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-rw-r--r--src/render/WaterLevel.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp
index 8af98d46..16182137 100644
--- a/src/render/WaterLevel.cpp
+++ b/src/render/WaterLevel.cpp
@@ -1287,7 +1287,7 @@ CWaterLevel::RenderTransparentWater(void)
if ( fHugeSectorMaxRenderDistSqr > fHugeSectorDistToCamSqr )
{
- if ( TheCamera.IsSphereVisible(CVector(vecHugeSectorCentre.x, vecHugeSectorCentre.y, 0.0f), SectorRadius(HUGE_SECTOR_SIZE))) )
+ if ( TheCamera.IsSphereVisible(CVector(vecHugeSectorCentre.x, vecHugeSectorCentre.y, 0.0f), SectorRadius(HUGE_SECTOR_SIZE)) )
{
if ( fHugeSectorDistToCamSqr >= SQR(500.0f) )
{