diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/audio/MusicManager.cpp | 6 | ||||
-rw-r--r-- | src/control/Darkel.cpp | 53 | ||||
-rw-r--r-- | src/control/Garages.cpp | 38 | ||||
-rw-r--r-- | src/control/Pickups.cpp | 4 | ||||
-rw-r--r-- | src/control/Replay.cpp | 15 | ||||
-rw-r--r-- | src/control/SceneEdit.cpp | 36 | ||||
-rw-r--r-- | src/core/FrontEndControls.cpp | 2 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 1 | ||||
-rw-r--r-- | src/core/Frontend_PS2.cpp | 2 | ||||
-rw-r--r-- | src/core/Game.cpp | 49 | ||||
-rw-r--r-- | src/core/Pad.cpp | 20 | ||||
-rw-r--r-- | src/core/Radar.h | 4 | ||||
-rw-r--r-- | src/core/common.h | 36 | ||||
-rw-r--r-- | src/core/config.h | 1 | ||||
-rw-r--r-- | src/core/main.cpp | 86 | ||||
-rw-r--r-- | src/math/Rect.h | 19 | ||||
-rw-r--r-- | src/render/Credits.cpp | 19 | ||||
-rw-r--r-- | src/render/Font.cpp | 140 | ||||
-rw-r--r-- | src/render/Font.h | 17 | ||||
-rw-r--r-- | src/render/Hud.cpp | 963 | ||||
-rw-r--r-- | src/render/Hud.h | 72 | ||||
-rw-r--r-- | src/render/SpecialFX.cpp | 10 | ||||
-rw-r--r-- | src/rw/TexRead.cpp | 1 |
23 files changed, 1187 insertions, 407 deletions
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp index 5519d899..0663bbd9 100644 --- a/src/audio/MusicManager.cpp +++ b/src/audio/MusicManager.cpp @@ -161,9 +161,13 @@ cMusicManager::DisplayRadioStationName() CFont::SetPropOn(); CFont::SetFontStyle(FONT_HEADING); CFont::SetCentreOn(); - CFont::SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH)); CFont::SetColor(CRGBA(0, 0, 0, 255)); +#ifdef FIX_BUGS CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation); +#else + CFont::PrintString(SCREEN_WIDTH / 2 + 2.0f, SCREEN_SCALE_Y(22.0f) + 2.0f, pCurrentStation); +#endif if(gNumRetunePresses) CFont::SetColor(CRGBA(102, 133, 143, 255)); diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp index afdfcb82..91d2163d 100644 --- a/src/control/Darkel.cpp +++ b/src/control/Darkel.cpp @@ -72,13 +72,21 @@ CDarkel::DrawMessages() { CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - CFont::SetCentreSize(SCREEN_SCALE_X(610.0f)); +#ifdef FIX_BUGS + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 30)); +#else + CFont::SetCentreSize(SCREEN_WIDTH - 30); +#endif CFont::SetCentreOn(); CFont::SetPropOn(); uint32 timePassedSinceStart = CTimer::GetTimeInMilliseconds() - CDarkel::TimeOfFrenzyStart; if (CDarkel::bStandardSoundAndMessages) { if (timePassedSinceStart >= 3000 && timePassedSinceStart < 11000) { +#ifdef FIX_BUGS CFont::SetScale(SCREEN_SCALE_X(1.3f), SCREEN_SCALE_Y(1.3f)); +#else + CFont::SetScale(1.3f, 1.3f); +#endif CFont::SetJustifyOff(); CFont::SetColor(CRGBA(255, 255, 128, CalcFade(timePassedSinceStart, 3000, 11000))); CFont::SetFontStyle(FONT_BANK); @@ -88,7 +96,11 @@ CDarkel::DrawMessages() } } else { if (timePassedSinceStart < 8000) { +#ifdef FIX_BUGS CFont::SetScale(SCREEN_SCALE_X(1.3f), SCREEN_SCALE_Y(1.3f)); +#else + CFont::SetScale(1.3f, 1.3f); +#endif CFont::SetJustifyOff(); CFont::SetColor(CRGBA(255, 255, 128, CalcFade(timePassedSinceStart, 0, 8000))); CFont::SetFontStyle(FONT_BANK); @@ -97,7 +109,11 @@ CDarkel::DrawMessages() } } } +#ifdef FIX_BUGS CFont::SetScale(SCREEN_SCALE_X(0.75f), SCREEN_SCALE_Y(1.5f)); +#else + CFont::SetScale(0.75f, 1.5f); +#endif CFont::SetCentreOff(); CFont::SetRightJustifyOn(); CFont::SetFontStyle(FONT_HEADING); @@ -107,7 +123,15 @@ CDarkel::DrawMessages() AsciiToUnicode(gString, gUString); if (timeLeft > 4000 || CTimer::GetFrameCounter() & 1) { CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(109.0f), gUString); +#if defined(PS2_HUD) || defined(FIX_BUGS) + #ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(34.0f - 1.0f), SCREEN_SCALE_Y(108.0f + 1.0f), gUString); + #else - + CFont::PrintString(SCREEN_WIDTH-(34.0f - 1.0f), 108.0f + 1.0f, gUString); + #endif +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(34.0f + 1.0f), SCREEN_SCALE_Y(108.0f + 1.0f), gUString); +#endif CFont::SetColor(CRGBA(150, 100, 255, 255)); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(34.0f), SCREEN_SCALE_Y(108.0f), gUString); } @@ -120,7 +144,16 @@ CDarkel::DrawMessages() #else #define DARKEL_COUNTER_HEIGHT 128.0f #endif - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(DARKEL_COUNTER_HEIGHT + 1.0f), gUString); + +#if defined(PS2_HUD) || defined(FIX_BUGS) + #ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(34.0f - 1.0f), SCREEN_SCALE_Y(DARKEL_COUNTER_HEIGHT + 1.0f), gUString); + #else + CFont::PrintString(SCREEN_WIDTH-(34.0f - 1.0f), DARKEL_COUNTER_HEIGHT + 1.0f, gUString); + #endif +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(34.0f + 1.0f), SCREEN_SCALE_Y(DARKEL_COUNTER_HEIGHT + 1.0f), gUString); +#endif CFont::SetColor(CRGBA(255, 128, 128, 255)); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(34.0f), SCREEN_SCALE_Y(DARKEL_COUNTER_HEIGHT), gUString); #undef DARKEL_COUNTER_HEIGHT @@ -132,13 +165,25 @@ CDarkel::DrawMessages() uint32 timePassedSinceStart = CTimer::GetTimeInMilliseconds() - CDarkel::TimeOfFrenzyStart; if (CTimer::GetTimeInMilliseconds() - CDarkel::TimeOfFrenzyStart < 5000) { CFont::SetBackgroundOff(); - CFont::SetCentreSize(SCREEN_SCALE_X(620.0f)); +#ifdef FIX_BUGS + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20)); +#else + CFont::SetCentreSize(SCREEN_WIDTH - 20); +#endif CFont::SetCentreOn(); +#ifdef FIX_BUGS CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f)); +#else + CFont::SetScale(1.5f, 1.5f); +#endif CFont::SetJustifyOff(); CFont::SetColor(CRGBA(128, 255, 128, CalcFade(timePassedSinceStart, 0, 5000))); CFont::SetFontStyle(FONT_BANK); +#ifdef FIX_BUGS int y = SCREEN_HEIGHT / 2 + SCREEN_SCALE_Y(25.0f - timePassedSinceStart * 0.01f); +#else + int y = (SCREEN_HEIGHT / 2 + 25) - (timePassedSinceStart * 0.01f); +#endif CFont::PrintString(SCREEN_WIDTH / 2, y, TheText.Get("KF_3")); } } diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 07fc0612..418195c7 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -1397,16 +1397,24 @@ void CGarage::RemoveCarsBlockingDoorNotInside() void CGarages::PrintMessages() { if (CTimer::GetTimeInMilliseconds() > MessageStartTime && CTimer::GetTimeInMilliseconds() < MessageEndTime) { - CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f)); // BUG: game doesn't use macro here. +#ifdef FIX_BUGS + CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f)); +#else + CFont::SetScale(1.2f, 1.5f); +#endif CFont::SetPropOn(); CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - CFont::SetCentreSize(SCREEN_SCALE_X(590.0f)); +#ifdef FIX_BUGS + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 50)); +#else + CFont::SetCentreSize(SCREEN_WIDTH - 50); +#endif CFont::SetCentreOn(); CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetColor(CRGBA(0, 0, 0, 255)); -#if defined(GTA_PS2) || defined (FIX_BUGS) +#if defined(PS2_HUD) || defined (FIX_BUGS) float y_offset = SCREEN_HEIGHT / 3; // THIS is PS2 calculation #else float y_offset = SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(84.0f); // This is PC and results in text being written over some HUD elements @@ -1414,22 +1422,40 @@ void CGarages::PrintMessages() if (MessageNumberInString2 >= 0) { CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, MessageNumberInString2, -1, -1, -1, -1, gUString); +#ifdef FIX_BUGS CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), y_offset - SCREEN_SCALE_Y(40.0f) + SCREEN_SCALE_Y(2.0f), gUString); - +#else + CFont::PrintString(SCREEN_WIDTH / 2 + 2.0f, y_offset - 40.0f + 2.0f, gUString); +#endif CFont::SetColor(CRGBA(89, 115, 150, 255)); +#ifdef FIX_BUGS CFont::PrintString(SCREEN_WIDTH / 2, y_offset - SCREEN_SCALE_Y(40.0f), gUString); +#else + CFont::PrintString(SCREEN_WIDTH / 2, y_offset - 40.0f, gUString); +#endif } else if (MessageNumberInString >= 0) { CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, -1, -1, -1, -1, -1, gUString); - +#ifdef FIX_BUGS CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), y_offset - SCREEN_SCALE_Y(40.0f) + SCREEN_SCALE_Y(2.0f), gUString); +#else + CFont::PrintString(SCREEN_WIDTH / 2 + 2.0f, y_offset - 40.0f + 2.0f, gUString); +#endif CFont::SetColor(CRGBA(89, 115, 150, 255)); + +#ifdef FIX_BUGS CFont::PrintString(SCREEN_WIDTH / 2, y_offset - SCREEN_SCALE_Y(40.0f), gUString); +#else + CFont::PrintString(SCREEN_WIDTH / 2, y_offset - 40.0f, gUString); +#endif } else { +#ifdef FIX_BUGS CFont::PrintString(SCREEN_WIDTH / 2 - SCREEN_SCALE_X(2.0f), y_offset - SCREEN_SCALE_Y(2.0f), TheText.Get(MessageIDString)); - +#else + CFont::PrintString(SCREEN_WIDTH / 2 - 2.0f, y_offset - 2.0f, TheText.Get(MessageIDString)); +#endif CFont::SetColor(CRGBA(89, 115, 150, 255)); CFont::PrintString(SCREEN_WIDTH / 2, y_offset, TheText.Get(MessageIDString)); } diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 19b3d3a7..857f74ec 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -964,7 +964,11 @@ CPickups::RenderPickUpText() float fScaleX = aMessages[i].m_dist.x / 100.0f; if (fScaleX > MAX_SCALE) fScaleX = MAX_SCALE; +#ifdef FIX_BUGS + CFont::SetScale(SCREEN_SCALE_X(fScaleX), SCREEN_SCALE_Y(fScaleY)); +#else CFont::SetScale(fScaleX, fScaleY); +#endif CFont::SetCentreOn(); CFont::SetCentreSize(SCREEN_WIDTH); CFont::SetJustifyOff(); diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index d9e5e675..05880162 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -1616,13 +1616,20 @@ void CReplay::Display() TimeCount = (TimeCount + 1) % UINT16_MAX; if ((TimeCount & 0x20) == 0) return; - CFont::SetPropOn(); - CFont::SetBackgroundOff(); + CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f)); - CFont::SetAlignment(ALIGN_LEFT); + CFont::SetJustifyOff(); + CFont::SetBackgroundOff(); +#ifdef FIX_BUGS + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-20)); +#else + CFont::SetCentreSize(SCREEN_WIDTH-20); +#endif + CFont::SetCentreOff(); + CFont::SetPropOn(); CFont::SetColor(CRGBA(255, 255, 200, 200)); CFont::SetFontStyle(FONT_BANK); if (Mode == MODE_PLAYBACK) - CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY")); + CFont::PrintString(SCREEN_WIDTH/15, SCREEN_HEIGHT/10, TheText.Get("REPLAY")); } #endif diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp index 8224c1d4..b7623133 100644 --- a/src/control/SceneEdit.cpp +++ b/src/control/SceneEdit.cpp @@ -279,24 +279,44 @@ void CSceneEdit::Draw(void) #endif sprintf(str, "Action"); AsciiToUnicode(str, wstr); - CFont::SetColor(CRGBA(0, 0, 0, 0)); + CFont::SetColor(CRGBA(0, 0, 0, 255)); +#ifdef FIX_BUGS CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(ACTION_MESSAGE_X_RIGHT - SHADOW_OFFSET), SCREEN_SCALE_Y(ACTION_MESSAGE_Y + SHADOW_OFFSET), wstr); +#else + CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-ACTION_MESSAGE_X_RIGHT) + SHADOW_OFFSET, SCREEN_SCALE_FROM_BOTTOM(DEFAULT_SCREEN_HEIGHT-ACTION_MESSAGE_Y) + SHADOW_OFFSET, wstr); +#endif CFont::SetColor(CRGBA(193, 164, 120, 255)); +#ifdef FIX_BUGS CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(ACTION_MESSAGE_X_RIGHT), SCREEN_SCALE_Y(ACTION_MESSAGE_Y), wstr); +#else + CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-ACTION_MESSAGE_X_RIGHT), SCREEN_SCALE_FROM_BOTTOM(DEFAULT_SCREEN_HEIGHT-ACTION_MESSAGE_Y), wstr); +#endif sprintf(str, "Selected"); AsciiToUnicode(str, wstr); - CFont::SetColor(CRGBA(0, 0, 0, 0)); + CFont::SetColor(CRGBA(0, 0, 0, 255)); +#ifdef FIX_BUGS CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(SELECTED_MESSAGE_X_RIGHT - SHADOW_OFFSET), SCREEN_SCALE_Y(SELECTED_MESSAGE_Y + SHADOW_OFFSET), wstr); +#else + CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-SELECTED_MESSAGE_X_RIGHT) + SHADOW_OFFSET, SCREEN_SCALE_FROM_BOTTOM(DEFAULT_SCREEN_HEIGHT-SELECTED_MESSAGE_Y) + SHADOW_OFFSET, wstr); +#endif CFont::SetColor(CRGBA(193, 164, 120, 255)); +#ifdef FIX_BUGS CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(SELECTED_MESSAGE_X_RIGHT), SCREEN_SCALE_Y(SELECTED_MESSAGE_Y), wstr); +#else + CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-SELECTED_MESSAGE_X_RIGHT), SCREEN_SCALE_FROM_BOTTOM(DEFAULT_SCREEN_HEIGHT-SELECTED_MESSAGE_Y), wstr); +#endif CFont::SetCentreOff(); +#ifdef FIX_BUGS CFont::SetScale(SCREEN_SCALE_X(0.7f), SCREEN_SCALE_Y(0.7f)); +#else + CFont::SetScale(0.7f, 0.7f); +#endif #ifdef FIX_BUGS CFont::SetFontStyle(FONT_BANK); #else CFont::SetFontStyle(FONT_HEADING); #endif - CFont::SetColor(CRGBA(0, 0, 0, 0)); + CFont::SetColor(CRGBA(0, 0, 0, 255)); for (int i = 0; i < NUM_COMMANDS_TO_DRAW; i++) { int16 nCommandDrawn = m_nCurrentCommand + i - NUM_COMMANDS_TO_DRAW / 2; if (nCommandDrawn >= MOVIE_TOTAL_COMMANDS) @@ -305,13 +325,21 @@ void CSceneEdit::Draw(void) nCommandDrawn += (MOVIE_TOTAL_COMMANDS - 1); sprintf(str, "%s", pCommandStrings[nCommandDrawn]); AsciiToUnicode(str, wstr); - CFont::SetColor(CRGBA(0, 0, 0, 0)); + CFont::SetColor(CRGBA(0, 0, 0, 255)); +#ifdef FIX_BUGS CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(COMMAND_NAME_X_RIGHT - SHADOW_OFFSET), SCREEN_SCALE_Y(COMMAND_NAME_Y + SHADOW_OFFSET + i * COMMAND_NAME_HEIGHT), wstr); +#else + CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-COMMAND_NAME_X_RIGHT) + SHADOW_OFFSET, SCREEN_SCALE_FROM_BOTTOM(DEFAULT_SCREEN_HEIGHT-COMMAND_NAME_Y) + SHADOW_OFFSET + i * COMMAND_NAME_HEIGHT), wstr); +#endif if (nCommandDrawn == m_nCurrentCommand) CFont::SetColor(CRGBA(156, 91, 40, 255)); else CFont::SetColor(CRGBA(193, 164, 120, 255)); +#ifdef FIX_BUGS CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(COMMAND_NAME_X_RIGHT), SCREEN_SCALE_Y(COMMAND_NAME_Y + i * COMMAND_NAME_HEIGHT), wstr); +#else + CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-COMMAND_NAME_X_RIGHT), SCREEN_SCALE_FROM_BOTTOM(DEFAULT_SCREEN_HEIGHT-COMMAND_NAME_Y) + i * COMMAND_NAME_HEIGHT), wstr); +#endif } } diff --git a/src/core/FrontEndControls.cpp b/src/core/FrontEndControls.cpp index 68992e16..18f6b3b2 100644 --- a/src/core/FrontEndControls.cpp +++ b/src/core/FrontEndControls.cpp @@ -7,7 +7,7 @@ #include "FrontEndControls.h" #define X SCREEN_SCALE_X -#define Y(x) SCREEN_SCALE_Y(float(x)*(float(DEFAULT_SCREEN_HEIGHT)/float(DEFAULT_SCREEN_HEIGHT_PAL))) +#define Y(x) SCREEN_SCALE_Y(float(x)*(float(DEFAULT_SCREEN_HEIGHT)/float(SCREEN_HEIGHT_PAL))) void CPlaceableShText::Draw(float x, float y) diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 5ea756e7..0f725f7d 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -3,6 +3,7 @@ #include <dinput.h> #endif +#define FORCE_PC_SCALING #define WITHWINDOWS #include "common.h" #ifndef PS2_MENU diff --git a/src/core/Frontend_PS2.cpp b/src/core/Frontend_PS2.cpp index 824f342b..1cb944d1 100644 --- a/src/core/Frontend_PS2.cpp +++ b/src/core/Frontend_PS2.cpp @@ -43,7 +43,7 @@ void DoRWStuffEndOfFrame(void); #define X SCREEN_SCALE_X #define Y SCREEN_SCALE_Y -#define YF(x) Y(float(x)*(float(DEFAULT_SCREEN_HEIGHT)/float(DEFAULT_SCREEN_HEIGHT_PAL))) +#define YF(x) Y(float(x)*(float(DEFAULT_SCREEN_HEIGHT)/float(SCREEN_HEIGHT_PAL))) //#define X(x) ((x)/640.0f*SCRW) //#define Y(y) ((y)/448.0f*SCRH) diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 33302653..0a6c3eec 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -116,8 +116,6 @@ void DoRWStuffEndOfFrame(void); #ifdef PS2_MENU void MessageScreen(char *msg) { - //TODO: stretch_screen - CRect rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); CRGBA color(255, 255, 255, 255); @@ -129,20 +127,32 @@ void MessageScreen(char *msg) CSprite2d *splash = LoadSplash(NULL); splash->Draw(rect, color, color, color, color); - splash->DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(110.0f), SCREEN_SCALE_X(620.0f), SCREEN_SCALE_Y(300.0f)), CRGBA(50, 50, 50, 192)); - +#ifdef FIX_BUGS + splash->DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(110.0f), SCREEN_WIDTH-SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(300.0f)), CRGBA(50, 50, 50, 192)); +#else + splash->DrawRect(CRect(20.0f, 110.0f, SCREEN_WIDTH-20.0f, 300.0f), CRGBA(50, 50, 50, 192)); +#endif CFont::SetFontStyle(FONT_BANK); CFont::SetBackgroundOff(); - CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(190.0f)); // 450.0f + CFont::SetWrapx(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-190)); +#ifdef FIX_BUGS CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.0f)); +#else + CFont::SetScale(1.0f, 1.0f); +#endif CFont::SetCentreOn(); - CFont::SetCentreSize(SCREEN_SCALE_X(450.0f)); // 450.0f + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 190)); // 450.0f CFont::SetJustifyOff(); CFont::SetColor(CRGBA(255, 255, 255, 255)); CFont::SetDropColor(CRGBA(32, 32, 32, 255)); CFont::SetDropShadowPosition(3); + CFont::SetBackGroundOnlyTextOff(); CFont::SetPropOn(); - CFont::PrintString(SCREEN_SCALE_X(320.0f), SCREEN_SCALE_Y(130.0f), TheText.Get(msg)); +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_WIDTH/2, SCREEN_SCALE_Y(130.0f), TheText.Get(msg)); +#else + CFont::PrintString(SCREEN_WIDTH/2, 130.0f, TheText.Get(msg)); +#endif CFont::DrawFonts(); DoRWStuffEndOfFrame(); @@ -889,12 +899,15 @@ void CGame::InitialiseWhenRestarting(void) DefinedState(); CSprite2d *splash = LoadSplash(NULL); - splash->Draw(rect, color, color, color, color); - splash->DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(110.0f), SCREEN_SCALE_X(620.0f), SCREEN_SCALE_Y(300.0f)), CRGBA(50, 50, 50, 192)); - - //CFont::SetFontStyle(?); + splash->Draw(rect, color, color, color, color); +#ifdef FIX_BUGS + splash->DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(110.0f), SCREEN_WIDTH-SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(300.0f)), CRGBA(50, 50, 50, 192)); +#else + splash->DrawRect(CRect(20.0f, 110.0f, SCREEN_WIDTH-20.0f, 300.0f), CRGBA(50, 50, 50, 192)); +#endif + CFont::SetBackgroundOff(); - CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(160.0f)); // 480.0f + CFont::SetWrapx(SCREEN_SCALE_X(480.0f)); CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.0f)); CFont::SetCentreOn(); CFont::SetCentreSize(SCREEN_SCALE_X(480.0f)); @@ -904,9 +917,15 @@ void CGame::InitialiseWhenRestarting(void) CFont::SetDropColor(CRGBA(32, 32, 32, 255)); CFont::SetDropShadowPosition(3); CFont::SetPropOn(); - CFont::PrintString(SCREEN_SCALE_X(320.0f), SCREEN_SCALE_Y(130.0f), TheText.Get("MC_LDFL")); // Load Failed! - CFont::PrintString(SCREEN_SCALE_X(320.0f), SCREEN_SCALE_Y(170.0f), TheText.Get("FES_NOC")); // No Memory Card (PS2) in MEMORY CARD slot 1. - CFont::PrintString(SCREEN_SCALE_X(320.0f), SCREEN_SCALE_Y(240.0f), TheText.Get("MC_NWRE")); // Now Restarting Game. +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_WIDTH/2, SCREEN_SCALE_Y(130.0f), TheText.Get("MC_LDFL")); // Load Failed! + CFont::PrintString(SCREEN_WIDTH/2, SCREEN_SCALE_Y(170.0f), TheText.Get("FES_NOC")); // No Memory Card (PS2) in MEMORY CARD slot 1. + CFont::PrintString(SCREEN_WIDTH/2, SCREEN_SCALE_Y(240.0f), TheText.Get("MC_NWRE")); // Now Restarting Game. +#else + CFont::PrintString(SCREEN_WIDTH/2, 130.0f, TheText.Get("MC_LDFL")); // Load Failed! + CFont::PrintString(SCREEN_WIDTH/2, 170.0f, TheText.Get("FES_NOC")); // No Memory Card (PS2) in MEMORY CARD slot 1. + CFont::PrintString(SCREEN_WIDTH/2, 240.0f, TheText.Get("MC_NWRE")); // Now Restarting Game. +#endif CFont::DrawFonts(); DoRWStuffEndOfFrame(); diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index b971f3ec..7dc9aba0 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -2607,10 +2607,18 @@ void CPad::PrintErrorMessage(void) { if ( bDisplayNoControllerMessage && !CGame::playingIntro && !FrontEndMenuManager.m_bMenuActive ) { +#ifdef FIX_BUGS + CFont::SetScale(SCREEN_SCALE_X(0.85f), SCREEN_SCALE_Y(1.0f)); +#else CFont::SetScale(0.85f, 1.0f); +#endif CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - CFont::SetCentreSize(SCREEN_SCALE_X(SCREEN_WIDTH - 20)); +#ifdef FIX_BUGS + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20)); +#else + CFont::SetCentreSize(SCREEN_WIDTH - 20); +#endif CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetColor(CRGBA(255, 255, 200, 200)); @@ -2624,10 +2632,18 @@ void CPad::PrintErrorMessage(void) } else if ( bObsoleteControllerMessage ) { +#ifdef FIX_BUGS + CFont::SetScale(SCREEN_SCALE_X(0.85f), SCREEN_SCALE_Y(1.0f)); +#else CFont::SetScale(0.85f, 1.0f); +#endif CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - CFont::SetCentreSize(SCREEN_SCALE_X(SCREEN_WIDTH - 20)); +#ifdef FIX_BUGS + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20)); +#else + CFont::SetCentreSize(SCREEN_WIDTH - 20); +#endif CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetColor(CRGBA(255, 255, 200, 200)); diff --git a/src/core/Radar.h b/src/core/Radar.h index 793d62b0..5caf5bbb 100644 --- a/src/core/Radar.h +++ b/src/core/Radar.h @@ -86,7 +86,11 @@ VALIDATE_SIZE(sRadarTrace, 0x30); // Values for screen space #define RADAR_LEFT (40.0f) +#ifdef PS2_HUD +#define RADAR_BOTTOM (44.0f) +#else #define RADAR_BOTTOM (47.0f) +#endif #define RADAR_WIDTH (94.0f) #define RADAR_HEIGHT (76.0f) diff --git a/src/core/common.h b/src/core/common.h index d5775e08..ffae30bf 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -116,17 +116,43 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w) #include "skeleton.h" #include "Draw.h" -#define DEFAULT_SCREEN_WIDTH (640) -#define DEFAULT_SCREEN_HEIGHT (448) -#define DEFAULT_SCREEN_HEIGHT_PAL (512) -#define DEFAULT_SCREEN_HEIGHT_NTSC (448) +#if defined(USE_PROPER_SCALING) + #ifdef FORCE_PC_SCALING + #define DEFAULT_SCREEN_WIDTH (640) + #define DEFAULT_SCREEN_HEIGHT (448) + #else + #define DEFAULT_SCREEN_WIDTH (640) + #define DEFAULT_SCREEN_HEIGHT (480) + #endif +#elif defined(GTA_PS2) + #define DEFAULT_SCREEN_WIDTH (640) + #define DEFAULT_SCREEN_HEIGHT (480) +#else //elif defined(GTA_PC) + #define DEFAULT_SCREEN_WIDTH (640) + #define DEFAULT_SCREEN_HEIGHT (448) +#endif + #define DEFAULT_ASPECT_RATIO (4.0f/3.0f) #define DEFAULT_VIEWWINDOW (0.7f) // game uses maximumWidth/Height, but this probably won't work // with RW windowed mode -#define SCREEN_WIDTH ((float)RsGlobal.width) +#ifdef GTA_PS2 + #ifdef GTA_PAL + #define SCREEN_WIDTH ((float)640) + #define SCREEN_HEIGHT ((float)512) + #else + #define SCREEN_WIDTH ((float)640) + #define SCREEN_HEIGHT ((float)448) + #endif +#else +#define SCREEN_WIDTH ((float)RsGlobal.width) #define SCREEN_HEIGHT ((float)RsGlobal.height) +#endif + +#define SCREEN_HEIGHT_PAL (512) +#define SCREEN_HEIGHT_NTSC (448) + #define SCREEN_ASPECT_RATIO (CDraw::GetAspectRatio()) #define SCREEN_VIEWWINDOW (Tan(DEGTORAD(CDraw::GetScaledFOV() * 0.5f))) diff --git a/src/core/config.h b/src/core/config.h index 8c9c1ccd..96268138 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -280,6 +280,7 @@ enum Config { #define BUTTON_ICONS // use textures to show controller buttons // Hud, frontend and radar +#define PS2_HUD #define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better. // #define BETA_SLIDING_TEXT #define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC diff --git a/src/core/main.cpp b/src/core/main.cpp index 51c48452..4b5d7004 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -634,7 +634,12 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen) return; #endif - if(DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255)){ +#ifndef GTA_PS2 + if(DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255)) +#else + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); +#endif + { CSprite2d::SetRecipNearClip(); CSprite2d::InitPerFrame(); CFont::InitPerFrame(); @@ -696,8 +701,13 @@ LoadingIslandScreen(const char *levelName) splash = LoadSplash(nil); name = TheText.Get(levelName); + +#ifndef GTA_PS2 if(!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255)) return; +#else + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); +#endif CSprite2d::SetRecipNearClip(); CSprite2d::InitPerFrame(); @@ -706,23 +716,61 @@ LoadingIslandScreen(const char *levelName) col = CRGBA(255, 255, 255, 255); splash->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), col, col, col, col); CFont::SetBackgroundOff(); +#ifdef FIX_BUGS + CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f)); +#else CFont::SetScale(1.5f, 1.5f); +#endif CFont::SetPropOn(); CFont::SetRightJustifyOn(); +#ifdef FIX_BUGS CFont::SetRightJustifyWrap(SCREEN_SCALE_X(150.0f)); +#else + CFont::SetRightJustifyWrap(150.0f); +#endif CFont::SetFontStyle(FONT_HEADING); sprintf(str, "WELCOME TO"); AsciiToUnicode(str, wstr); CFont::SetDropColor(CRGBA(0, 0, 0, 255)); CFont::SetDropShadowPosition(3); CFont::SetColor(CRGBA(243, 237, 71, 255)); +#if !defined(PS2_HUD) && defined(GTA_PC) CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_STRETCH_FROM_BOTTOM(110.0f), TheText.Get("WELCOME")); +#endif + +#ifdef PS2_HUD + #ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(140.0f), TheText.Get("WELCOME")); + #else + CFont::PrintString(SCREEN_WIDTH - 20, SCREEN_HEIGHT - 140, TheText.Get("WELCOME")); + #endif +#else + #ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(110.0f), TheText.Get("WELCOME")); + #else + CFont::PrintString(SCREEN_WIDTH - 20, SCREEN_SCALE_FROM_BOTTOM(110.0f), TheText.Get("WELCOME")); + #endif +#endif TextCopy(wstr, name); TheText.UpperCase(wstr); CFont::SetColor(CRGBA(243, 237, 71, 255)); +#if !defined(PS2_HUD) && defined(GTA_PC) CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_STRETCH_FROM_BOTTOM(80.0f), wstr); +#endif + +#ifdef PS2_HUD + #ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(110.0f), wstr); + #else + CFont::PrintString(SCREEN_WIDTH-20, SCREEN_HEIGHT - 110, wstr); + #endif +#else + #ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(80.0f), wstr); + #else + CFont::PrintString(SCREEN_WIDTH-20, SCREEN_SCALE_FROM_BOTTOM(80.0f), wstr); + #endif +#endif CFont::DrawFonts(); DoRWStuffEndOfFrame(); } @@ -1042,8 +1090,12 @@ DisplayGameDebugText() CFont::SetJustifyOff(); CFont::SetBackGroundOnlyTextOff(); CFont::SetColor(CRGBA(255, 108, 0, 255)); +#ifdef FIX_BUGS CFont::PrintString(SCREEN_SCALE_X(10.0f), SCREEN_SCALE_Y(10.0f), ver); +#else + CFont::PrintString(10.0f, 10.0f, ver); #endif +#endif // #ifdef DRAW_GAME_VERSION_TEXT FrameSamples++; FramesPerSecondCounter += 1000.0f / (CTimer::GetTimeStepNonClippedInSeconds() * 1000.0f); @@ -1097,19 +1149,35 @@ DisplayGameDebugText() // Let's not scale those numbers, they look better that way :eyes: CFont::SetPropOff(); CFont::SetBackgroundOff(); +#ifdef FIX_BUGS + CFont::SetScale(SCREEN_SCALE_X(0.7f), SCREEN_SCALE_Y(1.5f)); +#else CFont::SetScale(0.7f, 1.5f); +#endif CFont::SetCentreOff(); CFont::SetRightJustifyOff(); CFont::SetJustifyOff(); CFont::SetBackGroundOnlyTextOff(); - CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); +#ifdef FIX_BUGS + CFont::SetWrapx(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH)); +#else + CFont::SetWrapx(DEFAULT_SCREEN_WIDTH); +#endif CFont::SetFontStyle(FONT_HEADING); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(42.0f, 42.0f, ustr); +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_X(40.0f+2.0f), SCREEN_SCALE_Y(40.0f+2.0f), ustr); +#else + CFont::PrintString(40.0f+2.0f, 40.0f+2.0f, ustr); +#endif CFont::SetColor(CRGBA(255, 108, 0, 255)); +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), ustr); +#else CFont::PrintString(40.0f, 40.0f, ustr); +#endif } } #endif @@ -1332,8 +1400,8 @@ Idle(void *arg) if((!FrontEndMenuManager.m_bMenuActive || FrontEndMenuManager.m_bRenderGameInMenu) && TheCamera.GetScreenFadeStatus() != FADE_2) { +#if defined(GTA_PC) && !defined(RW_GL3) && defined(FIX_BUGS) // This is from SA, but it's nice for windowed mode -#if defined(GTA_PC) && !defined(RW_GL3) if (!FrontEndMenuManager.m_bRenderGameInMenu) { RwV2d pos; pos.x = SCREEN_WIDTH / 2.0f; @@ -1720,7 +1788,11 @@ void TheGame(void) } else { - CameraSize(Scene.camera, NULL, SCREEN_VIEWWINDOW, SCREEN_ASPECT_RATIO); +#ifdef ASPECT_RATIO_SCALE + CameraSize(Scene.camera, nil, SCREEN_VIEWWINDOW, SCREEN_ASPECT_RATIO); +#else + CameraSize(Scene.camera, nil, SCREEN_VIEWWINDOW, DEFAULT_ASPECT_RATIO); +#endif CVisibilityPlugins::SetRenderWareCamera(Scene.camera); RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ); if (!RsCameraBeginUpdate(Scene.camera)) diff --git a/src/math/Rect.h b/src/math/Rect.h index fa8d8de4..e9b25896 100644 --- a/src/math/Rect.h +++ b/src/math/Rect.h @@ -42,13 +42,30 @@ public: bottom += y; top += y; } - void Grow(float r){ + + void Grow(float r) { left -= r; right += r; top -= r; bottom += r; } + void Grow(float l, float r) + { + left -= l; + top -= l; + right += r; + bottom += r; + } + + void Grow(float l, float r, float t, float b) + { + left -= l; + top -= t; + right += r; + bottom += b; + } + float GetWidth(void) { return right - left; } float GetHeight(void) { return bottom - top; } }; diff --git a/src/render/Credits.cpp b/src/render/Credits.cpp index 2c8a9952..60581793 100644 --- a/src/render/Credits.cpp +++ b/src/render/Credits.cpp @@ -39,11 +39,20 @@ CCredits::PrintCreditSpace(float space, uint32 &line) void CCredits::PrintCreditText(float scaleX, float scaleY, wchar *text, uint32 &lineoffset, float scrolloffset) { +#ifdef FIX_BUGS float start = DEFAULT_SCREEN_HEIGHT + 50.0f; +#else + float start = SCREEN_HEIGHT + 50.0f; +#endif float y = lineoffset + start - scrolloffset; if(y > -50.0f && y < start){ +#ifdef FIX_BUGS CFont::SetScale(SCREEN_SCALE_X(scaleX), SCREEN_SCALE_Y(scaleY)); CFont::PrintString(SCREEN_WIDTH/2.0f, SCREEN_SCALE_Y(y), (uint16*)text); +#else + CFont::SetScale(scaleX, scaleY); + CFont::PrintString(SCREEN_WIDTH/2.0f, y, (uint16*)text); +#endif } lineoffset += scaleY*25.0f; } @@ -62,7 +71,11 @@ CCredits::Render(void) scrolloffset = (CTimer::GetTimeInMilliseconds() - CreditsStartTime) / 24.0f; CFont::SetJustifyOff(); CFont::SetBackgroundOff(); +#ifdef FIX_BUGS CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20)); +#else + CFont::SetCentreSize(SCREEN_WIDTH - 20); +#endif CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetColor(CRGBA(220, 220, 220, 220)); @@ -489,8 +502,14 @@ CCredits::Render(void) if(TheCamera.m_WideScreenOn) TheCamera.DrawBordersForWideScreen(); +#ifdef FIX_BUGS if(lineoffset + DEFAULT_SCREEN_HEIGHT - scrolloffset < -10.0f) +#else + if(lineoffset + SCREEN_HEIGHT - scrolloffset < -10.0f) +#endif + { bCreditsGoing = false; + } } bool CCredits::AreCreditsDone(void) diff --git a/src/render/Font.cpp b/src/render/Font.cpp index 42ddd0fb..bb711ebd 100644 --- a/src/render/Font.cpp +++ b/src/render/Font.cpp @@ -47,6 +47,8 @@ int16 CFont::Size[LANGSET_MAX][MAX_FONTS][193] = { #else int16 CFont::Size[MAX_FONTS][193] = { #endif + +#if !defined(GTA_PS2) || defined(FIX_BUGS) { 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31, 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26, @@ -94,6 +96,56 @@ int16 CFont::Size[MAX_FONTS][193] = { 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19 } +#else // #if defined(GTA_PS2) && !defined(FIX_BUGS) + { + 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31, + 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26, + 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25, + 24, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37, + 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21, + 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35, + 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26, + 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22, + 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24, + 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, + 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26, + 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, + 20 + }, + + { + 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33, + 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33, + 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25, + 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37, + 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21, + 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35, + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, + 16 + }, + + { + 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27, + 19, 18, 19, 19, 21, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35, + 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 19, + 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39, + 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23, + 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37, + 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19, + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, 19, + 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, 12, + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19, 19, + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, + 19 + } +#endif + #ifdef MORE_LANGUAGES }, { @@ -276,13 +328,18 @@ CFont::Initialise(void) SetScale(1.0f, 1.0f); SetSlantRefPoint(SCREEN_WIDTH, 0.0f); SetSlant(0.0f); - SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0)); + SetColor(CRGBA(255, 255, 255, 0)); SetJustifyOff(); SetCentreOff(); - SetWrapx(SCREEN_WIDTH); - SetCentreSize(SCREEN_WIDTH); +#ifdef FIX_BUGS + SetWrapx(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH)); + SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH)); +#else + SetWrapx(DEFAULT_SCREEN_WIDTH); + SetCentreSize(DEFAULT_SCREEN_WIDTH); +#endif SetBackgroundOff(); - SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80)); + SetBackgroundColor(CRGBA(128, 128, 128, 128)); SetBackGroundOnlyTextOff(); SetPropOn(); SetFontStyle(FONT_BANK); @@ -430,7 +487,11 @@ void CFont::PrintChar(float x, float y, wchar c) { if(x <= 0.0f || x > SCREEN_WIDTH || - y <= 0.0f || y > SCREEN_HEIGHT) // BUG: game uses SCREENW again +#ifdef FIX_BUGS + y <= 0.0f || y > SCREEN_HEIGHT) +#else + y <= 0.0f || y > SCREEN_WIDTH) +#endif return; float w = GetCharacterWidth(c) / 32.0f; @@ -446,18 +507,35 @@ CFont::PrintChar(float x, float y, wchar c) if(Details.style == FONT_BANK || Details.style == FONT_HEADING){ if(Details.dropShadowPosition != 0){ - CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank + CSprite2d::AddSpriteToBank( +#ifdef FIX_BUGS + Details.bank + Details.style, +#else + Details.style, // BUG: game doesn't add bank +#endif +#ifdef FIX_BUGS CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition), y + SCREEN_SCALE_Y(Details.dropShadowPosition), x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f, y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY * 0.5f), +#else + CRect(x + Details.dropShadowPosition, + y + Details.dropShadowPosition, + x + Details.dropShadowPosition + 32.0f * Details.scaleX * 1.0f, + y + Details.dropShadowPosition + 40.0f * Details.scaleY * 0.5f), +#endif Details.dropColor, xoff/16.0f, yoff/12.8f, (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f, xoff/16.0f, (yoff+1.0f)/12.8f, (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.0001f); } - CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank + CSprite2d::AddSpriteToBank( +#ifdef FIX_BUGS + Details.bank + Details.style, +#else + Details.style, // BUG: game doesn't add bank +#endif CRect(x, y, x + 32.0f * Details.scaleX * 1.0f, y + 40.0f * Details.scaleY * 0.5f), @@ -469,11 +547,23 @@ CFont::PrintChar(float x, float y, wchar c) #ifdef MORE_LANGUAGES }else if (IsJapaneseFont()) { if (Details.dropShadowPosition != 0) { - CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank + CSprite2d::AddSpriteToBank( +#ifdef FIX_BUGS + Details.bank + Details.style, +#else + Details.style, // BUG: game doesn't add bank +#endif +#ifdef FIX_BUGS CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition), y + SCREEN_SCALE_Y(Details.dropShadowPosition), x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f, y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY / 2.75f), +#else + CRect(x + Details.dropShadowPosition, + y + Details.dropShadowPosition, + x + Details.dropShadowPosition + 32.0f * Details.scaleX * 1.0f, + y + Details.dropShadowPosition + 40.0f * Details.scaleY / 2.75f), +#endif Details.dropColor, xoff * w / 1024.0f, yoff / 25.6f, xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f, @@ -491,7 +581,13 @@ CFont::PrintChar(float x, float y, wchar c) xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f); #endif }else - CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank + { + CSprite2d::AddSpriteToBank( +#ifdef FIX_BUGS + Details.bank + Details.style, +#else + Details.style, // BUG: game doesn't add bank +#endif CRect(x, y, x + 32.0f * Details.scaleX * w, y + 32.0f * Details.scaleY * 0.5f), @@ -500,6 +596,7 @@ CFont::PrintChar(float x, float y, wchar c) (xoff+w)/16.0f, yoff/16.0f, xoff/16.0f, (yoff+1.0f)/16.0f, (xoff+w)/16.0f - 0.0001f, (yoff+1.0f)/16.0f - 0.0001f); + } } #ifdef MORE_LANGUAGES @@ -782,7 +879,12 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s) numLines = GetNumberLines(xstart, ystart, s); }else{ #endif + +#ifdef FIX_BUGS if(Details.centre || Details.rightJustify) +#else + if(Details.centre) +#endif x = 0.0f; else x = xstart; @@ -800,7 +902,11 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s) // reached end of line if(x > maxlength) maxlength = x; +#ifdef FIX_BUGS if(Details.centre || Details.rightJustify) +#else + if(Details.centre) +#endif x = 0.0f; else x = xstart; @@ -1280,14 +1386,14 @@ CFont::ParseToken(wchar *s, wchar*) case 'n': NewLine = 1; break; - case 'b': SetColor(CRGBA(0x80, 0xA7, 0xF3, 0xFF)); break; - case 'g': SetColor(CRGBA(0x5F, 0xA0, 0x6A, 0xFF)); break; - case 'h': SetColor(CRGBA(0xE1, 0xE1, 0xE1, 0xFF)); break; - case 'l': SetColor(CRGBA(0x00, 0x00, 0x00, 0xFF)); break; - case 'p': SetColor(CRGBA(0xA8, 0x6E, 0xFC, 0xFF)); break; - case 'r': SetColor(CRGBA(0x71, 0x2B, 0x49, 0xFF)); break; - case 'w': SetColor(CRGBA(0xAF, 0xAF, 0xAF, 0xFF)); break; - case 'y': SetColor(CRGBA(0xD2, 0xC4, 0x6A, 0xFF)); break; + case 'b': SetColor(CRGBA(128, 167, 243, 255)); break; + case 'g': SetColor(CRGBA(95, 160, 106, 255)); break; + case 'h': SetColor(CRGBA(225, 225, 225, 255)); break; + case 'l': SetColor(CRGBA(0, 0, 0, 255)); break; + case 'p': SetColor(CRGBA(168, 110, 252, 255)); break; + case 'r': SetColor(CRGBA(113, 43, 73, 255)); break; + case 'w': SetColor(CRGBA(175, 175, 175, 255)); break; + case 'y': SetColor(CRGBA(210, 196, 106, 255)); break; #ifdef BUTTON_ICONS #if 0 // unused case 'U': PS2Symbol = BUTTON_UP; break; diff --git a/src/render/Font.h b/src/render/Font.h index 7b67e310..bd7e98bb 100644 --- a/src/render/Font.h +++ b/src/render/Font.h @@ -173,23 +173,6 @@ public: static void SetCentreOff(void) { Details.centre = false; } - static void SetAlignment(uint8 alignment) { - if (alignment == ALIGN_LEFT) { - CFont::Details.justify = true; - CFont::Details.centre = false; - CFont::Details.rightJustify = false; - } - else if (alignment == ALIGN_CENTER) { - CFont::Details.justify = false; - CFont::Details.centre = true; - CFont::Details.rightJustify = false; - } - else if (alignment == ALIGN_RIGHT) { - CFont::Details.justify = false; - CFont::Details.centre = false; - CFont::Details.rightJustify = true; - } - } static void SetWrapx(float x) { Details.wrapX = x; } static void SetCentreSize(float s) { Details.centreSize = s; } static void SetBackgroundOn(void) { Details.background = true; } diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 1a39e1c7..eb152ca4 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -41,52 +41,56 @@ CRGBA ODDJOB_COLOR(89, 115, 150, 255); CRGBA ODDJOB2_COLOR(156, 91, 40, 255); CRGBA MISSIONTITLE_COLOR(220, 172, 2, 255); -wchar CHud::m_HelpMessage[HELP_MSG_LENGTH]; -wchar CHud::m_LastHelpMessage[HELP_MSG_LENGTH]; -uint32 CHud::m_HelpMessageState; -uint32 CHud::m_HelpMessageTimer; -int32 CHud::m_HelpMessageFadeTimer; -wchar CHud::m_HelpMessageToPrint[HELP_MSG_LENGTH]; -float CHud::m_HelpMessageDisplayTime; -bool CHud::m_HelpMessageQuick; -uint32 CHud::m_ZoneState; -int32 CHud::m_ZoneFadeTimer; -uint32 CHud::m_ZoneNameTimer; + +int16 CHud::m_ItemToFlash; +CSprite2d CHud::Sprites[NUM_HUD_SPRITES]; wchar *CHud::m_pZoneName; wchar *CHud::m_pLastZoneName; wchar *CHud::m_ZoneToPrint; -uint32 CHud::m_VehicleState; -int32 CHud::m_VehicleFadeTimer; -uint32 CHud::m_VehicleNameTimer; -wchar *CHud::m_VehicleName; -wchar *CHud::m_pLastVehicleName; -wchar *CHud::m_pVehicleNameToPrint; wchar CHud::m_Message[256]; +wchar CHud::m_BigMessage[6][128]; +wchar LastBigMessage[6][128]; wchar CHud::m_PagerMessage[256]; +uint32 CHud::m_ZoneNameTimer; +int32 CHud::m_ZoneFadeTimer; +uint32 CHud::m_ZoneState; +wchar CHud::m_HelpMessage[HELP_MSG_LENGTH]; +wchar CHud::m_LastHelpMessage[HELP_MSG_LENGTH]; +wchar CHud::m_HelpMessageToPrint[HELP_MSG_LENGTH]; +uint32 CHud::m_HelpMessageTimer; +int32 CHud::m_HelpMessageFadeTimer; +uint32 CHud::m_HelpMessageState; +bool CHud::m_HelpMessageQuick; +float CHud::m_HelpMessageDisplayTime; +int32 CHud::SpriteBrightness; bool CHud::m_Wants_To_Draw_Hud; bool CHud::m_Wants_To_Draw_3dMarkers; -wchar CHud::m_BigMessage[6][128]; -int16 CHud::m_ItemToFlash; +wchar *CHud::m_pVehicleName; +wchar *CHud::m_pLastVehicleName; +uint32 CHud::m_VehicleNameTimer; +int32 CHud::m_VehicleFadeTimer; +uint32 CHud::m_VehicleState; +wchar *CHud::m_pVehicleNameToPrint; // These aren't really in CHud -float CHud::BigMessageInUse[6]; -float CHud::BigMessageAlpha[6]; -float CHud::BigMessageX[6]; -float CHud::OddJob2OffTimer; -bool CHud::CounterOnLastFrame; -float CHud::OddJob2XOffset; -uint16 CHud::CounterFlashTimer; -uint16 CHud::OddJob2Timer; -bool CHud::TimerOnLastFrame; -int16 CHud::OddJob2On; -uint16 CHud::TimerFlashTimer; -int16 CHud::PagerSoundPlayed; -int32 CHud::SpriteBrightness; -float CHud::PagerXOffset; -int16 CHud::PagerTimer; -int16 CHud::PagerOn; +float BigMessageInUse[6]; +float BigMessageX[6]; +float BigMessageAlpha[6]; +int16 PagerOn; +int16 PagerTimer; +float PagerXOffset; +int16 PagerSoundPlayed; +int16 OddJob2On; +uint16 OddJob2Timer; +float OddJob2XOffset; +float OddJob2OffTimer; +bool CounterOnLastFrame; +uint16 CounterFlashTimer; +bool TimerOnLastFrame; +uint16 TimerFlashTimer; -CSprite2d CHud::Sprites[NUM_HUD_SPRITES]; +RwTexture *gpSniperSightTex; +RwTexture *gpRocketSightTex; struct { @@ -118,8 +122,144 @@ struct {"siterocket", "siterocket"} }; -RwTexture *gpSniperSightTex; -RwTexture *gpRocketSightTex; +void CHud::Initialise() +{ + m_Wants_To_Draw_Hud = true; + m_Wants_To_Draw_3dMarkers = true; + + int HudTXD = CTxdStore::AddTxdSlot("hud"); + CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD"); + CTxdStore::AddRef(HudTXD); + CTxdStore::PopCurrentTxd(); + CTxdStore::SetCurrentTxd(HudTXD); + + for (int i = 0; i < NUM_HUD_SPRITES; i++) { + Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask); + } + + GetRidOfAllHudMessages(); + + if (gpSniperSightTex == nil) + gpSniperSightTex = RwTextureRead("sitesniper", nil); + if (gpRocketSightTex == nil) + gpRocketSightTex = RwTextureRead("siterocket", nil); + + CounterOnLastFrame = false; + m_ItemToFlash = ITEM_NONE; + OddJob2Timer = 0; + OddJob2OffTimer = 0.0f; + OddJob2On = 0; + OddJob2XOffset = 0.0f; + CounterFlashTimer = 0; + TimerOnLastFrame = false; + TimerFlashTimer = 0; + SpriteBrightness = 0; + PagerOn = 0; + PagerTimer = 0; + PagerSoundPlayed = 0; + PagerXOffset = 150.0f; + + CTxdStore::PopCurrentTxd(); +} + +void CHud::Shutdown() +{ + for (int i = 0; i < NUM_HUD_SPRITES; ++i) { + Sprites[i].Delete(); + } + + RwTextureDestroy(gpSniperSightTex); + gpSniperSightTex = nil; + + RwTextureDestroy(gpRocketSightTex); + gpRocketSightTex = nil; + + int HudTXD = CTxdStore::FindTxdSlot("hud"); + CTxdStore::RemoveTxdSlot(HudTXD); +} + +void CHud::ReInitialise() { + m_Wants_To_Draw_Hud = true; + m_Wants_To_Draw_3dMarkers = true; + + GetRidOfAllHudMessages(); + + CounterOnLastFrame = false; + m_ItemToFlash = ITEM_NONE; + OddJob2Timer = 0; + OddJob2OffTimer = 0.0f; + OddJob2On = 0; + OddJob2XOffset = 0.0f; + CounterFlashTimer = 0; + TimerOnLastFrame = false; + TimerFlashTimer = 0; + SpriteBrightness = 0; + PagerOn = 0; + PagerTimer = 0; + PagerSoundPlayed = 0; + PagerXOffset = 150.0f; +} + +void CHud::GetRidOfAllHudMessages() +{ + m_ZoneState = 0; + m_pLastZoneName = nil; + m_ZoneNameTimer = 0; + m_pZoneName = nil; + + for (int i = 0; i < HELP_MSG_LENGTH; i++) { + m_HelpMessage[i] = 0; + m_LastHelpMessage[i] = 0; + m_HelpMessageToPrint[i] = 0; + } + + m_HelpMessageTimer = 0; + m_HelpMessageFadeTimer = 0; + m_HelpMessageState = 0; + m_HelpMessageQuick = 0; + m_HelpMessageDisplayTime = 1.0f; + m_pVehicleName = nil; + m_pLastVehicleName = nil; + m_pVehicleNameToPrint = nil; + m_VehicleNameTimer = 0; + m_VehicleFadeTimer = 0; + m_VehicleState = 0; + + for (int i = 0; i < ARRAY_SIZE(m_Message); i++) + m_Message[i] = 0; + + for (int i = 0; i < 6; i++) { + BigMessageInUse[i] = 0.0f; + + for (int j = 0; j < 128; j++) + m_BigMessage[i][j] = 0; + } +} + +void CHud::SetZoneName(wchar *name) +{ + m_pZoneName = name; +} + +void CHud::SetHelpMessage(wchar *message, bool quick) +{ + if (!CReplay::IsPlayingBack()) { + CMessages::WideStringCopy(m_HelpMessage, message, HELP_MSG_LENGTH); + CMessages::InsertPlayerControlKeysInString(m_HelpMessage); + + for (int i = 0; i < HELP_MSG_LENGTH; i++) { + m_LastHelpMessage[i] = 0; + } + + m_HelpMessageState = 0; + m_HelpMessageQuick = quick; + } +} + +void CHud::SetVehicleName(wchar *name) +{ + m_pVehicleName = name; +} void CHud::Draw() { @@ -127,18 +267,30 @@ void CHud::Draw() if (CPad::GetPad(1)->GetStartJustDown()) m_Wants_To_Draw_Hud = !m_Wants_To_Draw_Hud; +#ifdef GTA_PC if (CReplay::IsPlayingBack()) return; +#endif if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) { bool DrawCrossHair = false; +#ifdef GTA_PC bool DrawCrossHairPC = false; +#endif int32 WeaponType = FindPlayerPed()->m_weapons[FindPlayerPed()->m_currentWeapon].m_eWeaponType; int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode; - if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_M16_1STPERSON || Mode == CCam::MODE_HELICANNON_1STPERSON) + if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_M16_1STPERSON +#ifdef GTA_PC + || Mode == CCam::MODE_HELICANNON_1STPERSON +#endif + ) + { DrawCrossHair = true; + } + +#ifdef GTA_PC if (Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || Mode == CCam::MODE_SNIPER_RUNABOUT) DrawCrossHairPC = true; @@ -152,8 +304,14 @@ void CHud::Draw() DrawCrossHairPC = true; } } +#endif - if (DrawCrossHair || DrawCrossHairPC) { + if ( DrawCrossHair +#ifdef GTA_PC + || DrawCrossHairPC +#endif + ) + { RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR); SpriteBrightness = Min(SpriteBrightness+1, 30); @@ -161,8 +319,9 @@ void CHud::Draw() RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); float fStep = Sin((CTimer::GetTimeInMilliseconds() & 1023)/1024.0f * 6.28f); - float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f); + float fMultBright = SpriteBrightness / 30.0f * (0.25f * fStep + 0.75f); CRect rect; +#ifdef GTA_PC if (DrawCrossHairPC && TheCamera.Cams[TheCamera.ActiveCam].Using3rdPersonMouseCam()) { float f3rdX = SCREEN_WIDTH * TheCamera.m_f3rdPersonCHairMultX; float f3rdY = SCREEN_HEIGHT * TheCamera.m_f3rdPersonCHairMultY; @@ -188,18 +347,24 @@ void CHud::Draw() 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f); } } - else { - if (Mode == CCam::MODE_M16_1STPERSON || - Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || - Mode == CCam::MODE_HELICANNON_1STPERSON) { + else +#endif + { + if (Mode == CCam::MODE_M16_1STPERSON +#ifdef GTA_PC + || Mode == CCam::MODE_M16_1STPERSON_RUNABOUT + || Mode == CCam::MODE_HELICANNON_1STPERSON +#endif + ) + { rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f); rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f); rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f); rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f); Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255), 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f); - } +#ifdef GTA_PC else if (Mode == CCam::MODE_1STPERSON_RUNABOUT) { rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f); rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f); @@ -209,15 +374,24 @@ void CHud::Draw() Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255), 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f); } - else if (Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT) { +#endif + else if (Mode == CCam::MODE_ROCKETLAUNCHER +#ifdef GTA_PC + || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT +#endif + ) + { RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE); RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATETEXTURERASTER, RwTextureGetRaster(gpRocketSightTex)); - +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, 40.0f, 40.0f, (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255); +#else CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255); +#endif } else { // Sniper @@ -279,10 +453,22 @@ void CHud::Draw() CFont::SetPropOff(); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(43.0f + 2.0f), sPrint); +#ifdef PS2_HUD +#define MONEY_X 100.0f +#else +#define MONEY_X 110.0f +#endif + +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MONEY_X) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(43.0f) + SCREEN_SCALE_Y(2.0f), sPrint); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MONEY_X) + 2.0f, SCREEN_SCALE_Y(43.0f) + 2.0f, sPrint); +#endif CFont::SetColor(MONEY_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(43.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MONEY_X), SCREEN_SCALE_Y(43.0f), sPrint); + +#undef MONEY_X /* DrawAmmo @@ -320,8 +506,20 @@ void CHud::Draw() /* DrawWeaponIcon */ +#ifdef PS2_HUD +#define WEAPON_X 91.0f +#define AMMO_X 59.0f +#else +#define WEAPON_X 99.0f +#define AMMO_X 66.0f +#endif + Sprites[WeaponType].Draw( - CRect(SCREEN_SCALE_FROM_RIGHT(99.0f), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(91.0f)), + CRect( + SCREEN_WIDTH-SCREEN_SCALE_X(WEAPON_X), + SCREEN_SCALE_Y(27.0f), + SCREEN_WIDTH-SCREEN_SCALE_X(WEAPON_X)+SCREEN_SCALE_X(64.0f), + SCREEN_SCALE_Y(27.0f)+SCREEN_SCALE_Y(64.0f)), CRGBA(255, 255, 255, 255), 0.015f, 0.015f, @@ -331,7 +529,7 @@ void CHud::Draw() 1.0f, 1.0f, 1.0f); - + CFont::SetBackgroundOff(); CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f)); CFont::SetJustifyOff(); @@ -342,12 +540,22 @@ void CHud::Draw() if (!CDarkel::FrenzyOnGoing() && WeaponType != WEAPONTYPE_UNARMED && WeaponType != WEAPONTYPE_BASEBALLBAT) { CFont::SetColor(AMMO_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(66.0f), SCREEN_SCALE_Y(73.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(AMMO_X), SCREEN_SCALE_Y(73.0f), sPrint); } +#undef WEAPON_X +#undef AMMO_X + /* DrawHealth */ + +#ifdef PS2_HUD +#define HEALTH_X 100.0f +#else +#define HEALTH_X 110.0f +#endif + CFont::SetBackgroundOff(); CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetJustifyOff(); @@ -373,20 +581,33 @@ void CHud::Draw() AsciiToUnicode(sTemp, sPrint); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint); +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y(2.0f), sPrint); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + 2.0f, SCREEN_SCALE_Y(65.0f) + 2.0f, sPrint); +#endif if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) { - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon); +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(56.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y(2.0f), sPrintIcon); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + 2.0f - SCREEN_SCALE_X(56.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f) + 2.0f, sPrintIcon); +#endif } CFont::SetColor(HEALTH_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(65.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X), SCREEN_SCALE_Y(65.0f), sPrint); if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) { - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon); +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(56.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + 2.0f - SCREEN_SCALE_X(56.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon); +#endif } } } +#undef HEALTH_X /* DrawArmour @@ -403,18 +624,26 @@ void CHud::Draw() AsciiToUnicode(sTemp, sPrint); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint); +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y(2.0f), sPrint); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) + 2.0f, SCREEN_SCALE_Y(65.0f) + 2.0f, sPrint); +#endif if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) { - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(234.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon); +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(54.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y(2.0f), sPrintIcon); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) + 2.0f - SCREEN_SCALE_X(54.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f) + 2.0f, sPrintIcon); +#endif } CFont::SetColor(ARMOUR_COLOR); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f), SCREEN_SCALE_Y(65.0f), sPrint); - if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) { - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(234.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon); + if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) { + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) - SCREEN_SCALE_X(54.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon); } } } @@ -422,6 +651,13 @@ void CHud::Draw() /* DrawWantedLevel */ + +#ifdef PS2_HUD +#define STARS_X 49.0f +#else +#define STARS_X 60.0f +#endif + CFont::SetBackgroundOff(); CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetJustifyOff(); @@ -431,22 +667,37 @@ void CHud::Draw() CFont::SetFontStyle(FONT_HEADING); AsciiToUnicode("]", sPrintIcon); + + float fStarsX = SCREEN_SCALE_FROM_RIGHT(STARS_X); for (int i = 0; i < 6; i++) { CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(2.0f + SCREEN_SCALE_FROM_RIGHT(60.0f - 2.0f + 24.0f * i), SCREEN_SCALE_Y(87.0f + 2.0f), sPrintIcon); +#ifdef FIX_BUGS + CFont::PrintString(fStarsX + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(87.0f) + SCREEN_SCALE_Y(2.0f), sPrintIcon); +#else + CFont::PrintString(fStarsX + 2.0f, SCREEN_SCALE_Y(87.0f) + 2.0f, sPrintIcon); +#endif if (FindPlayerPed()->m_pWanted->m_nWantedLevel > i && (CTimer::GetTimeInMilliseconds() > FindPlayerPed()->m_pWanted->m_nLastWantedLevelChange + 2000 || CTimer::GetFrameCounter() & 4)) { CFont::SetColor(WANTED_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(60.0f + 24.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon); + CFont::PrintString(fStarsX, SCREEN_SCALE_Y(87.0f), sPrintIcon); } + + fStarsX -= SCREEN_SCALE_X(23.0f); } + +#undef STARS_X /* DrawZoneName */ +#ifdef PS2_HUD +#define ZONE_Y 61.0f +#else +#define ZONE_Y 30.0f +#endif if (m_pZoneName) { float fZoneAlpha = 255.0f; @@ -487,7 +738,7 @@ void CHud::Draw() m_ZoneState = 1; m_ZoneFadeTimer = 1000; } - fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f; + fZoneAlpha = m_ZoneFadeTimer / 1000.0f * 255.0f; break; case 3: m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds(); @@ -495,7 +746,7 @@ void CHud::Draw() m_ZoneState = 0; m_ZoneFadeTimer = 0; } - fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f; + fZoneAlpha = m_ZoneFadeTimer / 1000.0f * 255.0f; break; case 4: m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds(); @@ -504,7 +755,7 @@ void CHud::Draw() m_ZoneToPrint = m_pLastZoneName; m_ZoneState = 2; } - fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f; + fZoneAlpha = m_ZoneFadeTimer / 1000.0f * 255.0f; break; default: break; @@ -512,10 +763,11 @@ void CHud::Draw() } #ifndef HUD_ENHANCEMENTS - if (!m_Message[0]) { + if (!m_Message[0]) #else - if (!m_Message[0] && !m_BigMessage[2][0]) { // Hide zone name if wasted/busted text is displaying + if (!m_Message[0] && !m_BigMessage[2][0]) // Hide zone name if wasted/busted text is displaying #endif + { m_ZoneNameTimer += CTimer::GetTimeStepInMilliseconds(); CFont::SetJustifyOff(); CFont::SetPropOn(); @@ -531,25 +783,37 @@ void CHud::Draw() CFont::SetBackGroundOnlyTextOff(); CFont::SetFontStyle(FONT_BANK); CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint); +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(ZONE_Y) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + 1.0f, SCREEN_SCALE_FROM_BOTTOM(ZONE_Y) + 1.0f, m_ZoneToPrint); +#endif CFont::SetColor(CRGBA(ZONE_COLOR.r, ZONE_COLOR.g, ZONE_COLOR.b, fZoneAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), m_ZoneToPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(ZONE_Y), m_ZoneToPrint); } } } +#undef ZONE_Y /* DrawVehicleName */ - if (m_VehicleName) { + +#ifdef PS2_HUD +#define VEHICLE_Y 81.0f +#else +#define VEHICLE_Y 55.0f +#endif + + if (m_pVehicleName) { float fVehicleAlpha = 0.0f; - if (m_VehicleName != m_pLastVehicleName) { + if (m_pVehicleName != m_pLastVehicleName) { switch (m_VehicleState) { case 0: m_VehicleState = 2; - m_pVehicleNameToPrint = m_VehicleName; + m_pVehicleNameToPrint = m_pVehicleName; m_VehicleNameTimer = 0; m_VehicleFadeTimer = 0; break; @@ -563,7 +827,7 @@ void CHud::Draw() default: break; } - m_pLastVehicleName = m_VehicleName; + m_pLastVehicleName = m_pVehicleName; } if (m_VehicleState) { @@ -581,7 +845,7 @@ void CHud::Draw() m_VehicleState = 1; m_VehicleFadeTimer = 1000; } - fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f; + fVehicleAlpha = m_VehicleFadeTimer / 1000.0f * 255.0f; break; case 3: m_VehicleFadeTimer -= CTimer::GetTimeStepInMilliseconds(); @@ -589,7 +853,7 @@ void CHud::Draw() m_VehicleState = 0; m_VehicleFadeTimer = 0; } - fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f; + fVehicleAlpha = m_VehicleFadeTimer / 1000.0f * 255.0f; break; case 4: m_VehicleFadeTimer -= CTimer::GetTimeStepInMilliseconds(); @@ -599,17 +863,18 @@ void CHud::Draw() m_VehicleNameTimer = 0; m_VehicleState = 2; } - fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f; + fVehicleAlpha = m_VehicleFadeTimer / 1000.0f * 255.0f; break; default: break; } #ifndef HUD_ENHANCEMENTS - if (!m_Message[0]) { + if (!m_Message[0]) #else - if (!m_Message[0] && !m_BigMessage[2][0]) { // Hide vehicle name if wasted/busted text is displaying + if (!m_Message[0] && !m_BigMessage[2][0]) // Hide vehicle name if wasted/busted text is displaying #endif + { m_VehicleNameTimer += CTimer::GetTimeStepInMilliseconds(); CFont::SetJustifyOff(); CFont::SetPropOn(); @@ -625,10 +890,15 @@ void CHud::Draw() CFont::SetBackGroundOnlyTextOff(); CFont::SetFontStyle(FONT_BANK); CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f) + SCREEN_SCALE_Y(1.0f), m_pVehicleNameToPrint); + +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(VEHICLE_Y) + SCREEN_SCALE_Y(1.0f), m_pVehicleNameToPrint); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + 1.0f, SCREEN_SCALE_FROM_BOTTOM(VEHICLE_Y) + 1.0f, m_pVehicleNameToPrint); +#endif CFont::SetColor(CRGBA(VEHICLE_COLOR.r, VEHICLE_COLOR.g, VEHICLE_COLOR.b, fVehicleAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), m_pVehicleNameToPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(VEHICLE_Y), m_pVehicleNameToPrint); } } } @@ -638,10 +908,16 @@ void CHud::Draw() m_VehicleFadeTimer = 0; m_VehicleNameTimer = 0; } +#undef VEHICLE_Y /* DrawClock */ +#ifdef PS2_HUD +#define CLOCK_X 101.0f +#else +#define CLOCK_X 111.0f +#endif CFont::SetJustifyOff(); CFont::SetCentreOff(); CFont::SetBackgroundOff(); @@ -657,10 +933,16 @@ void CHud::Draw() CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), sPrint); +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(CLOCK_X) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), sPrint); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(CLOCK_X) + 2.0f, SCREEN_SCALE_Y(22.0f) + 2.0f, sPrint); +#endif CFont::SetColor(CLOCK_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(CLOCK_X), SCREEN_SCALE_Y(22.0f), sPrint); + +#undef CLOCK_X /* DrawOnScreenTimer @@ -701,7 +983,11 @@ void CHud::Draw() CFont::SetPropOff(); CFont::SetBackGroundOnlyTextOn(); CFont::SetColor(CRGBA(0, 0, 0, 255)); +#ifdef FIX_BUGS CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(110.0f) + SCREEN_SCALE_Y(2.0f), sTimer); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + 2.0f, SCREEN_SCALE_Y(110.0f) + 2.0f, sTimer); +#endif CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetColor(TIMER_COLOR); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET), SCREEN_SCALE_Y(110.0f), sTimer); @@ -709,8 +995,12 @@ void CHud::Draw() if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) { CFont::SetPropOn(); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::SetScale(SCREEN_SCALE_X(0.64f), SCREEN_SCALE_Y(1.35f)); + CFont::SetScale(SCREEN_SCALE_X(0.8f * 0.8f), SCREEN_SCALE_Y(1.35f)); +#ifdef FIX_BUGS CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(80.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(110.0f) + SCREEN_SCALE_Y(2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(80.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(110.0f) + 2.0f, TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); +#endif CFont::SetColor(TIMER_COLOR); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(80.0f), SCREEN_SCALE_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); @@ -732,7 +1022,6 @@ void CHud::Draw() if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType == COUNTER_DISPLAY_NUMBER) { AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer); CFont::SetPropOn(); - CFont::SetBackgroundOff(); CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetCentreOff(); @@ -740,12 +1029,16 @@ void CHud::Draw() CFont::SetRightJustifyWrap(0.0f); CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetColor(CRGBA(244, 20, 20, 255)); - CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); + CFont::SetWrapx(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH)); CFont::SetPropOff(); CFont::SetBackGroundOnlyTextOn(); CFont::SetColor(CRGBA(0, 0, 0, 255)); +#ifdef FIX_BUGS CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(2.0f), sTimer); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + 2.0f, SCREEN_SCALE_Y(132.0f) + 2.0f, sTimer); +#endif CFont::SetColor(COUNTER_COLOR); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET), SCREEN_SCALE_Y(132.0f), sTimer); @@ -754,15 +1047,73 @@ void CHud::Draw() #ifdef FIX_BUGS counter = Min(counter, 100); #endif - CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(11.0f) + SCREEN_SCALE_Y(8.0f)), CRGBA(0, 106, 164, 80)); - CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), SCREEN_SCALE_X(counter) / 2.0f + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET + 50.0f) + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(11.0f) + SCREEN_SCALE_Y(8.0f)), CRGBA(0, 106, 164, 255)); + CSprite2d::DrawRect + ( + CRect + ( +#ifdef FIX_BUGS + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X(4.0f), +#else + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + 4.0f, +#endif + SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), +#ifdef FIX_BUGS + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X(4.0f), +#else + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + 4.0f, +#endif + +#if !defined(PS2_HUD) || defined(FIX_BUGS) + SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(11.0f) + SCREEN_SCALE_Y(8.0f) +#else + SCREEN_SCALE_Y(132.0f) + 11.0f + SCREEN_SCALE_Y(8.0f) +#endif + ), + CRGBA(0, 106, 164, 80) + ); + + CSprite2d::DrawRect + ( + CRect + ( +#ifdef FIX_BUGS + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X(4.0f), +#else + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + 4.0f, +#endif + SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), + +#if !defined(PS2_HUD) || defined(FIX_BUGS) + SCREEN_SCALE_X(counter) / 2.0f + +#else + (float)(counter) / 2.0f + +#endif + +#ifdef FIX_BUGS + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2.0f + SCREEN_SCALE_X(4.0f), +#else + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2.0f + 4.0f, +#endif + +#if !defined(PS2_HUD) || defined(FIX_BUGS) + SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(11.0f) + SCREEN_SCALE_Y(8.0f) +#else + SCREEN_SCALE_Y(132.0f) + 11.0f + SCREEN_SCALE_Y(8.0f) +#endif + ), + CRGBA(0, 106, 164, 255) + ); } if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) { CFont::SetPropOn(); CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(61.0f) + SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(61.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(61.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(132.0f) + 2.0f, TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); +#endif CFont::SetColor(COUNTER_COLOR); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(61.0f), SCREEN_SCALE_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); @@ -772,6 +1123,7 @@ void CHud::Draw() } #undef TIMER_RIGHT_OFFSET + ///////////////////////////////// /* DrawPager */ @@ -807,18 +1159,28 @@ void CHud::Draw() } } - Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f - PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0 + 26.0f - PagerXOffset), SCREEN_SCALE_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255)); - +#ifdef FIX_BUGS + Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X(PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0f) + SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X(PagerXOffset), SCREEN_SCALE_Y(80.0f) + SCREEN_SCALE_Y(27.0f)), CRGBA(255, 255, 255, 255)); +#else + Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f) - PagerXOffset, SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0f) + SCREEN_SCALE_X(26.0f) - PagerXOffset, SCREEN_SCALE_Y(80.0f) + SCREEN_SCALE_Y(27.0f)), CRGBA(255, 255, 255, 255)); +#endif + CFont::SetBackgroundOff(); CFont::SetScale(SCREEN_SCALE_X(0.84f), SCREEN_SCALE_Y(1.0f)); CFont::SetColor(PAGER_COLOR); CFont::SetRightJustifyOff(); CFont::SetBackgroundOff(); CFont::SetCentreOff(); + CFont::SetWrapx(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH)); CFont::SetJustifyOff(); CFont::SetPropOff(); CFont::SetFontStyle(FONT_PAGER); - CFont::PrintString(SCREEN_SCALE_X(52.0f - PagerXOffset), SCREEN_SCALE_Y(54.0f), m_PagerMessage); + +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_X(52.0f) - SCREEN_SCALE_X(PagerXOffset), SCREEN_SCALE_Y(54.0f), m_PagerMessage); +#else + CFont::PrintString(SCREEN_SCALE_X(52.0f) - PagerXOffset, SCREEN_SCALE_Y(54.0f), m_PagerMessage); +#endif } /* @@ -832,7 +1194,20 @@ void CHud::Draw() #else rect.Translate(RADAR_LEFT, SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT)); #endif + +#ifdef PS2_HUD + #ifdef FIX_BUGS + rect.Grow(SCREEN_SCALE_X(2.0f), SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(4.0f)); + #else + rect.Grow(2.0f, 4.0f); + #endif +#else + #ifdef FIX_BUGS + rect.Grow(SCREEN_SCALE_X(4.0f), SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(4.0f), SCREEN_SCALE_Y(4.0f)); + #else rect.Grow(4.0f); + #endif +#endif Sprites[HUD_RADARDISC].Draw(rect, RADARDISC_COLOR); CRadar::DrawBlips(); } @@ -851,7 +1226,11 @@ void CHud::Draw() if (!CTimer::GetIsUserPaused()) { for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) { if (CTheScripts::IntroTextLines[i].m_Text[0] && CTheScripts::IntroTextLines[i].m_bTextBeforeFade) { +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::SetScale(CTheScripts::IntroTextLines[i].m_fScaleX, CTheScripts::IntroTextLines[i].m_fScaleY); +#else CFont::SetScale(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y(CTheScripts::IntroTextLines[i].m_fScaleY * 0.5f)); +#endif CFont::SetColor(CTheScripts::IntroTextLines[i].m_sColor); if (CTheScripts::IntroTextLines[i].m_bJustify) @@ -869,8 +1248,17 @@ void CHud::Draw() else CFont::SetCentreOff(); +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::SetWrapx(CTheScripts::IntroTextLines[i].m_fWrapX); +#else CFont::SetWrapx(SCALE_AND_CENTER_X(CTheScripts::IntroTextLines[i].m_fWrapX)); +#endif + +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::SetCentreSize(CTheScripts::IntroTextLines[i].m_fCenterSize); +#else CFont::SetCentreSize(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fCenterSize)); +#endif if (CTheScripts::IntroTextLines[i].m_bBackground) CFont::SetBackgroundOn(); @@ -890,7 +1278,12 @@ void CHud::Draw() CFont::SetPropOff(); CFont::SetFontStyle(FONT_LOCALE(CTheScripts::IntroTextLines[i].m_nFont)); + +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::PrintString(CTheScripts::IntroTextLines[i].m_fAtX, CTheScripts::IntroTextLines[i].m_fAtY, CTheScripts::IntroTextLines[i].m_Text); +#else CFont::PrintString(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - CTheScripts::IntroTextLines[i].m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - CTheScripts::IntroTextLines[i].m_fAtY), CTheScripts::IntroTextLines[i].m_Text); +#endif } } for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroRectangles); i++) { @@ -922,11 +1315,20 @@ void CHud::Draw() /* DrawSubtitles */ +#ifdef PS2_HUD +#define SUBS_Y 83.0f +#else +#define SUBS_Y 68.0f +#endif if (m_Message[0] && !m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) { CFont::SetJustifyOff(); CFont::SetBackgroundOff(); CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128)); +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::SetScale(0.48f, 1.12f); +#else CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.12f)); +#endif CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); @@ -941,7 +1343,8 @@ void CHud::Draw() 2.0f, true, CRGBA(0, 0, 0, 255)); #else float radarBulge = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f); - float rectWidth = SCREEN_WIDTH - SCREEN_SCALE_X(50.0f) - SCREEN_SCALE_X(8.0f) - radarBulge; + float rectWidth = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - radarBulge; + CFont::SetCentreSize(rectWidth); const int16 shadow = 1; @@ -950,10 +1353,17 @@ void CHud::Draw() CFont::SetColor(CRGBA(235, 235, 235, 255)); // I'm not sure shadow substaction was intentional here, might be a leftover if CFont::PrintString was used for a shadow draw call - CFont::PrintString(rectWidth / 2.0f + radarBulge - SCREEN_SCALE_X(shadow), SCREEN_SCALE_Y(4.0f) + SCREEN_SCALE_FROM_BOTTOM(68.0f) - SCREEN_SCALE_Y(shadow), m_Message); + #if defined(FIX_BUGS) + CFont::PrintString(rectWidth / 2.0f + radarBulge - SCREEN_SCALE_X(shadow), SCREEN_SCALE_Y(4.0f) + SCREEN_SCALE_FROM_BOTTOM(SUBS_Y) - SCREEN_SCALE_Y(shadow), m_Message); + #elif defined(PS2_HUD) + CFont::PrintString(rectWidth / 2.0f + radarBulge - shadow, 4.0f + SCREEN_SCALE_FROM_BOTTOM(SUBS_Y) - shadow, m_Message); + #else + CFont::PrintString(rectWidth / 2.0f + radarBulge - shadow, SCREEN_SCALE_Y(4.0f) + SCREEN_SCALE_FROM_BOTTOM(SUBS_Y) - shadow, m_Message); + #endif CFont::SetDropShadowPosition(0); -#endif +#endif // #ifdef XBOX_SUBTITLES } +#undef SUBS_Y /* DrawBigMessage @@ -964,15 +1374,33 @@ void CHud::Draw() CFont::SetJustifyOff(); CFont::SetBackgroundOff(); CFont::SetBackGroundOnlyTextOff(); - CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f)); + + if (CGame::frenchGame || CGame::germanGame) +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::SetScale(1.8f, 1.8f); +#else + CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f)); +#endif + else +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::SetScale(1.8f, 1.8f); +#else + CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f)); +#endif + CFont::SetPropOn(); CFont::SetCentreOn(); - CFont::SetCentreSize(SCREEN_SCALE_X(615.0f)); + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 25)); + CFont::SetColor(CRGBA(255, 255, 0, 255)); CFont::SetFontStyle(FONT_HEADING); // Appearently sliding text in here was abandoned very early, since this text is centered now. - - if (BigMessageX[0] >= SCALE_AND_CENTER_X(620.0f)) { +#ifdef FIX_BUGS + if (BigMessageX[0] >= SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH-20)) +#else + if (BigMessageX[0] >= SCREEN_WIDTH-20) +#endif + { BigMessageInUse[0] += CTimer::GetTimeStep(); if (BigMessageInUse[0] >= 120.0f) { @@ -986,7 +1414,11 @@ void CHud::Draw() } } else { +#ifdef FIX_BUGS BigMessageX[0] += SCREEN_SCALE_X((CTimer::GetTimeStepInMilliseconds() * 0.3f)); +#else + BigMessageX[0] += (CTimer::GetTimeStepInMilliseconds() * 0.3f); +#endif BigMessageAlpha[0] += (CTimer::GetTimeStepInMilliseconds() * 0.3f); if (BigMessageAlpha[0] > 255.0f) @@ -999,15 +1431,30 @@ void CHud::Draw() #else #define Y_OFFSET 20.0f #endif + +#if defined(FIX_BUGS) CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(Y_OFFSET) + SCREEN_SCALE_Y(2.0f), m_BigMessage[0]); +#elif defined(PS2_HUD) // yeah, that's right. ps2 uses y=ScaleX(a) + CFont::PrintString(SCREEN_WIDTH / 2 + 2.0f, (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(120.0f) + 2.0f, m_BigMessage[0]); +#else + CFont::PrintString(SCREEN_WIDTH / 2 + 2.0f, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(Y_OFFSET) + 2.0f, m_BigMessage[0]); +#endif CFont::SetColor(CRGBA(BIGMESSAGE_COLOR.r, BIGMESSAGE_COLOR.g, BIGMESSAGE_COLOR.b, BigMessageAlpha[0])); +#if defined(PS2_HUD) && !defined(FIX_BUGS) // same + CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(120.0f), m_BigMessage[0]); +#else CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(18.0f), m_BigMessage[0]); +#endif #undef Y_OFFSET } else { BigMessageAlpha[0] = 0.0f; +#ifdef FIX_BUGS BigMessageX[0] = SCALE_AND_CENTER_X(-60.0f); +#else + BigMessageX[0] = -60.0f; +#endif BigMessageInUse[0] = 1.0f; } } @@ -1016,6 +1463,11 @@ void CHud::Draw() } // WastedBustedText +#ifdef PS2_HUD +#define WASTEDBUSTED_Y 122.0f +#else +#define WASTEDBUSTED_Y 82.0f +#endif if (m_BigMessage[2][0]) { if (BigMessageInUse[2] != 0.0f) { BigMessageAlpha[2] += (CTimer::GetTimeStepInMilliseconds() * 0.4f); @@ -1025,20 +1477,31 @@ void CHud::Draw() CFont::SetBackgroundOff(); +#if defined(PS2_HUD) && !defined(FIX_BUGS) + if (CGame::frenchGame || CGame::germanGame) + CFont::SetScale(1.4f, 1.4f); + else + CFont::SetScale(2.0f, 2.0f); +#else if (CGame::frenchGame || CGame::germanGame) CFont::SetScale(SCREEN_SCALE_X(1.4f), SCREEN_SCALE_Y(1.4f)); else CFont::SetScale(SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(2.0f)); +#endif CFont::SetPropOn(); CFont::SetRightJustifyOn(); CFont::SetFontStyle(FONT_HEADING); - CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[2])); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f - 4.0f), SCREEN_SCALE_FROM_BOTTOM(78.0f), m_BigMessage[2]); + CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[2]*0.75f)); +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_FROM_BOTTOM(WASTEDBUSTED_Y) + SCREEN_SCALE_Y(4.0f), m_BigMessage[2]); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + 4.0f, SCREEN_SCALE_FROM_BOTTOM(WASTEDBUSTED_Y) + SCREEN_SCALE_Y(4.0f), m_BigMessage[2]); +#endif CFont::SetColor(CRGBA(WASTEDBUSTED_COLOR.r, WASTEDBUSTED_COLOR.g, WASTEDBUSTED_COLOR.b, BigMessageAlpha[2])); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(82.0f), m_BigMessage[2]); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(WASTEDBUSTED_Y), m_BigMessage[2]); } else { BigMessageAlpha[2] = 0.0f; @@ -1048,6 +1511,7 @@ void CHud::Draw() else { BigMessageInUse[2] = 0.0f; } +#undef WASTEDBUSTED_Y } } @@ -1064,7 +1528,7 @@ void CHud::DrawAfterFade() m_HelpMessageState = 2; m_HelpMessageTimer = 0; CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, HELP_MSG_LENGTH); - m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f; + m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) / 20.0f + 3.0f; if (TheCamera.m_ScreenReductionPercentage == 0.0f) DMAudio.PlayFrontEndSound(SOUND_HUD, 0); @@ -1100,7 +1564,7 @@ void CHud::DrawAfterFade() m_HelpMessageState = 1; m_HelpMessageFadeTimer = 0; } - fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f; + fAlpha = m_HelpMessageFadeTimer / 1000.0f * 225.0f; break; case 3: m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds(); @@ -1108,7 +1572,7 @@ void CHud::DrawAfterFade() m_HelpMessageState = 0; m_HelpMessageFadeTimer = 0; } - fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f; + fAlpha = m_HelpMessageFadeTimer / 1000.0f * 225.0f; break; case 4: m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds(); @@ -1117,7 +1581,7 @@ void CHud::DrawAfterFade() m_HelpMessageFadeTimer = 0; CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, HELP_MSG_LENGTH); } - fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f; + fAlpha = m_HelpMessageFadeTimer / 1000.0f * 225.0f; break; default: break; @@ -1139,18 +1603,31 @@ void CHud::DrawAfterFade() CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f)); CFont::SetColor(CRGBA(175, 175, 175, 255)); - CFont::SetJustifyOff(); + CFont::SetJustifyOff(); #ifdef MORE_LANGUAGES if (CFont::IsJapanese()) - CFont::SetWrapx(SCREEN_SCALE_X(229.0f + 26.0f - 4.0f)); + #ifdef FIX_BUGS + CFont::SetWrapx(SCREEN_SCALE_X(229.0f) + SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X(4.0f)); + #else + CFont::SetWrapx(SCREEN_SCALE_X(229.0f) + SCREEN_SCALE_X(26.0f) - 4.0f); + #endif else #endif - CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f)); + #ifdef FIX_BUGS + CFont::SetWrapx(SCREEN_SCALE_X(200.0f) + SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X(4.0f)); + #else + CFont::SetWrapx(SCREEN_SCALE_X(200.0f) + SCREEN_SCALE_X(26.0f) - 4.0f); + #endif CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetBackgroundOn(); CFont::SetBackGroundOnlyTextOff(); CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f)); - CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint); + CFont::SetColor(CRGBA(175, 175, 175, 255)); +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), m_HelpMessageToPrint); +#else + CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f) + (150.0f - PagerXOffset) * 0.6f, m_HelpMessageToPrint); +#endif CFont::SetAlphaFade(255.0f); } } @@ -1158,8 +1635,11 @@ void CHud::DrawAfterFade() for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) { intro_text_line &line = CTheScripts::IntroTextLines[i]; if (line.m_Text[0] != '\0' && !line.m_bTextBeforeFade) { +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::SetScale(line.m_fScaleX, line.m_fScaleY); +#else CFont::SetScale(SCREEN_SCALE_X(line.m_fScaleX), SCREEN_SCALE_Y(line.m_fScaleY) / 2); - +#endif CFont::SetColor(line.m_sColor); if (line.m_bJustify) CFont::SetJustifyOn(); @@ -1176,8 +1656,14 @@ void CHud::DrawAfterFade() else CFont::SetCentreOff(); +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::SetWrapx(line.m_fWrapX); + CFont::SetCentreSize(line.m_fCenterSize); +#else CFont::SetWrapx(SCALE_AND_CENTER_X(line.m_fWrapX)); CFont::SetCentreSize(SCREEN_SCALE_X(line.m_fCenterSize)); +#endif + if (line.m_bBackground) CFont::SetBackgroundOn(); else @@ -1195,7 +1681,11 @@ void CHud::DrawAfterFade() CFont::SetPropOff(); CFont::SetFontStyle(line.m_nFont); +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::PrintString(line.m_fAtX, line.m_fAtY, line.m_Text); +#else CFont::PrintString(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - line.m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - line.m_fAtY), line.m_Text); +#endif } } for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroRectangles); i++) { @@ -1216,38 +1706,61 @@ void CHud::DrawAfterFade() /* DrawBigMessage2 */ +#ifdef PS2_HUD + #define BIGMESSAGE_Y 80.0f +#else + #define BIGMESSAGE_Y 84.0f +#endif + // Oddjob if (m_BigMessage[3][0]) { CFont::SetJustifyOff(); CFont::SetBackgroundOff(); +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::SetScale(1.2f, 1.5f); +#else CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f)); +#endif CFont::SetCentreOn(); CFont::SetPropOn(); - CFont::SetCentreSize(SCREEN_SCALE_X(600.0f)); + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 40)); CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); - CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]); + +#ifdef FIX_BUGS + CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]); +#else + CFont::PrintString((SCREEN_WIDTH / 2) + 2.0f, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y) + 2.0f, m_BigMessage[3]); +#endif CFont::SetColor(ODDJOB_COLOR); - CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f), m_BigMessage[3]); + + CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y), m_BigMessage[3]); } if (!m_BigMessage[1][0] && m_BigMessage[4][0]) { CFont::SetJustifyOff(); CFont::SetBackgroundOff(); +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::SetScale(1.2f, 1.5f); +#else CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f)); +#endif CFont::SetCentreOn(); CFont::SetPropOn(); - CFont::SetCentreSize(SCREEN_SCALE_X(620.0f)); + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20)); CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); - CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]); - +#ifdef FIX_BUGS + CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]); +#else + CFont::PrintString((SCREEN_WIDTH / 2) - 2.0f, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y) - 2.0f, m_BigMessage[4]); +#endif CFont::SetColor(ODDJOB_COLOR); - CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f), m_BigMessage[4]); + CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y), m_BigMessage[4]); } +#undef BIGMESSAGE_Y // Oddjob result if (OddJob2OffTimer > 0) @@ -1296,18 +1809,24 @@ void CHud::DrawAfterFade() CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.2f)); CFont::SetCentreOn(); CFont::SetPropOn(); - CFont::SetCentreSize(SCREEN_SCALE_X(620.0f)); + CFont::SetCentreSize(SCREEN_WIDTH-SCREEN_SCALE_X(20.0f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); #ifdef BETA_SLIDING_TEXT + #if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::PrintString(SCREEN_WIDTH / 2 + 2.0f - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + 2.0f, m_BigMessage[5]); + #else CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]); - + #endif CFont::SetColor(ODDJOB2_COLOR); CFont::PrintString(SCREEN_WIDTH / 2 - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f), m_BigMessage[5]); #else + #if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::PrintString(SCREEN_WIDTH / 2 + 2.0f, SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + 2.0f, m_BigMessage[5]); + #else CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]); - + #endif CFont::SetColor(ODDJOB2_COLOR); CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f), m_BigMessage[5]); #endif @@ -1323,15 +1842,33 @@ void CHud::DrawAfterFade() CFont::SetBackgroundOff(); if (CGame::frenchGame || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH) +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::SetScale(0.884f, 1.36f); +#else CFont::SetScale(SCREEN_SCALE_X(0.884f), SCREEN_SCALE_Y(1.36f)); +#endif else +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::SetScale(1.04f, 1.6f); +#else CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f)); +#endif CFont::SetPropOn(); +#ifdef FIX_BUGS CFont::SetRightJustifyWrap(SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 500.0f)); +#else + CFont::SetRightJustifyWrap(-500.0f); +#endif CFont::SetRightJustifyOn(); CFont::SetFontStyle(FONT_HEADING); - if (BigMessageX[1] >= SCREEN_SCALE_FROM_RIGHT(20.0f)) { + +#ifdef FIX_BUGS + if (BigMessageX[1] >= SCREEN_WIDTH - SCREEN_SCALE_X(20.0f)) +#else + if (BigMessageX[1] >= SCREEN_WIDTH - 20.0f) +#endif + { BigMessageInUse[1] += CTimer::GetTimeStep(); if (BigMessageInUse[1] >= 120.0f) { @@ -1343,7 +1880,11 @@ void CHud::DrawAfterFade() BigMessageAlpha[1] = 0.0f; } } else { +#ifdef FIX_BUGS BigMessageX[1] += SCREEN_SCALE_X((CTimer::GetTimeStepInMilliseconds() * 0.3f)); +#else + BigMessageX[1] += (CTimer::GetTimeStepInMilliseconds() * 0.3f); +#endif BigMessageAlpha[1] += (CTimer::GetTimeStepInMilliseconds() * 0.3f); if (BigMessageAlpha[1] > 255.0f) @@ -1352,20 +1893,32 @@ void CHud::DrawAfterFade() CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1])); #ifdef BETA_SLIDING_TEXT + #if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::PrintString(SCREEN_SCALE_X(2.0f) + BigMessageX[1], SCREEN_SCALE_FROM_BOTTOM(120.0f) + 2.0f, m_BigMessage[1]); + #else CFont::PrintString(SCREEN_SCALE_X(2.0f) + BigMessageX[1], SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[1]); - + #endif CFont::SetColor(CRGBA(MISSIONTITLE_COLOR.r, MISSIONTITLE_COLOR.g, MISSIONTITLE_COLOR.b, BigMessageAlpha[1])); CFont::PrintString(BigMessageX[1], SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]); #else + #ifdef FIX_BUGS CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[1]); - + #elif defined(PS2_HUD) + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + 2.0f, SCREEN_SCALE_FROM_BOTTOM(120.0f) + 2.0f, m_BigMessage[1]); + #else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + 2.0f, SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[1]); + #endif CFont::SetColor(CRGBA(MISSIONTITLE_COLOR.r, MISSIONTITLE_COLOR.g, MISSIONTITLE_COLOR.b, BigMessageAlpha[1])); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]); #endif } else { BigMessageAlpha[1] = 0.0f; +#ifdef FIX_BUGS BigMessageX[1] = SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 60.0f); +#else + BigMessageX[1] = -60.0f; +#endif BigMessageInUse[1] = 1.0f; } } @@ -1374,106 +1927,18 @@ void CHud::DrawAfterFade() } } -void CHud::GetRidOfAllHudMessages() -{ - m_ZoneState = 0; - m_pLastZoneName = nil; - m_ZoneNameTimer = 0; - m_pZoneName = nil; - - for (int i = 0; i < HELP_MSG_LENGTH; i++) { - m_HelpMessage[i] = 0; - m_LastHelpMessage[i] = 0; - m_HelpMessageToPrint[i] = 0; - } - - m_HelpMessageTimer = 0; - m_HelpMessageFadeTimer = 0; - m_HelpMessageState = 0; - m_HelpMessageQuick = 0; - m_HelpMessageDisplayTime = 1.0f; - m_VehicleName = nil; - m_pLastVehicleName = nil; - m_pVehicleNameToPrint = nil; - m_VehicleNameTimer = 0; - m_VehicleFadeTimer = 0; - m_VehicleState = 0; - - for (int i = 0; i < ARRAY_SIZE(m_Message); i++) - m_Message[i] = 0; - - for (int i = 0; i < 6; i++) { - BigMessageInUse[i] = 0.0f; - - for (int j = 0; j < 128; j++) - m_BigMessage[i][j] = 0; - } -} - -void CHud::Initialise() +void CHud::SetMessage(wchar *message) { - m_Wants_To_Draw_Hud = true; - m_Wants_To_Draw_3dMarkers = true; - - int HudTXD = CTxdStore::AddTxdSlot("hud"); - CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD"); - CTxdStore::AddRef(HudTXD); - CTxdStore::PopCurrentTxd(); - CTxdStore::SetCurrentTxd(HudTXD); + int i = 0; + for (i = 0; i < ARRAY_SIZE(m_Message); i++) { + if (message[i] == 0) + break; - for (int i = 0; i < NUM_HUD_SPRITES; i++) { - Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask); + m_Message[i] = message[i]; } - - GetRidOfAllHudMessages(); - - if (gpSniperSightTex == nil) - gpSniperSightTex = RwTextureRead("sitesniper", nil); - if (gpRocketSightTex == nil) - gpRocketSightTex = RwTextureRead("siterocket", nil); - - CounterOnLastFrame = false; - m_ItemToFlash = ITEM_NONE; - OddJob2Timer = 0; - OddJob2OffTimer = 0.0f; - OddJob2On = 0; - OddJob2XOffset = 0.0f; - CounterFlashTimer = 0; - TimerOnLastFrame = false; - TimerFlashTimer = 0; - SpriteBrightness = 0; - PagerOn = 0; - PagerTimer = 0; - PagerSoundPlayed = 0; - PagerXOffset = 150.0f; - - CTxdStore::PopCurrentTxd(); -} - -void CHud::ReInitialise() { - m_Wants_To_Draw_Hud = true; - m_Wants_To_Draw_3dMarkers = true; - - GetRidOfAllHudMessages(); - - CounterOnLastFrame = false; - m_ItemToFlash = ITEM_NONE; - OddJob2Timer = 0; - OddJob2OffTimer = 0.0f; - OddJob2On = 0; - OddJob2XOffset = 0.0f; - CounterFlashTimer = 0; - TimerOnLastFrame = false; - TimerFlashTimer = 0; - SpriteBrightness = 0; - PagerOn = 0; - PagerTimer = 0; - PagerSoundPlayed = 0; - PagerXOffset = 150.0f; + m_Message[i] = 0; } -wchar LastBigMessage[6][128]; - void CHud::SetBigMessage(wchar *message, uint16 style) { int i = 0; @@ -1500,33 +1965,9 @@ void CHud::SetBigMessage(wchar *message, uint16 style) } LastBigMessage[style][i] = 0; m_BigMessage[style][i] = 0; -} - -void CHud::SetHelpMessage(wchar *message, bool quick) -{ - if (!CReplay::IsPlayingBack()) { - CMessages::WideStringCopy(m_HelpMessage, message, HELP_MSG_LENGTH); - CMessages::InsertPlayerControlKeysInString(m_HelpMessage); - - for (int i = 0; i < HELP_MSG_LENGTH; i++) { - m_LastHelpMessage[i] = 0; - } - - m_HelpMessageState = 0; - m_HelpMessageQuick = quick; - } -} - -void CHud::SetMessage(wchar *message) -{ - int i = 0; - for (i = 0; i < ARRAY_SIZE(m_Message); i++) { - if (message[i] == 0) - break; - - m_Message[i] = message[i]; - } - m_Message[i] = 0; +#ifndef FIX_BUGS + m_BigMessage[style][i] = 0; +#endif } void CHud::SetPagerMessage(wchar *message) @@ -1539,30 +1980,4 @@ void CHud::SetPagerMessage(wchar *message) m_PagerMessage[i] = message[i]; } m_PagerMessage[i] = 0; -} - -void CHud::SetVehicleName(wchar *name) -{ - m_VehicleName = name; -} - -void CHud::SetZoneName(wchar *name) -{ - m_pZoneName = name; -} - -void CHud::Shutdown() -{ - for (int i = 0; i < NUM_HUD_SPRITES; ++i) { - Sprites[i].Delete(); - } - - RwTextureDestroy(gpSniperSightTex); - gpSniperSightTex = nil; - - RwTextureDestroy(gpRocketSightTex); - gpRocketSightTex = nil; - - int HudTXD = CTxdStore::FindTxdSlot("hud"); - CTxdStore::RemoveTxdSlot(HudTXD); -} +}
\ No newline at end of file diff --git a/src/render/Hud.h b/src/render/Hud.h index bef73cc2..adfdf1fc 100644 --- a/src/render/Hud.h +++ b/src/render/Hud.h @@ -37,63 +37,45 @@ enum eSprites class CHud { public: + static int16 m_ItemToFlash; static CSprite2d Sprites[NUM_HUD_SPRITES]; - static wchar m_HelpMessage[HELP_MSG_LENGTH]; - static wchar m_LastHelpMessage[HELP_MSG_LENGTH]; - static uint32 m_HelpMessageState; - static uint32 m_HelpMessageTimer; - static int32 m_HelpMessageFadeTimer; - static wchar m_HelpMessageToPrint[HELP_MSG_LENGTH]; - static float m_HelpMessageDisplayTime; - static bool m_HelpMessageQuick; - static uint32 m_ZoneState; - static int32 m_ZoneFadeTimer; - static uint32 m_ZoneNameTimer; static wchar *m_pZoneName; static wchar *m_pLastZoneName; static wchar *m_ZoneToPrint; - static wchar *m_VehicleName; - static wchar *m_pLastVehicleName; - static wchar *m_pVehicleNameToPrint; - static uint32 m_VehicleState; - static int32 m_VehicleFadeTimer; - static uint32 m_VehicleNameTimer; static wchar m_Message[256]; + static wchar m_BigMessage[6][128]; static wchar m_PagerMessage[256]; + static uint32 m_ZoneNameTimer; + static int32 m_ZoneFadeTimer; + static uint32 m_ZoneState; + static wchar m_HelpMessage[HELP_MSG_LENGTH]; + static wchar m_LastHelpMessage[HELP_MSG_LENGTH]; + static wchar m_HelpMessageToPrint[HELP_MSG_LENGTH]; + static uint32 m_HelpMessageTimer; + static int32 m_HelpMessageFadeTimer; + static uint32 m_HelpMessageState; + static bool m_HelpMessageQuick; + static float m_HelpMessageDisplayTime; + static int32 SpriteBrightness; static bool m_Wants_To_Draw_Hud; static bool m_Wants_To_Draw_3dMarkers; - static wchar m_BigMessage[6][128]; - static int16 m_ItemToFlash; - - // These aren't really in CHud - static float BigMessageInUse[6]; - static float BigMessageAlpha[6]; - static float BigMessageX[6]; - static float OddJob2OffTimer; - static bool CounterOnLastFrame; - static float OddJob2XOffset; - static uint16 CounterFlashTimer; - static uint16 OddJob2Timer; - static bool TimerOnLastFrame; - static int16 OddJob2On; - static uint16 TimerFlashTimer; - static int16 PagerSoundPlayed; - static int32 SpriteBrightness; - static float PagerXOffset; - static int16 PagerTimer; - static int16 PagerOn; - + static wchar *m_pVehicleName; + static wchar *m_pLastVehicleName; + static uint32 m_VehicleNameTimer; + static int32 m_VehicleFadeTimer; + static uint32 m_VehicleState; + static wchar *m_pVehicleNameToPrint; public: - static void Draw(); - static void DrawAfterFade(); - static void GetRidOfAllHudMessages(); static void Initialise(); + static void Shutdown(); static void ReInitialise(); - static void SetBigMessage(wchar *message, uint16 style); + static void GetRidOfAllHudMessages(); + static void SetZoneName(wchar *name); static void SetHelpMessage(wchar *message, bool quick); + static void SetVehicleName(wchar *name); + static void Draw(); + static void DrawAfterFade(); static void SetMessage(wchar *message); + static void SetBigMessage(wchar *message, uint16 style); static void SetPagerMessage(wchar *message); - static void SetVehicleName(wchar *name); - static void SetZoneName(wchar *name); - static void Shutdown(); }; diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp index 34423d83..ade5db81 100644 --- a/src/render/SpecialFX.cpp +++ b/src/render/SpecialFX.cpp @@ -1048,15 +1048,19 @@ CMoneyMessage::Render() RwV3d vecOut; float fDistX, fDistY; if (CSprite::CalcScreenCoors(m_vecPosition + CVector(0.0f, 0.0f, fLifeTime), &vecOut, &fDistX, &fDistY, true)) { - fDistX *= (0.7 * fLifeTime + 2.0) * m_fSize; - fDistY *= (0.7 * fLifeTime + 2.0) * m_fSize; + fDistX *= (0.7f * fLifeTime + 2.0f) * m_fSize; + fDistY *= (0.7f * fLifeTime + 2.0f) * m_fSize; CFont::SetPropOn(); CFont::SetBackgroundOff(); float fScaleY = Min(fDistY / 100.0f, MAX_SCALE); float fScaleX = Min(fDistX / 100.0f, MAX_SCALE); - CFont::SetScale(fScaleX, fScaleY); // maybe use SCREEN_SCALE_X and SCREEN_SCALE_Y here? +#ifdef FIX_BUGS + CFont::SetScale(SCREEN_SCALE_X(fScaleX), SCREEN_SCALE_Y(fScaleY)); +#else + CFont::SetScale(fScaleX, fScaleY); +#endif CFont::SetCentreOn(); CFont::SetCentreSize(SCREEN_WIDTH); CFont::SetJustifyOff(); diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp index 7403ae1d..d0addcca 100644 --- a/src/rw/TexRead.cpp +++ b/src/rw/TexRead.cpp @@ -297,6 +297,7 @@ ConvertingTexturesScreen(uint32 num, uint32 count, const char *text) CFont::SetBackgroundOff(); CFont::SetPropOn(); CFont::SetScale(SCREEN_SCALE_X(0.45f), SCREEN_SCALE_Y(0.7f)); + CFont::SetCentreOff(); CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f)); CFont::SetJustifyOff(); CFont::SetColor(CRGBA(255, 217, 106, 255)); |