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-rw-r--r--src/animation/AnimBlendClumpData.h2
-rw-r--r--src/animation/FrameUpdate.cpp6
-rw-r--r--src/animation/RpAnimBlend.cpp2
-rw-r--r--src/core/common.h1
-rw-r--r--src/entities/Entity.cpp2
-rw-r--r--src/fakerw/rphanim.h12
6 files changed, 17 insertions, 8 deletions
diff --git a/src/animation/AnimBlendClumpData.h b/src/animation/AnimBlendClumpData.h
index 5c511ab8..fc74b42d 100644
--- a/src/animation/AnimBlendClumpData.h
+++ b/src/animation/AnimBlendClumpData.h
@@ -18,7 +18,7 @@ struct AnimBlendFrameData
#ifdef PED_SKIN
union {
RwFrame *frame;
- RpHAnimStdKeyFrame *hanimFrame;
+ RpHAnimStdInterpFrame *hanimFrame;
};
int32 nodeID;
#else
diff --git a/src/animation/FrameUpdate.cpp b/src/animation/FrameUpdate.cpp
index a3a2013a..6e5501cb 100644
--- a/src/animation/FrameUpdate.cpp
+++ b/src/animation/FrameUpdate.cpp
@@ -236,7 +236,7 @@ FrameUpdateCallBackSkinned(AnimBlendFrameData *frame, void *arg)
CVector vec, pos(0.0f, 0.0f, 0.0f);
CQuaternion q, rot(0.0f, 0.0f, 0.0f, 0.0f);
float totalBlendAmount = 0.0f;
- RpHAnimStdKeyFrame *xform = frame->hanimFrame;
+ RpHAnimStdInterpFrame *xform = frame->hanimFrame;
CAnimBlendNode **node;
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
@@ -297,7 +297,7 @@ FrameUpdateCallBackWithVelocityExtractionSkinned(AnimBlendFrameData *frame, void
float curx = 0.0f, cury = 0.0f;
float endx = 0.0f, endy = 0.0f;
bool looped = false;
- RpHAnimStdKeyFrame *xform = frame->hanimFrame;
+ RpHAnimStdInterpFrame *xform = frame->hanimFrame;
CAnimBlendNode **node;
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
@@ -383,7 +383,7 @@ FrameUpdateCallBackWith3dVelocityExtractionSkinned(AnimBlendFrameData *frame, vo
CVector cur(0.0f, 0.0f, 0.0f);
CVector end(0.0f, 0.0f, 0.0f);
bool looped = false;
- RpHAnimStdKeyFrame *xform = frame->hanimFrame;
+ RpHAnimStdInterpFrame *xform = frame->hanimFrame;
CAnimBlendNode **node;
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
diff --git a/src/animation/RpAnimBlend.cpp b/src/animation/RpAnimBlend.cpp
index be70ad66..dcb656ee 100644
--- a/src/animation/RpAnimBlend.cpp
+++ b/src/animation/RpAnimBlend.cpp
@@ -170,7 +170,7 @@ RpAnimBlendClumpInitSkinned(RpClump *clump)
for(i = 0; i < numBones; i++){
frames[i].nodeID = HIERNODEID(hier, i);
frames[i].resetPos = boneTab[i];
- frames[i].hanimFrame = (RpHAnimStdKeyFrame*)rpHANIMHIERARCHYGETINTERPFRAME(hier, i);
+ frames[i].hanimFrame = (RpHAnimStdInterpFrame*)rpHANIMHIERARCHYGETINTERPFRAME(hier, i);
}
clumpData->ForAllFrames(FrameInitCBskin, nil);
clumpData->frames[0].flag |= AnimBlendFrameData::VELOCITY_EXTRACTION;
diff --git a/src/core/common.h b/src/core/common.h
index 17a186d0..ebb3acb0 100644
--- a/src/core/common.h
+++ b/src/core/common.h
@@ -41,6 +41,7 @@
#define HIERNODEINFO(hier) ((hier)->pNodeInfo)
#define HIERNODEID(hier, i) ((hier)->pNodeInfo[i].nodeID)
#define HANIMFRAME(anim, i) ((RwUInt8*)(anim)->pFrames + (i)*(anim)->interpInfo->keyFrameSize)
+#define RpHAnimStdInterpFrame RpHAnimStdKeyFrame
#endif
#ifdef RWHALFPIXEL
diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp
index 0319c7ea..5e3204b2 100644
--- a/src/entities/Entity.cpp
+++ b/src/entities/Entity.cpp
@@ -579,7 +579,7 @@ CEntity::UpdateRpHAnim(void)
char buf[256];
if(this == (CEntity*)FindPlayerPed())
for(i = 0; i < hier->numNodes; i++){
- RpHAnimStdKeyFrame *kf = (RpHAnimStdKeyFrame*)rpHANIMHIERARCHYGETINTERPFRAME(hier, i);
+ RpHAnimStdInterpFrame *kf = (RpHAnimStdInterpFrame*)rpHANIMHIERARCHYGETINTERPFRAME(hier, i);
sprintf(buf, "%6.3f %6.3f %6.3f %6.3f %6.3f %6.3f %6.3f %d %s",
kf->q.imag.x, kf->q.imag.y, kf->q.imag.z, kf->q.real,
kf->t.x, kf->t.y, kf->t.z,
diff --git a/src/fakerw/rphanim.h b/src/fakerw/rphanim.h
index 6ece8306..63059800 100644
--- a/src/fakerw/rphanim.h
+++ b/src/fakerw/rphanim.h
@@ -17,7 +17,15 @@ struct RpHAnimStdKeyFrame
RtQuat q;
RwV3d t;
};
-
+// same story, this one only exists in later RW versions
+// but we need it for 64 bit builds because offset and size differs!
+struct RpHAnimStdInterpFrame
+{
+ RpHAnimStdKeyFrame *keyFrame1;
+ RpHAnimStdKeyFrame *keyFrame2;
+ RtQuat q;
+ RwV3d t;
+};
enum RpHAnimHierarchyFlag
{
@@ -56,7 +64,7 @@ RwBool RpHAnimHierarchyUpdateMatrices(RpHAnimHierarchy *hierarchy);
#define rpHANIMHIERARCHYGETINTERPFRAME( hierarchy, nodeIndex ) \
( (void *)( ( (RwUInt8 *)&(hierarchy->interpolator[1]) + \
((nodeIndex) * \
- hierarchy->interpolator->currentAnimKeyFrameSize) ) ) )
+ hierarchy->interpolator->currentInterpKeyFrameSize) ) ) )
RpHAnimAnimation *RpHAnimAnimationCreate(RwInt32 typeID, RwInt32 numFrames, RwInt32 flags, RwReal duration);