW_BUMP_8, + SFX_WMYCW_BUMP_9, + SFX_WMYCW_CAR_CRASH_1, + SFX_WMYCW_CAR_CRASH_2, + SFX_WMYCW_CAR_CRASH_3, + SFX_WMYCW_CAR_CRASH_4, + SFX_WMYCW_CAR_CRASH_5, + SFX_WMYCW_CAR_CRASH_6, + SFX_WMYCW_CAR_CRASH_7, + SFX_WMYCW_CAR_CRASH_8, + SFX_WMYCW_CAR_CRASH_9, + SFX_WMYCW_CHAT_1, + SFX_WMYCW_CHAT_2, + SFX_WMYCW_CHAT_3, + SFX_WMYCW_CHAT_4, + SFX_WMYCW_CHAT_5, + SFX_WMYCW_CHAT_6, + SFX_WMYCW_CHAT_7, + SFX_WMYCW_CHAT_8, + SFX_WMYCW_CHAT_9, + SFX_WMYCW_CHAT_10, + SFX_WMYCW_CHAT_11, + SFX_WMYCW_CHAT_12, + SFX_WMYCW_CHAT_13, + SFX_WMYCW_CHAT_14, + SFX_WMYCW_CHAT_15, + SFX_WMYCW_DODGE_1, + SFX_WMYCW_DODGE_2, + SFX_WMYCW_DODGE_3, + SFX_WMYCW_DODGE_4, + SFX_WMYCW_DODGE_5, + SFX_WMYCW_DODGE_6, + SFX_WMYCW_DODGE_7, + SFX_WMYCW_DODGE_8, + SFX_WMYCW_DODGE_9, + SFX_WMYCW_DODGE_10, + SFX_WMYCW_EYEING_1, + SFX_WMYCW_EYEING_2, + SFX_WMYCW_EYEING_3, + SFX_WMYCW_FIGHT_1, + SFX_WMYCW_FIGHT_2, + SFX_WMYCW_FIGHT_3, + SFX_WMYCW_FIGHT_4, + SFX_WMYCW_FIGHT_5, + SFX_WMYCW_FIGHT_6, + SFX_WMYCW_FIGHT_7, + SFX_WMYCW_FIGHT_8, + SFX_WMYCW_GENERIC_CRASH_1, + SFX_WMYCW_GENERIC_CRASH_2, + SFX_WMYCW_GENERIC_CRASH_3, + SFX_WMYCW_GENERIC_CRASH_4, + SFX_WMYCW_GENERIC_CRASH_5, + SFX_WMYCW_GENERIC_CRASH_6, + SFX_WMYCW_GENERIC_CRASH_7, + SFX_WMYCW_GUN_PANIC_1, + SFX_WMYCW_GUN_PANIC_2, + SFX_WMYCW_GUN_PANIC_3, + SFX_WMYCW_GUN_PANIC_4, + SFX_WMYCW_GUN_PANIC_5, + SFX_WMYCW_GUN_PANIC_6, + SFX_WMYCW_INNOCENT_1, + SFX_WMYCW_INNOCENT_2, + SFX_WMYCW_INNOCENT_3, + SFX_WMYCW_JACKED_1, + SFX_WMYCW_JACKED_2, + SFX_WMYCW_JACKED_3, + SFX_WMYCW_JACKED_4, + SFX_WMYCW_JACKED_5, + SFX_WMYCW_JACKED_6, + SFX_WMYCW_JEER_1, + SFX_WMYCW_JEER_2, + SFX_WMYCW_JEER_3, + SFX_WMYCW_JEER_4, + SFX_WMYCW_JEER_5, + SFX_WMYCW_JACKING_1, + SFX_WMYCW_JACKING_2, + SFX_WMYCW_JACKING_3, + SFX_WMYCW_JACKING_4, + SFX_WMYCW_LOST_1, + SFX_WMYCW_LOST_2, + SFX_WMYCW_MUGGED_1, + SFX_WMYCW_TAXI_1, + + SFX_HFYST_BLOCKED_1, + SFX_HFYST_BLOCKED_2, + SFX_HFYST_BLOCKED_3, + SFX_HFYST_BLOCKED_4, + SFX_HFYST_BLOCKED_5, + SFX_HFYST_BLOCKED_6, + SFX_HFYST_BLOCKED_7, + SFX_HFYST_BUMP_1, + SFX_HFYST_BUMP_2, + SFX_HFYST_BUMP_3, + SFX_HFYST_BUMP_4, + SFX_HFYST_BUMP_5, + SFX_HFYST_BUMP_6, + SFX_HFYST_BUMP_7, + SFX_HFYST_BUMP_8, + SFX_HFYST_BUMP_9, + SFX_HFYST_BUMP_10, + SFX_HFYST_CAR_CRASH_1, + SFX_HFYST_CAR_CRASH_2, + SFX_HFYST_CAR_CRASH_3, + SFX_HFYST_CAR_CRASH_4, + SFX_HFYST_CAR_CRASH_5, + SFX_HFYST_CAR_CRASH_6, + SFX_HFYST_CAR_CRASH_7, + SFX_HFYST_CAR_CRASH_8, + SFX_HFYST_CHAT_1, + SFX_HFYST_CHAT_2, + SFX_HFYST_CHAT_3, + SFX_HFYST_CHAT_4, + SFX_HFYST_CHAT_5, + SFX_HFYST_CHAT_6, + SFX_HFYST_CHAT_7, + SFX_HFYST_CHAT_8, + SFX_HFYST_CHAT_9, + SFX_HFYST_DODGE_1, + SFX_HFYST_DODGE_2, + SFX_HFYST_DODGE_3, + SFX_HFYST_DODGE_4, + SFX_HFYST_DODGE_5, + SFX_HFYST_DODGE_6, + SFX_HFYST_DODGE_7, + SFX_HFYST_DODGE_8, + SFX_HFYST_DODGE_9, + SFX_HFYST_DODGE_10, + SFX_HFYST_FIGHT_1, + SFX_HFYST_FIGHT_2, + SFX_HFYST_FIGHT_3, + SFX_HFYST_FIGHT_4, + SFX_HFYST_FIGHT_5, + SFX_HFYST_FIGHT_6, + SFX_HFYST_FIGHT_7, + SFX_HFYST_GENERIC_CRASH_1, + SFX_HFYST_GENERIC_CRASH_2, + SFX_HFYST_GENERIC_CRASH_3, + SFX_HFYST_GENERIC_CRASH_4, + SFX_HFYST_GENERIC_CRASH_5, + SFX_HFYST_GENERIC_CRASH_6, + SFX_HFYST_GENERIC_CRASH_7, + SFX_HFYST_GUN_COOL_1, + SFX_HFYST_GUN_COOL_2, + SFX_HFYST_GUN_COOL_3, + SFX_HFYST_GUN_COOL_4, + SFX_HFYST_GUN_COOL_5, + SFX_HFYST_JACKED_1, + SFX_HFYST_JACKED_2, + SFX_HFYST_JACKED_3, + SFX_HFYST_JACKED_4, + SFX_HFYST_JACKED_5, + SFX_HFYST_JACKED_6, + SFX_HFYST_JACKING_1, + SFX_HFYST_JACKING_2, + SFX_HFYST_JACKING_3, + SFX_HFYST_JACKING_4, + SFX_HFYST_LOST_1, + SFX_HFYST_LOST_2, + SFX_HFYST_MUGGED_1, + SFX_HFYST_MUGGED_2, + SFX_HFYST_MUGGING_1, + SFX_HFYST_MUGGING_2, + SFX_HFYST_MUGGING_3, + SFX_HFYST_MUGGING_4, + SFX_HFYST_TAXI_1, + + SFX_HMOST_BLOCKED_1, + SFX_HMOST_BLOCKED_2, + SFX_HMOST_BLOCKED_3, + SFX_HMOST_BLOCKED_4, + SFX_HMOST_BLOCKED_5, + SFX_HMOST_BLOCKED_6, + SFX_HMOST_BLOCKED_7, + SFX_HMOST_BUMP_1, + SFX_HMOST_BUMP_2, + SFX_HMOST_BUMP_3, + SFX_HMOST_BUMP_4, + SFX_HMOST_BUMP_5, + SFX_HMOST_BUMP_6, + SFX_HMOST_BUMP_7, + SFX_HMOST_BUMP_8, + SFX_HMOST_BUMP_9, + SFX_HMOST_BUMP_10, + SFX_HMOST_CAR_CRASH_1, + SFX_HMOST_CAR_CRASH_2, + SFX_HMOST_CAR_CRASH_3, + SFX_HMOST_CAR_CRASH_4, + SFX_HMOST_CAR_CRASH_5, + SFX_HMOST_CAR_CRASH_6, + SFX_HMOST_CAR_CRASH_7, + SFX_HMOST_CHAT_1, + SFX_HMOST_CHAT_2, + SFX_HMOST_CHAT_3, + SFX_HMOST_CHAT_4, + SFX_HMOST_CHAT_5, + SFX_HMOST_CHAT_6, + SFX_HMOST_CHAT_7, + SFX_HMOST_CHAT_8, + SFX_HMOST_CHAT_9, + SFX_HMOST_CHAT_10, + SFX_HMOST_CHAT_11, + SFX_HMOST_DODGE_1, + SFX_HMOST_DODGE_2, + SFX_HMOST_DODGE_3, + SFX_HMOST_DODGE_4, + SFX_HMOST_DODGE_5, + SFX_HMOST_DODGE_6, + SFX_HMOST_DODGE_7, + SFX_HMOST_DODGE_8, + SFX_HMOST_DODGE_9, + SFX_HMOST_EYEING_1, + SFX_HMOST_FIGHT_1, + SFX_HMOST_FIGHT_2, + SFX_HMOST_FIGHT_3, + SFX_HMOST_FIGHT_4, + SFX_HMOST_FIGHT_5, + SFX_HMOST_FIGHT_6, + SFX_HMOST_FIGHT_7, + SFX_HMOST_FIGHT_8, + SFX_HMOST_GENERIC_CRASH_1, + SFX_HMOST_GENERIC_CRASH_2, + SFX_HMOST_GENERIC_CRASH_3, + SFX_HMOST_GENERIC_CRASH_4, + SFX_HMOST_GENERIC_CRASH_5, + SFX_HMOST_GENERIC_CRASH_6, + SFX_HMOST_GENERIC_CRASH_7, + SFX_HMOST_GUN_COOL_1, + SFX_HMOST_GUN_COOL_2, + SFX_HMOST_GUN_COOL_3, + SFX_HMOST_GUN_COOL_4, + SFX_HMOST_GUN_COOL_5, + SFX_HMOST_JACKED_1, + SFX_HMOST_JACKED_2, + SFX_HMOST_JACKED_3, + SFX_HMOST_JACKED_4, + SFX_HMOST_JACKED_5, + SFX_HMOST_JACKED_6, + SFX_HMOST_JACKING_1, + SFX_HMOST_JACKING_2, + SFX_HMOST_JACKING_3, + SFX_HMOST_LOST_1, + SFX_HMOST_LOST_2, + SFX_HMOST_MUGGED_1, + SFX_HMOST_MUGGED_2, + SFX_HMOST_TAXI_1, + + SFX_HMYRI_BLOCKED_1, + SFX_HMYRI_BLOCKED_2, + SFX_HMYRI_BLOCKED_3, + SFX_HMYRI_BLOCKED_4, + SFX_HMYRI_BLOCKED_5, + SFX_HMYRI_BLOCKED_6, + SFX_HMYRI_BLOCKED_7, + SFX_HMYRI_BUMP_1, + SFX_HMYRI_BUMP_2, + SFX_HMYRI_BUMP_3, + SFX_HMYRI_BUMP_4, + SFX_HMYRI_BUMP_5, + SFX_HMYRI_BUMP_6, + SFX_HMYRI_BUMP_7, + SFX_HMYRI_BUMP_8, + SFX_HMYRI_BUMP_9, + SFX_HMYRI_BUMP_10, + SFX_HMYRI_CAR_CRASH_1, + SFX_HMYRI_CAR_CRASH_2, + SFX_HMYRI_CAR_CRASH_3, + SFX_HMYRI_CAR_CRASH_4, + SFX_HMYRI_CAR_CRASH_5, + SFX_HMYRI_CAR_CRASH_6, + SFX_HMYRI_CAR_CRASH_7, + SFX_HMYRI_CAR_CRASH_8, + SFX_HMYRI_DODGE_1, + SFX_HMYRI_DODGE_2, + SFX_HMYRI_DODGE_3, + SFX_HMYRI_DODGE_4, + SFX_HMYRI_DODGE_5, + SFX_HMYRI_DODGE_6, + SFX_HMYRI_DODGE_7, + SFX_HMYRI_DODGE_8, + SFX_HMYRI_DODGE_9, + SFX_HMYRI_FIGHT_1, + SFX_HMYRI_FIGHT_2, + SFX_HMYRI_FIGHT_3, + SFX_HMYRI_FIGHT_4, + SFX_HMYRI_FIGHT_5, + SFX_HMYRI_GENERIC_CRASH_1, + SFX_HMYRI_GENERIC_CRASH_2, + SFX_HMYRI_GENERIC_CRASH_3, + SFX_HMYRI_GENERIC_CRASH_4, + SFX_HMYRI_GENERIC_CRASH_5, + SFX_HMYRI_GENERIC_CRASH_6, + SFX_HMYRI_GENERIC_CRASH_7, + SFX_HMYRI_GENERIC_CRASH_8, + SFX_HMYRI_GENERIC_CRASH_9, + SFX_HMYRI_GENERIC_CRASH_10, + SFX_HMYRI_GENERIC_CRASH_11, + SFX_HMYRI_GENERIC_CRASH_12, + SFX_HMYRI_GUN_PANIC_1, + SFX_HMYRI_GUN_PANIC_2, + SFX_HMYRI_GUN_PANIC_3, + SFX_HMYRI_GUN_PANIC_4, + SFX_HMYRI_GUN_PANIC_5, + SFX_HMYRI_GUN_PANIC_6, + SFX_HMYRI_GUN_PANIC_7, + SFX_HMYRI_JACKED_1, + SFX_HMYRI_JACKED_2, + SFX_HMYRI_JACKED_3, + SFX_HMYRI_JACKED_4, + SFX_HMYRI_JACKED_5, + SFX_HMYRI_JACKED_6, + SFX_HMYRI_JACKED_7, + SFX_HMYRI_JACKED_8, + SFX_HMYRI_JACKING_1, + SFX_HMYRI_JACKING_2, + SFX_HMYRI_JACKING_3, + SFX_HMYRI_MUGGED_1, + SFX_HMYRI_SHOCKED_1, + SFX_HMYRI_SHOCKED_2, + SFX_HMYRI_SHOCKED_3, + + SFX_HFYPR_BUMP_1, + SFX_HFYPR_BUMP_2, + SFX_HFYPR_BUMP_3, + SFX_HFYPR_BUMP_4, + SFX_HFYPR_BUMP_5, + SFX_HFYPR_BUMP_6, + SFX_HFYPR_BUMP_7, + SFX_HFYPR_BUMP_8, + SFX_HFYPR_BUMP_9, + SFX_HFYPR_BUMP_10, + SFX_HFYPR_CHAT_1, + SFX_HFYPR_CHAT_2, + SFX_HFYPR_CHAT_3, + SFX_HFYPR_CHAT_4, + SFX_HFYPR_CHAT_5, + SFX_HFYPR_CHAT_6, + SFX_HFYPR_CHAT_7, + SFX_HFYPR_CHAT_8, + SFX_HFYPR_CHAT_9, + SFX_HFYPR_CHAT_10, + SFX_HFYPR_CHAT_11, + SFX_HFYPR_CHAT_12, + SFX_HFYPR_DODGE_1, + SFX_HFYPR_DODGE_2, + SFX_HFYPR_DODGE_3, + SFX_HFYPR_DODGE_4, + SFX_HFYPR_DODGE_5, + SFX_HFYPR_DODGE_6, + SFX_HFYPR_DODGE_7, + SFX_HFYPR_DODGE_8, + SFX_HFYPR_DODGE_9, + SFX_HFYPR_EYEING_1, + SFX_HFYPR_EYEING_2, + SFX_HFYPR_EYEING_3, + SFX_HFYPR_FIGHT_1, + SFX_HFYPR_FIGHT_2, + SFX_HFYPR_FIGHT_3, + SFX_HFYPR_FIGHT_4, + SFX_HFYPR_FIGHT_5, + SFX_HFYPR_FIGHT_6, + SFX_HFYPR_FIGHT_7, + SFX_HFYPR_FIGHT_8, + SFX_HFYPR_FIGHT_9, + SFX_HFYPR_FIGHT_10, + SFX_HFYPR_FUCKING_1, + SFX_HFYPR_FUCKING_2, + SFX_HFYPR_FUCKING_3, + SFX_HFYPR_FUCKING_4, + SFX_HFYPR_FUCKING_5, + SFX_HFYPR_FUCKING_6, + SFX_HFYPR_FUCKING_7, + SFX_HFYPR_FUCKING_8, + SFX_HFYPR_GUN_COOL_1, + SFX_HFYPR_GUN_COOL_2, + SFX_HFYPR_GUN_COOL_3, + SFX_HFYPR_GUN_COOL_4, + SFX_HFYPR_GUN_COOL_5, + SFX_HFYPR_GUN_COOL_6, + SFX_HFYPR_MUGGED_1, + SFX_HFYPR_MUGGED_2, + SFX_HFYPR_SAVED_1, + SFX_HFYPR_SOLICIT_1, + SFX_HFYPR_SOLICIT_2, + SFX_HFYPR_SOLICIT_3, + SFX_HFYPR_SOLICIT_4, + SFX_HFYPR_SOLICIT_5, + SFX_HFYPR_SOLICIT_6, + SFX_HFYPR_SOLICIT_7, + SFX_HFYPR_SOLICIT_8, + SFX_HFYPR_SOLICIT_9, + SFX_HFYPR_SOLICIT_10, + SFX_HFYPR_SOLICIT_11, + SFX_HFYPR_SOLICIT_12, + SFX_HFYPR_SOLICIT_13, + SFX_HFYPR_SOLICIT_14, + SFX_HFYPR_TAXI_1, + + SFX_HFYMD_BUMP_1, + SFX_HFYMD_BUMP_2, + SFX_HFYMD_BUMP_3, + SFX_HFYMD_BUMP_4, + SFX_HFYMD_BUMP_5, + SFX_HFYMD_BUMP_6, + SFX_HFYMD_BUMP_7, + SFX_HFYMD_BUMP_8, + SFX_HFYMD_BUMP_9, + SFX_HFYMD_DODGE_1, + SFX_HFYMD_DODGE_2, + SFX_HFYMD_DODGE_3, + SFX_HFYMD_DODGE_4, + SFX_HFYMD_DODGE_5, + SFX_HFYMD_DODGE_6, + SFX_HFYMD_DODGE_7, + SFX_HFYMD_DODGE_8, + SFX_HFYMD_FIGHT_1, + SFX_HFYMD_FIGHT_2, + SFX_HFYMD_FIGHT_3, + SFX_HFYMD_FIGHT_4, + SFX_HFYMD_FIGHT_5, + SFX_HFYMD_FIGHT_6, + SFX_HFYMD_FIGHT_7, + SFX_HFYMD_FIGHT_8, + SFX_HFYMD_FIGHT_9, + SFX_HFYMD_GUN_PANIC_1, + SFX_HFYMD_GUN_PANIC_2, + SFX_HFYMD_GUN_PANIC_3, + SFX_HFYMD_GUN_PANIC_4, + SFX_HFYMD_GUN_PANIC_5, + SFX_HFYMD_MUGGED_1, + SFX_HFYMD_MUGGED_2, + SFX_HFYMD_SAVED_1, + SFX_HFYMD_SAVED_2, + SFX_HFYMD_SAVED_3, + SFX_HFYMD_SOLICIT_1, + SFX_HFYMD_SOLICIT_2, + SFX_HFYMD_SOLICIT_3, + SFX_HFYMD_SOLICIT_4, + SFX_HFYMD_SOLICIT_5, + SFX_HFYMD_SOLICIT_6, + SFX_HFYMD_SOLICIT_7, + SFX_HFYMD_SOLICIT_8, + SFX_HFYMD_SOLICIT_9, + SFX_HFYMD_SOLICIT_10, + SFX_HFYMD_SOLICIT_11, + SFX_HFYMD_SOLICIT_12, + SFX_HFYMD_SOLICIT_13, + SFX_HFYMD_SOLICIT_14, + SFX_HFYMD_SOLICIT_15, + SFX_HFYMD_TAXI_1, + + SFX_WFOBE_BLOCKED_1, + SFX_WFOBE_BLOCKED_2, + SFX_WFOBE_BLOCKED_3, + SFX_WFOBE_BLOCKED_4, + SFX_WFOBE_BLOCKED_5, + SFX_WFOBE_BLOCKED_6, + SFX_WFOBE_BLOCKED_7, + SFX_WFOBE_BLOCKED_8, + SFX_WFOBE_BUMP_1, + SFX_WFOBE_BUMP_2, + SFX_WFOBE_BUMP_3, + SFX_WFOBE_BUMP_4, + SFX_WFOBE_BUMP_5, + SFX_WFOBE_BUMP_6, + SFX_WFOBE_BUMP_7, + SFX_WFOBE_BUMP_8, + SFX_WFOBE_BUMP_9, + SFX_WFOBE_BUMP_10, + SFX_WFOBE_CAR_CRASH_1, + SFX_WFOBE_CAR_CRASH_2, + SFX_WFOBE_CAR_CRASH_3, + SFX_WFOBE_CAR_CRASH_4, + SFX_WFOBE_CAR_CRASH_5, + SFX_WFOBE_CAR_CRASH_6, + SFX_WFOBE_CAR_CRASH_7, + SFX_WFOBE_CHAT_1, + SFX_WFOBE_CHAT_2, + SFX_WFOBE_CHAT_3, + SFX_WFOBE_CHAT_4, + SFX_WFOBE_CHAT_5, + SFX_WFOBE_CHAT_6, + SFX_WFOBE_CHAT_7, + SFX_WFOBE_CHAT_8, + SFX_WFOBE_CHAT_9, + SFX_WFOBE_CHAT_10, + SFX_WFOBE_DODGE_1, + SFX_WFOBE_DODGE_2, + SFX_WFOBE_DODGE_3, + SFX_WFOBE_DODGE_4, + SFX_WFOBE_DODGE_5, + SFX_WFOBE_DODGE_6, + SFX_WFOBE_DODGE_7, + SFX_WFOBE_DODGE_8, + SFX_WFOBE_GENERIC_CRASH_1, + SFX_WFOBE_GENERIC_CRASH_2, + SFX_WFOBE_GENERIC_CRASH_3, + SFX_WFOBE_GENERIC_CRASH_4, + SFX_WFOBE_GENERIC_CRASH_5, + SFX_WFOBE_GENERIC_CRASH_6, + SFX_WFOBE_GENERIC_CRASH_7, + SFX_WFOBE_GENERIC_CRASH_8, + SFX_WFOBE_GENERIC_CRASH_9, + SFX_WFOBE_GENERIC_CRASH_10, + SFX_WFOBE_GUN_PANIC_1, + SFX_WFOBE_GUN_PANIC_2, + SFX_WFOBE_GUN_PANIC_3, + SFX_WFOBE_GUN_PANIC_4, + SFX_WFOBE_GUN_PANIC_5, + SFX_WFOBE_JACKED_1, + SFX_WFOBE_JACKED_2, + SFX_WFOBE_JACKED_3, + SFX_WFOBE_JACKED_4, + SFX_WFOBE_RUN_1, + SFX_WFOBE_RUN_2, + SFX_WFOBE_RUN_3, + SFX_WFOBE_RUN_4, + SFX_WFOBE_RUN_5, + SFX_WFOBE_RUN_6, + SFX_WFOBE_RUN_7, + SFX_WFOBE_SAVED_1, + SFX_WFOBE_SAVED_2, + SFX_WFOBE_SAVED_3, + SFX_WFOBE_SHOCKED_1, + SFX_WFOBE_SHOCKED_2, + SFX_WFOBE_SHOCKED_3, + SFX_WFOBE_TAXI_1, + SFX_WFOBE_TAXI_2, + + SFX_BFYRI_BLOCKED_1, + SFX_BFYRI_BLOCKED_2, + SFX_BFYRI_BLOCKED_3, + SFX_BFYRI_BLOCKED_4, + SFX_BFYRI_BLOCKED_5, + SFX_BFYRI_BLOCKED_6, + SFX_BFYRI_BLOCKED_7, + SFX_BFYRI_BLOCKED_8, + SFX_BFYRI_BLOCKED_9, + SFX_BFYRI_BUMP_1, + SFX_BFYRI_BUMP_2, + SFX_BFYRI_BUMP_3, + SFX_BFYRI_BUMP_4, + SFX_BFYRI_BUMP_5, + SFX_BFYRI_BUMP_6, + SFX_BFYRI_BUMP_7, + SFX_BFYRI_BUMP_8, + SFX_BFYRI_BUMP_9, + SFX_BFYRI_CAR_CRASH_1, + SFX_BFYRI_CAR_CRASH_2, + SFX_BFYRI_CAR_CRASH_3, + SFX_BFYRI_CAR_CRASH_4, + SFX_BFYRI_CAR_CRASH_5, + SFX_BFYRI_CAR_CRASH_6, + SFX_BFYRI_CAR_CRASH_7, + SFX_BFYRI_CAR_CRASH_8, + SFX_BFYRI_DODGE_1, + SFX_BFYRI_DODGE_2, + SFX_BFYRI_DODGE_3, + SFX_BFYRI_DODGE_4, + SFX_BFYRI_DODGE_5, + SFX_BFYRI_DODGE_6, + SFX_BFYRI_DODGE_7, + SFX_BFYRI_DODGE_8, + SFX_BFYRI_EYEING_1, + SFX_BFYRI_EYEING_2, + SFX_BFYRI_EYEING_3, + SFX_BFYRI_GENERIC_CRASH_1, + SFX_BFYRI_GENERIC_CRASH_2, + SFX_BFYRI_GENERIC_CRASH_3, + SFX_BFYRI_GENERIC_CRASH_4, + SFX_BFYRI_GENERIC_CRASH_5, + SFX_BFYRI_GENERIC_CRASH_6, + SFX_BFYRI_GENERIC_CRASH_7, + SFX_BFYRI_GUN_PANIC_1, + SFX_BFYRI_GUN_PANIC_2, + SFX_BFYRI_GUN_PANIC_3, + SFX_BFYRI_GUN_PANIC_4, + SFX_BFYRI_JACKED_1, + SFX_BFYRI_JACKED_2, + SFX_BFYRI_JACKED_3, + SFX_BFYRI_JACKED_4, + SFX_BFYRI_JACKED_5, + SFX_BFYRI_JACKED_6, + SFX_BFYRI_JACKED_7, + SFX_BFYRI_JACKED_8, + SFX_BFYRI_JACKING_1, + SFX_BFYRI_JACKING_2, + SFX_BFYRI_JACKING_3, + SFX_BFYRI_JACKING_4, + SFX_BFYRI_LOST_1, + SFX_BFYRI_LOST_2, + SFX_BFYRI_MUGGED_1, + SFX_BFYRI_MUGGED_2, + SFX_BFYRI_MUGGED_3, + SFX_BFYRI_RUN_1, + SFX_BFYRI_RUN_2, + SFX_BFYRI_RUN_3, + SFX_BFYRI_RUN_4, + SFX_BFYRI_RUN_5, + SFX_BFYRI_RUN_6, + SFX_BFYRI_SAVED_1, + SFX_BFYRI_SAVED_2, + SFX_BFYRI_SHOCKED_1, + SFX_BFYRI_SHOCKED_2, + SFX_BFYRI_SHOCKED_3, + SFX_BFYRI_SHOCKED_4, + SFX_BFYRI_TAXI_1, + + SFX_BFYBE_BLOCKED_1, + SFX_BFYBE_BLOCKED_2, + SFX_BFYBE_BLOCKED_3, + SFX_BFYBE_BLOCKED_4, + SFX_BFYBE_BLOCKED_5, + SFX_BFYBE_BLOCKED_6, + SFX_BFYBE_BLOCKED_7, + SFX_BFYBE_BLOCKED_8, + SFX_BFYBE_BLOCKED_9, + SFX_BFYBE_BLOCKED_10, + SFX_BFYBE_BLOCKED_11, + SFX_BFYBE_BLOCKED_12, + SFX_BFYBE_CAR_CRASH_1, + SFX_BFYBE_CAR_CRASH_2, + SFX_BFYBE_CAR_CRASH_3, + SFX_BFYBE_CAR_CRASH_4, + SFX_BFYBE_CAR_CRASH_5, + SFX_BFYBE_CAR_CRASH_6, + SFX_BFYBE_CAR_CRASH_7, + SFX_BFYBE_CAR_CRASH_8, + SFX_BFYBE_CAR_CRASH_9, + SFX_BFYBE_CAR_CRASH_10, + SFX_BFYBE_CHAT_1, + SFX_BFYBE_CHAT_2, + SFX_BFYBE_CHAT_3, + SFX_BFYBE_CHAT_4, + SFX_BFYBE_CHAT_5, + SFX_BFYBE_CHAT_6, + SFX_BFYBE_CHAT_7, + SFX_BFYBE_CHAT_8, + SFX_BFYBE_CHAT_9, + SFX_BFYBE_CHAT_10, + SFX_BFYBE_CHAT_11, + SFX_BFYBE_CHAT_12, + SFX_BFYBE_CHAT_13, + SFX_BFYBE_CHAT_14, + SFX_BFYBE_CHAT_15, + SFX_BFYBE_CHAT_16, + SFX_BFYBE_DODGE_1, + SFX_BFYBE_DODGE_2, + SFX_BFYBE_DODGE_3, + SFX_BFYBE_DODGE_4, + SFX_BFYBE_DODGE_5, + SFX_BFYBE_DODGE_6, + SFX_BFYBE_DODGE_7, + SFX_BFYBE_DODGE_8, + SFX_BFYBE_DODGE_9, + SFX_BFYBE_DODGE_10, + SFX_BFYBE_EYEING_1, + SFX_BFYBE_EYEING_2, + SFX_BFYBE_EYEING_3, + SFX_BFYBE_EYEING_4, + SFX_BFYBE_GENERIC_CRASH_1, + SFX_BFYBE_GENERIC_CRASH_2, + SFX_BFYBE_GENERIC_CRASH_3, + SFX_BFYBE_GENERIC_CRASH_4, + SFX_BFYBE_GENERIC_CRASH_5, + SFX_BFYBE_GENERIC_CRASH_6, + SFX_BFYBE_GENERIC_CRASH_7, + SFX_BFYBE_GENERIC_CRASH_8, + SFX_BFYBE_GUN_COOL_1, + SFX_BFYBE_GUN_COOL_2, + SFX_BFYBE_GUN_COOL_3, + SFX_BFYBE_GUN_COOL_4, + SFX_BFYBE_GUN_COOL_5, + SFX_BFYBE_GUN_COOL_6, + SFX_BFYBE_JACKED_1, + SFX_BFYBE_JACKED_2, + SFX_BFYBE_JACKED_3, + SFX_BFYBE_JACKED_4, + SFX_BFYBE_JACKED_5, + SFX_BFYBE_JACKED_6, + SFX_BFYBE_JACKED_7, + SFX_BFYBE_JACKED_8, + SFX_BFYBE_LOST_1, + SFX_BFYBE_LOST_2, + SFX_BFYBE_LOST_3, + SFX_BFYBE_LOST_4, + SFX_BFYBE_MUGGED_1, + SFX_BFYBE_MUGGED_2, + SFX_BFYBE_MUGGED_3, + SFX_BFYBE_MUGGED_4, + SFX_BFYBE_MUGGED_5, + SFX_BFYBE_RUN_1, + SFX_BFYBE_RUN_2, + SFX_BFYBE_RUN_3, + SFX_BFYBE_RUN_4, + SFX_BFYBE_RUN_5, + SFX_BFYBE_RUN_6, + SFX_BFYBE_SAVED_1, + SFX_BFYBE_SAVED_2, + SFX_BFYBE_SHOCKED_1, + SFX_BFYBE_SHOCKED_2, + SFX_BFYBE_SHOCKED_3, + SFX_BFYBE_SHOCKED_4, + SFX_BFYBE_TAXI_1, + SFX_BFYBE_TAXI_2, + SFX_BFYBE_TAXI_3, + + SFX_BMOTR_BUMP_1, + SFX_BMOTR_BUMP_2, + SFX_BMOTR_BUMP_3, + SFX_BMOTR_BUMP_4, + SFX_BMOTR_BUMP_5, + SFX_BMOTR_BUMP_6, + SFX_BMOTR_BUMP_7, + SFX_BMOTR_BUMP_8, + SFX_BMOTR_BUMP_9, + SFX_BMOTR_BUMP_10, + SFX_BMOTR_CHAT_1, + SFX_BMOTR_CHAT_2, + SFX_BMOTR_CHAT_3, + SFX_BMOTR_CHAT_4, + SFX_BMOTR_CHAT_5, + SFX_BMOTR_CHAT_6, + SFX_BMOTR_CHAT_7, + SFX_BMOTR_CHAT_8, + SFX_BMOTR_CHAT_9, + SFX_BMOTR_CHAT_10, + SFX_BMOTR_DODGE_1, + SFX_BMOTR_DODGE_2, + SFX_BMOTR_DODGE_3, + SFX_BMOTR_DODGE_4, + SFX_BMOTR_DODGE_5, + SFX_BMOTR_DODGE_6, + SFX_BMOTR_DODGE_7, + SFX_BMOTR_DODGE_8, + SFX_BMOTR_DODGE_9, + SFX_BMOTR_DODGE_10, + SFX_BMOTR_DODGE_11, + SFX_BMOTR_EYEING_1, + SFX_BMOTR_EYEING_2, + SFX_BMOTR_EYEING_3, + SFX_BMOTR_GUN_COOL_1, + SFX_BMOTR_GUN_COOL_2, + SFX_BMOTR_GUN_COOL_3, + SFX_BMOTR_GUN_COOL_4, + SFX_BMOTR_GUN_COOL_5, + SFX_BMOTR_INNOCENT_1, + SFX_BMOTR_INNOCENT_2, + SFX_BMOTR_INNOCENT_3, + SFX_BMOTR_INNOCENT_4, + SFX_BMOTR_RUN_1, + SFX_BMOTR_RUN_2, + SFX_BMOTR_RUN_3, + SFX_BMOTR_RUN_4, + SFX_BMOTR_RUN_5, + SFX_BMOTR_RUN_6, + SFX_BMOTR_RUN_7, + SFX_BMOTR_SAVED_1, + SFX_BMOTR_SOLICIT_1, + SFX_BMOTR_SOLICIT_2, + SFX_BMOTR_SOLICIT_3, + SFX_BMOTR_SOLICIT_4, + SFX_BMOTR_SOLICIT_5, + SFX_BMOTR_SOLICIT_6, + SFX_BMOTR_SOLICIT_7, + SFX_BMOTR_TAXI_1, + + SFX_BMYST_BLOCKED_1, + SFX_BMYST_BLOCKED_2, + SFX_BMYST_BLOCKED_3, + SFX_BMYST_BLOCKED_4, + SFX_BMYST_BLOCKED_5, + SFX_BMYST_BLOCKED_6, + SFX_BMYST_BLOCKED_7, + SFX_BMYST_BLOCKED_8, + SFX_BMYST_BUMP_1, + SFX_BMYST_BUMP_2, + SFX_BMYST_BUMP_3, + SFX_BMYST_BUMP_4, + SFX_BMYST_BUMP_5, + SFX_BMYST_BUMP_6, + SFX_BMYST_BUMP_7, + SFX_BMYST_BUMP_8, + SFX_BMYST_BUMP_9, + SFX_BMYST_BUMP_10, + SFX_BMYST_BUMP_11, + SFX_BMYST_CAR_CRASH_1, + SFX_BMYST_CAR_CRASH_2, + SFX_BMYST_CAR_CRASH_3, + SFX_BMYST_CAR_CRASH_4, + SFX_BMYST_CAR_CRASH_5, + SFX_BMYST_CAR_CRASH_6, + SFX_BMYST_CAR_CRASH_7, + SFX_BMYST_CAR_CRASH_8, + SFX_BMYST_CAR_CRASH_9, + SFX_BMYST_CHAT_1, + SFX_BMYST_CHAT_2, + SFX_BMYST_CHAT_3, + SFX_BMYST_CHAT_4, + SFX_BMYST_CHAT_5, + SFX_BMYST_CHAT_6, + SFX_BMYST_CHAT_7, + SFX_BMYST_CHAT_8, + SFX_BMYST_CHAT_9, + SFX_BMYST_CHAT_10, + SFX_BMYST_CHAT_11, + SFX_BMYST_CHAT_12, + SFX_BMYST_DODGE_1, + SFX_BMYST_DODGE_2, + SFX_BMYST_DODGE_3, + SFX_BMYST_DODGE_4, + SFX_BMYST_DODGE_5, + SFX_BMYST_DODGE_6, + SFX_BMYST_DODGE_7, + SFX_BMYST_DODGE_8, + SFX_BMYST_FIGHT_1, + SFX_BMYST_FIGHT_2, + SFX_BMYST_FIGHT_3, + SFX_BMYST_FIGHT_4, + SFX_BMYST_FIGHT_5, + SFX_BMYST_FIGHT_6, + SFX_BMYST_GENERIC_CRASH_1, + SFX_BMYST_GENERIC_CRASH_2, + SFX_BMYST_GENERIC_CRASH_3, + SFX_BMYST_GENERIC_CRASH_4, + SFX_BMYST_GENERIC_CRASH_5, + SFX_BMYST_GENERIC_CRASH_6, + SFX_BMYST_GENERIC_CRASH_7, + SFX_BMYST_GUN_COOL_1, + SFX_BMYST_GUN_COOL_2, + SFX_BMYST_GUN_COOL_3, + SFX_BMYST_GUN_COOL_4, + SFX_BMYST_GUN_COOL_5, + SFX_BMYST_GUN_COOL_6, + SFX_BMYST_JACKED_1, + SFX_BMYST_JACKED_2, + SFX_BMYST_JACKED_3, + SFX_BMYST_JACKED_4, + SFX_BMYST_JACKED_5, + SFX_BMYST_JACKED_6, + SFX_BMYST_JACKED_7, + SFX_BMYST_JACKED_8, + SFX_BMYST_JACKING_1, + SFX_BMYST_JACKING_2, + SFX_BMYST_JACKING_3, + SFX_BMYST_JACKING_4, + SFX_BMYST_MUGGED_1, + SFX_BMYST_MUGGED_2, + SFX_BMYST_MUGGING_1, + SFX_BMYST_MUGGING_2, + SFX_BMYST_MUGGING_3, + SFX_BMYST_MUGGING_4, + SFX_BMYST_TAXI_1, + SFX_BMYST_TAXI_2, + + SFX_WMYPI_BLOCKED_1, + SFX_WMYPI_BLOCKED_2, + SFX_WMYPI_BLOCKED_3, + SFX_WMYPI_BLOCKED_4, + SFX_WMYPI_BLOCKED_5, + SFX_WMYPI_BLOCKED_6, + SFX_WMYPI_BLOCKED_7, + SFX_WMYPI_BLOCKED_8, + SFX_WMYPI_BUMP_1, + SFX_WMYPI_BUMP_2, + SFX_WMYPI_BUMP_3, + SFX_WMYPI_BUMP_4, + SFX_WMYPI_BUMP_5, + SFX_WMYPI_BUMP_6, + SFX_WMYPI_BUMP_7, + SFX_WMYPI_BUMP_8, + SFX_WMYPI_BUMP_9, + SFX_WMYPI_BUMP_10, + SFX_WMYPI_CAR_CRASH_1, + SFX_WMYPI_CAR_CRASH_2, + SFX_WMYPI_CAR_CRASH_3, + SFX_WMYPI_CAR_CRASH_4, + SFX_WMYPI_CAR_CRASH_5, + SFX_WMYPI_CAR_CRASH_6, + SFX_WMYPI_CAR_CRASH_7, + SFX_WMYPI_CAR_CRASH_8, + SFX_WMYPI_DODGE_1, + SFX_WMYPI_DODGE_2, + SFX_WMYPI_DODGE_3, + SFX_WMYPI_DODGE_4, + SFX_WMYPI_DODGE_5, + SFX_WMYPI_DODGE_6, + SFX_WMYPI_DODGE_7, + SFX_WMYPI_DODGE_8, + SFX_WMYPI_EYEING_1, + SFX_WMYPI_EYEING_2, + SFX_WMYPI_EYEING_3, + SFX_WMYPI_EYEING_4, + SFX_WMYPI_EYEING_5, + SFX_WMYPI_EYEING_6, + SFX_WMYPI_FIGHT_1, + SFX_WMYPI_FIGHT_2, + SFX_WMYPI_FIGHT_3, + SFX_WMYPI_FIGHT_4, + SFX_WMYPI_FIGHT_5, + SFX_WMYPI_FIGHT_6, + SFX_WMYPI_FIGHT_7, + SFX_WMYPI_FIGHT_8, + SFX_WMYPI_FIGHT_9, + SFX_WMYPI_GENERIC_CRASH_1, + SFX_WMYPI_GENERIC_CRASH_2, + SFX_WMYPI_GENERIC_CRASH_3, + SFX_WMYPI_GENERIC_CRASH_4, + SFX_WMYPI_GENERIC_CRASH_5, + SFX_WMYPI_GENERIC_CRASH_6, + SFX_WMYPI_GENERIC_CRASH_7, + SFX_WMYPI_GENERIC_CRASH_8, + SFX_WMYPI_GUN_COOL_1, + SFX_WMYPI_GUN_COOL_2, + SFX_WMYPI_GUN_COOL_3, + SFX_WMYPI_GUN_COOL_4, + SFX_WMYPI_GUN_COOL_5, + SFX_WMYPI_INNOCENT_1, + SFX_WMYPI_INNOCENT_2, + SFX_WMYPI_JACKED_1, + SFX_WMYPI_JACKED_2, + SFX_WMYPI_JACKED_3, + SFX_WMYPI_JACKED_4, + SFX_WMYPI_JACKED_5, + SFX_WMYPI_JACKED_6, + SFX_WMYPI_JACKING_1, + SFX_WMYPI_JACKING_2, + SFX_WMYPI_JACKING_3, + SFX_WMYPI_JACKING_4, + SFX_WMYPI_MUGGED_1, + SFX_WMYPI_MUGGED_2, + SFX_WMYPI_SAVED_1, + SFX_WMYPI_SAVED_2, + SFX_WMYPI_TAXI_1, + SFX_WMYPI_TAXI_2, + SFX_WMYPI_TAXI_3, + SFX_WMYPI_TAXI_4, + + SFX_BMYCR_BLOCKED_1, + SFX_BMYCR_BLOCKED_2, + SFX_BMYCR_BLOCKED_3, + SFX_BMYCR_BLOCKED_4, + SFX_BMYCR_BLOCKED_5, + SFX_BMYCR_BLOCKED_6, + SFX_BMYCR_BLOCKED_7, + SFX_BMYCR_BLOCKED_8, + SFX_BMYCR_BLOCKED_9, + SFX_BMYCR_BLOCKED_10, + SFX_BMYCR_BLOCKED_11, + SFX_BMYCR_BLOCKED_12, + SFX_BMYCR_BUMP_1, + SFX_BMYCR_BUMP_2, + SFX_BMYCR_BUMP_3, + SFX_BMYCR_BUMP_4, + SFX_BMYCR_BUMP_5, + SFX_BMYCR_BUMP_6, + SFX_BMYCR_BUMP_7, + SFX_BMYCR_BUMP_8, + SFX_BMYCR_BUMP_9, + SFX_BMYCR_BUMP_10, + SFX_BMYCR_BUMP_11, + SFX_BMYCR_CAR_CRASH_1, + SFX_BMYCR_CAR_CRASH_2, + SFX_BMYCR_CAR_CRASH_3, + SFX_BMYCR_CAR_CRASH_4, + SFX_BMYCR_CAR_CRASH_5, + SFX_BMYCR_CAR_CRASH_6, + SFX_BMYCR_CAR_CRASH_7, + SFX_BMYCR_CAR_CRASH_8, + SFX_BMYCR_CAR_CRASH_9, + SFX_BMYCR_DODGE_1, + SFX_BMYCR_DODGE_2, + SFX_BMYCR_DODGE_3, + SFX_BMYCR_DODGE_4, + SFX_BMYCR_DODGE_5, + SFX_BMYCR_DODGE_6, + SFX_BMYCR_DODGE_7, + SFX_BMYCR_DODGE_8, + SFX_BMYCR_EYEING_1, + SFX_BMYCR_EYEING_2, + SFX_BMYCR_FIGHT_1, + SFX_BMYCR_FIGHT_2, + SFX_BMYCR_FIGHT_3, + SFX_BMYCR_FIGHT_4, + SFX_BMYCR_FIGHT_5, + SFX_BMYCR_FIGHT_6, + SFX_BMYCR_FIGHT_7, + SFX_BMYCR_FIGHT_8, + SFX_BMYCR_GENERIC_CRASH_1, + SFX_BMYCR_GENERIC_CRASH_2, + SFX_BMYCR_GENERIC_CRASH_3, + SFX_BMYCR_GENERIC_CRASH_4, + SFX_BMYCR_GENERIC_CRASH_5, + SFX_BMYCR_GENERIC_CRASH_6, + SFX_BMYCR_GENERIC_CRASH_7, + SFX_BMYCR_GUN_COOL_1, + SFX_BMYCR_GUN_COOL_2, + SFX_BMYCR_GUN_COOL_3, + SFX_BMYCR_GUN_COOL_4, + SFX_BMYCR_GUN_COOL_5, + SFX_BMYCR_GUN_COOL_6, + SFX_BMYCR_INNOCENT_1, + SFX_BMYCR_INNOCENT_2, + SFX_BMYCR_INNOCENT_3, + SFX_BMYCR_INNOCENT_4, + SFX_BMYCR_JACKED_1, + SFX_BMYCR_JACKED_2, + SFX_BMYCR_JACKED_3, + SFX_BMYCR_JACKED_4, + SFX_BMYCR_JACKED_5, + SFX_BMYCR_JACKED_6, + SFX_BMYCR_JACKING_1, + SFX_BMYCR_JACKING_2, + SFX_BMYCR_JACKING_3, + SFX_BMYCR_JACKING_4, + SFX_BMYCR_JACKING_5, + SFX_BMYCR_JACKING_6, + SFX_BMYCR_JACKING_7, + SFX_BMYCR_JACKING_8, + SFX_BMYCR_JACKING_9, + SFX_BMYCR_JACKING_10, + SFX_BMYCR_JACKING_11, + SFX_BMYCR_JACKING_12, + SFX_BMYCR_MUGGED_1, + SFX_BMYCR_MUGGED_2, + SFX_BMYCR_MUGGED_3, + SFX_BMYCR_MUGGING_1, + SFX_BMYCR_MUGGING_2, + SFX_BMYCR_MUGGING_3, + SFX_BMYCR_MUGGING_4, + SFX_BMYCR_MUGGING_5, + SFX_BMYCR_MUGGING_6, + SFX_BMYCR_SAVED_1, + SFX_BMYCR_SAVED_2, + + SFX_WMORI_BLOCKED_1, + SFX_WMORI_BLOCKED_2, + SFX_WMORI_BLOCKED_3, + SFX_WMORI_BLOCKED_4, + SFX_WMORI_BLOCKED_5, + SFX_WMORI_BLOCKED_6, + SFX_WMORI_BLOCKED_7, + SFX_WMORI_BLOCKED_8, + SFX_WMORI_BLOCKED_9, + SFX_WMORI_BLOCKED_10, + SFX_WMORI_BUMP_1, + SFX_WMORI_BUMP_2, + SFX_WMORI_BUMP_3, + SFX_WMORI_BUMP_4, + SFX_WMORI_BUMP_5, + SFX_WMORI_BUMP_6, + SFX_WMORI_BUMP_7, + SFX_WMORI_BUMP_8, + SFX_WMORI_BUMP_9, + SFX_WMORI_BUMP_10, + SFX_WMORI_BUMP_11, + SFX_WMORI_BUMP_12, + SFX_WMORI_BUMP_13, + SFX_WMORI_BUMP_14, + SFX_WMORI_CAR_CRASH_1, + SFX_WMORI_CAR_CRASH_2, + SFX_WMORI_CAR_CRASH_3, + SFX_WMORI_CAR_CRASH_4, + SFX_WMORI_CAR_CRASH_5, + SFX_WMORI_CAR_CRASH_6, + SFX_WMORI_DODGE_1, + SFX_WMORI_DODGE_2, + SFX_WMORI_DODGE_3, + SFX_WMORI_DODGE_4, + SFX_WMORI_DODGE_5, + SFX_WMORI_DODGE_6, + SFX_WMORI_DODGE_7, + SFX_WMORI_DODGE_8, + SFX_WMORI_DODGE_9, + SFX_WMORI_DODGE_10, + SFX_WMORI_EYEING_1, + SFX_WMORI_EYEING_2, + SFX_WMORI_EYEING_3, + SFX_WMORI_GENERIC_CRASH_1, + SFX_WMORI_GENERIC_CRASH_2, + SFX_WMORI_GENERIC_CRASH_3, + SFX_WMORI_GENERIC_CRASH_4, + SFX_WMORI_GENERIC_CRASH_5, + SFX_WMORI_GENERIC_CRASH_6, + SFX_WMORI_GENERIC_CRASH_7, + SFX_WMORI_GENERIC_CRASH_8, + SFX_WMORI_GUN_PANIC_1, + SFX_WMORI_GUN_PANIC_2, + SFX_WMORI_GUN_PANIC_3, + SFX_WMORI_GUN_PANIC_4, + SFX_WMORI_GUN_PANIC_5, + SFX_WMORI_GUN_PANIC_6, + SFX_WMORI_GUN_PANIC_7, + SFX_WMORI_GUN_PANIC_8, + SFX_WMORI_GUN_PANIC_9, + SFX_WMORI_JACKED_1, + SFX_WMORI_JACKED_2, + SFX_WMORI_JACKED_3, + SFX_WMORI_JACKED_4, + SFX_WMORI_JACKED_5, + SFX_WMORI_JACKED_6, + SFX_WMORI_LOST_1, + SFX_WMORI_LOST_2, + SFX_WMORI_MUGGED_1, + SFX_WMORI_MUGGED_2, + SFX_WMORI_MUGGED_3, + SFX_WMORI_MUGGED_4, + SFX_WMORI_RUN_1, + SFX_WMORI_RUN_2, + SFX_WMORI_RUN_3, + SFX_WMORI_RUN_4, + SFX_WMORI_RUN_5, + SFX_WMORI_RUN_6, + SFX_WMORI_RUN_7, + SFX_WMORI_RUN_8, + SFX_WMORI_RUN_9, + SFX_WMORI_RUN_10, + SFX_WMORI_RUN_11, + SFX_WMORI_RUN_12, + SFX_WMORI_SAVED_1, + SFX_WMORI_SAVED_2, + SFX_WMORI_SHOCKED_1, + SFX_WMORI_SHOCKED_2, + SFX_WMORI_SHOCKED_3, + SFX_WMORI_SHOCKED_4, + SFX_WMORI_TAXI_1, + SFX_WMORI_TAXI_2, + + SFX_WMOBU_BLOCKED_1, + SFX_WMOBU_BLOCKED_2, + SFX_WMOBU_BLOCKED_3, + SFX_WMOBU_BLOCKED_4, + SFX_WMOBU_BLOCKED_5, + SFX_WMOBU_BLOCKED_6, + SFX_WMOBU_BLOCKED_7, + SFX_WMOBU_BUMP_1, + SFX_WMOBU_BUMP_2, + SFX_WMOBU_BUMP_3, + SFX_WMOBU_BUMP_4, + SFX_WMOBU_BUMP_5, + SFX_WMOBU_BUMP_6, + SFX_WMOBU_BUMP_7, + SFX_WMOBU_BUMP_8, + SFX_WMOBU_BUMP_9, + SFX_WMOBU_BUMP_10, + SFX_WMOBU_CAR_CRASH_1, + SFX_WMOBU_CAR_CRASH_2, + SFX_WMOBU_CAR_CRASH_3, + SFX_WMOBU_CAR_CRASH_4, + SFX_WMOBU_CAR_CRASH_5, + SFX_WMOBU_CAR_CRASH_6, + SFX_WMOBU_CAR_CRASH_7, + SFX_WMOBU_DODGE_1, + SFX_WMOBU_DODGE_2, + SFX_WMOBU_DODGE_3, + SFX_WMOBU_DODGE_4, + SFX_WMOBU_DODGE_5, + SFX_WMOBU_DODGE_6, + SFX_WMOBU_DODGE_7, + SFX_WMOBU_DODGE_8, + SFX_WMOBU_EYEING_1, + SFX_WMOBU_EYEING_2, + SFX_WMOBU_FIGHT_1, + SFX_WMOBU_FIGHT_2, + SFX_WMOBU_FIGHT_3, + SFX_WMOBU_GENERIC_CRASH_1, + SFX_WMOBU_GENERIC_CRASH_2, + SFX_WMOBU_GENERIC_CRASH_3, + SFX_WMOBU_GENERIC_CRASH_4, + SFX_WMOBU_GENERIC_CRASH_5, + SFX_WMOBU_GENERIC_CRASH_6, + SFX_WMOBU_GENERIC_CRASH_7, + SFX_WMOBU_GUN_PANIC_1, + SFX_WMOBU_GUN_PANIC_2, + SFX_WMOBU_GUN_PANIC_3, + SFX_WMOBU_GUN_PANIC_4, + SFX_WMOBU_GUN_PANIC_5, + SFX_WMOBU_GUN_PANIC_6, + SFX_WMOBU_JACKED_1, + SFX_WMOBU_JACKED_2, + SFX_WMOBU_JACKED_3, + SFX_WMOBU_JACKED_4, + SFX_WMOBU_JACKED_5, + SFX_WMOBU_JACKED_6, + SFX_WMOBU_JACKED_7, + SFX_WMOBU_LOST_1, + SFX_WMOBU_LOST_2, + SFX_WMOBU_LOST_3, + SFX_WMOBU_MUGGED_1, + SFX_WMOBU_MUGGED_2, + SFX_WMOBU_SAVED_1, + SFX_WMOBU_SAVED_2, + SFX_WMOBU_SAVED_3, + SFX_WMOBU_TAXI_1, + SFX_WMOBU_TAXI_2, + + SFX_BMODK_BLOCKED_1, + SFX_BMODK_BLOCKED_2, + SFX_BMODK_BLOCKED_3, + SFX_BMODK_BLOCKED_4, + SFX_BMODK_BLOCKED_5, + SFX_BMODK_BLOCKED_6, + SFX_BMODK_BLOCKED_7, + SFX_BMODK_BLOCKED_8, + SFX_BMODK_BUMP_1, + SFX_BMODK_BUMP_2, + SFX_BMODK_BUMP_3, + SFX_BMODK_BUMP_4, + SFX_BMODK_BUMP_5, + SFX_BMODK_BUMP_6, + SFX_BMODK_BUMP_7, + SFX_BMODK_BUMP_8, + SFX_BMODK_BUMP_9, + SFX_BMODK_BUMP_10, + SFX_BMODK_CAR_CRASH_1, + SFX_BMODK_CAR_CRASH_2, + SFX_BMODK_CAR_CRASH_3, + SFX_BMODK_CAR_CRASH_4, + SFX_BMODK_CAR_CRASH_5, + SFX_BMODK_CAR_CRASH_6, + SFX_BMODK_CAR_CRASH_7, + SFX_BMODK_CAR_CRASH_8, + SFX_BMODK_CAR_CRASH_9, + SFX_BMODK_CAR_CRASH_10, + SFX_BMODK_UNK, // UNUSED + SFX_BMODK_UNK_147_1, + SFX_BMODK_UNK_147_2, + SFX_BMODK_UNK_147_3, + SFX_BMODK_UNK_147_4, + SFX_BMODK_UNK_147_5, + SFX_BMODK_UNK_147_6, + SFX_BMODK_UNK_147_7, + SFX_BMODK_UNK_147_8, + SFX_BMODK_UNK_147_9, + SFX_BMODK_UNK_147_10, + SFX_BMODK_UNK_147_11, + SFX_BMODK_UNK_147_12, + SFX_BMODK_DODGE_1, + SFX_BMODK_DODGE_2, + SFX_BMODK_DODGE_3, + SFX_BMODK_DODGE_4, + SFX_BMODK_DODGE_5, + SFX_BMODK_DODGE_6, + SFX_BMODK_DODGE_7, + SFX_BMODK_GENERIC_CRASH_1, + SFX_BMODK_GENERIC_CRASH_2, + SFX_BMODK_GENERIC_CRASH_3, + SFX_BMODK_GENERIC_CRASH_4, + SFX_BMODK_GENERIC_CRASH_5, + SFX_BMODK_GENERIC_CRASH_6, + SFX_BMODK_GENERIC_CRASH_7, + SFX_BMODK_GUN_PANIC_1, + SFX_BMODK_GUN_PANIC_2, + SFX_BMODK_GUN_PANIC_3, + SFX_BMODK_GUN_PANIC_4, + SFX_BMODK_INNOCENT_1, + SFX_BMODK_INNOCENT_2, + SFX_BMODK_INNOCENT_3, + SFX_BMODK_JACKED_1, + SFX_BMODK_JACKED_2, + SFX_BMODK_JACKED_3, + SFX_BMODK_JACKED_4, + SFX_BMODK_JACKED_5, + SFX_BMODK_JACKED_6, + SFX_BMODK_JACKED_7, + SFX_BMODK_JACKED_8, + SFX_BMODK_JACKED_9, + SFX_BMODK_MUGGED_1, + SFX_BMODK_MUGGED_2, + SFX_BMODK_RUN_1, + SFX_BMODK_RUN_2, + SFX_BMODK_RUN_3, + SFX_BMODK_RUN_4, + SFX_BMODK_TAXI_1, + + SFX_HFYBE_BUMP_1, + SFX_HFYBE_BUMP_2, + SFX_HFYBE_BUMP_3, + SFX_HFYBE_BUMP_4, + SFX_HFYBE_BUMP_5, + SFX_HFYBE_BUMP_6, + SFX_HFYBE_BUMP_7, + SFX_HFYBE_BUMP_8, + SFX_HFYBE_CAR_CRASH_1, + SFX_HFYBE_CAR_CRASH_2, + SFX_HFYBE_CAR_CRASH_3, + SFX_HFYBE_CAR_CRASH_4, + SFX_HFYBE_CAR_CRASH_5, + SFX_HFYBE_CAR_CRASH_6, + SFX_HFYBE_CHAT_1, + SFX_HFYBE_CHAT_2, + SFX_HFYBE_CHAT_3, + SFX_HFYBE_CHAT_4, + SFX_HFYBE_CHAT_5, + SFX_HFYBE_CHAT_6, + SFX_HFYBE_CHAT_7, + SFX_HFYBE_CHAT_8, + SFX_HFYBE_CHAT_9, + SFX_HFYBE_CHAT_10, + SFX_HFYBE_DODGE_1, + SFX_HFYBE_DODGE_2, + SFX_HFYBE_DODGE_3, + SFX_HFYBE_DODGE_4, + SFX_HFYBE_DODGE_5, + SFX_HFYBE_DODGE_6, + SFX_HFYBE_DODGE_7, + SFX_HFYBE_DODGE_8, + SFX_HFYBE_DODGE_9, + SFX_HFYBE_DODGE_10, + SFX_HFYBE_DODGE_11, + SFX_HFYBE_GENERIC_CRASH_1, + SFX_HFYBE_GENERIC_CRASH_2, + SFX_HFYBE_GENERIC_CRASH_3, + SFX_HFYBE_GENERIC_CRASH_4, + SFX_HFYBE_GENERIC_CRASH_5, + SFX_HFYBE_GENERIC_CRASH_6, + SFX_HFYBE_GENERIC_CRASH_7, + SFX_HFYBE_GENERIC_CRASH_8, + SFX_HFYBE_GUN_PANIC_1, + SFX_HFYBE_GUN_PANIC_2, + SFX_HFYBE_GUN_PANIC_3, + SFX_HFYBE_GUN_PANIC_4, + SFX_HFYBE_GUN_PANIC_5, + SFX_HFYBE_GUN_PANIC_6, + SFX_HFYBE_GUN_PANIC_7, + SFX_HFYBE_JACKED_1, + SFX_HFYBE_JACKED_2, + SFX_HFYBE_JACKED_3, + SFX_HFYBE_JACKED_4, + SFX_HFYBE_JACKED_5, + SFX_HFYBE_JACKED_6, + SFX_HFYBE_JACKED_7, + SFX_HFYBE_LOST_1, + SFX_HFYBE_LOST_2, + + // this is a guess, idk what she's saying + SFX_HFYBE_RUN_1, + SFX_HFYBE_RUN_2, + SFX_HFYBE_RUN_3, + SFX_HFYBE_RUN_4, + SFX_HFYBE_RUN_5, + SFX_HFYBE_RUN_6, + SFX_HFYBE_RUN_7, + + SFX_HFYBE_SHOCKED_1, + SFX_HFYBE_SHOCKED_2, + SFX_HFYBE_TAXI_1, + + SFX_HFYRI_BLOCKED_1, + SFX_HFYRI_BLOCKED_2, + SFX_HFYRI_BLOCKED_3, + SFX_HFYRI_BLOCKED_4, + SFX_HFYRI_BLOCKED_5, + SFX_HFYRI_BLOCKED_6, + SFX_HFYRI_BLOCKED_7, + SFX_HFYRI_BLOCKED_8, + SFX_HFYRI_BUMP_1, + SFX_HFYRI_BUMP_2, + SFX_HFYRI_BUMP_3, + SFX_HFYRI_BUMP_4, + SFX_HFYRI_BUMP_5, + SFX_HFYRI_BUMP_6, + SFX_HFYRI_BUMP_7, + SFX_HFYRI_BUMP_8, + SFX_HFYRI_BUMP_9, + SFX_HFYRI_CAR_CRASH_1, + SFX_HFYRI_CAR_CRASH_2, + SFX_HFYRI_CAR_CRASH_3, + SFX_HFYRI_CAR_CRASH_4, + SFX_HFYRI_CAR_CRASH_5, + SFX_HFYRI_CAR_CRASH_6, + SFX_HFYRI_CAR_CRASH_7, + SFX_HFYRI_CAR_CRASH_8, + SFX_HFYRI_DODGE_1, + SFX_HFYRI_DODGE_2, + SFX_HFYRI_DODGE_3, + SFX_HFYRI_DODGE_4, + SFX_HFYRI_DODGE_5, + SFX_HFYRI_DODGE_6, + SFX_HFYRI_DODGE_7, + SFX_HFYRI_DODGE_8, + SFX_HFYRI_DODGE_9, + SFX_HFYRI_DODGE_10, + SFX_HFYRI_GENERIC_CRASH_1, + SFX_HFYRI_GENERIC_CRASH_2, + SFX_HFYRI_GENERIC_CRASH_3, + SFX_HFYRI_GENERIC_CRASH_4, + SFX_HFYRI_GENERIC_CRASH_5, + SFX_HFYRI_GENERIC_CRASH_6, + SFX_HFYRI_GENERIC_CRASH_7, + SFX_HFYRI_GUN_PANIC_1, + SFX_HFYRI_GUN_PANIC_2, + SFX_HFYRI_GUN_PANIC_3, + SFX_HFYRI_GUN_PANIC_4, + SFX_HFYRI_GUN_PANIC_5, + SFX_HFYRI_JACKED_1, + SFX_HFYRI_JACKED_2, + SFX_HFYRI_JACKED_3, + SFX_HFYRI_JACKED_4, + SFX_HFYRI_JACKED_5, + SFX_HFYRI_JACKED_6, + SFX_HFYRI_LOST_1, + SFX_HFYRI_LOST_2, + SFX_HFYRI_MUGGED_1, + SFX_HFYRI_MUGGED_2, + SFX_HFYRI_MUGGED_3, + SFX_HFYRI_MUGGED_4, + SFX_HFYRI_RUN_1, + SFX_HFYRI_RUN_2, + SFX_HFYRI_RUN_3, + SFX_HFYRI_RUN_4, + SFX_HFYRI_SAVED_1, + SFX_HFYRI_SAVED_2, + SFX_HFYRI_SHOCKED_1, + SFX_HFYRI_SHOCKED_2, + SFX_HFYRI_SHOCKED_3, + SFX_HFYRI_TAXI_1, + SFX_BFOST_BLOCKED_1, + SFX_BFOST_BLOCKED_2, + SFX_BFOST_BLOCKED_3, + SFX_BFOST_BLOCKED_4, + SFX_BFOST_BLOCKED_5, + SFX_BFOST_BLOCKED_6, + SFX_BFOST_BLOCKED_7, + SFX_BFOST_BUMP_1, + SFX_BFOST_BUMP_2, + SFX_BFOST_BUMP_3, + SFX_BFOST_BUMP_4, + SFX_BFOST_BUMP_5, + SFX_BFOST_BUMP_6, + SFX_BFOST_BUMP_7, + SFX_BFOST_BUMP_8, + SFX_BFOST_BUMP_9, + SFX_BFOST_BUMP_10, + SFX_BFOST_CAR_CRASH_1, + SFX_BFOST_CAR_CRASH_2, + SFX_BFOST_CAR_CRASH_3, + SFX_BFOST_CAR_CRASH_4, + SFX_BFOST_CAR_CRASH_5, + SFX_BFOST_CAR_CRASH_6, + SFX_BFOST_CAR_CRASH_7, + SFX_BFOST_CAR_CRASH_8, + SFX_BFOST_CHAT_1, + SFX_BFOST_CHAT_2, + SFX_BFOST_CHAT_3, + SFX_BFOST_CHAT_4, + SFX_BFOST_CHAT_5, + SFX_BFOST_CHAT_6, + SFX_BFOST_CHAT_7, + SFX_BFOST_CHAT_8, + SFX_BFOST_CHAT_9, + SFX_BFOST_CHAT_10, + SFX_BFOST_DODGE_1, + SFX_BFOST_DODGE_2, + SFX_BFOST_DODGE_3, + SFX_BFOST_DODGE_4, + SFX_BFOST_DODGE_5, + SFX_BFOST_DODGE_6, + SFX_BFOST_DODGE_7, + SFX_BFOST_DODGE_8, + SFX_BFOST_DODGE_9, + SFX_BFOST_DODGE_10, + SFX_BFOST_DODGE_11, + SFX_BFOST_GENERIC_CRASH_1, + SFX_BFOST_GENERIC_CRASH_2, + SFX_BFOST_GENERIC_CRASH_3, + SFX_BFOST_GENERIC_CRASH_4, + SFX_BFOST_GENERIC_CRASH_5, + SFX_BFOST_GENERIC_CRASH_6, + SFX_BFOST_GENERIC_CRASH_7, + SFX_BFOST_GENERIC_CRASH_8, + SFX_BFOST_GUN_PANIC_1, + SFX_BFOST_GUN_PANIC_2, + SFX_BFOST_GUN_PANIC_3, + SFX_BFOST_GUN_PANIC_4, + SFX_BFOST_GUN_PANIC_5, + SFX_BFOST_JACKED_1, + SFX_BFOST_JACKED_2, + SFX_BFOST_JACKED_3, + SFX_BFOST_JACKED_4, + SFX_BFOST_JACKED_5, + SFX_BFOST_JACKED_6, + SFX_BFOST_JACKED_7, + SFX_BFOST_JACKED_8, + SFX_BFOST_LOST_1, + SFX_BFOST_LOST_2, + SFX_BFOST_MUGGED_1, + SFX_BFOST_MUGGED_2, + SFX_BFOST_RUN_1, + SFX_BFOST_RUN_2, + SFX_BFOST_RUN_3, + SFX_BFOST_RUN_4, + SFX_BFOST_SAVED_1, + SFX_BFOST_SAVED_2, + SFX_BFOST_TAXI_1, + SFX_BFORI_BLOCKED_1, + SFX_BFORI_BLOCKED_2, + SFX_BFORI_BLOCKED_3, + SFX_BFORI_BLOCKED_4, + SFX_BFORI_BLOCKED_5, + SFX_BFORI_BLOCKED_6, + SFX_BFORI_BLOCKED_7, + SFX_BFORI_BLOCKED_8, + SFX_BFORI_BUMP_1, + SFX_BFORI_BUMP_2, + SFX_BFORI_BUMP_3, + SFX_BFORI_BUMP_4, + SFX_BFORI_BUMP_5, + SFX_BFORI_BUMP_6, + SFX_BFORI_BUMP_7, + SFX_BFORI_BUMP_8, + SFX_BFORI_BUMP_9, + SFX_BFORI_CAR_CRASH_1, + SFX_BFORI_CAR_CRASH_2, + SFX_BFORI_CAR_CRASH_3, + SFX_BFORI_CAR_CRASH_4, + SFX_BFORI_CAR_CRASH_5, + SFX_BFORI_CAR_CRASH_6, + SFX_BFORI_CAR_CRASH_7, + SFX_BFORI_DODGE_1, + SFX_BFORI_DODGE_2, + SFX_BFORI_DODGE_3, + SFX_BFORI_DODGE_4, + SFX_BFORI_DODGE_5, + SFX_BFORI_DODGE_6, + SFX_BFORI_DODGE_7, + SFX_BFORI_DODGE_8, + SFX_BFORI_DODGE_9, + SFX_BFORI_GENERIC_CRASH_1, + SFX_BFORI_GENERIC_CRASH_2, + SFX_BFORI_GENERIC_CRASH_3, + SFX_BFORI_GENERIC_CRASH_4, + SFX_BFORI_GENERIC_CRASH_5, + SFX_BFORI_GENERIC_CRASH_6, + SFX_BFORI_GENERIC_CRASH_7, + SFX_BFORI_GUN_PANIC_1, + SFX_BFORI_GUN_PANIC_2, + SFX_BFORI_GUN_PANIC_3, + SFX_BFORI_GUN_PANIC_4, + SFX_BFORI_GUN_PANIC_5, + SFX_BFORI_JACKED_1, + SFX_BFORI_JACKED_2, + SFX_BFORI_JACKED_3, + SFX_BFORI_JACKED_4, + SFX_BFORI_LOST_1, + SFX_BFORI_LOST_2, + SFX_BFORI_MUGGED_1, + SFX_BFORI_MUGGED_2, + SFX_BFORI_RUN_1, + SFX_BFORI_RUN_2, + SFX_BFORI_RUN_3, + SFX_BFORI_RUN_4, + SFX_BFORI_SAVED_1, + SFX_BFORI_SHOCKED_1, + SFX_BFORI_SHOCKED_2, + SFX_BFORI_TAXI_1, + SFX_BFORI_TAXI_2, + + SFX_BFYST_BLOCKED_1, + SFX_BFYST_BLOCKED_2, + SFX_BFYST_BLOCKED_3, + SFX_BFYST_BLOCKED_4, + SFX_BFYST_BLOCKED_5, + SFX_BFYST_BLOCKED_6, + SFX_BFYST_BLOCKED_7, + SFX_BFYST_BLOCKED_8, + SFX_BFYST_BUMP_1, + SFX_BFYST_BUMP_2, + SFX_BFYST_BUMP_3, + SFX_BFYST_BUMP_4, + SFX_BFYST_BUMP_5, + SFX_BFYST_BUMP_6, + SFX_BFYST_BUMP_7, + SFX_BFYST_BUMP_8, + SFX_BFYST_BUMP_9, + SFX_BFYST_CAR_CRASH_1, + SFX_BFYST_CAR_CRASH_2, + SFX_BFYST_CAR_CRASH_3, + SFX_BFYST_CAR_CRASH_4, + SFX_BFYST_CAR_CRASH_5, + SFX_BFYST_CAR_CRASH_6, + SFX_BFYST_CAR_CRASH_7, + SFX_BFYST_CAR_CRASH_8, + SFX_BFYST_CAR_CRASH_9, + SFX_BFYST_CHAT_1, + SFX_BFYST_CHAT_2, + SFX_BFYST_CHAT_3, + SFX_BFYST_CHAT_4, + SFX_BFYST_CHAT_5, + SFX_BFYST_CHAT_6, + SFX_BFYST_CHAT_7, + SFX_BFYST_CHAT_8, + SFX_BFYST_CHAT_9, + SFX_BFYST_DODGE_1, + SFX_BFYST_DODGE_2, + SFX_BFYST_DODGE_3, + SFX_BFYST_DODGE_4, + SFX_BFYST_DODGE_5, + SFX_BFYST_DODGE_6, + SFX_BFYST_DODGE_7, + SFX_BFYST_DODGE_8, + SFX_BFYST_DODGE_9, + SFX_BFYST_GENERIC_CRASH_1, + SFX_BFYST_GENERIC_CRASH_2, + SFX_BFYST_GENERIC_CRASH_3, + SFX_BFYST_GENERIC_CRASH_4, + SFX_BFYST_GENERIC_CRASH_5, + SFX_BFYST_GENERIC_CRASH_6, + SFX_BFYST_GENERIC_CRASH_7, + SFX_BFYST_GENERIC_CRASH_8, + SFX_BFYST_GUN_PANIC_1, + SFX_BFYST_GUN_PANIC_2, + SFX_BFYST_GUN_PANIC_3, + SFX_BFYST_GUN_PANIC_4, + SFX_BFYST_JACKED_1, + SFX_BFYST_JACKED_2, + SFX_BFYST_JACKED_3, + SFX_BFYST_JACKED_4, + SFX_BFYST_JACKED_5, + SFX_BFYST_LOST_1, + SFX_BFYST_LOST_2, + SFX_BFYST_MUGGED_1, + SFX_BFYST_MUGGED_2, + SFX_BFYST_RUN_1, + SFX_BFYST_RUN_2, + SFX_BFYST_RUN_3, + SFX_BFYST_RUN_4, + SFX_BFYST_RUN_5, + SFX_BFYST_RUN_6, + SFX_BFYST_SAVED_1, + SFX_BFYST_SAVED_2, + SFX_BFYST_TAXI_1, + + SFX_HFORI_BLOCKED_1, + SFX_HFORI_BLOCKED_2, + SFX_HFORI_BLOCKED_3, + SFX_HFORI_BLOCKED_4, + SFX_HFORI_BLOCKED_5, + SFX_HFORI_BLOCKED_6, + SFX_HFORI_BUMP_1, + SFX_HFORI_BUMP_2, + SFX_HFORI_BUMP_3, + SFX_HFORI_BUMP_4, + SFX_HFORI_BUMP_5, + SFX_HFORI_BUMP_6, + SFX_HFORI_BUMP_7, + SFX_HFORI_BUMP_8, + SFX_HFORI_BUMP_9, + SFX_HFORI_BUMP_10, + SFX_HFORI_CAR_CRASH_1, + SFX_HFORI_CAR_CRASH_2, + SFX_HFORI_CAR_CRASH_3, + SFX_HFORI_CAR_CRASH_4, + SFX_HFORI_CAR_CRASH_5, + SFX_HFORI_CAR_CRASH_6, + SFX_HFORI_CAR_CRASH_7, + SFX_HFORI_DODGE_1, + SFX_HFORI_DODGE_2, + SFX_HFORI_DODGE_3, + SFX_HFORI_DODGE_4, + SFX_HFORI_DODGE_5, + SFX_HFORI_DODGE_6, + SFX_HFORI_EYEING_1, + SFX_HFORI_EYEING_2, + SFX_HFORI_GENERIC_CRASH_1, + SFX_HFORI_GENERIC_CRASH_2, + SFX_HFORI_GENERIC_CRASH_3, + SFX_HFORI_GENERIC_CRASH_4, + SFX_HFORI_GENERIC_CRASH_5, + SFX_HFORI_GENERIC_CRASH_6, + SFX_HFORI_GENERIC_CRASH_7, + SFX_HFORI_GUN_PANIC_1, + SFX_HFORI_GUN_PANIC_2, + SFX_HFORI_GUN_PANIC_3, + SFX_HFORI_GUN_PANIC_4, + SFX_HFORI_GUN_PANIC_5, + SFX_HFORI_GUN_PANIC_6, + SFX_HFORI_JACKED_1, + SFX_HFORI_JACKED_2, + SFX_HFORI_JACKED_3, + SFX_HFORI_JACKED_4, + SFX_HFORI_JACKED_5, + SFX_HFORI_JACKED_6, + SFX_HFORI_JACKED_7, + SFX_HFORI_JACKED_8, + SFX_HFORI_JACKED_9, + SFX_HFORI_LOST_1, + SFX_HFORI_LOST_2, + SFX_HFORI_MUGGED_1, + SFX_HFORI_MUGGED_2, + SFX_HFORI_RUN_1, + SFX_HFORI_RUN_2, + SFX_HFORI_RUN_3, + SFX_HFORI_RUN_4, + SFX_HFORI_SAVED_1, + SFX_HFORI_SHOCKED_1, + SFX_HFORI_SHOCKED_2, + SFX_HFORI_TAXI_1, + + SFX_WFYBU_BUMP_1, + SFX_WFYBU_BUMP_2, + SFX_WFYBU_BUMP_3, + SFX_WFYBU_BUMP_4, + SFX_WFYBU_BUMP_5, + SFX_WFYBU_BUMP_6, + SFX_WFYBU_BUMP_7, + SFX_WFYBU_BUMP_8, + SFX_WFYBU_BUMP_9, + SFX_WFYBU_BUMP_10, + SFX_WFYBU_BUMP_11, + SFX_WFYBU_BUMP_12, + SFX_WFYBU_BUMP_13, + SFX_WFYBU_BUMP_14, + SFX_WFYBU_BUMP_15, + SFX_WFYBU_BUMP_16, + SFX_WFYBU_BUMP_17, + SFX_WFYBU_BUMP_18, + SFX_WFYBU_BUMP_19, + SFX_WFYBU_BUMP_20, + SFX_WFYBU_BUMP_21, + SFX_WFYBU_CAR_CRASH_1, + SFX_WFYBU_CAR_CRASH_2, + SFX_WFYBU_CAR_CRASH_3, + SFX_WFYBU_CAR_CRASH_4, + SFX_WFYBU_CAR_CRASH_5, + SFX_WFYBU_CAR_CRASH_6, + SFX_WFYBU_CAR_CRASH_7, + SFX_WFYBU_CAR_CRASH_8, + SFX_WFYBU_CAR_CRASH_9, + SFX_WFYBU_GENERIC_CRASH_1, + SFX_WFYBU_GENERIC_CRASH_2, + SFX_WFYBU_GENERIC_CRASH_3, + SFX_WFYBU_GENERIC_CRASH_4, + SFX_WFYBU_GENERIC_CRASH_5, + SFX_WFYBU_GENERIC_CRASH_6, + SFX_WFYBU_GENERIC_CRASH_7, + SFX_WFYBU_GENERIC_CRASH_8, + SFX_WFYBU_GUN_PANIC_1, + SFX_WFYBU_GUN_PANIC_2, + SFX_WFYBU_GUN_PANIC_3, + SFX_WFYBU_GUN_PANIC_4, + SFX_WFYBU_GUN_PANIC_5, + SFX_WFYBU_GUN_PANIC_6, + SFX_WFYBU_GUN_PANIC_7, + SFX_WFYBU_GUN_PANIC_8, + SFX_WFYBU_JACKED_1, + SFX_WFYBU_JACKED_2, + SFX_WFYBU_JACKED_3, + SFX_WFYBU_JACKED_4, + SFX_WFYBU_JACKED_5, + SFX_WFYBU_JACKED_6, + SFX_WFYBU_JACKED_7, + SFX_WFYBU_JACKED_8, + SFX_WFYBU_MUGGED_1, + SFX_WFYBU_MUGGED_2, + SFX_WFYBU_MUGGED_3, + SFX_WFYBU_MUGGED_4, + SFX_WFYBU_RUN_1, + SFX_WFYBU_RUN_2, + SFX_WFYBU_RUN_3, + SFX_WFYBU_RUN_4, + SFX_WFYBU_RUN_5, + SFX_WFYBU_RUN_6, + SFX_WFYBU_RUN_7, + SFX_WFYBU_RUN_8, + SFX_WFYBU_SHOCKED_1, + SFX_WFYBU_SHOCKED_2, + SFX_WFYBU_SHOCKED_3, + SFX_WFYBU_TAXI_1, + SFX_WFYBU_TAXI_2, + + SFX_WFOTR_BUMP_1, + SFX_WFOTR_BUMP_2, + SFX_WFOTR_BUMP_3, + SFX_WFOTR_BUMP_4, + SFX_WFOTR_BUMP_5, + SFX_WFOTR_BUMP_6, + SFX_WFOTR_BUMP_7, + SFX_WFOTR_BUMP_8, + SFX_WFOTR_BUMP_9, + SFX_WFOTR_BUMP_10, + SFX_WFOTR_BUMP_11, + SFX_WFOTR_CHAT_1, + SFX_WFOTR_CHAT_2, + SFX_WFOTR_CHAT_3, + SFX_WFOTR_CHAT_4, + SFX_WFOTR_CHAT_5, + SFX_WFOTR_CHAT_6, + SFX_WFOTR_CHAT_7, + SFX_WFOTR_CHAT_8, + SFX_WFOTR_CHAT_9, + SFX_WFOTR_DODGE_1, + SFX_WFOTR_DODGE_2, + SFX_WFOTR_DODGE_3, + SFX_WFOTR_DODGE_4, + SFX_WFOTR_DODGE_5, + SFX_WFOTR_DODGE_6, + SFX_WFOTR_DODGE_7, + SFX_WFOTR_DODGE_8, + SFX_WFOTR_DODGE_9, + SFX_WFOTR_GUN_COOL_1, + SFX_WFOTR_GUN_COOL_2, + SFX_WFOTR_GUN_COOL_3, + SFX_WFOTR_GUN_COOL_4, + SFX_WFOTR_GUN_COOL_5, + SFX_WFOTR_GUN_COOL_6, + SFX_WFOTR_RUN_1, + SFX_WFOTR_RUN_2, + SFX_WFOTR_RUN_3, + SFX_WFOTR_RUN_4, + SFX_WFOTR_RUN_5, + SFX_WFOTR_RUN_6, + SFX_WFOTR_SAVED_1, + SFX_WFOTR_SOLICIT_1, + SFX_WFOTR_SOLICIT_2, + SFX_WFOTR_SOLICIT_3, + SFX_WFOTR_SOLICIT_4, + SFX_WFOTR_SOLICIT_5, + SFX_WFOTR_SOLICIT_6, + SFX_WFOTR_SOLICIT_7, + SFX_WFOTR_SOLICIT_8, + SFX_WFOTR_SOLICIT_9, + SFX_WFOTR_TAXI_1, + + SFX_WFYJG_BUMP_1, + SFX_WFYJG_BUMP_2, + SFX_WFYJG_BUMP_3, + SFX_WFYJG_BUMP_4, + SFX_WFYJG_BUMP_5, + SFX_WFYJG_BUMP_6, + SFX_WFYJG_BUMP_7, + SFX_WFYJG_BUMP_8, + SFX_WFYJG_BUMP_9, + SFX_WFYJG_BUMP_10, + SFX_WFYJG_BUMP_11, + SFX_WFYJG_BUMP_12, + SFX_WFYJG_DODGE_1, + SFX_WFYJG_DODGE_2, + SFX_WFYJG_DODGE_3, + SFX_WFYJG_DODGE_4, + SFX_WFYJG_DODGE_5, + SFX_WFYJG_DODGE_6, + SFX_WFYJG_DODGE_7, + SFX_WFYJG_DODGE_8, + SFX_WFYJG_GUN_PANIC_1, + SFX_WFYJG_GUN_PANIC_2, + SFX_WFYJG_GUN_PANIC_3, + SFX_WFYJG_GUN_PANIC_4, + SFX_WFYJG_RUN_1, + SFX_WFYJG_RUN_2, + SFX_WFYJG_RUN_3, + SFX_WFYJG_RUN_4, + SFX_WFYJG_RUN_5, + SFX_WFYJG_RUN_6, + SFX_WFYJG_SAVED_1, + SFX_WFYJG_TAXI_1, + + SFX_WFYSH_BUMP_1, + SFX_WFYSH_BUMP_2, + SFX_WFYSH_BUMP_3, + SFX_WFYSH_BUMP_4, + SFX_WFYSH_BUMP_5, + SFX_WFYSH_BUMP_6, + SFX_WFYSH_BUMP_7, + SFX_WFYSH_BUMP_8, + SFX_WFYSH_BUMP_9, + SFX_WFYSH_BUMP_10, + SFX_WFYSH_BUMP_11, + SFX_WFYSH_BUMP_12, + SFX_WFYSH_CHAT_1, + SFX_WFYSH_CHAT_2, + SFX_WFYSH_CHAT_3, + SFX_WFYSH_CHAT_4, + SFX_WFYSH_CHAT_5, + SFX_WFYSH_CHAT_6, + SFX_WFYSH_CHAT_7, + SFX_WFYSH_CHAT_8, + SFX_WFYSH_CHAT_9, + SFX_WFYSH_CHAT_10, + SFX_WFYSH_DODGE_1, + SFX_WFYSH_DODGE_2, + SFX_WFYSH_DODGE_3, + SFX_WFYSH_DODGE_4, + SFX_WFYSH_DODGE_5, + SFX_WFYSH_DODGE_6, + SFX_WFYSH_DODGE_7, + SFX_WFYSH_DODGE_8, + SFX_WFYSH_DODGE_9, + SFX_WFYSH_DODGE_10, + SFX_WFYSH_DODGE_11, + SFX_WFYSH_GUN_COOL_1, + SFX_WFYSH_GUN_COOL_2, + SFX_WFYSH_GUN_COOL_3, + SFX_WFYSH_GUN_COOL_4, + SFX_WFYSH_GUN_COOL_5, + SFX_WFYSH_GUN_COOL_6, + SFX_WFYSH_GUN_COOL_7, + SFX_WFYSH_GUN_COOL_8, + SFX_WFYSH_GUN_COOL_9, + SFX_WFYSH_LOST_1, + SFX_WFYSH_LOST_2, + SFX_WFYSH_MUGGED_1, + SFX_WFYSH_MUGGED_2, + SFX_WFYSH_RUN_1, + SFX_WFYSH_RUN_2, + SFX_WFYSH_RUN_3, + SFX_WFYSH_RUN_4, + SFX_WFYSH_RUN_5, + SFX_WFYSH_RUN_6, + SFX_WFYSH_RUN_7, + SFX_WFYSH_RUN_8, + SFX_WFYSH_RUN_9, + SFX_WFYSH_RUN_10, + SFX_WFYSH_RUN_11, + SFX_WFYSH_SAVED_1, + SFX_WFYSH_SAVED_2, + SFX_WFYSH_SAVED_3, + SFX_WFYSH_SAVED_4, + SFX_WFYSH_SHOCKED_1, + SFX_WFYSH_SHOCKED_2, + SFX_WFYSH_SHOCKED_3, + SFX_WFYSH_SHOCKED_4, + SFX_WFYSH_SHOCKED_5, + SFX_WFYSH_TAXI_1, + SFX_WFYSH_TAXI_2, + + SFX_WMOTR_BUMP_1, + SFX_WMOTR_BUMP_2, + SFX_WMOTR_BUMP_3, + SFX_WMOTR_BUMP_4, + SFX_WMOTR_BUMP_5, + SFX_WMOTR_BUMP_6, + SFX_WMOTR_BUMP_7, + SFX_WMOTR_BUMP_8, + SFX_WMOTR_BUMP_9, + SFX_WMOTR_BUMP_10, + SFX_WMOTR_CHAT_1, + SFX_WMOTR_CHAT_2, + SFX_WMOTR_CHAT_3, + SFX_WMOTR_CHAT_4, + SFX_WMOTR_CHAT_5, + SFX_WMOTR_CHAT_6, + SFX_WMOTR_CHAT_7, + SFX_WMOTR_CHAT_8, + SFX_WMOTR_CHAT_9, + SFX_WMOTR_CHAT_10, + SFX_WMOTR_CHAT_11, + SFX_WMOTR_CHAT_12, + SFX_WMOTR_CHAT_13, + SFX_WMOTR_DODGE_1, + SFX_WMOTR_DODGE_2, + SFX_WMOTR_DODGE_3, + SFX_WMOTR_DODGE_4, + SFX_WMOTR_DODGE_5, + SFX_WMOTR_DODGE_6, + SFX_WMOTR_DODGE_7, + SFX_WMOTR_DODGE_8, + SFX_WMOTR_DODGE_9, + SFX_WMOTR_DODGE_10, + SFX_WMOTR_DODGE_11, + SFX_WMOTR_DODGE_12, + SFX_WMOTR_DODGE_13, + SFX_WMOTR_DODGE_14, + SFX_WMOTR_DODGE_15, + SFX_WMOTR_DODGE_16, + SFX_WMOTR_DODGE_17, + SFX_WMOTR_EYEING_1, + SFX_WMOTR_EYEING_2, + SFX_WMOTR_FIGHT_1, + SFX_WMOTR_FIGHT_2, + SFX_WMOTR_FIGHT_3, + SFX_WMOTR_FIGHT_4, + SFX_WMOTR_FIGHT_5, + SFX_WMOTR_FIGHT_6, + SFX_WMOTR_GUN_COOL_1, + SFX_WMOTR_GUN_COOL_2, + SFX_WMOTR_GUN_COOL_3, + SFX_WMOTR_GUN_COOL_4, + SFX_WMOTR_GUN_COOL_5, + SFX_WMOTR_SAVED_1, + SFX_WMOTR_SHOCKED_1, + SFX_WMOTR_SHOCKED_2, + SFX_WMOTR_SHOCKED_3, + SFX_WMOTR_SOLICIT_1, + SFX_WMOTR_SOLICIT_2, + SFX_WMOTR_SOLICIT_3, + SFX_WMOTR_SOLICIT_4, + SFX_WMOTR_SOLICIT_5, + SFX_WMOTR_SOLICIT_6, + SFX_WMOTR_SOLICIT_7, + SFX_WMOTR_TAXI_1, + + SFX_BMOBE_BUMP_1, + SFX_BMOBE_BUMP_2, + SFX_BMOBE_BUMP_3, + SFX_BMOBE_BUMP_4, + SFX_BMOBE_BUMP_5, + SFX_BMOBE_CAR_CRASH_1, + SFX_BMOBE_CAR_CRASH_2, + SFX_BMOBE_CAR_CRASH_3, + SFX_BMOBE_CAR_CRASH_4, + SFX_BMOBE_CAR_CRASH_5, + SFX_BMOBE_CAR_CRASH_6, + SFX_BMOBE_CAR_CRASH_7, + SFX_BMOBE_CAR_CRASH_8, + SFX_BMOBE_CAR_CRASH_9, + SFX_BMOBE_CHAT_1, + SFX_BMOBE_CHAT_2, + SFX_BMOBE_CHAT_3, + SFX_BMOBE_CHAT_4, + SFX_BMOBE_CHAT_5, + SFX_BMOBE_CHAT_6, + SFX_BMOBE_CHAT_7, + SFX_BMOBE_CHAT_8, + SFX_BMOBE_CHAT_9, + SFX_BMOBE_CHAT_10, + SFX_BMOBE_DODGE_1, + SFX_BMOBE_DODGE_2, + SFX_BMOBE_DODGE_3, + SFX_BMOBE_DODGE_4, + SFX_BMOBE_DODGE_5, + SFX_BMOBE_DODGE_6, + SFX_BMOBE_DODGE_7, + SFX_BMOBE_DODGE_8, + SFX_BMOBE_DODGE_9, + SFX_BMOBE_DODGE_10, + SFX_BMOBE_DODGE_11, + SFX_BMOBE_FIGHT_1, + SFX_BMOBE_FIGHT_2, + SFX_BMOBE_FIGHT_3, + SFX_BMOBE_FIGHT_4, + SFX_BMOBE_FIGHT_5, + SFX_BMOBE_FIGHT_6, + SFX_BMOBE_FIGHT_7, + SFX_BMOBE_FIGHT_8, + SFX_BMOBE_FIGHT_9, + SFX_BMOBE_FIGHT_10, + SFX_BMOBE_GENERIC_CRASH_1, + SFX_BMOBE_GENERIC_CRASH_2, + SFX_BMOBE_GENERIC_CRASH_3, + SFX_BMOBE_GENERIC_CRASH_4, + SFX_BMOBE_GENERIC_CRASH_5, + SFX_BMOBE_GENERIC_CRASH_6, + SFX_BMOBE_GENERIC_CRASH_7, + SFX_BMOBE_GUN_PANIC_1, + SFX_BMOBE_GUN_PANIC_2, + SFX_BMOBE_GUN_PANIC_3, + SFX_BMOBE_GUN_PANIC_4, + SFX_BMOBE_GUN_PANIC_5, + SFX_BMOBE_JACKED_1, + SFX_BMOBE_JACKED_2, + SFX_BMOBE_JACKED_3, + SFX_BMOBE_JACKED_4, + SFX_BMOBE_JACKED_5, + SFX_BMOBE_JACKED_6, + SFX_BMOBE_MUGGED_1, + SFX_BMOBE_MUGGED_2, + SFX_BMOBE_MUGGED_3, + SFX_BMOBE_MUGGED_4, + SFX_BMOBE_SAVED_1, + SFX_BMOBE_SAVED_2, + SFX_BMOBE_SAVED_3, + SFX_BMOBE_SHOCKED_1, + SFX_BMOBE_SHOCKED_2, + SFX_BMOBE_SHOCKED_3, + SFX_BMOBE_TAXI_1, + + SFX_WMYGO_BUMP_1, + SFX_WMYGO_BUMP_2, + SFX_WMYGO_BUMP_3, + SFX_WMYGO_BUMP_4, + SFX_WMYGO_BUMP_5, + SFX_WMYGO_BUMP_6, + SFX_WMYGO_BUMP_7, + SFX_WMYGO_BUMP_8, + SFX_WMYGO_BUMP_9, + SFX_WMYGO_CAR_CRASH_1, + SFX_WMYGO_CAR_CRASH_2, + SFX_WMYGO_CAR_CRASH_3, + SFX_WMYGO_CAR_CRASH_4, + SFX_WMYGO_CAR_CRASH_5, + SFX_WMYGO_CAR_CRASH_6, + SFX_WMYGO_CAR_CRASH_7, + SFX_WMYGO_CHAT_1, + SFX_WMYGO_CHAT_2, + SFX_WMYGO_CHAT_3, + SFX_WMYGO_CHAT_4, + SFX_WMYGO_CHAT_5, + SFX_WMYGO_CHAT_6, + SFX_WMYGO_CHAT_7, + SFX_WMYGO_CHAT_8, + SFX_WMYGO_CHAT_9, + SFX_WMYGO_CHAT_10, + SFX_WMYGO_DODGE_1, + SFX_WMYGO_DODGE_2, + SFX_WMYGO_DODGE_3, + SFX_WMYGO_DODGE_4, + SFX_WMYGO_DODGE_5, + SFX_WMYGO_DODGE_6, + SFX_WMYGO_DODGE_7, + SFX_WMYGO_DODGE_8, + SFX_WMYGO_DODGE_9, + SFX_WMYGO_DODGE_10, + SFX_WMYGO_DODGE_11, + SFX_WMYGO_EYEING_1, + SFX_WMYGO_EYEING_2, + SFX_WMYGO_GENERIC_CRASH_1, + SFX_WMYGO_GENERIC_CRASH_2, + SFX_WMYGO_GENERIC_CRASH_3, + SFX_WMYGO_GENERIC_CRASH_4, + SFX_WMYGO_GENERIC_CRASH_5, + SFX_WMYGO_GENERIC_CRASH_6, + SFX_WMYGO_GENERIC_CRASH_7, + SFX_WMYGO_GUN_PANIC_1, + SFX_WMYGO_GUN_PANIC_2, + SFX_WMYGO_GUN_PANIC_3, + SFX_WMYGO_GUN_PANIC_4, + SFX_WMYGO_GUN_PANIC_5, + SFX_WMYGO_JACKED_1, + SFX_WMYGO_JACKED_2, + SFX_WMYGO_JACKED_3, + SFX_WMYGO_JACKED_4, + SFX_WMYGO_JACKED_5, + SFX_WMYGO_JACKED_6, + SFX_WMYGO_MUGGED_1, + SFX_WMYGO_MUGGED_2, + SFX_WMYGO_RUN_1, + SFX_WMYGO_RUN_2, + SFX_WMYGO_RUN_3, + SFX_WMYGO_RUN_4, + SFX_WMYGO_RUN_5, + SFX_WMYGO_RUN_6, + SFX_WMYGO_SAVED_1, + SFX_WMYGO_SHOCKED_1, + SFX_WMYGO_SHOCKED_2, + SFX_WMYGO_TAXI_1, + SFX_WMYGO_TAXI_2, + SFX_WMYGO_TAXI_3, + + SFX_WFYBE_BLOCKED_1, + SFX_WFYBE_BLOCKED_2, + SFX_WFYBE_BLOCKED_3, + SFX_WFYBE_BLOCKED_4, + SFX_WFYBE_BLOCKED_5, + SFX_WFYBE_BLOCKED_6, + SFX_WFYBE_BLOCKED_7, + SFX_WFYBE_BUMP_1, + SFX_WFYBE_BUMP_2, + SFX_WFYBE_BUMP_3, + SFX_WFYBE_BUMP_4, + SFX_WFYBE_BUMP_5, + SFX_WFYBE_BUMP_6, + SFX_WFYBE_BUMP_7, + SFX_WFYBE_BUMP_8, + SFX_WFYBE_BUMP_9, + SFX_WFYBE_BUMP_10, + SFX_WFYBE_BUMP_11, + SFX_WFYBE_CAR_CRASH_1, + SFX_WFYBE_CAR_CRASH_2, + SFX_WFYBE_CAR_CRASH_3, + SFX_WFYBE_CAR_CRASH_4, + SFX_WFYBE_CAR_CRASH_5, + SFX_WFYBE_CAR_CRASH_6, + SFX_WFYBE_CHAT_1, + SFX_WFYBE_CHAT_2, + SFX_WFYBE_CHAT_3, + SFX_WFYBE_CHAT_4, + SFX_WFYBE_CHAT_5, + SFX_WFYBE_CHAT_6, + SFX_WFYBE_CHAT_7, + SFX_WFYBE_CHAT_8, + SFX_WFYBE_CHAT_9, + SFX_WFYBE_CHAT_10, + SFX_WFYBE_DODGE_1, + SFX_WFYBE_DODGE_2, + SFX_WFYBE_DODGE_3, + SFX_WFYBE_DODGE_4, + SFX_WFYBE_DODGE_5, + SFX_WFYBE_DODGE_6, + SFX_WFYBE_DODGE_7, + SFX_WFYBE_DODGE_8, + SFX_WFYBE_GENERIC_CRASH_1, + SFX_WFYBE_GENERIC_CRASH_2, + SFX_WFYBE_GENERIC_CRASH_3, + SFX_WFYBE_GENERIC_CRASH_4, + SFX_WFYBE_GENERIC_CRASH_5, + SFX_WFYBE_GENERIC_CRASH_6, + SFX_WFYBE_GUN_PANIC_1, + SFX_WFYBE_GUN_PANIC_2, + SFX_WFYBE_GUN_PANIC_3, + SFX_WFYBE_GUN_PANIC_4, + SFX_WFYBE_GUN_PANIC_5, + SFX_WFYBE_JACKED_1, + SFX_WFYBE_JACKED_2, + SFX_WFYBE_JACKED_3, + SFX_WFYBE_JACKED_4, + SFX_WFYBE_RUN_1, + SFX_WFYBE_RUN_2, + SFX_WFYBE_RUN_3, + SFX_WFYBE_RUN_4, + SFX_WFYBE_RUN_5, + SFX_WFYBE_SAVED_1, + SFX_WFYBE_SHOCKED_1, + SFX_WFYBE_SHOCKED_2, + SFX_WFYBE_SHOCKED_3, + SFX_WFYBE_TAXI_1, + + SFX_WFORI_BLOCKED_1, + SFX_WFORI_BLOCKED_2, + SFX_WFORI_BLOCKED_3, + SFX_WFORI_BLOCKED_4, + SFX_WFORI_BLOCKED_5, + SFX_WFORI_BLOCKED_6, + SFX_WFORI_BLOCKED_7, + SFX_WFORI_BUMP_1, + SFX_WFORI_BUMP_2, + SFX_WFORI_BUMP_3, + SFX_WFORI_BUMP_4, + SFX_WFORI_BUMP_5, + SFX_WFORI_BUMP_6, + SFX_WFORI_BUMP_7, + SFX_WFORI_BUMP_8, + SFX_WFORI_BUMP_9, + SFX_WFORI_BUMP_10, + SFX_WFORI_BUMP_11, + SFX_WFORI_CAR_CRASH_1, + SFX_WFORI_CAR_CRASH_2, + SFX_WFORI_CAR_CRASH_3, + SFX_WFORI_CAR_CRASH_4, + SFX_WFORI_CAR_CRASH_5, + SFX_WFORI_CAR_CRASH_6, + SFX_WFORI_CAR_CRASH_7, + SFX_WFORI_CAR_CRASH_8, + SFX_WFORI_CAR_CRASH_9, + SFX_WFORI_CAR_CRASH_10, + SFX_WFORI_DODGE_1, + SFX_WFORI_DODGE_2, + SFX_WFORI_DODGE_3, + SFX_WFORI_DODGE_4, + SFX_WFORI_DODGE_5, + SFX_WFORI_DODGE_6, + SFX_WFORI_DODGE_7, + SFX_WFORI_DODGE_8, + SFX_WFORI_DODGE_9, + SFX_WFORI_DODGE_10, + SFX_WFORI_DODGE_11, + SFX_WFORI_FIGHT_1, + SFX_WFORI_FIGHT_2, + SFX_WFORI_FIGHT_3, + SFX_WFORI_FIGHT_4, + SFX_WFORI_FIGHT_5, + SFX_WFORI_FIGHT_6, + SFX_WFORI_FIGHT_7, + SFX_WFORI_GENERIC_CRASH_1, + SFX_WFORI_GENERIC_CRASH_2, + SFX_WFORI_GENERIC_CRASH_3, + SFX_WFORI_GENERIC_CRASH_4, + SFX_WFORI_GENERIC_CRASH_5, + SFX_WFORI_GENERIC_CRASH_6, + SFX_WFORI_GENERIC_CRASH_7, + SFX_WFORI_GENERIC_CRASH_8, + SFX_WFORI_GUN_PANIC_1, + SFX_WFORI_GUN_PANIC_2, + SFX_WFORI_GUN_PANIC_3, + SFX_WFORI_GUN_PANIC_4, + SFX_WFORI_GUN_PANIC_5, + SFX_WFORI_GUN_PANIC_6, + SFX_WFORI_JACKED_1, + SFX_WFORI_JACKED_2, + SFX_WFORI_JACKED_3, + SFX_WFORI_JACKED_4, + SFX_WFORI_JACKED_5, + SFX_WFORI_JACKED_6, + SFX_WFORI_LOST_1, + SFX_WFORI_LOST_2, + SFX_WFORI_MUGGED_1, + SFX_WFORI_MUGGED_2, + SFX_WFORI_MUGGED_3, + SFX_WFORI_SAVED_1, + SFX_WFORI_SHOCKED_1, + SFX_WFORI_SHOCKED_2, + SFX_WFORI_SHOCKED_3, + SFX_WFORI_TAXI_1, + + SFX_WFOGO_BUMP_1, + SFX_WFOGO_BUMP_2, + SFX_WFOGO_BUMP_3, + SFX_WFOGO_BUMP_4, + SFX_WFOGO_BUMP_5, + SFX_WFOGO_BUMP_6, + SFX_WFOGO_BUMP_7, + SFX_WFOGO_BUMP_8, + SFX_WFOGO_CAR_CRASH_1, + SFX_WFOGO_CAR_CRASH_2, + SFX_WFOGO_CAR_CRASH_3, + SFX_WFOGO_CAR_CRASH_4, + SFX_WFOGO_CAR_CRASH_5, + SFX_WFOGO_CAR_CRASH_6, + SFX_WFOGO_CAR_CRASH_7, + SFX_WFOGO_CAR_CRASH_8, + SFX_WFOGO_CHAT_1, + SFX_WFOGO_CHAT_2, + SFX_WFOGO_CHAT_3, + SFX_WFOGO_CHAT_4, + SFX_WFOGO_CHAT_5, + SFX_WFOGO_CHAT_6, + SFX_WFOGO_CHAT_7, + SFX_WFOGO_CHAT_8, + SFX_WFOGO_CHAT_9, + SFX_WFOGO_CHAT_10, + SFX_WFOGO_CHAT_11, + SFX_WFOGO_DODGE_1, + SFX_WFOGO_DODGE_2, + SFX_WFOGO_DODGE_3, + SFX_WFOGO_DODGE_4, + SFX_WFOGO_DODGE_5, + SFX_WFOGO_DODGE_6, + SFX_WFOGO_DODGE_7, + SFX_WFOGO_DODGE_8, + SFX_WFOGO_DODGE_9, + SFX_WFOGO_FIGHT_1, + SFX_WFOGO_FIGHT_2, + SFX_WFOGO_FIGHT_3, + SFX_WFOGO_FIGHT_4, + SFX_WFOGO_FIGHT_5, + SFX_WFOGO_FIGHT_6, + SFX_WFOGO_FIGHT_7, + SFX_WFOGO_FIGHT_8, + SFX_WFOGO_FIGHT_9, + SFX_WFOGO_FIGHT_10, + SFX_WFOGO_FIGHT_11, + SFX_WFOGO_FIGHT_12, + SFX_WFOGO_FIGHT_13, + SFX_WFOGO_FIGHT_14, + SFX_WFOGO_GENERIC_CRASH_1, + SFX_WFOGO_GENERIC_CRASH_2, + SFX_WFOGO_GENERIC_CRASH_3, + SFX_WFOGO_GENERIC_CRASH_4, + SFX_WFOGO_GENERIC_CRASH_5, + SFX_WFOGO_GENERIC_CRASH_6, + SFX_WFOGO_GENERIC_CRASH_7, + SFX_WFOGO_GUN_PANIC_1, + SFX_WFOGO_GUN_PANIC_2, + SFX_WFOGO_GUN_PANIC_3, + SFX_WFOGO_GUN_PANIC_4, + SFX_WFOGO_GUN_PANIC_5, + SFX_WFOGO_JACKED_1, + SFX_WFOGO_JACKED_2, + SFX_WFOGO_JACKED_3, + SFX_WFOGO_JACKED_4, + SFX_WFOGO_JACKED_5, + SFX_WFOGO_JACKED_6, + SFX_WFOGO_MUGGED_1, + SFX_WFOGO_MUGGED_2, + SFX_WFOGO_RUN_1, + SFX_WFOGO_RUN_2, + SFX_WFOGO_SAVED_1, + SFX_WFOGO_SHOCKED_1, + SFX_WFOGO_SHOCKED_2, + + SFX_HMYST_BUMP_1, + SFX_HMYST_BUMP_2, + SFX_HMYST_BUMP_3, + SFX_HMYST_BUMP_4, + SFX_HMYST_BUMP_5, + SFX_HMYST_BUMP_6, + SFX_HMYST_BUMP_7, + SFX_HMYST_BUMP_8, + SFX_HMYST_BUMP_9, + SFX_HMYST_BUMP_10, + SFX_HMYST_BUMP_11, + SFX_HMYST_BUMP_12, + SFX_HMYST_BUMP_13, + SFX_HMYST_CHAT_1, + SFX_HMYST_CHAT_2, + SFX_HMYST_CHAT_3, + SFX_HMYST_CHAT_4, + SFX_HMYST_CHAT_5, + SFX_HMYST_CHAT_6, + SFX_HMYST_CHAT_7, + SFX_HMYST_CHAT_8, + SFX_HMYST_CHAT_9, + SFX_HMYST_CHAT_10, + SFX_HMYST_CHAT_11, + SFX_HMYST_DODGE_1, + SFX_HMYST_DODGE_2, + SFX_HMYST_DODGE_3, + SFX_HMYST_DODGE_4, + SFX_HMYST_DODGE_5, + SFX_HMYST_DODGE_6, + SFX_HMYST_EYEING_1, + SFX_HMYST_EYEING_2, + SFX_HMYST_GENERIC_CRASH_1, + SFX_HMYST_GENERIC_CRASH_2, + SFX_HMYST_GENERIC_CRASH_3, + SFX_HMYST_GENERIC_CRASH_4, + SFX_HMYST_GENERIC_CRASH_5, + SFX_HMYST_GENERIC_CRASH_6, + SFX_HMYST_GENERIC_CRASH_7, + SFX_HMYST_GUN_PANIC_1, + SFX_HMYST_GUN_PANIC_2, + SFX_HMYST_GUN_PANIC_3, + SFX_HMYST_GUN_PANIC_4, + SFX_HMYST_GUN_PANIC_5, + SFX_HMYST_GUN_PANIC_6, + SFX_HMYST_RUN_1, + SFX_HMYST_RUN_2, + SFX_HMYST_RUN_3, + SFX_HMYST_RUN_4, + SFX_HMYST_SAVED_1, + SFX_HMYST_SHOCKED_1, + SFX_HMYST_SHOCKED_2, + SFX_HMYST_TAXI_1, + + SFX_WMOCA_BLOCKED_1, + SFX_WMOCA_BLOCKED_2, + SFX_WMOCA_BLOCKED_3, + SFX_WMOCA_BLOCKED_4, + SFX_WMOCA_BLOCKED_5, + SFX_WMOCA_BLOCKED_6, + SFX_WMOCA_BLOCKED_7, + SFX_WMOCA_BLOCKED_8, + SFX_WMOCA_BLOCKED_9, + SFX_WMOCA_BLOCKED_10, + SFX_WMOCA_BLOCKED_11, + SFX_WMOCA_BLOCKED_12, + SFX_WMOCA_BUMP_1, + SFX_WMOCA_BUMP_2, + SFX_WMOCA_BUMP_3, + SFX_WMOCA_BUMP_4, + SFX_WMOCA_BUMP_5, + SFX_WMOCA_BUMP_6, + SFX_WMOCA_CAR_CRASH_1, + SFX_WMOCA_CAR_CRASH_2, + SFX_WMOCA_CAR_CRASH_3, + SFX_WMOCA_CAR_CRASH_4, + SFX_WMOCA_CAR_CRASH_5, + SFX_WMOCA_CAR_CRASH_6, + SFX_WMOCA_CAR_CRASH_7, + SFX_WMOCA_CAR_CRASH_8, + SFX_WMOCA_CAR_CRASH_9, + SFX_WMOCA_CAR_CRASH_10, + SFX_WMOCA_DODGE_1, + SFX_WMOCA_DODGE_2, + SFX_WMOCA_DODGE_3, + SFX_WMOCA_DODGE_4, + SFX_WMOCA_DODGE_5, + SFX_WMOCA_DODGE_6, + SFX_WMOCA_DODGE_7, + SFX_WMOCA_DODGE_8, + SFX_WMOCA_DODGE_9, + SFX_WMOCA_DODGE_10, + SFX_WMOCA_EYEING_1, + SFX_WMOCA_EYEING_2, + SFX_WMOCA_FIGHT_1, + SFX_WMOCA_FIGHT_2, + SFX_WMOCA_FIGHT_3, + SFX_WMOCA_FIGHT_4, + SFX_WMOCA_FIGHT_5, + SFX_WMOCA_FIGHT_6, + SFX_WMOCA_FIGHT_7, + SFX_WMOCA_FIGHT_8, + SFX_WMOCA_GENERIC_CRASH_1, + SFX_WMOCA_GENERIC_CRASH_2, + SFX_WMOCA_GENERIC_CRASH_3, + SFX_WMOCA_GENERIC_CRASH_4, + SFX_WMOCA_GENERIC_CRASH_5, + SFX_WMOCA_GENERIC_CRASH_6, + SFX_WMOCA_GENERIC_CRASH_7, + SFX_WMOCA_GENERIC_CRASH_8, + SFX_WMOCA_GENERIC_CRASH_9, + SFX_WMOCA_GUN_PANIC_1, + SFX_WMOCA_GUN_PANIC_2, + SFX_WMOCA_GUN_PANIC_3, + SFX_WMOCA_GUN_PANIC_4, + SFX_WMOCA_GUN_PANIC_5, + SFX_WMOCA_GUN_PANIC_6, + SFX_WMOCA_JACKED_1, + SFX_WMOCA_JACKED_2, + SFX_WMOCA_JACKED_3, + SFX_WMOCA_JACKED_4, + SFX_WMOCA_JACKED_5, + SFX_WMOCA_JACKED_6, + SFX_WMOCA_JACKED_7, + SFX_WMOCA_JACKED_8, + SFX_WMOCA_JACKED_9, + SFX_WMOCA_JACKED_10, + SFX_WMOCA_JACKING_1, + SFX_WMOCA_JACKING_2, + SFX_WMOCA_JACKING_3, + SFX_WMOCA_JACKING_4, + SFX_WMOCA_JACKING_5, + SFX_WMOCA_JACKING_6, + SFX_WMOCA_JACKING_7, + SFX_WMOCA_JACKING_8, + SFX_WMOCA_JACKING_9, + SFX_WMOCA_JACKING_10, + SFX_WMOCA_JACKING_11, + SFX_WMOCA_MUGGED_1, + SFX_WMOCA_MUGGED_2, + SFX_WMOCA_SAVED_1, + SFX_WMOCA_TAXI_1, + + SFX_WMYBE_BLOCKED_1, + SFX_WMYBE_BLOCKED_2, + SFX_WMYBE_BLOCKED_3, + SFX_WMYBE_BLOCKED_4, + SFX_WMYBE_BLOCKED_5, + SFX_WMYBE_BLOCKED_6, + SFX_WMYBE_BLOCKED_7, + SFX_WMYBE_BLOCKED_8, + SFX_WMYBE_BLOCKED_9, + SFX_WMYBE_BUMP_1, + SFX_WMYBE_BUMP_2, + SFX_WMYBE_BUMP_3, + SFX_WMYBE_BUMP_4, + SFX_WMYBE_BUMP_5, + SFX_WMYBE_BUMP_6, + SFX_WMYBE_BUMP_7, + SFX_WMYBE_BUMP_8, + SFX_WMYBE_BUMP_9, + SFX_WMYBE_BUMP_10, + SFX_WMYBE_BUMP_11, + SFX_WMYBE_BUMP_12, + SFX_WMYBE_BUMP_13, + SFX_WMYBE_BUMP_14, + SFX_WMYBE_CAR_CRASH_1, + SFX_WMYBE_CAR_CRASH_2, + SFX_WMYBE_CAR_CRASH_3, + SFX_WMYBE_CAR_CRASH_4, + SFX_WMYBE_CAR_CRASH_5, + SFX_WMYBE_CAR_CRASH_6, + SFX_WMYBE_CAR_CRASH_7, + SFX_WMYBE_CAR_CRASH_8, + SFX_WMYBE_CHAT_1, + SFX_WMYBE_CHAT_2, + SFX_WMYBE_CHAT_3, + SFX_WMYBE_CHAT_4, + SFX_WMYBE_CHAT_5, + SFX_WMYBE_CHAT_6, + SFX_WMYBE_CHAT_7, + SFX_WMYBE_CHAT_8, + SFX_WMYBE_CHAT_9, + SFX_WMYBE_CHAT_10, + SFX_WMYBE_CHAT_11, + SFX_WMYBE_DODGE_1, + SFX_WMYBE_DODGE_2, + SFX_WMYBE_DODGE_3, + SFX_WMYBE_DODGE_4, + SFX_WMYBE_DODGE_5, + SFX_WMYBE_DODGE_6, + SFX_WMYBE_DODGE_7, + SFX_WMYBE_DODGE_8, + SFX_WMYBE_DODGE_9, + SFX_WMYBE_DODGE_10, + SFX_WMYBE_DODGE_11, + SFX_WMYBE_DODGE_12, + SFX_WMYBE_EYEING_1, + SFX_WMYBE_EYEING_2, + SFX_WMYBE_GENERIC_CRASH_1, + SFX_WMYBE_GENERIC_CRASH_2, + SFX_WMYBE_GENERIC_CRASH_3, + SFX_WMYBE_GENERIC_CRASH_4, + SFX_WMYBE_GENERIC_CRASH_5, + SFX_WMYBE_GENERIC_CRASH_6, + SFX_WMYBE_GENERIC_CRASH_7, + SFX_WMYBE_GENERIC_CRASH_8, + SFX_WMYBE_GUN_PANIC_1, + SFX_WMYBE_GUN_PANIC_2, + SFX_WMYBE_GUN_PANIC_3, + SFX_WMYBE_GUN_PANIC_4, + SFX_WMYBE_GUN_PANIC_5, + SFX_WMYBE_GUN_PANIC_6, + SFX_WMYBE_GUN_PANIC_7, + SFX_WMYBE_GUN_PANIC_8, + SFX_WMYBE_JACKED_1, + SFX_WMYBE_JACKED_2, + SFX_WMYBE_JACKED_3, + SFX_WMYBE_JACKED_4, + SFX_WMYBE_JACKED_5, + SFX_WMYBE_JACKED_6, + SFX_WMYBE_JACKED_7, + SFX_WMYBE_JACKING_1, + SFX_WMYBE_JACKING_2, + SFX_WMYBE_JACKING_3, + SFX_WMYBE_JEER_1, + SFX_WMYBE_JEER_2, + SFX_WMYBE_JEER_3, + SFX_WMYBE_JEER_4, + SFX_WMYBE_JEER_5, + SFX_WMYBE_JEER_6, + SFX_WMYBE_JEER_7, + SFX_WMYBE_LOST_1, + SFX_WMYBE_LOST_2, + SFX_WMYBE_LOST_3, + SFX_WMYBE_RUN_1, + SFX_WMYBE_RUN_2, + SFX_WMYBE_RUN_3, + SFX_WMYBE_RUN_4, + SFX_WMYBE_RUN_5, + SFX_WMYBE_SHOCKED_1, + SFX_WMYBE_SHOCKED_2, + SFX_WMYBE_SHOCKED_3, + SFX_WMYBE_SHOCKED_4, + SFX_WMYBE_SHOCKED_5, + SFX_WMYBE_SHOCKED_6, + + SFX_BFOBE_BLOCKED_1, + SFX_BFOBE_BLOCKED_2, + SFX_BFOBE_BLOCKED_3, + SFX_BFOBE_BLOCKED_4, + SFX_BFOBE_BLOCKED_5, + SFX_BFOBE_BLOCKED_6, + SFX_BFOBE_BLOCKED_7, + SFX_BFOBE_BLOCKED_8, + SFX_BFOBE_BUMP_1, + SFX_BFOBE_BUMP_2, + SFX_BFOBE_BUMP_3, + SFX_BFOBE_BUMP_4, + SFX_BFOBE_BUMP_5, + SFX_BFOBE_BUMP_6, + SFX_BFOBE_BUMP_7, + SFX_BFOBE_BUMP_8, + SFX_BFOBE_CAR_CRASH_1, + SFX_BFOBE_CAR_CRASH_2, + SFX_BFOBE_CAR_CRASH_3, + SFX_BFOBE_CAR_CRASH_4, + SFX_BFOBE_CAR_CRASH_5, + SFX_BFOBE_CAR_CRASH_6, + SFX_BFOBE_CAR_CRASH_7, + SFX_BFOBE_CHAT_1, + SFX_BFOBE_CHAT_2, + SFX_BFOBE_CHAT_3, + SFX_BFOBE_CHAT_4, + SFX_BFOBE_CHAT_5, + SFX_BFOBE_CHAT_6, + SFX_BFOBE_CHAT_7, + SFX_BFOBE_CHAT_8, + SFX_BFOBE_DODGE_1, + SFX_BFOBE_DODGE_2, + SFX_BFOBE_DODGE_3, + SFX_BFOBE_DODGE_4, + SFX_BFOBE_DODGE_5, + SFX_BFOBE_DODGE_6, + SFX_BFOBE_DODGE_7, + SFX_BFOBE_DODGE_8, + SFX_BFOBE_DODGE_9, + SFX_BFOBE_GENERIC_CRASH_1, + SFX_BFOBE_GENERIC_CRASH_2, + SFX_BFOBE_GENERIC_CRASH_3, + SFX_BFOBE_GENERIC_CRASH_4, + SFX_BFOBE_GENERIC_CRASH_5, + SFX_BFOBE_GENERIC_CRASH_6, + SFX_BFOBE_GENERIC_CRASH_7, + SFX_BFOBE_GUN_PANIC_1, + SFX_BFOBE_GUN_PANIC_2, + SFX_BFOBE_GUN_PANIC_3, + SFX_BFOBE_GUN_PANIC_4, + SFX_BFOBE_GUN_PANIC_5, + SFX_BFOBE_JACKED_1, + SFX_BFOBE_JACKED_2, + SFX_BFOBE_JACKED_3, + SFX_BFOBE_JACKED_4, + SFX_BFOBE_JACKED_5, + SFX_BFOBE_JACKING_1, + SFX_BFOBE_JACKING_2, + SFX_BFOBE_JACKING_3, + SFX_BFOBE_JACKING_4, + SFX_BFOBE_MUGGED_1, + SFX_BFOBE_MUGGED_2, + SFX_BFOBE_SHOCKED_1, + SFX_BFOBE_SHOCKED_2, + SFX_BFOBE_TAXI_1, + + SFX_WFYLG_BUMP_1, + SFX_WFYLG_BUMP_2, + SFX_WFYLG_BUMP_3, + SFX_WFYLG_BUMP_4, + SFX_WFYLG_BUMP_5, + SFX_WFYLG_BUMP_6, + SFX_WFYLG_BUMP_7, + SFX_WFYLG_BUMP_8, + SFX_WFYLG_BUMP_9, + SFX_WFYLG_BUMP_10, + SFX_WFYLG_CHAT_1, + SFX_WFYLG_CHAT_2, + SFX_WFYLG_CHAT_3, + SFX_WFYLG_CHAT_4, + SFX_WFYLG_CHAT_5, + SFX_WFYLG_CHAT_6, + SFX_WFYLG_CHAT_7, + SFX_WFYLG_CHAT_8, + SFX_WFYLG_CHAT_9, + SFX_WFYLG_CHAT_10, + SFX_WFYLG_DODGE_1, + SFX_WFYLG_DODGE_2, + SFX_WFYLG_DODGE_3, + SFX_WFYLG_DODGE_4, + SFX_WFYLG_DODGE_5, + SFX_WFYLG_DODGE_6, + SFX_WFYLG_DODGE_7, + SFX_WFYLG_DODGE_8, + SFX_WFYLG_FIGHT_1, + SFX_WFYLG_FIGHT_2, + SFX_WFYLG_FIGHT_3, + SFX_WFYLG_FIGHT_4, + SFX_WFYLG_FIGHT_5, + SFX_WFYLG_FIGHT_6, + SFX_WFYLG_FIGHT_7, + SFX_WFYLG_GUN_COOL_1, + SFX_WFYLG_GUN_COOL_2, + SFX_WFYLG_GUN_COOL_3, + SFX_WFYLG_GUN_COOL_4, + SFX_WFYLG_GUN_COOL_5, + SFX_WFYLG_SAVED_1, + SFX_WFYLG_TAXI_1, + + SFX_WFOST_BLOCKED_1, + SFX_WFOST_BLOCKED_2, + SFX_WFOST_BLOCKED_3, + SFX_WFOST_BLOCKED_4, + SFX_WFOST_BLOCKED_5, + SFX_WFOST_BLOCKED_6, + SFX_WFOST_BLOCKED_7, + SFX_WFOST_BLOCKED_8, + SFX_WFOST_BLOCKED_9, + SFX_WFOST_BLOCKED_10, + SFX_WFOST_BLOCKED_11, + SFX_WFOST_BLOCKED_12, + SFX_WFOST_BUMP_1, + SFX_WFOST_BUMP_2, + SFX_WFOST_BUMP_3, + SFX_WFOST_BUMP_4, + SFX_WFOST_BUMP_5, + SFX_WFOST_BUMP_6, + SFX_WFOST_BUMP_7, + SFX_WFOST_BUMP_8, + SFX_WFOST_BUMP_9, + SFX_WFOST_BUMP_10, + SFX_WFOST_BUMP_11, + SFX_WFOST_BUMP_12, + SFX_WFOST_BUMP_13, + SFX_WFOST_BUMP_14, + SFX_WFOST_BUMP_15, + SFX_WFOST_BUMP_16, + SFX_WFOST_BUMP_17, + SFX_WFOST_BUMP_18, + SFX_WFOST_BUMP_19, + SFX_WFOST_CAR_CRASH_1, + SFX_WFOST_CAR_CRASH_2, + SFX_WFOST_CAR_CRASH_3, + SFX_WFOST_CAR_CRASH_4, + SFX_WFOST_CAR_CRASH_5, + SFX_WFOST_CAR_CRASH_6, + SFX_WFOST_CAR_CRASH_7, + SFX_WFOST_CAR_CRASH_8, + SFX_WFOST_CAR_CRASH_9, + SFX_WFOST_CAR_CRASH_10, + SFX_WFOST_CAR_CRASH_11, + SFX_WFOST_CHAT_1, + SFX_WFOST_CHAT_2, + SFX_WFOST_CHAT_3, + SFX_WFOST_CHAT_4, + SFX_WFOST_CHAT_5, + SFX_WFOST_CHAT_6, + SFX_WFOST_CHAT_7, + SFX_WFOST_CHAT_8, + SFX_WFOST_CHAT_9, + SFX_WFOST_CHAT_10, + SFX_WFOST_CHAT_11, + SFX_WFOST_CHAT_12, + SFX_WFOST_CHAT_13, + SFX_WFOST_CHAT_14, + SFX_WFOST_CHAT_15, + SFX_WFOST_CHAT_16, + SFX_WFOST_DODGE_1, + SFX_WFOST_DODGE_2, + SFX_WFOST_DODGE_3, + SFX_WFOST_DODGE_4, + SFX_WFOST_DODGE_5, + SFX_WFOST_DODGE_6, + SFX_WFOST_DODGE_7, + SFX_WFOST_DODGE_8, + SFX_WFOST_DODGE_9, + SFX_WFOST_DODGE_10, + SFX_WFOST_DODGE_11, + SFX_WFOST_DODGE_12, + SFX_WFOST_GENERIC_CRASH_1, + SFX_WFOST_GENERIC_CRASH_2, + SFX_WFOST_GENERIC_CRASH_3, + SFX_WFOST_GENERIC_CRASH_4, + SFX_WFOST_GENERIC_CRASH_5, + SFX_WFOST_GENERIC_CRASH_6, + SFX_WFOST_GENERIC_CRASH_7, + SFX_WFOST_GENERIC_CRASH_8, + SFX_WFOST_GENERIC_CRASH_9, + SFX_WFOST_GENERIC_CRASH_10, + SFX_WFOST_GUN_PANIC_1, + SFX_WFOST_GUN_PANIC_2, + SFX_WFOST_GUN_PANIC_3, + SFX_WFOST_GUN_PANIC_4, + SFX_WFOST_JACKED_1, + SFX_WFOST_JACKED_2, + SFX_WFOST_JACKED_3, + SFX_WFOST_JACKED_4, + SFX_WFOST_JACKED_5, + SFX_WFOST_JACKED_6, + SFX_WFOST_JACKED_7, + SFX_WFOST_JACKED_8, + SFX_WFOST_LOST_1, + SFX_WFOST_LOST_2, + SFX_WFOST_LOST_3, + SFX_WFOST_MUGGED_1, + SFX_WFOST_MUGGED_2, + SFX_WFOST_MUGGED_3, + SFX_WFOST_MUGGED_4, + SFX_WFOST_MUGGED_5, + SFX_WFOST_RUN_1, + SFX_WFOST_RUN_2, + SFX_WFOST_RUN_3, + SFX_WFOST_RUN_4, + SFX_WFOST_RUN_5, + SFX_WFOST_RUN_6, + SFX_WFOST_RUN_7, + SFX_WFOST_SAVED_1, + SFX_WFOST_SAVED_2, + SFX_WFOST_SAVED_3, + SFX_WFOST_SAVED_4, + SFX_WFOST_TAXI_1, + + SFX_WFYST_BLOCKED_1, + SFX_WFYST_BLOCKED_2, + SFX_WFYST_BLOCKED_3, + SFX_WFYST_BLOCKED_4, + SFX_WFYST_BLOCKED_5, + SFX_WFYST_BLOCKED_6, + SFX_WFYST_BUMP_1, + SFX_WFYST_BUMP_2, + SFX_WFYST_BUMP_3, + SFX_WFYST_BUMP_4, + SFX_WFYST_BUMP_5, + SFX_WFYST_BUMP_6, + SFX_WFYST_BUMP_7, + SFX_WFYST_BUMP_8, + SFX_WFYST_BUMP_9, + SFX_WFYST_BUMP_10, + SFX_WFYST_CAR_CRASH_1, + SFX_WFYST_CAR_CRASH_2, + SFX_WFYST_CAR_CRASH_3, + SFX_WFYST_CAR_CRASH_4, + SFX_WFYST_CAR_CRASH_5, + SFX_WFYST_CAR_CRASH_6, + SFX_WFYST_CAR_CRASH_7, + SFX_WFYST_CAR_CRASH_8, + SFX_WFYST_CHAT_1, + SFX_WFYST_CHAT_2, + SFX_WFYST_CHAT_3, + SFX_WFYST_CHAT_4, + SFX_WFYST_CHAT_5, + SFX_WFYST_CHAT_6, + SFX_WFYST_CHAT_7, + SFX_WFYST_CHAT_8, + SFX_WFYST_CHAT_9, + SFX_WFYST_CHAT_10, + SFX_WFYST_DODGE_1, + SFX_WFYST_DODGE_2, + SFX_WFYST_DODGE_3, + SFX_WFYST_DODGE_4, + SFX_WFYST_DODGE_5, + SFX_WFYST_DODGE_6, + SFX_WFYST_DODGE_7, + SFX_WFYST_DODGE_8, + SFX_WFYST_DODGE_9, + SFX_WFYST_DODGE_10, + SFX_WFYST_FIGHT_1, + SFX_WFYST_FIGHT_2, + SFX_WFYST_FIGHT_3, + SFX_WFYST_FIGHT_4, + SFX_WFYST_FIGHT_5, + SFX_WFYST_FIGHT_6, + SFX_WFYST_FIGHT_7, + SFX_WFYST_GENERIC_CRASH_1, + SFX_WFYST_GENERIC_CRASH_2, + SFX_WFYST_GENERIC_CRASH_3, + SFX_WFYST_GENERIC_CRASH_4, + SFX_WFYST_GENERIC_CRASH_5, + SFX_WFYST_GENERIC_CRASH_6, + SFX_WFYST_GENERIC_CRASH_7, + SFX_WFYST_GENERIC_CRASH_8, + SFX_WFYST_GUN_COOL_1, + SFX_WFYST_GUN_COOL_2, + SFX_WFYST_GUN_COOL_3, + SFX_WFYST_GUN_COOL_4, + SFX_WFYST_GUN_COOL_5, + SFX_WFYST_JACKED_1, + SFX_WFYST_JACKED_2, + SFX_WFYST_JACKED_3, + SFX_WFYST_JACKED_4, + SFX_WFYST_JACKED_5, + SFX_WFYST_JACKED_6, + SFX_WFYST_JACKING_1, + SFX_WFYST_JACKING_2, + SFX_WFYST_JACKING_3, + SFX_WFYST_JACKING_4, + SFX_WFYST_LOST_1, + SFX_WFYST_MUGGED_1, + SFX_WFYST_MUGGED_2, + SFX_WFYST_MUGGING_1, + SFX_WFYST_MUGGING_2, + SFX_WFYST_MUGGING_3, + SFX_WFYST_MUGGING_4, + SFX_WFYST_SAVED_1, + SFX_WFYST_TAXI_1, + + SFX_COP_VOICE_1_ARREST_1, + SFX_COP_VOICE_1_ARREST_2, + SFX_COP_VOICE_1_ARREST_3, + SFX_COP_VOICE_1_ARREST_4, + SFX_COP_VOICE_1_PULLOUTWEAPON_1, + SFX_COP_VOICE_1_PULLOUTWEAPON_2, + SFX_COP_VOICE_1_PULLOUTWEAPON_3, + SFX_COP_VOICE_1_BUMP_1, + SFX_COP_VOICE_1_BUMP_2, + SFX_COP_VOICE_1_BUMP_3, + SFX_COP_VOICE_1_BUMP_4, + SFX_COP_VOICE_1_BUMP_5, + SFX_COP_VOICE_1_COP_LITTLECOPSAROUND_1, + SFX_COP_VOICE_1_COP_LITTLECOPSAROUND_2, + SFX_COP_VOICE_1_COP_LITTLECOPSAROUND_3, + SFX_COP_VOICE_1_COP_LITTLECOPSAROUND_4, + SFX_COP_VOICE_1_GUNAIMEDAT3_1, + SFX_COP_VOICE_1_GUNAIMEDAT3_2, + SFX_COP_VOICE_1_CAR_CRASH_1, + SFX_COP_VOICE_1_CAR_CRASH_2, + SFX_COP_VOICE_1_CAR_CRASH_3, + SFX_COP_VOICE_1_CAR_CRASH_4, + SFX_COP_VOICE_1_DODGE_1, + SFX_COP_VOICE_1_DODGE_2, + SFX_COP_VOICE_1_DODGE_3, + SFX_COP_VOICE_1_FIGHT_1, + SFX_COP_VOICE_1_FIGHT_2, + SFX_COP_VOICE_1_FIGHT_3, + SFX_COP_VOICE_1_FIGHT_4, + SFX_COP_VOICE_1_GUNAIMEDAT2_1, + SFX_COP_VOICE_1_GUNAIMEDAT2_2, + SFX_COP_VOICE_1_SAVED_1, + SFX_COP_VOICE_1_SAVED_2, + SFX_COP_VOICE_1_COP_ASK_FOR_ID_1, + SFX_COP_VOICE_1_COP_ASK_FOR_ID_2, + SFX_COP_VOICE_1_COP_ALONE_1, + SFX_COP_VOICE_1_COP_ALONE_2, + SFX_COP_VOICE_1_COP_ALONE_3, + SFX_COP_VOICE_1_COP_ALONE_4, + SFX_COP_VOICE_1_COP_MANYCOPSAROUND_1, + SFX_COP_VOICE_1_COP_MANYCOPSAROUND_2, + SFX_COP_VOICE_1_COP_TARGETING_1, + SFX_COP_VOICE_1_COP_TARGETING_2, + SFX_COP_VOICE_1_COP_TARGETING_3, + SFX_COP_VOICE_1_COP_TARGETING_4, + + SFX_COP_VOICE_2_ARREST_1, + SFX_COP_VOICE_2_ARREST_2, + SFX_COP_VOICE_2_ARREST_3, + SFX_COP_VOICE_2_ARREST_4, + SFX_COP_VOICE_2_PULLOUTWEAPON_1, + SFX_COP_VOICE_2_PULLOUTWEAPON_2, + SFX_COP_VOICE_2_PULLOUTWEAPON_3, + SFX_COP_VOICE_2_BUMP_1, + SFX_COP_VOICE_2_BUMP_2, + SFX_COP_VOICE_2_BUMP_3, + SFX_COP_VOICE_2_BUMP_4, + SFX_COP_VOICE_2_BUMP_5, + SFX_COP_VOICE_2_COP_LITTLECOPSAROUND_1, + SFX_COP_VOICE_2_COP_LITTLECOPSAROUND_2, + SFX_COP_VOICE_2_COP_LITTLECOPSAROUND_3, + SFX_COP_VOICE_2_COP_LITTLECOPSAROUND_4, + SFX_COP_VOICE_2_GUNAIMEDAT3_1, + SFX_COP_VOICE_2_GUNAIMEDAT3_2, + SFX_COP_VOICE_2_CAR_CRASH_1, + SFX_COP_VOICE_2_CAR_CRASH_2, + SFX_COP_VOICE_2_CAR_CRASH_3, + SFX_COP_VOICE_2_CAR_CRASH_4, + SFX_COP_VOICE_2_DODGE_1, + SFX_COP_VOICE_2_DODGE_2, + SFX_COP_VOICE_2_DODGE_3, + SFX_COP_VOICE_2_FIGHT_1, + SFX_COP_VOICE_2_FIGHT_2, + SFX_COP_VOICE_2_FIGHT_3, + SFX_COP_VOICE_2_FIGHT_4, + SFX_COP_VOICE_2_GUNAIMEDAT2_1, + SFX_COP_VOICE_2_GUNAIMEDAT2_2, + SFX_COP_VOICE_2_SAVED_1, + SFX_COP_VOICE_2_SAVED_2, + SFX_COP_VOICE_2_COP_ASK_FOR_ID_1, + SFX_COP_VOICE_2_COP_ASK_FOR_ID_2, + SFX_COP_VOICE_2_COP_ALONE_1, + SFX_COP_VOICE_2_COP_ALONE_2, + SFX_COP_VOICE_2_COP_ALONE_3, + SFX_COP_VOICE_2_COP_ALONE_4, + SFX_COP_VOICE_2_COP_MANYCOPSAROUND_1, + SFX_COP_VOICE_2_COP_MANYCOPSAROUND_2, + SFX_COP_VOICE_2_COP_TARGETING_1, + SFX_COP_VOICE_2_COP_TARGETING_2, + SFX_COP_VOICE_2_COP_TARGETING_3, + SFX_COP_VOICE_2_COP_TARGETING_4, + + SFX_COP_VOICE_3_ARREST_1, + SFX_COP_VOICE_3_ARREST_2, + SFX_COP_VOICE_3_ARREST_3, + SFX_COP_VOICE_3_ARREST_4, + SFX_COP_VOICE_3_PULLOUTWEAPON_1, + SFX_COP_VOICE_3_PULLOUTWEAPON_2, + SFX_COP_VOICE_3_PULLOUTWEAPON_3, + SFX_COP_VOICE_3_BUMP_1, + SFX_COP_VOICE_3_BUMP_2, + SFX_COP_VOICE_3_BUMP_3, + SFX_COP_VOICE_3_BUMP_4, + SFX_COP_VOICE_3_BUMP_5, + SFX_COP_VOICE_3_COP_LITTLECOPSAROUND_1, + SFX_COP_VOICE_3_COP_LITTLECOPSAROUND_2, + SFX_COP_VOICE_3_COP_LITTLECOPSAROUND_3, + SFX_COP_VOICE_3_COP_LITTLECOPSAROUND_4, + SFX_COP_VOICE_3_GUNAIMEDAT3_1, + SFX_COP_VOICE_3_GUNAIMEDAT3_2, + SFX_COP_VOICE_3_CAR_CRASH_1, + SFX_COP_VOICE_3_CAR_CRASH_2, + SFX_COP_VOICE_3_CAR_CRASH_3, + SFX_COP_VOICE_3_CAR_CRASH_4, + SFX_COP_VOICE_3_DODGE_1, + SFX_COP_VOICE_3_DODGE_2, + SFX_COP_VOICE_3_DODGE_3, + SFX_COP_VOICE_3_FIGHT_1, + SFX_COP_VOICE_3_FIGHT_2, + SFX_COP_VOICE_3_FIGHT_3, + SFX_COP_VOICE_3_FIGHT_4, + SFX_COP_VOICE_3_GUNAIMEDAT2_1, + SFX_COP_VOICE_3_GUNAIMEDAT2_2, + SFX_COP_VOICE_3_SAVED_1, + SFX_COP_VOICE_3_SAVED_2, + SFX_COP_VOICE_3_COP_ASK_FOR_ID_1, + SFX_COP_VOICE_3_COP_ASK_FOR_ID_2, + SFX_COP_VOICE_3_COP_ALONE_1, + SFX_COP_VOICE_3_COP_ALONE_2, + SFX_COP_VOICE_3_COP_ALONE_3, + SFX_COP_VOICE_3_COP_ALONE_4, + SFX_COP_VOICE_3_COP_MANYCOPSAROUND_1, + SFX_COP_VOICE_3_COP_MANYCOPSAROUND_2, + SFX_COP_VOICE_3_COP_TARGETING_1, + SFX_COP_VOICE_3_COP_TARGETING_2, + SFX_COP_VOICE_3_COP_TARGETING_3, + SFX_COP_VOICE_3_COP_TARGETING_4, + + SFX_COP_VOICE_4_ARREST_1, + SFX_COP_VOICE_4_ARREST_2, + SFX_COP_VOICE_4_ARREST_3, + SFX_COP_VOICE_4_ARREST_4, + SFX_COP_VOICE_4_PULLOUTWEAPON_1, + SFX_COP_VOICE_4_PULLOUTWEAPON_2, + SFX_COP_VOICE_4_PULLOUTWEAPON_3, + SFX_COP_VOICE_4_BUMP_1, + SFX_COP_VOICE_4_BUMP_2, + SFX_COP_VOICE_4_BUMP_3, + SFX_COP_VOICE_4_BUMP_4, + SFX_COP_VOICE_4_BUMP_5, + SFX_COP_VOICE_4_COP_LITTLECOPSAROUND_1, + SFX_COP_VOICE_4_COP_LITTLECOPSAROUND_2, + SFX_COP_VOICE_4_COP_LITTLECOPSAROUND_3, + SFX_COP_VOICE_4_COP_LITTLECOPSAROUND_4, + SFX_COP_VOICE_4_GUNAIMEDAT3_1, + SFX_COP_VOICE_4_GUNAIMEDAT3_2, + SFX_COP_VOICE_4_CAR_CRASH_1, + SFX_COP_VOICE_4_CAR_CRASH_2, + SFX_COP_VOICE_4_CAR_CRASH_3, + SFX_COP_VOICE_4_CAR_CRASH_4, + SFX_COP_VOICE_4_DODGE_1, + SFX_COP_VOICE_4_DODGE_2, + SFX_COP_VOICE_4_DODGE_3, + SFX_COP_VOICE_4_FIGHT_1, + SFX_COP_VOICE_4_FIGHT_2, + SFX_COP_VOICE_4_FIGHT_3, + SFX_COP_VOICE_4_FIGHT_4, + SFX_COP_VOICE_4_GUNAIMEDAT2_1, + SFX_COP_VOICE_4_GUNAIMEDAT2_2, + SFX_COP_VOICE_4_SAVED_1, + SFX_COP_VOICE_4_SAVED_2, + SFX_COP_VOICE_4_COP_ASK_FOR_ID_1, + SFX_COP_VOICE_4_COP_ASK_FOR_ID_2, + SFX_COP_VOICE_4_COP_ALONE_1, + SFX_COP_VOICE_4_COP_ALONE_2, + SFX_COP_VOICE_4_COP_ALONE_3, + SFX_COP_VOICE_4_COP_ALONE_4, + SFX_COP_VOICE_4_COP_MANYCOPSAROUND_1, + SFX_COP_VOICE_4_COP_MANYCOPSAROUND_2, + SFX_COP_VOICE_4_COP_TARGETING_1, + SFX_COP_VOICE_4_COP_TARGETING_2, + SFX_COP_VOICE_4_COP_TARGETING_3, + SFX_COP_VOICE_4_COP_TARGETING_4, + + SFX_COP_VOICE_5_ARREST_1, + SFX_COP_VOICE_5_ARREST_2, + SFX_COP_VOICE_5_ARREST_3, + SFX_COP_VOICE_5_ARREST_4, + SFX_COP_VOICE_5_PULLOUTWEAPON_1, + SFX_COP_VOICE_5_PULLOUTWEAPON_2, + SFX_COP_VOICE_5_PULLOUTWEAPON_3, + SFX_COP_VOICE_5_BUMP_1, + SFX_COP_VOICE_5_BUMP_2, + SFX_COP_VOICE_5_BUMP_3, + SFX_COP_VOICE_5_BUMP_4, + SFX_COP_VOICE_5_BUMP_5, + SFX_COP_VOICE_5_COP_LITTLECOPSAROUND_1, + SFX_COP_VOICE_5_COP_LITTLECOPSAROUND_2, + SFX_COP_VOICE_5_COP_LITTLECOPSAROUND_3, + SFX_COP_VOICE_5_COP_LITTLECOPSAROUND_4, + SFX_COP_VOICE_5_GUNAIMEDAT3_1, + SFX_COP_VOICE_5_GUNAIMEDAT3_2, + SFX_COP_VOICE_5_CAR_CRASH_1, + SFX_COP_VOICE_5_CAR_CRASH_2, + SFX_COP_VOICE_5_CAR_CRASH_3, + SFX_COP_VOICE_5_CAR_CRASH_4, + SFX_COP_VOICE_5_DODGE_1, + SFX_COP_VOICE_5_DODGE_2, + SFX_COP_VOICE_5_DODGE_3, + SFX_COP_VOICE_5_FIGHT_1, + SFX_COP_VOICE_5_FIGHT_2, + SFX_COP_VOICE_5_FIGHT_3, + SFX_COP_VOICE_5_FIGHT_4, + SFX_COP_VOICE_5_GUNAIMEDAT2_1, + SFX_COP_VOICE_5_GUNAIMEDAT2_2, + SFX_COP_VOICE_5_SAVED_1, + SFX_COP_VOICE_5_SAVED_2, + SFX_COP_VOICE_5_COP_ASK_FOR_ID_1, + SFX_COP_VOICE_5_COP_ASK_FOR_ID_2, + SFX_COP_VOICE_5_COP_ALONE_1, + SFX_COP_VOICE_5_COP_ALONE_2, + SFX_COP_VOICE_5_COP_ALONE_3, + SFX_COP_VOICE_5_COP_ALONE_4, + SFX_COP_VOICE_5_COP_MANYCOPSAROUND_1, + SFX_COP_VOICE_5_COP_MANYCOPSAROUND_2, + SFX_COP_VOICE_5_COP_TARGETING_1, + SFX_COP_VOICE_5_COP_TARGETING_2, + SFX_COP_VOICE_5_COP_TARGETING_3, + SFX_COP_VOICE_5_COP_TARGETING_4, + + SFX_PLAYER_ANGRY_BUSTED_1, + SFX_PLAYER_ANGRY_BUSTED_2, + SFX_PLAYER_ANGRY_BUSTED_3, + SFX_PLAYER_ANGRY_BUSTED_4, + SFX_PLAYER_ANGRY_BUSTED_5, + SFX_PLAYER_ANGRY_BUSTED_6, + SFX_PLAYER_ANGRY_BUSTED_7, + SFX_PLAYER_ANGRY_BUSTED_8, + SFX_PLAYER_ANGRY_BUSTED_9, + SFX_PLAYER_ANGRY_BUSTED_10, + SFX_PLAYER_ANGRY_BUSTED_11, + SFX_PLAYER_ANGRY_BUSTED_12, + SFX_PLAYER_ANGRY_BUSTED_13, + SFX_PLAYER_ANGRY_BUSTED_14, + SFX_PLAYER_ANGRY_BUSTED_15, + SFX_PLAYER_ANGRY_BUSTED_16, + SFX_PLAYER_ANGRY_BUSTED_17, + SFX_PLAYER_ANGRY_BUSTED_18, + SFX_PLAYER_ANGRY_BUSTED_19, + SFX_PLAYER_ANGRY_BUSTED_20, + SFX_PLAYER_ANGRY_BUSTED_21, + SFX_PLAYER_ANGRY_BUSTED_22, + SFX_PLAYER_ANGRY_BUSTED_23, + SFX_PLAYER_ANGRY_BUSTED_24, + SFX_PLAYER_ANGRY_BUSTED_25, + SFX_PLAYER_ANGRY_BUSTED_26, + SFX_PLAYER_ANGRY_BUSTED_27, + SFX_PLAYER_ANGRY_BUSTED_28, + SFX_PLAYER_ANGRY_BUSTED_29, + SFX_PLAYER_ANGRY_BUSTED_30, + SFX_PLAYER_ANGRY_BUSTED_31, + SFX_PLAYER_ANGRY_BUSTED_32, + SFX_PLAYER_ANGRY_BUSTED_33, + SFX_PLAYER_ANGRY_BUSTED_34, + SFX_PLAYER_ANGRY_BUSTED_35, + SFX_PLAYER_ANGRY_BUSTED_36, + SFX_PLAYER_ANGRY_BUSTED_37, + SFX_PLAYER_ANGRY_BUSTED_38, + SFX_PLAYER_ANGRY_CHASED_1, + SFX_PLAYER_ANGRY_CHASED_2, + SFX_PLAYER_ANGRY_CHASED_3, + SFX_PLAYER_ANGRY_CHASED_4, + SFX_PLAYER_ANGRY_CHASED_5, + SFX_PLAYER_ANGRY_CHASED_6, + SFX_PLAYER_ANGRY_CHASED_7, + SFX_PLAYER_ANGRY_CHASED_8, + SFX_PLAYER_ANGRY_CHASED_9, + SFX_PLAYER_ANGRY_CRASH_1, + SFX_PLAYER_ANGRY_CRASH_2, + SFX_PLAYER_ANGRY_CRASH_3, + SFX_PLAYER_ANGRY_CRASH_4, + SFX_PLAYER_ANGRY_CRASH_5, + SFX_PLAYER_ANGRY_CRASH_6, + SFX_PLAYER_ANGRY_CRASH_7, + SFX_PLAYER_ANGRY_CRASH_8, + SFX_PLAYER_ANGRY_CRASH_9, + SFX_PLAYER_ANGRY_CRASH_10, + SFX_PLAYER_ANGRY_CRASH_11, + SFX_PLAYER_ANGRY_CRASH_12, + SFX_PLAYER_ANGRY_CRASH_13, + SFX_PLAYER_ANGRY_CRASH_14, + SFX_PLAYER_ANGRY_CRASH_15, + SFX_PLAYER_ANGRY_CRASH_16, + SFX_PLAYER_ANGRY_CRASH_17, + SFX_PLAYER_ANGRY_CRASH_18, + SFX_PLAYER_ANGRY_CRASH_19, + SFX_PLAYER_ANGRY_CRASH_20, + SFX_PLAYER_ANGRY_CRASH_21, + SFX_PLAYER_ANGRY_CRASH_22, + SFX_PLAYER_ANGRY_CRASH_23, + SFX_PLAYER_ANGRY_CRASH_24, + SFX_PLAYER_ANGRY_CRASH_25, + SFX_PLAYER_ANGRY_CRASH_26, + SFX_PLAYER_ANGRY_CRASH_27, + SFX_PLAYER_ANGRY_CRASH_28, + SFX_PLAYER_ANGRY_CRASH_29, + SFX_PLAYER_ANGRY_CRASH_30, + SFX_PLAYER_ANGRY_CRASH_31, + SFX_PLAYER_ANGRY_CRASH_32, + SFX_PLAYER_ANGRY_CRASH_33, + SFX_PLAYER_ANGRY_CRASH_34, + SFX_PLAYER_ANGRY_CRASH_35, + SFX_PLAYER_ANGRY_CRASH_36, + SFX_PLAYER_ANGRY_CRASH_37, + SFX_PLAYER_ANGRY_CRASH_38, + SFX_PLAYER_ANGRY_CRASH_39, + SFX_PLAYER_ANGRY_CRASH_40, + SFX_PLAYER_ANGRY_CRASH_41, + SFX_PLAYER_ANGRY_FIGHT_1, + SFX_PLAYER_ANGRY_FIGHT_2, + SFX_PLAYER_ANGRY_FIGHT_3, + SFX_PLAYER_ANGRY_FIGHT_4, + SFX_PLAYER_ANGRY_FIGHT_5, + SFX_PLAYER_ANGRY_FIGHT_6, + SFX_PLAYER_ANGRY_FIGHT_7, + SFX_PLAYER_ANGRY_FIGHT_8, + SFX_PLAYER_ANGRY_FIGHT_9, + SFX_PLAYER_ANGRY_FIGHT_10, + SFX_PLAYER_ANGRY_FIGHT_11, + SFX_PLAYER_ANGRY_FIGHT_12, + SFX_PLAYER_ANGRY_FIGHT_13, + SFX_PLAYER_ANGRY_FIGHT_14, + SFX_PLAYER_ANGRY_FIGHT_15, + SFX_PLAYER_ANGRY_FIGHT_16, + SFX_PLAYER_ANGRY_FIGHT_17, + SFX_PLAYER_ANGRY_FIGHT_18, + SFX_PLAYER_ANGRY_FIGHT_19, + SFX_PLAYER_ANGRY_FIGHT_20, + SFX_PLAYER_ANGRY_FIGHT_21, + SFX_PLAYER_ANGRY_FIGHT_22, + SFX_PLAYER_ANGRY_FIGHT_23, + SFX_PLAYER_ANGRY_FIGHT_24, + SFX_PLAYER_ANGRY_FIGHT_25, + SFX_PLAYER_ANGRY_FIGHT_26, + SFX_PLAYER_ANGRY_FIGHT_27, + SFX_PLAYER_ANGRY_FIGHT_28, + SFX_PLAYER_ANGRY_FIGHT_29, + SFX_PLAYER_ANGRY_FIGHT_30, + SFX_PLAYER_ANGRY_FIGHT_31, + SFX_PLAYER_ANGRY_FIGHT_32, + SFX_PLAYER_ANGRY_FIGHT_33, + SFX_PLAYER_ANGRY_FIGHT_34, + SFX_PLAYER_ANGRY_FIGHT_35, + SFX_PLAYER_ANGRY_FIGHT_36, + SFX_PLAYER_ANGRY_FIGHT_37, + SFX_PLAYER_ANGRY_FIGHT_38, + SFX_PLAYER_ANGRY_FIGHT_39, + SFX_PLAYER_ANGRY_FIGHT_40, + SFX_PLAYER_ANGRY_FIGHT_41, + SFX_PLAYER_ANGRY_FIGHT_42, + SFX_PLAYER_ANGRY_FIGHT_43, + SFX_PLAYER_ANGRY_FIGHT_44, + SFX_PLAYER_ANGRY_FIGHT_45, + SFX_PLAYER_ANGRY_FIGHT_46, + SFX_PLAYER_ANGRY_FIGHT_47, + SFX_PLAYER_ANGRY_FIGHT_48, + SFX_PLAYER_ANGRY_FIGHT_49, + SFX_PLAYER_ANGRY_FIGHT_50, + SFX_PLAYER_ANGRY_FIGHT_51, + SFX_PLAYER_ANGRY_FIGHT_52, + SFX_PLAYER_ANGRY_FIGHT_53, + SFX_PLAYER_ANGRY_FIGHT_54, + SFX_PLAYER_ANGRY_FIGHT_55, + SFX_PLAYER_ANGRY_FIGHT_56, + SFX_PLAYER_ANGRY_FIGHT_57, + SFX_PLAYER_ANGRY_FIGHT_58, + SFX_PLAYER_ANGRY_FIGHT_59, + SFX_PLAYER_ANGRY_FIGHT_60, + SFX_PLAYER_ANGRY_FIGHT_61, + SFX_PLAYER_ANGRY_JACKED_1, + SFX_PLAYER_ANGRY_JACKED_2, + SFX_PLAYER_ANGRY_JACKED_3, + SFX_PLAYER_ANGRY_JACKED_4, + SFX_PLAYER_ANGRY_JACKED_5, + SFX_PLAYER_ANGRY_JACKED_6, + SFX_PLAYER_ANGRY_JACKED_7, + SFX_PLAYER_ANGRY_JACKED_8, + SFX_PLAYER_ANGRY_JACKED_9, + SFX_PLAYER_ANGRY_JACKED_10, + SFX_PLAYER_ANGRY_JACKED_11, + SFX_PLAYER_ANGRY_JACKED_12, + SFX_PLAYER_ANGRY_JACKED_13, + SFX_PLAYER_ANGRY_JACKED_14, + SFX_PLAYER_ANGRY_JACKED_15, + SFX_PLAYER_ANGRY_JACKED_16, + SFX_PLAYER_ANGRY_JACKED_17, + SFX_PLAYER_ANGRY_JACKED_18, + SFX_PLAYER_ANGRY_JACKED_19, + SFX_PLAYER_ANGRY_JACKED_20, + SFX_PLAYER_ANGRY_JACKED_21, + SFX_PLAYER_ANGRY_JACKED_22, + SFX_PLAYER_ANGRY_JACKED_23, + SFX_PLAYER_ANGRY_JACKED_24, + SFX_PLAYER_ANGRY_JACKED_25, + SFX_PLAYER_ANGRY_JACKED_26, + SFX_PLAYER_ANGRY_JACKED_27, + SFX_PLAYER_ANGRY_JACKED_28, + SFX_PLAYER_ANGRY_JACKED_29, + SFX_PLAYER_ANGRY_JACKED_30, + SFX_PLAYER_ANGRY_JACKED_31, + SFX_PLAYER_ANGRY_JACKED_32, + SFX_PLAYER_ANGRY_JACKED_33, + SFX_PLAYER_ANGRY_JACKING_1, + SFX_PLAYER_ANGRY_JACKING_2, + SFX_PLAYER_ANGRY_JACKING_3, + SFX_PLAYER_ANGRY_JACKING_4, + SFX_PLAYER_ANGRY_JACKING_5, + SFX_PLAYER_ANGRY_JACKING_6, + SFX_PLAYER_ANGRY_JACKING_7, + SFX_PLAYER_ANGRY_JACKING_8, + SFX_PLAYER_ANGRY_JACKING_9, + SFX_PLAYER_ANGRY_JACKING_10, + SFX_PLAYER_ANGRY_JACKING_11, + SFX_PLAYER_ANGRY_JACKING_12, + SFX_PLAYER_ANGRY_JACKING_13, + SFX_PLAYER_ANGRY_JACKING_14, + SFX_PLAYER_ANGRY_JACKING_15, + SFX_PLAYER_ANGRY_JACKING_16, + SFX_PLAYER_ANGRY_JACKING_17, + SFX_PLAYER_ANGRY_JACKING_18, + SFX_PLAYER_ANGRY_JACKING_19, + SFX_PLAYER_ANGRY_JACKING_20, + SFX_PLAYER_ANGRY_JACKING_21, + SFX_PLAYER_ANGRY_JACKING_22, + SFX_PLAYER_ANGRY_JACKING_23, + SFX_PLAYER_ANGRY_JACKING_24, + SFX_PLAYER_ANGRY_JACKING_25, + SFX_PLAYER_ANGRY_JACKING_26, + SFX_PLAYER_ANGRY_JACKING_27, + SFX_PLAYER_ANGRY_JACKING_28, + SFX_PLAYER_ANGRY_JACKING_29, + SFX_PLAYER_ANGRY_JACKING_30, + SFX_PLAYER_ANGRY_JACKING_31, + SFX_PLAYER_ANGRY_JACKING_32, + SFX_PLAYER_ANGRY_JACKING_33, + SFX_PLAYER_ANGRY_JACKING_34, + SFX_PLAYER_ANGRY_JACKING_35, + SFX_PLAYER_ANGRY_JACKING_36, + SFX_PLAYER_ANGRY_JACKING_37, + SFX_PLAYER_ANGRY_JACKING_38, + SFX_PLAYER_ANGRY_JACKING_39, + SFX_PLAYER_ANGRY_JACKING_40, + SFX_PLAYER_ANGRY_JACKING_41, + SFX_PLAYER_ANGRY_JACKING_42, + SFX_PLAYER_ANGRY_JACKING_43, + SFX_PLAYER_ANGRY_PICK_UP_CASH_1, + SFX_PLAYER_ANGRY_PICK_UP_CASH_2, + SFX_PLAYER_ANGRY_PICK_UP_CASH_3, + SFX_PLAYER_ANGRY_PICK_UP_CASH_4, + SFX_PLAYER_ANGRY_PICK_UP_CASH_5, + SFX_PLAYER_ANGRY_PICK_UP_CASH_6, + SFX_PLAYER_ANGRY_PICK_UP_CASH_7, + SFX_PLAYER_ANGRY_PICK_UP_CASH_8, + SFX_PLAYER_ANGRY_PICK_UP_CASH_9, + SFX_PLAYER_ANGRY_PICK_UP_CASH_10, + SFX_PLAYER_ANGRY_PICK_UP_CASH_11, + SFX_PLAYER_ANGRY_PICK_UP_CASH_12, + SFX_PLAYER_ANGRY_PICK_UP_HOOKER_1, + SFX_PLAYER_ANGRY_PICK_UP_HOOKER_2, + SFX_PLAYER_ANGRY_PICK_UP_HOOKER_3, + SFX_PLAYER_ANGRY_PICK_UP_HOOKER_4, + SFX_PLAYER_ANGRY_PICK_UP_HOOKER_5, + SFX_PLAYER_ANGRY_PICK_UP_HOOKER_6, + SFX_PLAYER_ANGRY_PULL_GUN_1, + SFX_PLAYER_ANGRY_PULL_GUN_2, + SFX_PLAYER_ANGRY_PULL_GUN_3, + SFX_PLAYER_ANGRY_PULL_GUN_4, + SFX_PLAYER_ANGRY_PULL_GUN_5, + SFX_PLAYER_ANGRY_PULL_GUN_6, + SFX_PLAYER_ANGRY_PULL_GUN_7, + SFX_PLAYER_ANGRY_PULL_GUN_8, + SFX_PLAYER_ANGRY_PULL_GUN_9, + SFX_PLAYER_ANGRY_PULL_GUN_10, + SFX_PLAYER_ANGRY_PULL_GUN_11, + SFX_PLAYER_ANGRY_PULL_GUN_12, + SFX_PLAYER_ANGRY_PULL_GUN_13, + SFX_PLAYER_ANGRY_PULL_GUN_14, + SFX_PLAYER_ANGRY_PULL_GUN_15, + SFX_PLAYER_ANGRY_PULL_GUN_16, + SFX_PLAYER_ANGRY_PULL_GUN_17, + SFX_PLAYER_ANGRY_PULL_GUN_18, + SFX_PLAYER_ANGRY_PULL_GUN_19, + SFX_PLAYER_ANGRY_PULL_GUN_20, + SFX_PLAYER_ANGRY_PULL_GUN_21, + SFX_PLAYER_ANGRY_PULL_GUN_22, + SFX_PLAYER_ANGRY_PULL_GUN_23, + SFX_PLAYER_ANGRY_PULL_GUN_24, + SFX_PLAYER_ANGRY_PULL_GUN_25, + SFX_PLAYER_ANGRY_PULL_GUN_26, + SFX_PLAYER_ANGRY_PULL_GUN_27, + SFX_PLAYER_ANGRY_PULL_GUN_28, + SFX_PLAYER_ANGRY_PULL_GUN_29, + SFX_PLAYER_ANGRY_PULL_GUN_30, + SFX_PLAYER_ANGRY_PULL_GUN_31, + SFX_PLAYER_ANGRY_PULL_GUN_32, + SFX_PLAYER_ANGRY_PULL_GUN_33, + SFX_PLAYER_ANGRY_PULL_GUN_34, + SFX_PLAYER_ANGRY_PULL_GUN_35, + SFX_PLAYER_ANGRY_PULL_GUN_36, + SFX_PLAYER_ANGRY_PULL_GUN_37, + SFX_PLAYER_ANGRY_PULL_GUN_38, + SFX_PLAYER_ANGRY_PULL_GUN_39, + SFX_PLAYER_ANGRY_PULL_GUN_40, + SFX_PLAYER_ANGRY_PULL_GUN_41, + SFX_PLAYER_ANGRY_PULL_GUN_42, + SFX_PLAYER_ANGRY_PULL_GUN_43, + SFX_PLAYER_ANGRY_PULL_GUN_44, + SFX_PLAYER_ANGRY_PULL_GUN_45, + SFX_PLAYER_ANGRY_PULL_GUN_46, + SFX_PLAYER_ANGRY_PULL_GUN_47, + SFX_PLAYER_ANGRY_PULL_GUN_48, + SFX_PLAYER_ANGRY_PULL_GUN_49, + SFX_PLAYER_ANGRY_PULL_GUN_50, + SFX_PLAYER_ANGRY_PULL_GUN_51, + SFX_PLAYER_ANGRY_PULL_GUN_52, + SFX_PLAYER_ANGRY_SEX_1, + SFX_PLAYER_ANGRY_SEX_2, + SFX_PLAYER_ANGRY_SEX_3, + SFX_PLAYER_ANGRY_SEX_4, + SFX_PLAYER_ANGRY_SEX_5, + SFX_PLAYER_ANGRY_SEX_6, + SFX_PLAYER_ANGRY_SEX_7, + SFX_PLAYER_ANGRY_SEX_8, + SFX_PLAYER_ANGRY_SEX_9, + SFX_PLAYER_ANGRY_SEX_10, + SFX_PLAYER_ANGRY_SEX_11, + SFX_PLAYER_ANGRY_SEX_12, + SFX_PLAYER_ANGRY_SEX_13, + SFX_PLAYER_ANGRY_SEX_14, + SFX_PLAYER_ANGRY_SEX_15, + SFX_PLAYER_ANGRY_SEX_16, + SFX_PLAYER_ANGRY_SEX_17, + SFX_PLAYER_ANGRY_SEX_18, + SFX_PLAYER_ANGRY_SHOOT_1, + SFX_PLAYER_ANGRY_SHOOT_2, + SFX_PLAYER_ANGRY_SHOOT_3, + SFX_PLAYER_ANGRY_SHOOT_4, + SFX_PLAYER_ANGRY_SHOOT_5, + SFX_PLAYER_ANGRY_SHOOT_6, + SFX_PLAYER_ANGRY_SHOOT_7, + SFX_PLAYER_ANGRY_SHOOT_8, + SFX_PLAYER_ANGRY_SHOOT_9, + SFX_PLAYER_ANGRY_SHOOT_10, + SFX_PLAYER_ANGRY_SHOOT_11, + SFX_PLAYER_ANGRY_SHOOT_12, + SFX_PLAYER_ANGRY_SHOOT_13, + SFX_PLAYER_ANGRY_SHOOT_14, + SFX_PLAYER_ANGRY_SHOOT_15, + SFX_PLAYER_ANGRY_SHOOT_16, + SFX_PLAYER_ANGRY_SHOOT_17, + SFX_PLAYER_ANGRY_SHOOT_18, + SFX_PLAYER_ANGRY_SHOOT_19, + SFX_PLAYER_ANGRY_SHOOT_20, + SFX_PLAYER_ANGRY_SHOOT_21, + SFX_PLAYER_ANGRY_SHOOT_22, + SFX_PLAYER_ANGRY_SHOOT_23, + SFX_PLAYER_ANGRY_SHOOT_24, + SFX_PLAYER_ANGRY_SHOOT_25, + SFX_PLAYER_ANGRY_SHOOT_26, + SFX_PLAYER_ANGRY_SHOOT_27, + SFX_PLAYER_ANGRY_SHOOT_28, + SFX_PLAYER_ANGRY_SHOOT_29, + SFX_PLAYER_ANGRY_SHOOT_30, + SFX_PLAYER_ANGRY_SHOOT_31, + SFX_PLAYER_ANGRY_SHOOT_32, + SFX_PLAYER_ANGRY_SHOOT_33, + SFX_PLAYER_ANGRY_SHOOT_34, + SFX_PLAYER_ANGRY_SHOOT_35, + SFX_PLAYER_ANGRY_SHOOT_36, + SFX_PLAYER_ANGRY_SHOOT_37, + SFX_PLAYER_ANGRY_SHOOT_38, + SFX_PLAYER_ANGRY_SHOOT_39, + + SFX_PLAYER_CALM_BUSTED_1, + SFX_PLAYER_CALM_BUSTED_2, + SFX_PLAYER_CALM_BUSTED_3, + SFX_PLAYER_CALM_BUSTED_4, + SFX_PLAYER_CALM_BUSTED_5, + SFX_PLAYER_CALM_BUSTED_6, + SFX_PLAYER_CALM_BUSTED_7, + SFX_PLAYER_CALM_BUSTED_8, + SFX_PLAYER_CALM_BUSTED_9, + SFX_PLAYER_CALM_BUSTED_10, + SFX_PLAYER_CALM_BUSTED_11, + SFX_PLAYER_CALM_BUSTED_12, + SFX_PLAYER_CALM_BUSTED_13, + SFX_PLAYER_CALM_BUSTED_14, + SFX_PLAYER_CALM_BUSTED_15, + SFX_PLAYER_CALM_BUSTED_16, + SFX_PLAYER_CALM_BUSTED_17, + SFX_PLAYER_CALM_BUSTED_18, + SFX_PLAYER_CALM_BUSTED_19, + SFX_PLAYER_CALM_BUSTED_20, + SFX_PLAYER_CALM_BUSTED_21, + SFX_PLAYER_CALM_BUSTED_22, + SFX_PLAYER_CALM_CHASED_1, + SFX_PLAYER_CALM_CHASED_2, + SFX_PLAYER_CALM_CHASED_3, + SFX_PLAYER_CALM_CHASED_4, + SFX_PLAYER_CALM_CHASED_5, + SFX_PLAYER_CALM_CHASED_6, + SFX_PLAYER_CALM_CHASED_7, + SFX_PLAYER_CALM_CHASED_8, + SFX_PLAYER_CALM_CHASED_9, + SFX_PLAYER_CALM_CHASED_10, + SFX_PLAYER_CALM_CHASED_11, + SFX_PLAYER_CALM_CHASED_12, + SFX_PLAYER_CALM_CHASED_13, + SFX_PLAYER_CALM_CHASED_14, + SFX_PLAYER_CALM_CHASED_15, + SFX_PLAYER_CALM_CHASED_16, + SFX_PLAYER_CALM_CHASED_17, + SFX_PLAYER_CALM_CHASED_18, + SFX_PLAYER_CALM_CHASED_19, + SFX_PLAYER_CALM_CHASED_20, + SFX_PLAYER_CALM_CRASH_1, + SFX_PLAYER_CALM_CRASH_2, + SFX_PLAYER_CALM_CRASH_3, + SFX_PLAYER_CALM_CRASH_4, + SFX_PLAYER_CALM_CRASH_5, + SFX_PLAYER_CALM_CRASH_6, + SFX_PLAYER_CALM_CRASH_7, + SFX_PLAYER_CALM_CRASH_8, + SFX_PLAYER_CALM_CRASH_9, + SFX_PLAYER_CALM_CRASH_10, + SFX_PLAYER_CALM_CRASH_11, + SFX_PLAYER_CALM_CRASH_12, + SFX_PLAYER_CALM_CRASH_13, + SFX_PLAYER_CALM_CRASH_14, + SFX_PLAYER_CALM_CRASH_15, + SFX_PLAYER_CALM_CRASH_16, + SFX_PLAYER_CALM_CRASH_17, + SFX_PLAYER_CALM_CRASH_18, + SFX_PLAYER_CALM_CRASH_19, + SFX_PLAYER_CALM_CRASH_20, + SFX_PLAYER_CALM_CRASH_21, + SFX_PLAYER_CALM_CRASH_22, + SFX_PLAYER_CALM_CRASH_23, + SFX_PLAYER_CALM_CRASH_24, + SFX_PLAYER_CALM_CRASH_25, + SFX_PLAYER_CALM_CRASH_26, + SFX_PLAYER_CALM_CRASH_27, + SFX_PLAYER_CALM_CRASH_28, + SFX_PLAYER_CALM_CRASH_29, + SFX_PLAYER_CALM_CRASH_30, + SFX_PLAYER_CALM_CRASH_31, + SFX_PLAYER_CALM_CRASH_32, + SFX_PLAYER_CALM_CRASH_33, + SFX_PLAYER_CALM_CRASH_34, + SFX_PLAYER_CALM_CRASH_35, + SFX_PLAYER_CALM_CRASH_36, + SFX_PLAYER_CALM_CRASH_37, + SFX_PLAYER_CALM_CRASH_38, + SFX_PLAYER_CALM_CRASH_39, + SFX_PLAYER_CALM_CRASH_40, + SFX_PLAYER_CALM_CRASH_41, + SFX_PLAYER_CALM_CRASH_42, + SFX_PLAYER_CALM_CRASH_43, + SFX_PLAYER_CALM_FIGHT_1, + SFX_PLAYER_CALM_FIGHT_2, + SFX_PLAYER_CALM_FIGHT_3, + SFX_PLAYER_CALM_FIGHT_4, + SFX_PLAYER_CALM_FIGHT_5, + SFX_PLAYER_CALM_FIGHT_6, + SFX_PLAYER_CALM_FIGHT_7, + SFX_PLAYER_CALM_FIGHT_8, + SFX_PLAYER_CALM_FIGHT_9, + SFX_PLAYER_CALM_FIGHT_10, + SFX_PLAYER_CALM_FIGHT_11, + SFX_PLAYER_CALM_FIGHT_12, + SFX_PLAYER_CALM_FIGHT_13, + SFX_PLAYER_CALM_FIGHT_14, + SFX_PLAYER_CALM_FIGHT_15, + SFX_PLAYER_CALM_FIGHT_16, + SFX_PLAYER_CALM_FIGHT_17, + SFX_PLAYER_CALM_FIGHT_18, + SFX_PLAYER_CALM_FIGHT_19, + SFX_PLAYER_CALM_FIGHT_20, + SFX_PLAYER_CALM_FIGHT_21, + SFX_PLAYER_CALM_FIGHT_22, + SFX_PLAYER_CALM_FIGHT_23, + SFX_PLAYER_CALM_FIGHT_24, + SFX_PLAYER_CALM_FIGHT_25, + SFX_PLAYER_CALM_FIGHT_26, + SFX_PLAYER_CALM_FIGHT_27, + SFX_PLAYER_CALM_FIGHT_28, + SFX_PLAYER_CALM_FIGHT_29, + SFX_PLAYER_CALM_FIGHT_30, + SFX_PLAYER_CALM_FIGHT_31, + SFX_PLAYER_CALM_FIGHT_32, + SFX_PLAYER_CALM_FIGHT_33, + SFX_PLAYER_CALM_FIGHT_34, + SFX_PLAYER_CALM_FIGHT_35, + SFX_PLAYER_CALM_FIGHT_36, + SFX_PLAYER_CALM_FIGHT_37, + SFX_PLAYER_CALM_FIGHT_38, + SFX_PLAYER_CALM_FIGHT_39, + SFX_PLAYER_CALM_FIGHT_40, + SFX_PLAYER_CALM_FIGHT_41, + SFX_PLAYER_CALM_FIGHT_42, + SFX_PLAYER_CALM_FIGHT_43, + SFX_PLAYER_CALM_FIGHT_44, + SFX_PLAYER_CALM_FIGHT_45, + SFX_PLAYER_CALM_FIGHT_46, + SFX_PLAYER_CALM_FIGHT_47, + SFX_PLAYER_CALM_JACKED_1, + SFX_PLAYER_CALM_JACKED_2, + SFX_PLAYER_CALM_JACKED_3, + SFX_PLAYER_CALM_JACKED_4, + SFX_PLAYER_CALM_JACKED_5, + SFX_PLAYER_CALM_JACKED_6, + SFX_PLAYER_CALM_JACKED_7, + SFX_PLAYER_CALM_JACKED_8, + SFX_PLAYER_CALM_JACKED_9, + SFX_PLAYER_CALM_JACKED_10, + SFX_PLAYER_CALM_JACKED_11, + SFX_PLAYER_CALM_JACKED_12, + SFX_PLAYER_CALM_JACKED_13, + SFX_PLAYER_CALM_JACKED_14, + SFX_PLAYER_CALM_JACKED_15, + SFX_PLAYER_CALM_JACKED_16, + SFX_PLAYER_CALM_JACKED_17, + SFX_PLAYER_CALM_JACKED_18, + SFX_PLAYER_CALM_JACKED_19, + SFX_PLAYER_CALM_JACKED_20, + SFX_PLAYER_CALM_JACKED_21, + SFX_PLAYER_CALM_JACKED_22, + SFX_PLAYER_CALM_JACKED_23, + SFX_PLAYER_CALM_JACKED_24, + SFX_PLAYER_CALM_JACKING_1, + SFX_PLAYER_CALM_JACKING_2, + SFX_PLAYER_CALM_JACKING_3, + SFX_PLAYER_CALM_JACKING_4, + SFX_PLAYER_CALM_JACKING_5, + SFX_PLAYER_CALM_JACKING_6, + SFX_PLAYER_CALM_JACKING_7, + SFX_PLAYER_CALM_JACKING_8, + SFX_PLAYER_CALM_JACKING_9, + SFX_PLAYER_CALM_JACKING_10, + SFX_PLAYER_CALM_JACKING_11, + SFX_PLAYER_CALM_JACKING_12, + SFX_PLAYER_CALM_JACKING_13, + SFX_PLAYER_CALM_JACKING_14, + SFX_PLAYER_CALM_JACKING_15, + SFX_PLAYER_CALM_JACKING_16, + SFX_PLAYER_CALM_JACKING_17, + SFX_PLAYER_CALM_JACKING_18, + SFX_PLAYER_CALM_JACKING_19, + SFX_PLAYER_CALM_JACKING_20, + SFX_PLAYER_CALM_JACKING_21, + SFX_PLAYER_CALM_JACKING_22, + SFX_PLAYER_CALM_JACKING_23, + SFX_PLAYER_CALM_JACKING_24, + SFX_PLAYER_CALM_JACKING_25, + SFX_PLAYER_CALM_JACKING_26, + SFX_PLAYER_CALM_JACKING_27, + SFX_PLAYER_CALM_JACKING_28, + SFX_PLAYER_CALM_JACKING_29, + SFX_PLAYER_CALM_JACKING_30, + SFX_PLAYER_CALM_JACKING_31, + SFX_PLAYER_CALM_JACKING_32, + SFX_PLAYER_CALM_JACKING_33, + SFX_PLAYER_CALM_JACKING_34, + SFX_PLAYER_CALM_JACKING_35, + SFX_PLAYER_CALM_JACKING_36, + SFX_PLAYER_CALM_JACKING_37, + SFX_PLAYER_CALM_JACKING_38, + SFX_PLAYER_CALM_JACKING_39, + SFX_PLAYER_CALM_JACKING_40, + SFX_PLAYER_CALM_PICK_UP_CASH_1, + SFX_PLAYER_CALM_PICK_UP_CASH_2, + SFX_PLAYER_CALM_PICK_UP_CASH_3, + SFX_PLAYER_CALM_PICK_UP_CASH_4, + SFX_PLAYER_CALM_PICK_UP_CASH_5, + SFX_PLAYER_CALM_PICK_UP_CASH_6, + SFX_PLAYER_CALM_PICK_UP_CASH_7, + SFX_PLAYER_CALM_PICK_UP_CASH_8, + SFX_PLAYER_CALM_PICK_UP_CASH_9, + SFX_PLAYER_CALM_PICK_UP_CASH_10, + SFX_PLAYER_CALM_PICK_UP_CASH_11, + SFX_PLAYER_CALM_PICK_UP_HOOKER_1, + SFX_PLAYER_CALM_PICK_UP_HOOKER_2, + SFX_PLAYER_CALM_PICK_UP_HOOKER_3, + SFX_PLAYER_CALM_PICK_UP_HOOKER_4, + SFX_PLAYER_CALM_PICK_UP_HOOKER_5, + SFX_PLAYER_CALM_PICK_UP_HOOKER_6, + SFX_PLAYER_CALM_PICK_UP_HOOKER_7, + SFX_PLAYER_CALM_PICK_UP_HOOKER_8, + SFX_PLAYER_CALM_PICK_UP_HOOKER_9, + SFX_PLAYER_CALM_PICK_UP_HOOKER_10, + SFX_PLAYER_CALM_PICK_UP_HOOKER_11, + SFX_PLAYER_CALM_PICK_UP_HOOKER_12, + SFX_PLAYER_CALM_PICK_UP_HOOKER_13, + SFX_PLAYER_CALM_PICK_UP_HOOKER_14, + SFX_PLAYER_CALM_PICK_UP_HOOKER_15, + SFX_PLAYER_CALM_PICK_UP_HOOKER_16, + SFX_PLAYER_CALM_PICK_UP_HOOKER_17, + SFX_PLAYER_CALM_PICK_UP_HOOKER_18, + SFX_PLAYER_CALM_PICK_UP_HOOKER_19, + SFX_PLAYER_CALM_PICK_UP_HOOKER_20, + SFX_PLAYER_CALM_PICK_UP_HOOKER_21, + SFX_PLAYER_CALM_PICK_UP_HOOKER_22, + SFX_PLAYER_CALM_PULL_GUN_1, + SFX_PLAYER_CALM_PULL_GUN_2, + SFX_PLAYER_CALM_PULL_GUN_3, + SFX_PLAYER_CALM_PULL_GUN_4, + SFX_PLAYER_CALM_PULL_GUN_5, + SFX_PLAYER_CALM_PULL_GUN_6, + SFX_PLAYER_CALM_PULL_GUN_7, + SFX_PLAYER_CALM_PULL_GUN_8, + SFX_PLAYER_CALM_PULL_GUN_9, + SFX_PLAYER_CALM_PULL_GUN_10, + SFX_PLAYER_CALM_PULL_GUN_11, + SFX_PLAYER_CALM_PULL_GUN_12, + SFX_PLAYER_CALM_PULL_GUN_13, + SFX_PLAYER_CALM_PULL_GUN_14, + SFX_PLAYER_CALM_PULL_GUN_15, + SFX_PLAYER_CALM_PULL_GUN_16, + SFX_PLAYER_CALM_PULL_GUN_17, + SFX_PLAYER_CALM_PULL_GUN_18, + SFX_PLAYER_CALM_PULL_GUN_19, + SFX_PLAYER_CALM_PULL_GUN_20, + SFX_PLAYER_CALM_PULL_GUN_21, + SFX_PLAYER_CALM_PULL_GUN_22, + SFX_PLAYER_CALM_PULL_GUN_23, + SFX_PLAYER_CALM_PULL_GUN_24, + SFX_PLAYER_CALM_PULL_GUN_25, + SFX_PLAYER_CALM_PULL_GUN_26, + SFX_PLAYER_CALM_PULL_GUN_27, + SFX_PLAYER_CALM_PULL_GUN_28, + SFX_PLAYER_CALM_PULL_GUN_29, + SFX_PLAYER_CALM_PULL_GUN_30, + SFX_PLAYER_CALM_PULL_GUN_31, + SFX_PLAYER_CALM_PULL_GUN_32, + SFX_PLAYER_CALM_PULL_GUN_33, + SFX_PLAYER_CALM_PULL_GUN_34, + SFX_PLAYER_CALM_PULL_GUN_35, + SFX_PLAYER_CALM_PULL_GUN_36, + SFX_PLAYER_CALM_PULL_GUN_37, + SFX_PLAYER_CALM_PULL_GUN_38, + SFX_PLAYER_CALM_PULL_GUN_39, + SFX_PLAYER_CALM_SEX_1, + SFX_PLAYER_CALM_SEX_2, + SFX_PLAYER_CALM_SEX_3, + SFX_PLAYER_CALM_SEX_4, + SFX_PLAYER_CALM_SEX_5, + SFX_PLAYER_CALM_SEX_6, + SFX_PLAYER_CALM_SEX_7, + SFX_PLAYER_CALM_SEX_8, + SFX_PLAYER_CALM_SHOOT_1, + SFX_PLAYER_CALM_SHOOT_2, + SFX_PLAYER_CALM_SHOOT_3, + SFX_PLAYER_CALM_SHOOT_4, + SFX_PLAYER_CALM_SHOOT_5, + SFX_PLAYER_CALM_SHOOT_6, + SFX_PLAYER_CALM_SHOOT_7, + SFX_PLAYER_CALM_SHOOT_8, + SFX_PLAYER_CALM_SHOOT_9, + SFX_PLAYER_CALM_SHOOT_10, + SFX_PLAYER_CALM_SHOOT_11, + SFX_PLAYER_CALM_SHOOT_12, + SFX_PLAYER_CALM_SHOOT_13, + SFX_PLAYER_CALM_SHOOT_14, + SFX_PLAYER_CALM_SHOOT_15, + SFX_PLAYER_CALM_SHOOT_16, + SFX_PLAYER_CALM_SHOOT_17, + SFX_PLAYER_CALM_SHOOT_18, + SFX_PLAYER_CALM_SHOOT_19, + SFX_PLAYER_CALM_SHOOT_20, + SFX_PLAYER_CALM_SHOOT_21, + SFX_PLAYER_CALM_SHOOT_22, + SFX_PLAYER_CALM_SHOOT_23, + SFX_PLAYER_CALM_SHOOT_24, + SFX_PLAYER_CALM_SHOOT_25, + SFX_PLAYER_CALM_SHOOT_26, + SFX_PLAYER_CALM_SHOOT_27, + SFX_PLAYER_CALM_SHOOT_28, + SFX_PLAYER_CALM_SHOOT_29, + SFX_PLAYER_CALM_SHOOT_30, + SFX_PLAYER_CALM_SHOOT_31, + SFX_PLAYER_CALM_SHOOT_32, + SFX_PLAYER_CALM_SHOOT_33, + SFX_PLAYER_CALM_SHOOT_34, + SFX_PLAYER_CALM_SHOOT_35, + + SFX_PLAYER_PISSED_OFF_CRASH_1, + SFX_PLAYER_PISSED_OFF_CRASH_2, + SFX_PLAYER_PISSED_OFF_CRASH_3, + SFX_PLAYER_PISSED_OFF_CRASH_4, + SFX_PLAYER_PISSED_OFF_CRASH_5, + SFX_PLAYER_PISSED_OFF_CRASH_6, + SFX_PLAYER_PISSED_OFF_CRASH_7, + SFX_PLAYER_PISSED_OFF_CRASH_8, + SFX_PLAYER_PISSED_OFF_CRASH_9, + SFX_PLAYER_PISSED_OFF_CRASH_10, + SFX_PLAYER_PISSED_OFF_CRASH_11, + SFX_PLAYER_PISSED_OFF_CRASH_12, + SFX_PLAYER_PISSED_OFF_CRASH_13, + SFX_PLAYER_PISSED_OFF_CRASH_14, + SFX_PLAYER_PISSED_OFF_CRASH_15, + SFX_PLAYER_PISSED_OFF_CRASH_16, + SFX_PLAYER_PISSED_OFF_CRASH_17, + SFX_PLAYER_PISSED_OFF_CRASH_18, + SFX_PLAYER_PISSED_OFF_CRASH_19, + SFX_PLAYER_PISSED_OFF_CRASH_20, + SFX_PLAYER_PISSED_OFF_CRASH_21, + SFX_PLAYER_PISSED_OFF_CRASH_22, + SFX_PLAYER_PISSED_OFF_CRASH_23, + SFX_PLAYER_PISSED_OFF_CRASH_24, + SFX_PLAYER_PISSED_OFF_CRASH_25, + SFX_PLAYER_PISSED_OFF_CRASH_26, + SFX_PLAYER_PISSED_OFF_CRASH_27, + SFX_PLAYER_PISSED_OFF_CRASH_28, + SFX_PLAYER_PISSED_OFF_CRASH_29, + SFX_PLAYER_PISSED_OFF_CRASH_30, + SFX_PLAYER_PISSED_OFF_CRASH_31, + SFX_PLAYER_PISSED_OFF_CRASH_32, + SFX_PLAYER_PISSED_OFF_CRASH_33, + SFX_PLAYER_PISSED_OFF_CRASH_34, + SFX_PLAYER_PISSED_OFF_CRASH_35, + SFX_PLAYER_PISSED_OFF_CRASH_36, + SFX_PLAYER_PISSED_OFF_CRASH_37, + SFX_PLAYER_PISSED_OFF_CRASH_38, + SFX_PLAYER_PISSED_OFF_CRASH_39, + SFX_PLAYER_PISSED_OFF_CRASH_40, + SFX_PLAYER_PISSED_OFF_CRASH_41, + SFX_PLAYER_PISSED_OFF_CRASH_42, + SFX_PLAYER_PISSED_OFF_CRASH_43, + SFX_PLAYER_PISSED_OFF_CRASH_44, + SFX_PLAYER_PISSED_OFF_FIGHT_1, + SFX_PLAYER_PISSED_OFF_FIGHT_2, + SFX_PLAYER_PISSED_OFF_FIGHT_3, + SFX_PLAYER_PISSED_OFF_FIGHT_4, + SFX_PLAYER_PISSED_OFF_FIGHT_5, + SFX_PLAYER_PISSED_OFF_FIGHT_6, + SFX_PLAYER_PISSED_OFF_FIGHT_7, + SFX_PLAYER_PISSED_OFF_FIGHT_8, + SFX_PLAYER_PISSED_OFF_FIGHT_9, + SFX_PLAYER_PISSED_OFF_FIGHT_10, + SFX_PLAYER_PISSED_OFF_FIGHT_11, + SFX_PLAYER_PISSED_OFF_FIGHT_12, + SFX_PLAYER_PISSED_OFF_FIGHT_13, + SFX_PLAYER_PISSED_OFF_FIGHT_14, + SFX_PLAYER_PISSED_OFF_FIGHT_15, + SFX_PLAYER_PISSED_OFF_FIGHT_16, + SFX_PLAYER_PISSED_OFF_FIGHT_17, + SFX_PLAYER_PISSED_OFF_FIGHT_18, + SFX_PLAYER_PISSED_OFF_FIGHT_19, + SFX_PLAYER_PISSED_OFF_FIGHT_20, + SFX_PLAYER_PISSED_OFF_FIGHT_21, + SFX_PLAYER_PISSED_OFF_FIGHT_22, + SFX_PLAYER_PISSED_OFF_FIGHT_23, + SFX_PLAYER_PISSED_OFF_FIGHT_24, + SFX_PLAYER_PISSED_OFF_FIGHT_25, + SFX_PLAYER_PISSED_OFF_FIGHT_26, + SFX_PLAYER_PISSED_OFF_FIGHT_27, + SFX_PLAYER_PISSED_OFF_FIGHT_28, + SFX_PLAYER_PISSED_OFF_FIGHT_29, + SFX_PLAYER_PISSED_OFF_FIGHT_30, + SFX_PLAYER_PISSED_OFF_FIGHT_31, + SFX_PLAYER_PISSED_OFF_FIGHT_32, + SFX_PLAYER_PISSED_OFF_FIGHT_33, + SFX_PLAYER_PISSED_OFF_FIGHT_34, + SFX_PLAYER_PISSED_OFF_FIGHT_35, + SFX_PLAYER_PISSED_OFF_FIGHT_36, + SFX_PLAYER_PISSED_OFF_FIGHT_37, + SFX_PLAYER_PISSED_OFF_FIGHT_38, + SFX_PLAYER_PISSED_OFF_FIGHT_39, + SFX_PLAYER_PISSED_OFF_FIGHT_40, + SFX_PLAYER_PISSED_OFF_FIGHT_41, + SFX_PLAYER_PISSED_OFF_FIGHT_42, + SFX_PLAYER_PISSED_OFF_FIGHT_43, + SFX_PLAYER_PISSED_OFF_FIGHT_44, + SFX_PLAYER_PISSED_OFF_FIGHT_45, + SFX_PLAYER_PISSED_OFF_FIGHT_46, + SFX_PLAYER_PISSED_OFF_FIGHT_47, + SFX_PLAYER_PISSED_OFF_FIGHT_48, + SFX_PLAYER_PISSED_OFF_FIGHT_49, + SFX_PLAYER_PISSED_OFF_FIGHT_50, + SFX_PLAYER_PISSED_OFF_FIGHT_51, + SFX_PLAYER_PISSED_OFF_FIGHT_52, + SFX_PLAYER_PISSED_OFF_FIGHT_53, + SFX_PLAYER_PISSED_OFF_FIGHT_54, + SFX_PLAYER_PISSED_OFF_FIGHT_55, + SFX_PLAYER_PISSED_OFF_FIGHT_56, + SFX_PLAYER_PISSED_OFF_FIGHT_57, + SFX_PLAYER_PISSED_OFF_FIGHT_58, + SFX_PLAYER_PISSED_OFF_FIGHT_59, + SFX_PLAYER_PISSED_OFF_FIGHT_60, + SFX_PLAYER_PISSED_OFF_FIGHT_61, + SFX_PLAYER_PISSED_OFF_JACKED_1, + SFX_PLAYER_PISSED_OFF_JACKED_2, + SFX_PLAYER_PISSED_OFF_JACKED_3, + SFX_PLAYER_PISSED_OFF_JACKED_4, + 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SFX_PLAYER_PISSED_OFF_JACKING_12, + SFX_PLAYER_PISSED_OFF_JACKING_13, + SFX_PLAYER_PISSED_OFF_JACKING_14, + SFX_PLAYER_PISSED_OFF_JACKING_15, + SFX_PLAYER_PISSED_OFF_JACKING_16, + SFX_PLAYER_PISSED_OFF_JACKING_17, + SFX_PLAYER_PISSED_OFF_JACKING_18, + SFX_PLAYER_PISSED_OFF_JACKING_19, + SFX_PLAYER_PISSED_OFF_JACKING_20, + SFX_PLAYER_PISSED_OFF_JACKING_21, + SFX_PLAYER_PISSED_OFF_JACKING_22, + SFX_PLAYER_PISSED_OFF_JACKING_23, + SFX_PLAYER_PISSED_OFF_JACKING_24, + SFX_PLAYER_PISSED_OFF_JACKING_25, + SFX_PLAYER_PISSED_OFF_JACKING_26, + SFX_PLAYER_PISSED_OFF_JACKING_27, + SFX_PLAYER_PISSED_OFF_JACKING_28, + SFX_PLAYER_PISSED_OFF_JACKING_29, + SFX_PLAYER_PISSED_OFF_JACKING_30, + SFX_PLAYER_PISSED_OFF_JACKING_31, + SFX_PLAYER_PISSED_OFF_JACKING_32, + SFX_PLAYER_PISSED_OFF_JACKING_33, + SFX_PLAYER_PISSED_OFF_JACKING_34, + SFX_PLAYER_PISSED_OFF_JACKING_35, + SFX_PLAYER_PISSED_OFF_JACKING_36, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_1, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_2, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_3, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_4, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_5, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_6, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_7, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_8, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_9, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_10, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_11, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_12, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_13, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_14, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_15, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_16, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_17, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_18, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_19, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_20, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_21, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_22, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_23, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_24, + SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_25, + SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_1, + 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SFX_PLAYER_PISSED_OFF_SHOOT_12, + SFX_PLAYER_PISSED_OFF_SHOOT_13, + SFX_PLAYER_PISSED_OFF_SHOOT_14, + SFX_PLAYER_PISSED_OFF_SHOOT_15, + SFX_PLAYER_PISSED_OFF_SHOOT_16, + SFX_PLAYER_PISSED_OFF_SHOOT_17, + SFX_PLAYER_PISSED_OFF_SHOOT_18, + SFX_PLAYER_PISSED_OFF_SHOOT_19, + SFX_PLAYER_PISSED_OFF_SHOOT_20, + SFX_PLAYER_PISSED_OFF_SHOOT_21, + SFX_PLAYER_PISSED_OFF_SHOOT_22, + SFX_PLAYER_PISSED_OFF_SHOOT_23, + SFX_PLAYER_PISSED_OFF_SHOOT_24, + SFX_PLAYER_PISSED_OFF_SHOOT_25, + SFX_PLAYER_PISSED_OFF_SHOOT_26, + SFX_PLAYER_PISSED_OFF_SHOOT_27, + SFX_PLAYER_PISSED_OFF_SHOOT_28, + SFX_PLAYER_PISSED_OFF_SHOOT_29, + + SFX_PLAYER_WISECRACKING_BUSTED_1, + SFX_PLAYER_WISECRACKING_BUSTED_2, + SFX_PLAYER_WISECRACKING_BUSTED_3, + SFX_PLAYER_WISECRACKING_BUSTED_4, + SFX_PLAYER_WISECRACKING_BUSTED_5, + SFX_PLAYER_WISECRACKING_BUSTED_6, + SFX_PLAYER_WISECRACKING_BUSTED_7, + SFX_PLAYER_WISECRACKING_BUSTED_8, + SFX_PLAYER_WISECRACKING_BUSTED_9, + SFX_PLAYER_WISECRACKING_BUSTED_10, + SFX_PLAYER_WISECRACKING_BUSTED_11, + SFX_PLAYER_WISECRACKING_BUSTED_12, + SFX_PLAYER_WISECRACKING_BUSTED_13, + SFX_PLAYER_WISECRACKING_BUSTED_14, + SFX_PLAYER_WISECRACKING_BUSTED_15, + SFX_PLAYER_WISECRACKING_BUSTED_16, + SFX_PLAYER_WISECRACKING_BUSTED_17, + SFX_PLAYER_WISECRACKING_BUSTED_18, + SFX_PLAYER_WISECRACKING_BUSTED_19, + SFX_PLAYER_WISECRACKING_BUSTED_20, + SFX_PLAYER_WISECRACKING_CHASED_1, + SFX_PLAYER_WISECRACKING_CHASED_2, + SFX_PLAYER_WISECRACKING_CHASED_3, + SFX_PLAYER_WISECRACKING_CHASED_4, + SFX_PLAYER_WISECRACKING_CHASED_5, + SFX_PLAYER_WISECRACKING_CHASED_6, + SFX_PLAYER_WISECRACKING_CHASED_7, + SFX_PLAYER_WISECRACKING_CRASH_1, + SFX_PLAYER_WISECRACKING_CRASH_2, + SFX_PLAYER_WISECRACKING_CRASH_3, + SFX_PLAYER_WISECRACKING_CRASH_4, + SFX_PLAYER_WISECRACKING_CRASH_5, + SFX_PLAYER_WISECRACKING_CRASH_6, + SFX_PLAYER_WISECRACKING_CRASH_7, + SFX_PLAYER_WISECRACKING_CRASH_8, + SFX_PLAYER_WISECRACKING_CRASH_9, + SFX_PLAYER_WISECRACKING_CRASH_10, + SFX_PLAYER_WISECRACKING_CRASH_11, + SFX_PLAYER_WISECRACKING_CRASH_12, + SFX_PLAYER_WISECRACKING_CRASH_13, + SFX_PLAYER_WISECRACKING_CRASH_14, + SFX_PLAYER_WISECRACKING_CRASH_15, + SFX_PLAYER_WISECRACKING_CRASH_16, + SFX_PLAYER_WISECRACKING_CRASH_17, + SFX_PLAYER_WISECRACKING_CRASH_18, + SFX_PLAYER_WISECRACKING_CRASH_19, + SFX_PLAYER_WISECRACKING_FIGHT_1, + SFX_PLAYER_WISECRACKING_FIGHT_2, + SFX_PLAYER_WISECRACKING_FIGHT_3, + SFX_PLAYER_WISECRACKING_FIGHT_4, + SFX_PLAYER_WISECRACKING_FIGHT_5, + SFX_PLAYER_WISECRACKING_FIGHT_6, + SFX_PLAYER_WISECRACKING_FIGHT_7, + SFX_PLAYER_WISECRACKING_FIGHT_8, + SFX_PLAYER_WISECRACKING_FIGHT_9, + SFX_PLAYER_WISECRACKING_FIGHT_10, + SFX_PLAYER_WISECRACKING_FIGHT_11, + SFX_PLAYER_WISECRACKING_FIGHT_12, + SFX_PLAYER_WISECRACKING_FIGHT_13, + SFX_PLAYER_WISECRACKING_FIGHT_14, + SFX_PLAYER_WISECRACKING_FIGHT_15, + SFX_PLAYER_WISECRACKING_FIGHT_16, + SFX_PLAYER_WISECRACKING_FIGHT_17, + SFX_PLAYER_WISECRACKING_FIGHT_18, + SFX_PLAYER_WISECRACKING_FIGHT_19, + SFX_PLAYER_WISECRACKING_FIGHT_20, + SFX_PLAYER_WISECRACKING_FIGHT_21, + SFX_PLAYER_WISECRACKING_FIGHT_22, + SFX_PLAYER_WISECRACKING_FIGHT_23, + SFX_PLAYER_WISECRACKING_FIGHT_24, + SFX_PLAYER_WISECRACKING_FIGHT_25, + SFX_PLAYER_WISECRACKING_FIGHT_26, + SFX_PLAYER_WISECRACKING_FIGHT_27, + SFX_PLAYER_WISECRACKING_JACKED_1, + SFX_PLAYER_WISECRACKING_JACKED_2, + SFX_PLAYER_WISECRACKING_JACKED_3, + SFX_PLAYER_WISECRACKING_JACKED_4, + SFX_PLAYER_WISECRACKING_JACKED_5, + SFX_PLAYER_WISECRACKING_JACKED_6, + SFX_PLAYER_WISECRACKING_JACKED_7, + SFX_PLAYER_WISECRACKING_JACKED_8, + SFX_PLAYER_WISECRACKING_JACKED_9, + SFX_PLAYER_WISECRACKING_JACKED_10, + SFX_PLAYER_WISECRACKING_JACKED_11, + SFX_PLAYER_WISECRACKING_JACKED_12, + SFX_PLAYER_WISECRACKING_JACKED_13, + SFX_PLAYER_WISECRACKING_JACKED_14, + SFX_PLAYER_WISECRACKING_JACKED_15, + SFX_PLAYER_WISECRACKING_JACKED_16, + SFX_PLAYER_WISECRACKING_JACKED_17, + SFX_PLAYER_WISECRACKING_JACKED_18, + SFX_PLAYER_WISECRACKING_JACKING_1, + SFX_PLAYER_WISECRACKING_JACKING_2, + SFX_PLAYER_WISECRACKING_JACKING_3, + SFX_PLAYER_WISECRACKING_JACKING_4, + SFX_PLAYER_WISECRACKING_JACKING_5, + SFX_PLAYER_WISECRACKING_JACKING_6, + SFX_PLAYER_WISECRACKING_JACKING_7, + SFX_PLAYER_WISECRACKING_JACKING_8, + SFX_PLAYER_WISECRACKING_JACKING_9, + SFX_PLAYER_WISECRACKING_JACKING_10, + SFX_PLAYER_WISECRACKING_JACKING_11, + SFX_PLAYER_WISECRACKING_JACKING_12, + SFX_PLAYER_WISECRACKING_JACKING_13, + SFX_PLAYER_WISECRACKING_JACKING_14, + SFX_PLAYER_WISECRACKING_JACKING_15, + SFX_PLAYER_WISECRACKING_JACKING_16, + SFX_PLAYER_WISECRACKING_JACKING_17, + SFX_PLAYER_WISECRACKING_JACKING_18, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_1, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_2, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_3, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_4, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_5, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_6, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_7, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_8, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_9, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_10, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_11, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_12, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_13, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_14, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_15, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_16, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_17, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_18, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_19, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_20, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_21, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_22, + SFX_PLAYER_WISECRACKING_PICK_UP_CASH_23, + SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_1, + SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_2, + SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_3, + SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_4, + SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_5, + SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_6, + SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_7, + SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_8, + SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_9, + SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_10, + SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_11, + SFX_PLAYER_WISECRACKING_PULL_GUN_1, + SFX_PLAYER_WISECRACKING_PULL_GUN_2, + SFX_PLAYER_WISECRACKING_PULL_GUN_3, + SFX_PLAYER_WISECRACKING_PULL_GUN_4, + SFX_PLAYER_WISECRACKING_PULL_GUN_5, + SFX_PLAYER_WISECRACKING_PULL_GUN_6, + SFX_PLAYER_WISECRACKING_PULL_GUN_7, + SFX_PLAYER_WISECRACKING_PULL_GUN_8, + SFX_PLAYER_WISECRACKING_PULL_GUN_9, + SFX_PLAYER_WISECRACKING_PULL_GUN_10, + SFX_PLAYER_WISECRACKING_PULL_GUN_11, + SFX_PLAYER_WISECRACKING_PULL_GUN_12, + SFX_PLAYER_WISECRACKING_PULL_GUN_13, + SFX_PLAYER_WISECRACKING_PULL_GUN_14, + SFX_PLAYER_WISECRACKING_PULL_GUN_15, + SFX_PLAYER_WISECRACKING_PULL_GUN_16, + SFX_PLAYER_WISECRACKING_PULL_GUN_17, + SFX_PLAYER_WISECRACKING_PULL_GUN_18, + SFX_PLAYER_WISECRACKING_PULL_GUN_19, + SFX_PLAYER_WISECRACKING_SEX_1, + SFX_PLAYER_WISECRACKING_SEX_2, + SFX_PLAYER_WISECRACKING_SEX_3, + SFX_PLAYER_WISECRACKING_SEX_4, + SFX_PLAYER_WISECRACKING_SEX_5, + SFX_PLAYER_WISECRACKING_SEX_6, + SFX_PLAYER_WISECRACKING_SEX_7, + SFX_PLAYER_WISECRACKING_SEX_8, + SFX_PLAYER_WISECRACKING_SEX_9, + SFX_PLAYER_WISECRACKING_SEX_10, + SFX_PLAYER_WISECRACKING_SHOOT_1, + SFX_PLAYER_WISECRACKING_SHOOT_2, + SFX_PLAYER_WISECRACKING_SHOOT_3, + SFX_PLAYER_WISECRACKING_SHOOT_4, + SFX_PLAYER_WISECRACKING_SHOOT_5, + SFX_PLAYER_WISECRACKING_SHOOT_6, + SFX_PLAYER_WISECRACKING_SHOOT_7, + SFX_PLAYER_WISECRACKING_SHOOT_8, + SFX_PLAYER_WISECRACKING_SHOOT_9, + SFX_PLAYER_DEATH, + SFX_PLAYER_AFTERSEX_1, + SFX_PLAYER_AFTERSEX_2, + SFX_PLAYER_AFTERSEX_3, + SFX_PLAYER_AFTERSEX_4, + SFX_PLAYER_AFTERSEX_5, + SFX_PLAYER_AFTERSEX_6, + SFX_PLAYER_AFTERSEX_7, + SFX_PLAYER_AFTERSEX_8, + SFX_PLAYER_AFTERSEX_9, + SFX_PLAYER_AFTERSEX_10, + SFX_PLAYER_AFTERSEX_11, + SFX_PLAYER_AFTERSEX_12, + SFX_PLAYER_AFTERSEX_13, + SFX_PLAYER_AFTERSEX_14, + SFX_PLAYER_AFTERSEX_15, + SFX_PLAYER_AFTERSEX_16, + SFX_PLAYER_AFTERSEX_17, + SFX_PLAYER_AFTERSEX_18, + SFX_PLAYER_HIT_BULLET_1, + SFX_PLAYER_HIT_BULLET_2, + SFX_PLAYER_HIT_BULLET_3, + SFX_PLAYER_HIT_BULLET_4, + SFX_PLAYER_HIT_BULLET_5, + SFX_PLAYER_HIT_BULLET_6, + SFX_PLAYER_HIT_BULLET_7, + SFX_PLAYER_HIT_BULLET_8, + SFX_PLAYER_HIT_BULLET_9, + SFX_PLAYER_HIT_BULLET_10, + SFX_PLAYER_HIT_BULLET_11, + SFX_PLAYER_HIT_BULLET_12, + SFX_PLAYER_HIT_BULLET_13, + SFX_PLAYER_HIT_BULLET_14, + SFX_PLAYER_HIT_BULLET_15, + SFX_PLAYER_HIT_BULLET_16, + SFX_PLAYER_HIT_BULLET_17, + SFX_PLAYER_HIT_BULLET_18, + SFX_PLAYER_HIT_BULLET_19, + SFX_PLAYER_HIT_BULLET_20, + SFX_PLAYER_HIT_BULLET_21, + SFX_PLAYER_HIT_BULLET_22, + SFX_PLAYER_HIT_BULLET_23, + SFX_PLAYER_HIT_BULLET_24, + SFX_PLAYER_HIT_BULLET_25, + SFX_PLAYER_HIT_BULLET_26, + SFX_PLAYER_HIT_BULLET_27, + SFX_PLAYER_HIT_BULLET_28, + SFX_PLAYER_HIT_BULLET_29, + SFX_PLAYER_HIT_BULLET_30, + SFX_PLAYER_HIT_BULLET_31, + SFX_PLAYER_HIT_BULLET_32, + SFX_PLAYER_HIT_BULLET_33, + SFX_PLAYER_HIT_GROUND_1, + SFX_PLAYER_HIT_GROUND_2, + SFX_PLAYER_HIT_GROUND_3, + SFX_PLAYER_HIT_GROUND_4, + SFX_PLAYER_HIT_GROUND_5, + SFX_PLAYER_HIT_GROUND_6, + SFX_PLAYER_HIT_GROUND_7, + SFX_PLAYER_HIT_GROUND_8, + SFX_PLAYER_HIT_GROUND_9, + SFX_PLAYER_HIT_GROUND_10, + SFX_PLAYER_HIT_GROUND_11, + SFX_PLAYER_HIT_GROUND_12, + SFX_PLAYER_HIT_GROUND_13, + SFX_PLAYER_HIT_GROUND_14, + SFX_PLAYER_HIT_GROUND_15, + SFX_PLAYER_HIT_GROUND_16, + SFX_PLAYER_HIT_GROUND_17, + SFX_PLAYER_HIT_GROUND_18, + SFX_PLAYER_HIT_GROUND_19, + SFX_PLAYER_HIT_GROUND_20, + SFX_PLAYER_HIT_GROUND_21, + SFX_PLAYER_HIT_GROUND_22, + SFX_PLAYER_HIT_GROUND_23, + SFX_PLAYER_HIT_GROUND_24, + SFX_PLAYER_HIT_GROUND_25, + SFX_PLAYER_HIT_GROUND_26, + SFX_PLAYER_HIT_GROUND_27, + SFX_PLAYER_HIT_GROUND_28, + SFX_PLAYER_HIT_GROUND_29, + SFX_PLAYER_HIT_GROUND_30, + SFX_PLAYER_HIT_GROUND_31, + SFX_PLAYER_HIT_GROUND_32, + SFX_PLAYER_HIT_GROUND_33, + SFX_PLAYER_HIT_GROUND_34, + SFX_PLAYER_HIT_GROUND_35, + SFX_PLAYER_HIT_FIST_1, + SFX_PLAYER_HIT_FIST_2, + SFX_PLAYER_HIT_FIST_3, + SFX_PLAYER_HIT_FIST_4, + SFX_PLAYER_HIT_FIST_5, + SFX_PLAYER_HIT_FIST_6, + SFX_PLAYER_HIT_FIST_7, + SFX_PLAYER_HIT_FIST_8, + SFX_PLAYER_HIT_FIST_9, + SFX_PLAYER_HIT_FIST_10, + SFX_PLAYER_HIT_FIST_11, + SFX_PLAYER_HIT_FIST_12, + SFX_PLAYER_HIT_FIST_13, + SFX_PLAYER_HIT_FIST_14, + SFX_PLAYER_HIT_FIST_15, + SFX_PLAYER_HIT_FIST_16, + SFX_PLAYER_HIT_FIST_17, + SFX_PLAYER_HIT_FIST_18, + SFX_PLAYER_HIT_FIST_19, + SFX_PLAYER_HIT_FIST_20, + SFX_PLAYER_HIT_FIST_21, + SFX_PLAYER_HIT_FIST_22, + SFX_PLAYER_HIT_FIST_23, + SFX_PLAYER_HIT_FIST_24, + SFX_PLAYER_HIT_FIST_25, + SFX_PLAYER_HIT_FIST_26, + SFX_PLAYER_HIT_FIST_27, + SFX_PLAYER_HIT_FIST_28, + SFX_PLAYER_HIT_FIST_29, + SFX_PLAYER_HIT_FIST_30, + SFX_PLAYER_HIT_FIST_31, + SFX_PLAYER_HIT_FIST_32, + SFX_PLAYER_HIT_FIST_33, + SFX_PLAYER_HIT_FIST_34, + SFX_PLAYER_HIT_FIST_35, + SFX_PLAYER_HIT_FIST_36, + SFX_PLAYER_HIT_FIST_37, + SFX_PLAYER_HIT_FIST_38, + SFX_PLAYER_HIT_FIST_39, + SFX_PLAYER_HIT_FIST_40, + SFX_PLAYER_HIT_FIST_41, + SFX_PLAYER_HIT_FIST_42, + SFX_PLAYER_ON_FIRE_1, + SFX_PLAYER_ON_FIRE_2, + SFX_PLAYER_ON_FIRE_3, + SFX_PLAYER_ON_FIRE_4, + SFX_PLAYER_ON_FIRE_5, + SFX_PLAYER_ON_FIRE_6, + SFX_PLAYER_ON_FIRE_7, + SFX_PLAYER_ON_FIRE_8, + SFX_PLAYER_ON_FIRE_9, + SFX_PLAYER_ON_FIRE_10, + SFX_PLAYER_ON_FIRE_11, + SFX_PLAYER_ON_FIRE_12, + SFX_PLAYER_ON_FIRE_13, + SFX_PLAYER_ON_FIRE_14, + SFX_PLAYER_ON_FIRE_15, + SFX_PLAYER_ON_FIRE_16, + TOTAL_AUDIO_SAMPLES, NO_SAMPLE, // shorthands diff --git a/src/audio/soundlist.h b/src/audio/soundlist.h index e86b13ee..c6dbb634 100644 --- a/src/audio/soundlist.h +++ b/src/audio/soundlist.h @@ -54,8 +54,8 @@ enum eSound SOUND_49, SOUND_WEAPON_BAT_ATTACK, SOUND_WEAPON_KNIFE_ATTACK, - SOUND_WEAPON_CHAINSAW_ATTACK, SOUND_WEAPON_CHAINSAW_IDLE, + SOUND_WEAPON_CHAINSAW_ATTACK, SOUND_WEAPON_CHAINSAW_MADECONTACT, SOUND_WEAPON_SHOT_FIRED, SOUND_WEAPON_RELOAD, @@ -116,8 +116,8 @@ enum eSound SOUND_PED_MIAMIVICE_EXITING_CAR, SOUND_PED_COP_HELIPILOTPHRASE, SOUND_PED_PULLOUTWEAPON, - SOUND_PED_HELI_PLAYER_FOUND = 114, - SOUND_PED_VCPA_PLAYER_FOUND = 115, + SOUND_PED_HELI_PLAYER_FOUND, + SOUND_PED_VCPA_PLAYER_FOUND, SOUND_PED_ON_FIRE, SOUND_PED_AIMING, SOUND_PED_HANDS_UP, @@ -128,15 +128,15 @@ enum eSound SOUND_PED_CAR_JACKED, SOUND_PED_ROBBED, SOUND_PED_ACCIDENTREACTION1, - SOUND_PED_UNK_126, + SOUND_PED_INNOCENT, SOUND_PED_PLAYER_AFTERSEX, SOUND_PED_PLAYER_BEFORESEX, - SOUND_PED_COP_UNK_129, // also used for medics + SOUND_PED_COP_TARGETING, // also used for medics SOUND_PED_COP_MANYCOPSAROUND, // also used for medics SOUND_PED_GUNAIMEDAT2, SOUND_PED_COP_ALONE, // also used for medics SOUND_PED_GUNAIMEDAT3, - SOUND_PED_COP_REACTION, + SOUND_PED_COP_ASK_FOR_ID, SOUND_PED_COP_LITTLECOPSAROUND, // also used for medics SOUND_PED_PLAYER_FARFROMCOPS, // also used for medics SOUND_PED_TAXI_WAIT, @@ -151,12 +151,12 @@ enum eSound SOUND_PED_ANNOYED_DRIVER, SOUND_PED_147, SOUND_PED_SOLICIT, - SOUND_PED_149, + SOUND_PED_JEER, SOUND_PED_150, SOUND_PED_EXTINGUISHING_FIRE, SOUND_PED_WAIT_DOUBLEBACK, - SOUND_153, - SOUND_PED_CHAT_SEXY, + SOUND_PED_CHAT_SEXY_FEMALE, + SOUND_PED_CHAT_SEXY_MALE, SOUND_PED_CHAT_EVENT, SOUND_PED_PED_COLLISION, SOUND_PED_CHAT, diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp index 36bb02b6..f2f3ee27 100644 --- a/src/peds/CopPed.cpp +++ b/src/peds/CopPed.cpp @@ -555,7 +555,7 @@ CCopPed::CopAI(void) if (CWorld::GetIsLineOfSightClear(GetPosition(), nearPed->GetPosition(), true, false, false, false, false, false, false)) { - Say(SOUND_PED_COP_REACTION); + Say(SOUND_PED_COP_ASK_FOR_ID); SetObjective(OBJECTIVE_HASSLE_CHAR, nearPed); nearPed->SetObjective(OBJECTIVE_WAIT_ON_FOOT_FOR_COP, this); m_nHassleTimer = CTimer::GetTimeInMilliseconds() + 100000; @@ -747,7 +747,7 @@ CCopPed::ProcessControl(void) } if (m_pPointGunAt) - Say(SOUND_PED_COP_UNK_129); + Say(SOUND_PED_COP_TARGETING); if (m_bStopAndShootDisabledZone) { bool dontShoot = false; diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 342cba2d..fe105645 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -7768,19 +7768,33 @@ void CPed::LookForSexyPeds(void) { if ((!IsPedInControl() && m_nPedState != PED_DRIVING) - || m_lookTimer >= CTimer::GetTimeInMilliseconds() || m_nPedType != PEDTYPE_CIVMALE) + || m_lookTimer >= CTimer::GetTimeInMilliseconds() || +#ifdef FIX_BUGS + (m_nPedType != PEDTYPE_CIVMALE) && !IsFemale() && (m_nPedType != PEDTYPE_CRIMINAL) && !IsGangMember() +#else + m_nPedType != PEDTYPE_CIVMALE +#endif + ) return; for (int i = 0; i < m_numNearPeds; i++) { if (CanSeeEntity(m_nearPeds[i])) { if ((GetPosition() - m_nearPeds[i]->GetPosition()).Magnitude() < 10.0f) { CPed *nearPed = m_nearPeds[i]; - if ((nearPed->m_pedStats->m_sexiness > m_pedStats->m_sexiness) - && nearPed->m_nPedType == PEDTYPE_CIVFEMALE) { + if((nearPed->m_pedStats->m_sexiness > m_pedStats->m_sexiness) +#ifdef FIX_BUGS + && ((IsFemale() && !nearPed->IsFemale()) || (!IsFemale() && nearPed->IsFemale()))) { +#else + && nearPed->m_nPedType == PEDTYPE_CIVFEMALE) { +#endif SetLookFlag(nearPed, true); m_lookTimer = CTimer::GetTimeInMilliseconds() + 4000; - Say(SOUND_PED_CHAT_SEXY); +#ifdef FIX_BUGS + Say(IsFemale() ? SOUND_PED_CHAT_SEXY_FEMALE : SOUND_PED_CHAT_SEXY_MALE); +#else + Say(SOUND_PED_CHAT_SEXY_MALE); +#endif return; } } @@ -8734,7 +8748,7 @@ CPed::Wait(void) if ((GetPosition() - nearPed->GetPosition()).MagnitudeSqr() < sq(10.f)) { for (int anim = ANIM_STRIP_A; anim <= ANIM_STRIP_G; anim++) { if (RpAnimBlendClumpGetAssociation(nearPed->GetClump(), anim)) - Say(SOUND_PED_149); + Say(SOUND_PED_JEER); } } } diff --git a/src/peds/PedAI.cpp b/src/peds/PedAI.cpp index cd8b06fa..c4d6df39 100644 --- a/src/peds/PedAI.cpp +++ b/src/peds/PedAI.cpp @@ -1076,8 +1076,8 @@ CPed::ProcessObjective(void) SetMoveState(PEDMOVE_STILL); if (m_objective == OBJECTIVE_HASSLE_CHAR) { - Say(SOUND_PED_COP_REACTION); - m_pedInObjective->Say(SOUND_PED_UNK_126); + Say(SOUND_PED_COP_ASK_FOR_ID); + m_pedInObjective->Say(SOUND_PED_INNOCENT); m_leaveCarTimer = CTimer::GetTimeInMilliseconds() + 3000; m_pedInObjective->m_leaveCarTimer = CTimer::GetTimeInMilliseconds() + 3000; SetObjective(OBJECTIVE_WANDER); diff --git a/src/peds/PedDebug.cpp b/src/peds/PedDebug.cpp index aed11357..0dbabb58 100644 --- a/src/peds/PedDebug.cpp +++ b/src/peds/PedDebug.cpp @@ -157,6 +157,9 @@ static char PersonalityTypeText[][18] = { "Old Girl", "Tough Girl", "Tramp", +#ifdef FIX_BUGS // there's male and female ones + "Tramp", +#endif "Tourist", "Prostitute", "Criminal", diff --git a/src/peds/PedFight.cpp b/src/peds/PedFight.cpp index 79e01211..9ea0ae4e 100644 --- a/src/peds/PedFight.cpp +++ b/src/peds/PedFight.cpp @@ -821,7 +821,7 @@ CPed::Attack(void) || weaponAnimAssoc->currentTime - weaponAnimAssoc->timeStep > delayBetweenAnimAndFire) { if (GetWeapon()->m_eWeaponType == WEAPONTYPE_CHAINSAW) { - DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_ATTACK, 0.0f); + DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_IDLE, 0.0f); } else if (weaponAnimTime <= delayBetweenAnimAndFire || weaponAnimTime - weaponAnimAssoc->timeStep > delayBetweenAnimAndFire || !weaponAnimAssoc->IsRunning()) { if (weaponAnimAssoc->speed < 1.0f) weaponAnimAssoc->speed = 1.0f; @@ -897,7 +897,7 @@ CPed::Attack(void) CPad::GetPad(0)->StartShake(240, 180); } } else { - DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_IDLE, 0.0f); + DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_ATTACK, 0.0f); if (IsPlayer()) { CPad::GetPad(0)->StartShake(240, 90); } diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index 9c668cf4..65180ee5 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -1679,7 +1679,7 @@ CPlayerPed::ProcessControl(void) } } if (GetWeapon()->m_eWeaponType == WEAPONTYPE_CHAINSAW && m_nPedState != PED_ATTACK && !bInVehicle) { - DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_ATTACK, 0.0f); + DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_IDLE, 0.0f); } if (m_nMoveState != PEDMOVE_RUN && m_nMoveState != PEDMOVE_SPRINT) |