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-rw-r--r--src/render/SpecialFX.cpp40
-rw-r--r--src/render/SpecialFX.h2
2 files changed, 20 insertions, 22 deletions
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index 25a33d4d..9af4c9e4 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -381,7 +381,7 @@ void CBulletTraces::Init(void)
aTraces[i].m_bInUse = false;
}
-void CBulletTraces::AddTrace(CVector* start, CVector* end, float thicknes, uint32 lifeTime, uint8 visibility)
+void CBulletTraces::AddTrace(CVector* start, CVector* end, float thickness, uint32 lifeTime, uint8 visibility)
{
int32 enabledCount;
uint32 modifiedLifeTime;
@@ -407,7 +407,7 @@ void CBulletTraces::AddTrace(CVector* start, CVector* end, float thicknes, uint3
aTraces[nextSlot].m_bInUse = true;
aTraces[nextSlot].m_nCreationTime = CTimer::GetTimeInMilliseconds();
aTraces[nextSlot].m_fVisibility = visibility;
- aTraces[nextSlot].m_fThicknes = thicknes;
+ aTraces[nextSlot].m_fThickness = thickness;
aTraces[nextSlot].m_nLifeTime = modifiedLifeTime;
}
@@ -492,10 +492,10 @@ void CBulletTraces::Render(void)
float timeAlive = CTimer::GetTimeInMilliseconds() - aTraces[i].m_nCreationTime;
- float traceThicknes = aTraces[i].m_fThicknes * timeAlive / aTraces[i].m_nLifeTime;
+ float traceThickness = aTraces[i].m_fThickness * timeAlive / aTraces[i].m_nLifeTime;
CVector horizontalOffset = aTraces[i].m_vecEndPos - aTraces[i].m_vecStartPos;
horizontalOffset.Normalise();
- horizontalOffset *= traceThicknes;
+ horizontalOffset *= traceThickness;
//then closer trace to die then it more transparent
uint8 nAlphaValue = aTraces[i].m_fVisibility * (aTraces[i].m_nLifeTime - timeAlive) / aTraces[i].m_nLifeTime;
@@ -540,15 +540,15 @@ void CBulletTraces::Render(void)
//two points in center
RwIm3DVertexSetPos(&TraceVertices[0], start2.x, start2.y, start2.z);
RwIm3DVertexSetPos(&TraceVertices[5], end2.x, end2.y, end2.z);
- //vetrical planes
- RwIm3DVertexSetPos(&TraceVertices[1], start2.x, start2.y, start2.z + traceThicknes);
- RwIm3DVertexSetPos(&TraceVertices[3], start2.x, start2.y, start2.z - traceThicknes);
- RwIm3DVertexSetPos(&TraceVertices[6], end2.x, end2.y, end2.z + traceThicknes);
- RwIm3DVertexSetPos(&TraceVertices[8], end2.x, end2.y, end2.z - traceThicknes);
+ //vertical planes
+ RwIm3DVertexSetPos(&TraceVertices[1], start2.x, start2.y, start2.z + traceThickness);
+ RwIm3DVertexSetPos(&TraceVertices[3], start2.x, start2.y, start2.z - traceThickness);
+ RwIm3DVertexSetPos(&TraceVertices[6], end2.x, end2.y, end2.z + traceThickness);
+ RwIm3DVertexSetPos(&TraceVertices[8], end2.x, end2.y, end2.z - traceThickness);
//horizontal planes
RwIm3DVertexSetPos(&TraceVertices[2], start2.x + horizontalOffset.y, start2.y - horizontalOffset.x, start2.z);
RwIm3DVertexSetPos(&TraceVertices[7], end2.x + horizontalOffset.y, end2.y - horizontalOffset.x, end2.z);
-#ifdef FIX_BUGS //this point calcilated wrong for some reason
+#ifdef FIX_BUGS //this point calculated wrong for some reason
RwIm3DVertexSetPos(&TraceVertices[4], start2.x - horizontalOffset.y, start2.y + horizontalOffset.x, start2.z);
RwIm3DVertexSetPos(&TraceVertices[9], end2.x - horizontalOffset.y, end2.y + horizontalOffset.x, end2.z);
#else
@@ -573,13 +573,13 @@ void CBulletTraces::Render(void)
RwIm3DVertexSetRGBA(&TraceVertices[4], 255, 255, 255, 0);
RwIm3DVertexSetPos(&TraceVertices[0], start.x, start.y, start.z);
- RwIm3DVertexSetPos(&TraceVertices[1], start.x, start.y, start.z + traceThicknes);
- RwIm3DVertexSetPos(&TraceVertices[3], start.x, start.y, start.z - traceThicknes);
+ RwIm3DVertexSetPos(&TraceVertices[1], start.x, start.y, start.z + traceThickness);
+ RwIm3DVertexSetPos(&TraceVertices[3], start.x, start.y, start.z - traceThickness);
RwIm3DVertexSetPos(&TraceVertices[2], start.x + horizontalOffset.y, start.y - horizontalOffset.x, start.z);
RwIm3DVertexSetPos(&TraceVertices[5], start2.x, start2.y, start2.z);
- RwIm3DVertexSetPos(&TraceVertices[6], start2.x, start2.y, start2.z + traceThicknes);
- RwIm3DVertexSetPos(&TraceVertices[8], start2.x, start2.y, start2.z - traceThicknes);
+ RwIm3DVertexSetPos(&TraceVertices[6], start2.x, start2.y, start2.z + traceThickness);
+ RwIm3DVertexSetPos(&TraceVertices[8], start2.x, start2.y, start2.z - traceThickness);
RwIm3DVertexSetPos(&TraceVertices[7], start2.x + horizontalOffset.y, start2.y - horizontalOffset.x, start2.z);
#ifdef FIX_BUGS
RwIm3DVertexSetPos(&TraceVertices[4], start.x - horizontalOffset.y, start.y + horizontalOffset.x, start.z);
@@ -595,13 +595,13 @@ void CBulletTraces::Render(void)
}
RwIm3DVertexSetPos(&TraceVertices[1], end.x, end.y, end.z);
- RwIm3DVertexSetPos(&TraceVertices[2], end.x, end.y, end.z + traceThicknes);
- RwIm3DVertexSetPos(&TraceVertices[4], end.x, end.y, end.z - traceThicknes);
+ RwIm3DVertexSetPos(&TraceVertices[2], end.x, end.y, end.z + traceThickness);
+ RwIm3DVertexSetPos(&TraceVertices[4], end.x, end.y, end.z - traceThickness);
RwIm3DVertexSetPos(&TraceVertices[3], end.x + horizontalOffset.y, end.y - horizontalOffset.x, end.z);
RwIm3DVertexSetPos(&TraceVertices[5], end2.x, end2.y, end2.z);
- RwIm3DVertexSetPos(&TraceVertices[6], end2.x, end2.y, end2.z + traceThicknes);
- RwIm3DVertexSetPos(&TraceVertices[8], end2.x, end2.y, end2.z - traceThicknes);
+ RwIm3DVertexSetPos(&TraceVertices[6], end2.x, end2.y, end2.z + traceThickness);
+ RwIm3DVertexSetPos(&TraceVertices[8], end2.x, end2.y, end2.z - traceThickness);
RwIm3DVertexSetPos(&TraceVertices[7], end2.x + horizontalOffset.y, end2.y - horizontalOffset.x, end2.z);
#ifdef FIX_BUGS
RwIm3DVertexSetPos(&TraceVertices[5], end.x - horizontalOffset.y, end.y + horizontalOffset.x, end.z);
@@ -1049,11 +1049,9 @@ CBrightLights::Render(void)
g = aBrightLights[i].m_green;
b = aBrightLights[i].m_blue;
break;
- default:
#ifdef FIX_BUGS //just to make sure that color never will be undefined
+ default:
return;
-#else
- break;
#endif
}
diff --git a/src/render/SpecialFX.h b/src/render/SpecialFX.h
index 3281eee1..f163d8ca 100644
--- a/src/render/SpecialFX.h
+++ b/src/render/SpecialFX.h
@@ -53,7 +53,7 @@ struct CBulletTrace
bool m_bInUse;
uint32 m_nCreationTime;
uint32 m_nLifeTime;
- float m_fThicknes;
+ float m_fThickness;
uint8 m_fVisibility;
void Update(void);