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-rw-r--r--src/control/Script.cpp147
-rw-r--r--src/render/Shadows.cpp1
-rw-r--r--src/render/Shadows.h1
3 files changed, 121 insertions, 28 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index cbffe4d1..ba34c3e1 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -11218,15 +11218,14 @@ void CTheScripts::RenderTheScriptDebugLines()
void CTheScripts::SaveAllScripts(uint8* buf, uint32* size)
{
INITSAVEBUF
- uint32 var_space = ScriptSpace[6] << 24 | ScriptSpace[5] << 16 | ScriptSpace[4] << 8 | ScriptSpace[3];
- // = *(uint32*)&ScriptSpace[3];
- uint32 running_scripts = 0;
+ uint32 varSpace = GetSizeOfVariableSpace();
+ uint32 runningScripts = 0;
for (CRunningScript* pScript = pActiveScripts; pScript; pScript = pScript->GetNext())
- running_scripts++;
- *size = sizeof(CRunningScript) * running_scripts + var_space + SCRIPT_DATA_SIZE + SAVE_HEADER_SIZE + 3 * sizeof(uint32);
+ runningScripts++;
+ *size = sizeof(CRunningScript) * runningScripts + varSpace + SCRIPT_DATA_SIZE + SAVE_HEADER_SIZE + 3 * sizeof(uint32);
WriteSaveHeader(buf, 'S', 'C', 'R', '\0', *size - SAVE_HEADER_SIZE);
- WriteSaveBuf(buf, var_space);
- for (uint32 i = 0; i < var_space; i++)
+ WriteSaveBuf(buf, varSpace);
+ for (uint32 i = 0; i < varSpace; i++)
WriteSaveBuf(buf, ScriptSpace[i]);
static_assert(SCRIPT_DATA_SIZE == 968, "CTheScripts::SaveAllScripts");
uint32 script_data_size = SCRIPT_DATA_SIZE;
@@ -11293,7 +11292,7 @@ INITSAVEBUF
WriteSaveBuf(buf, LargestMissionScriptSize);
WriteSaveBuf(buf, NumberOfMissionScripts);
WriteSaveBuf(buf, (uint16)0);
- WriteSaveBuf(buf, running_scripts);
+ WriteSaveBuf(buf, runningScripts);
for (CRunningScript* pScript = pActiveScripts; pScript; pScript = pScript->GetNext())
WriteSaveBuf(buf, *pScript);
VALIDATESAVEBUF(*size)
@@ -11304,8 +11303,8 @@ void CTheScripts::LoadAllScripts(uint8* buf, uint32 size)
Init();
INITSAVEBUF
CheckSaveHeader(buf, 'S', 'C', 'R', '\0', size - SAVE_HEADER_SIZE);
- uint32 var_space = ReadSaveBuf<uint32>(buf);
- for (uint32 i = 0; i < var_space; i++)
+ uint32 varSpace = ReadSaveBuf<uint32>(buf);
+ for (uint32 i = 0; i < varSpace; i++)
ScriptSpace[i] = ReadSaveBuf<uint8>(buf);
assert(ReadSaveBuf<uint32>(buf) == SCRIPT_DATA_SIZE);
OnAMissionFlag = ReadSaveBuf<uint32>(buf);
@@ -11324,10 +11323,10 @@ INITSAVEBUF
BuildingSwapArray[i].m_pBuilding = nil;
break;
case 1:
- BuildingSwapArray[i].m_pBuilding = CPools::GetBuildingPool()->GetSlot(handle - 1);
+ BuildingSwapArray[i].m_pBuilding = CPools::GetTreadablePool()->GetSlot(handle - 1);
break;
case 2:
- BuildingSwapArray[i].m_pBuilding = CPools::GetTreadablePool()->GetSlot(handle - 1);
+ BuildingSwapArray[i].m_pBuilding = CPools::GetBuildingPool()->GetSlot(handle - 1);
break;
default:
assert(false);
@@ -11345,10 +11344,10 @@ INITSAVEBUF
InvisibilitySettingArray[i] = nil;
break;
case 1:
- InvisibilitySettingArray[i] = CPools::GetBuildingPool()->GetSlot(handle - 1);
+ InvisibilitySettingArray[i] = CPools::GetTreadablePool()->GetSlot(handle - 1);
break;
case 2:
- InvisibilitySettingArray[i] = CPools::GetTreadablePool()->GetSlot(handle - 1);
+ InvisibilitySettingArray[i] = CPools::GetBuildingPool()->GetSlot(handle - 1);
break;
case 3:
InvisibilitySettingArray[i] = CPools::GetObjectPool()->GetSlot(handle - 1);
@@ -11360,25 +11359,117 @@ INITSAVEBUF
}
if (InvisibilitySettingArray[i])
InvisibilitySettingArray[i]->bIsVisible = false;
- assert(ReadSaveBuf<bool>(buf) == bUsingAMultiScriptFile);
- ReadSaveBuf<uint8>(buf);
- ReadSaveBuf<uint16>(buf);
- assert(ReadSaveBuf<uint32>(buf) == MainScriptSize);
- assert(ReadSaveBuf<uint32>(buf) == LargestMissionScriptSize);
- assert(ReadSaveBuf<uint16>(buf) == NumberOfMissionScripts);
- ReadSaveBuf<uint16>(buf);
- uint32 running_scripts = ReadSaveBuf<uint32>(buf);
- for (uint32 i = 0; i < running_scripts; i++)
- StartNewScript(0)->BuildFromSaved(ReadSaveBuf<CRunningScript>(buf));
}
+ assert(ReadSaveBuf<bool>(buf) == bUsingAMultiScriptFile);
+ ReadSaveBuf<uint8>(buf);
+ ReadSaveBuf<uint16>(buf);
+ assert(ReadSaveBuf<uint32>(buf) == MainScriptSize);
+ assert(ReadSaveBuf<uint32>(buf) == LargestMissionScriptSize);
+ assert(ReadSaveBuf<uint16>(buf) == NumberOfMissionScripts);
+ ReadSaveBuf<uint16>(buf);
+ uint32 runningScripts = ReadSaveBuf<uint32>(buf);
+ for (uint32 i = 0; i < runningScripts; i++)
+ StartNewScript(0)->BuildFromSaved(ReadSaveBuf<CRunningScript>(buf));
VALIDATESAVEBUF(size)
}
#undef SCRIPT_DATA_SIZE
-WRAPPER void CTheScripts::ClearSpaceForMissionEntity(const CVector&, CEntity*) { EAXJMP(0x454060); }
-WRAPPER void CTheScripts::HighlightImportantArea(uint32, float, float, float, float, float) { EAXJMP(0x454320); }
-WRAPPER void CTheScripts::HighlightImportantAngledArea(uint32, float, float, float, float, float, float, float, float, float) { EAXJMP(0x454430); }
+void CTheScripts::ClearSpaceForMissionEntity(const CVector& pos, CEntity* pEntity)
+{
+ static CColPoint aTempColPoints[32];
+ int16 entities = 0;
+ CEntity* aEntities[16];
+ CWorld::FindObjectsKindaColliding(pos, pEntity->GetBoundRadius(), false, &entities, 16, aEntities, false, true, true, false, false);
+ if (entities <= 0)
+ return;
+ for (uint16 i = 0; i < entities; i++) {
+ if (aEntities[i] != pEntity && aEntities[i]->IsPed() && ((CPed*)aEntities[i])->bInVehicle)
+ aEntities[i] = nil;
+ }
+ for (uint16 i = 0; i < entities; i++) {
+ if (aEntities[i] == pEntity || !aEntities[i])
+ continue;
+ CEntity* pFound = aEntities[i];
+ int cols;
+ if (CModelInfo::GetModelInfo(pEntity->GetModelIndex())->GetColModel()->numLines <= 0)
+ cols = CCollision::ProcessColModels(pEntity->GetMatrix(), *CModelInfo::GetModelInfo(pEntity->GetModelIndex())->GetColModel(),
+ pFound->GetMatrix(), *CModelInfo::GetModelInfo(pFound->GetModelIndex())->GetColModel(), aTempColPoints, nil, nil);
+ else {
+ float lines[4];
+ lines[0] = lines[1] = lines[2] = lines[3] = 1.0f;
+ CColPoint tmp;
+ cols = CCollision::ProcessColModels(pEntity->GetMatrix(), *CModelInfo::GetModelInfo(pEntity->GetModelIndex())->GetColModel(),
+ pFound->GetMatrix(), *CModelInfo::GetModelInfo(pFound->GetModelIndex())->GetColModel(), aTempColPoints, &tmp, lines);
+ }
+ if (cols <= 0)
+ continue;
+ switch (pFound->m_type) {
+ case ENTITY_TYPE_VEHICLE:
+ {
+ printf("Will try to delete a vehicle where a mission entity should be\n");
+ CVehicle* pVehicle = (CVehicle*)pFound;
+ if (pVehicle->bIsLocked || !pVehicle->CanBeDeleted())
+ break;
+ if (pVehicle->pDriver) {
+ CPopulation::RemovePed(pVehicle->pDriver);
+ pVehicle->pDriver = nil;
+ }
+ for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {
+ if (pVehicle->pPassengers[i]) {
+ CPopulation::RemovePed(pVehicle->pPassengers[i]);
+ pVehicle->pPassengers[i] = 0;
+ pVehicle->m_nNumPassengers--;
+ }
+ }
+ CCarCtrl::RemoveFromInterestingVehicleList(pVehicle);
+ CWorld::Remove(pVehicle);
+ delete pVehicle;
+ break;
+ }
+ case ENTITY_TYPE_PED:
+ {
+ CPed* pPed = (CPed*)pFound;
+ if (pPed->IsPlayer() || !pPed->CanBeDeleted())
+ break;
+ CPopulation::RemovePed(pPed);
+ printf("Deleted a ped where a mission entity should be\n");
+ break;
+ }
+ }
+ }
+}
+
+void CTheScripts::HighlightImportantArea(uint32 id, float X1, float Y1, float X2, float Y2, float Z)
+{
+ float infX, infY, supX, supY;
+ if (X1 < X2) {
+ infX = X1;
+ supX = X2;
+ } else {
+ infX = X2;
+ supX = X1;
+ }
+ if (Y1 < Y2) {
+ infY = Y1;
+ supY = Y2;
+ }
+ else {
+ infY = Y2;
+ supY = Y1;
+ }
+ CVector center;
+ center.x = (infX + supX) / 2;
+ center.y = (infY + supY) / 2;
+ center.z = (Z <= 100.0f) ? CWorld::FindGroundZForCoord(center.x, center.y) : Z;
+ CShadows::RenderIndicatorShadow(id, 2, gpGoalTex, &center, supX - center.x, 0.0f, 0.0f, center.y - supY, 0);
+}
+
+WRAPPER void CTheScripts::HighlightImportantAngledArea(uint32 id, float, float, float, float, float, float, float, float, float)
+{
+ EAXJMP(0x454430);
+}
+
WRAPPER bool CTheScripts::IsPedStopped(CPed*) { EAXJMP(0x454670); }
WRAPPER bool CTheScripts::IsPlayerStopped(CPlayerInfo*) { EAXJMP(0x4546C0); }
@@ -11404,6 +11495,6 @@ InjectHook(0x44FD60, &CTheScripts::UndoEntityVisibilitySettings, PATCH_JUMP);
InjectHook(0x4534E0, &CTheScripts::ScriptDebugLine3D, PATCH_JUMP);
InjectHook(0x453550, &CTheScripts::RenderTheScriptDebugLines, PATCH_JUMP);
InjectHook(0x4535E0, &CTheScripts::SaveAllScripts, PATCH_JUMP);
-//InjectHook(0x453B30, &CTheScripts::LoadAllScripts, PATCH_JUMP);
+InjectHook(0x453B30, &CTheScripts::LoadAllScripts, PATCH_JUMP);
//InjectHook(0x454060, &CTheScripts::ClearSpaceForMissionEntity, PATCH_JUMP);
ENDPATCHES
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp
index 1d100d4d..e14b0453 100644
--- a/src/render/Shadows.cpp
+++ b/src/render/Shadows.cpp
@@ -40,6 +40,7 @@ RwTexture *&gpGoalMarkerTex = *(RwTexture **)0x94142C;
RwTexture *&gpWalkDontTex = *(RwTexture **)0x95CB4C;
RwTexture *&gpCrackedGlassTex = *(RwTexture **)0x95CB94;
RwTexture *&gpPostShadowTex = *(RwTexture **)0x8F59D4;
+RwTexture *&gpGoalTex = *(RwTexture**)0x94142C;
#if 1
int16 CShadows::ShadowsStoredToBeRendered;
diff --git a/src/render/Shadows.h b/src/render/Shadows.h
index c12327b1..41404612 100644
--- a/src/render/Shadows.h
+++ b/src/render/Shadows.h
@@ -178,3 +178,4 @@ public:
extern RwTexture *&gpBloodPoolTex;
extern RwTexture *&gpShadowExplosionTex;
extern RwTexture *&gpShadowHeadLightsTex;
+extern RwTexture *&gpGoalTex;