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-rw-r--r--src/control/Script.h3
-rw-r--r--src/control/Script6.cpp28
2 files changed, 15 insertions, 16 deletions
diff --git a/src/control/Script.h b/src/control/Script.h
index aafc681c..ae984c59 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -570,12 +570,11 @@ public:
float LimitAngleOnCircle(float angle) { return angle < 0.0f ? angle + 360.0f : angle; }
+ bool ThisIsAValidRandomCop(uint32 mi, int cop, int swat, int fbi, int army, int miami);
bool ThisIsAValidRandomPed(uint32 pedtype, int civ, int gang, int criminal);
bool CheckDamagedWeaponType(int32 actual, int32 type);
- static bool ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami);
-
};
#ifdef USE_DEBUG_SCRIPT_LOADER
diff --git a/src/control/Script6.cpp b/src/control/Script6.cpp
index b82c961d..c9828758 100644
--- a/src/control/Script6.cpp
+++ b/src/control/Script6.cpp
@@ -42,6 +42,20 @@
extern const char* scriptfile;
#endif
+bool CRunningScript::ThisIsAValidRandomCop(uint32 mi, int cop, int swat, int fbi, int army, int miami)
+{
+ switch (mi)
+ {
+ case MI_COP: if (cop) return true; break;
+ case MI_SWAT: if (swat) return true; break;
+ case MI_FBI: if (fbi) return true; break;
+ case MI_ARMY: if (army) return true; break;
+ default:
+ return miami && (mi >= MI_VICE1 && mi <= MI_VICE8);
+ }
+ return false;
+}
+
bool CRunningScript::ThisIsAValidRandomPed(uint32 pedtype, int civ, int gang, int criminal)
{
switch (pedtype) {
@@ -66,20 +80,6 @@ bool CRunningScript::ThisIsAValidRandomPed(uint32 pedtype, int civ, int gang, in
}
}
-bool CRunningScript::ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami)
-{
- switch (mi)
- {
- case MI_COP: if (cop) return true;
- case MI_SWAT: if (swat) return true;
- case MI_FBI: if (fbi) return true;
- case MI_ARMY: if (army) return true;
- default:
- return miami && (mi >= MI_VICE1 && mi <= MI_VICE8);
- }
- return false;
-}
-
int8 CRunningScript::ProcessCommands1000To1099(int32 command)
{
switch (command) {