diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/core/Camera.cpp | 10 | ||||
-rw-r--r-- | src/core/Camera.h | 59 | ||||
-rw-r--r-- | src/core/ControllerConfig.cpp | 2477 | ||||
-rw-r--r-- | src/core/ControllerConfig.h | 190 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 2 | ||||
-rw-r--r-- | src/core/Frontend.h | 9 | ||||
-rw-r--r-- | src/core/Pad.h | 243 | ||||
-rw-r--r-- | src/core/Radar.cpp | 10 | ||||
-rw-r--r-- | src/core/main.cpp | 6 | ||||
-rw-r--r-- | src/peds/Ped.cpp | 18 | ||||
-rw-r--r-- | src/render/Hud.cpp | 14 | ||||
-rw-r--r-- | src/render/Renderer.cpp | 10 | ||||
-rw-r--r-- | src/render/Shadows.cpp | 4 | ||||
-rw-r--r-- | src/render/VisibilityPlugins.cpp | 4 | ||||
-rw-r--r-- | src/skel/skeleton.h | 8 | ||||
-rw-r--r-- | src/skel/win/win.cpp | 40 | ||||
-rw-r--r-- | src/skel/win/win.h | 39 | ||||
-rw-r--r-- | src/vehicles/Automobile.cpp | 4 |
18 files changed, 2872 insertions, 275 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 20c2ebd0..3ab7d742 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -102,8 +102,8 @@ CCamera::IsBoxVisible(RwV3d *box, const CMatrix *mat) int CCamera::GetLookDirection(void) { - if(Cams[ActiveCam].Mode == CCam::MODE_CAMONASTRING || - Cams[ActiveCam].Mode == CCam::MODE_FIRSTPERSON || + if(Cams[ActiveCam].Mode == CCam::MODE_CAM_ON_A_STRING || + Cams[ActiveCam].Mode == CCam::MODE_1STPERSON || Cams[ActiveCam].Mode == CCam::MODE_BEHINDBOAT || Cams[ActiveCam].Mode == CCam::MODE_FOLLOWPED) return Cams[ActiveCam].DirectionWasLooking; @@ -113,7 +113,7 @@ CCamera::GetLookDirection(void) bool CCamera::GetLookingForwardFirstPerson() { - return Cams[ActiveCam].Mode == CCam::MODE_FIRSTPERSON && + return Cams[ActiveCam].Mode == CCam::MODE_1STPERSON && Cams[ActiveCam].DirectionWasLooking == LOOKING_FORWARD; } @@ -1145,7 +1145,7 @@ CCam::FixCamIfObscured(CVector &TargetCoors, float TargetHeight, float TargetOri if(Mode == MODE_BEHINDCAR) Target.z += TargetHeight/2.0f; - if(Mode == MODE_CAMONASTRING){ + if(Mode == MODE_CAM_ON_A_STRING){ UseEntityPos = true; Target.z += TargetHeight/2.0f; EntityPos = CamTargetEntity->GetPosition(); @@ -1306,7 +1306,7 @@ CCam::Using3rdPersonMouseCam() (Mode == MODE_FOLLOWPED || TheCamera.m_bPlayerIsInGarage && FindPlayerPed() && FindPlayerPed()->m_nPedState != PED_DRIVING && - Mode != MODE_TOPDOWN1 && this->CamTargetEntity == FindPlayerPed()); + Mode != MODE_TOPDOWN && this->CamTargetEntity == FindPlayerPed()); } bool diff --git a/src/core/Camera.h b/src/core/Camera.h index e2717934..46c25436 100644 --- a/src/core/Camera.h +++ b/src/core/Camera.h @@ -11,14 +11,15 @@ struct CCam { enum { - MODE_TOPDOWN1 = 1, - MODE_TOPDOWN2, + MODE_NONE = 0, + MODE_TOPDOWN, + MODE_GTACLASSIC, MODE_BEHINDCAR, MODE_FOLLOWPED, MODE_AIMING, MODE_DEBUG, MODE_SNIPER, - MODE_ROCKET, + MODE_ROCKETLAUNCHER, MODE_MODELVIEW, MODE_BILL, MODE_SYPHON, @@ -26,35 +27,35 @@ struct CCam MODE_CHEESYZOOM, MODE_WHEELCAM, MODE_FIXED, - MODE_FIRSTPERSON, + MODE_1STPERSON, MODE_FLYBY, - MODE_CAMONASTRING, - MODE_REACTIONCAM, - MODE_FOLLOWPEDWITHBINDING, - MODE_CHRISWITHBINDINGPLUSROTATION, + MODE_CAM_ON_A_STRING, + MODE_REACTION, + MODE_FOLLOW_PED_WITH_BIND, + MODE_CHRIS, MODE_BEHINDBOAT, - MODE_PLAYERFALLENWATER, - MODE_CAMONTRAINROOF, - MODE_CAMRUNNINGSIDETRAIN, - MODE_BLOODONTHETRACKS, - MODE_IMTHEPASSENGERWOOWOO, - MODE_SYPHONCRIMINFRONT, - MODE_PEDSDEADBABY, - MODE_CUSHYPILLOWSARSE, - MODE_LOOKATCARS, - MODE_ARRESTCAMONE, - MODE_ARRESTCAMTWO, - MODE_M16FIRSTPERSON_34, - MODE_SPECIALFIXEDFORSYPHON, - MODE_FIGHT, - MODE_TOPDOWNPED, - MODE_SNIPER_RUN_AROUND, - MODE_ROCKET_RUN_AROUND, - MODE_FIRSTPERSONPEDONPC_40, - MODE_FIRSTPERSONPEDONPC_41, - MODE_FIRSTPERSONPEDONPC_42, + MODE_PLAYER_FALLEN_WATER, + MODE_CAM_ON_TRAIN_ROOF, + MODE_CAM_RUNNING_SIDE_TRAIN, + MODE_BLOOD_ON_THE_TRACKS, + MODE_IM_THE_PASSENGER_WOOWOO, + MODE_SYPHON_CRIM_IN_FRONT, + MODE_PED_DEAD_BABY, + MODE_PILLOWS_PAPS, + MODE_LOOK_AT_CARS, + MODE_ARRESTCAM_ONE, + MODE_ARRESTCAM_TWO, + MODE_M16_1STPERSON, + MODE_SPECIAL_FIXED_FOR_SYPHON, + MODE_FIGHT_CAM, + MODE_TOP_DOWN_PED, + MODE_SNIPER_RUNABOUT, + MODE_ROCKETLAUNCHER_RUNABOUT, + MODE_1STPERSON_RUNABOUT, + MODE_M16_1STPERSON_RUNABOUT, + MODE_FIGHT_CAM_RUNABOUT, MODE_EDITOR, - MODE_M16FIRSTPERSON_44 + MODE_HELICANNON_1STPERSON, // vice city leftover }; bool bBelowMinDist; //used for follow ped mode diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index e3a586b2..d32b8283 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -1,50 +1,93 @@ - #define DIRECTINPUT_VERSION 0x0800 - #include <dinput.h> +#define DIRECTINPUT_VERSION 0x0800 +#include <dinput.h> #include "common.h" #include "patcher.h" #include "ControllerConfig.h" #include "Pad.h" #include "FileMgr.h" +#include "Text.h" +#include "Font.h" +#include "Messages.h" +#include "Frontend.h" +#include "Ped.h" +#include "PlayerPed.h" +#include "Vehicle.h" +#include "World.h" +#include "ModelIndices.h" +#include "Camera.h" +#include "win.h" CControllerConfigManager &ControlsManager = *(CControllerConfigManager*)0x8F43A4; -WRAPPER void CControllerConfigManager::UpdateJoyButtonState(int padnumber) { EAXJMP(0x58F5B0); } -WRAPPER void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int button, int padnumber) { EAXJMP(0x58C5E0); } -WRAPPER void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int button, eControllerType type) { EAXJMP(0x58C730); } -WRAPPER void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp(int button, int padnumber) { EAXJMP(0x58CE80); } -WRAPPER void CControllerConfigManager::AffectControllerStateOn_ButtonUp(int button, int padnumber) { EAXJMP(0x58CFD0); } -WRAPPER void CControllerConfigManager::MakeControllerActionsBlank() { EAXJMP(0x58B7A0); } -WRAPPER void CControllerConfigManager::InitDefaultControlConfiguration() { EAXJMP(0x58B930); } -WRAPPER void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerState const &mousestate) { EAXJMP(0x58BD00); } -WRAPPER int32 CControllerConfigManager::GetJoyButtonJustDown() { EAXJMP(0x58B7D0); } -WRAPPER void CControllerConfigManager::InitDefaultControlConfigJoyPad(unsigned int buttons) { EAXJMP(0x58BD90); } -WRAPPER void CControllerConfigManager::ClearSimButtonPressCheckers() { EAXJMP(0x58D220); } -WRAPPER void CControllerConfigManager::AffectPadFromKeyBoard() { EAXJMP(0x58D0C0); } -WRAPPER void CControllerConfigManager::AffectPadFromMouse() { EAXJMP(0x58D1A0); } -WRAPPER void CControllerConfigManager::ClearSettingsAssociatedWithAction(int, int) { EAXJMP(0x58EB40); } +CControllerConfigManager::CControllerConfigManager() +{ + m_bFirstCapture = false; + m_bMouseAssociated = false; + + MakeControllerActionsBlank(); + InitDefaultControlConfiguration(); + InitialiseControllerActionNameArray(); +} + +void CControllerConfigManager::MakeControllerActionsBlank() +{ + for (int32 i = 0; i < MAX_CONTROLLERTYPES; i++) + { + for (int32 j = 0; j < MAX_CONTROLLERACTIONS; j++) + { + ClearSettingsAssociatedWithAction((e_ControllerAction)j, (eControllerType)i); + } + } +} + +int32 CControllerConfigManager::GetJoyButtonJustDown() +{ +#ifdef __DINPUT_INCLUDED__ + for (int32 i = 0; i < JOY_BUTTONS; i++) + { + if (m_NewState.rgbButtons[i] & 0x80 && !(m_OldState.rgbButtons[i] & 0x80)) + return i + 1; + } +#endif + return 0; +} + +void CControllerConfigManager::SaveSettings(int32 file) +{ + if (file) + { + for (int32 i = 0; i < MAX_CONTROLLERTYPES; i++) + { + for (int32 j = 0; j < MAX_CONTROLLERACTIONS; j++) + { + CFileMgr::Write(file, (char *)&ControlsManager.m_aSettings[j][i], sizeof(tControllerConfigBind)); + } + } + } +} void CControllerConfigManager::LoadSettings(int32 file) { bool bValid = true; - - if ( file ) + + if (file) { char buff[29]; CFileMgr::Read(file, buff, sizeof(buff)); - - if ( !strncmp(buff, "THIS FILE IS NOT VALID YET", sizeof(buff) - 3) ) + + if (!strcmp(buff, "THIS FILE IS NOT VALID YET")) bValid = false; else CFileMgr::Seek(file, 0, 0); } - - if ( bValid ) + + if (bValid) { ControlsManager.MakeControllerActionsBlank(); - - for ( int i = 0; i < 4; i++ ) + + for (int32 i = 0; i < MAX_CONTROLLERTYPES; i++) { - for ( int j = 0; j < 41; j++ ) + for (int32 j = 0; j < MAX_CONTROLLERACTIONS; j++) { CFileMgr::Read(file, (char *)&ControlsManager.m_aSettings[j][i], sizeof(tControllerConfigBind)); } @@ -52,7 +95,2387 @@ void CControllerConfigManager::LoadSettings(int32 file) } } -WRAPPER void CControllerConfigManager::SaveSettings(int32 file) +void CControllerConfigManager::InitDefaultControlConfiguration() +{ + SetControllerKeyAssociatedWithAction (VEHICLE_LOOKLEFT, rsPADEND, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_LOOKLEFT, 'Q', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (VEHICLE_LOOKRIGHT, rsPADDOWN, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_LOOKRIGHT, 'E', OPTIONAL_EXTRA); + + if ( _dwOperatingSystemVersion != OS_WIN98 ) + { + SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsLSHIFT, OPTIONAL_EXTRA); + SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsRSHIFT, KEYBOARD); + } + else + SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsSHIFT, OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, rsRCTRL, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, ' ', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (VEHICLE_ENTER_EXIT, rsENTER, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_ENTER_EXIT, 'F', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (VEHICLE_ACCELERATE, rsUP, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_ACCELERATE, 'W', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (VEHICLE_CHANGE_RADIO_STATION, rsINS, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_CHANGE_RADIO_STATION, 'R', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (VEHICLE_BRAKE, rsDOWN, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_BRAKE, 'S', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (TOGGLE_SUBMISSIONS, rsPLUS, KEYBOARD); + SetControllerKeyAssociatedWithAction (TOGGLE_SUBMISSIONS, rsCAPSLK, OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (GO_LEFT, rsLEFT, KEYBOARD); + SetControllerKeyAssociatedWithAction (GO_LEFT, 'A', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (GO_RIGHT, rsRIGHT, KEYBOARD); + SetControllerKeyAssociatedWithAction (GO_RIGHT, 'D', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (GO_FORWARD, rsUP, KEYBOARD); + SetControllerKeyAssociatedWithAction (GO_FORWARD, 'W', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (GO_BACK, rsDOWN, KEYBOARD); + SetControllerKeyAssociatedWithAction (GO_BACK, 'S', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (PED_LOOKBEHIND, rsPADEND, KEYBOARD); + SetControllerKeyAssociatedWithAction (PED_LOOKBEHIND, rsCAPSLK, OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsPADINS, KEYBOARD); + SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsLCTRL, OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_LEFT, rsPADDEL, KEYBOARD); + + SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_RIGHT, rsPADENTER, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ? + + SetControllerKeyAssociatedWithAction (PED_LOCK_TARGET, rsDEL, KEYBOARD); + + SetControllerKeyAssociatedWithAction (PED_JUMPING, rsRCTRL, KEYBOARD); + SetControllerKeyAssociatedWithAction (PED_JUMPING, ' ', OPTIONAL_EXTRA); + + if ( _dwOperatingSystemVersion != OS_WIN98 ) + { + SetControllerKeyAssociatedWithAction(PED_SPRINT, rsLSHIFT, OPTIONAL_EXTRA); +#ifndef FIX_BUGS + SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD +#else + SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, KEYBOARD); // BUG: must be KEYBOARD ? +#endif + } + else + SetControllerKeyAssociatedWithAction(PED_SPRINT, rsSHIFT, OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (PED_CYCLE_TARGET_LEFT, '[', KEYBOARD); + + SetControllerKeyAssociatedWithAction (PED_CYCLE_TARGET_RIGHT, ']', OPTIONAL_EXTRA); // BUG: must be KEYBOARD ? + + SetControllerKeyAssociatedWithAction (PED_CENTER_CAMERA_BEHIND_PLAYER, '#', KEYBOARD); + + SetControllerKeyAssociatedWithAction (PED_SNIPER_ZOOM_IN, rsPGUP, KEYBOARD); + SetControllerKeyAssociatedWithAction (PED_SNIPER_ZOOM_IN, 'Z', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (PED_SNIPER_ZOOM_OUT, rsPGDN, KEYBOARD); + SetControllerKeyAssociatedWithAction (PED_SNIPER_ZOOM_OUT, 'X', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (PED_1RST_PERSON_LOOK_LEFT, rsPADLEFT, KEYBOARD); + + SetControllerKeyAssociatedWithAction (PED_1RST_PERSON_LOOK_RIGHT, rsPADRIGHT, KEYBOARD); + + SetControllerKeyAssociatedWithAction (PED_1RST_PERSON_LOOK_UP, rsPADUP, KEYBOARD); + + SetControllerKeyAssociatedWithAction (PED_1RST_PERSON_LOOK_DOWN, rsPAD5, KEYBOARD); + + SetControllerKeyAssociatedWithAction (VEHICLE_TURRETLEFT, rsPADLEFT, KEYBOARD); + + SetControllerKeyAssociatedWithAction (VEHICLE_TURRETRIGHT, rsPAD5, KEYBOARD); + + SetControllerKeyAssociatedWithAction (VEHICLE_TURRETUP, rsPADPGUP, KEYBOARD); + + SetControllerKeyAssociatedWithAction (VEHICLE_TURRETDOWN, rsPADRIGHT, KEYBOARD); + + SetControllerKeyAssociatedWithAction (CAMERA_CHANGE_VIEW_ALL_SITUATIONS, rsHOME, KEYBOARD); + SetControllerKeyAssociatedWithAction (CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 'C', OPTIONAL_EXTRA); + + for (int32 i = 0; i < MAX_SIMS; i++) + { + m_aSimCheckers[i][KEYBOARD] = false; + m_aSimCheckers[i][OPTIONAL_EXTRA] = false; + m_aSimCheckers[i][MOUSE] = false; + m_aSimCheckers[i][JOYSTICK] = false; + } +} + +void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerState const &availableButtons) { - EAXJMP(0x58B800); + if (availableButtons.LMB) + { + m_bMouseAssociated = true; + SetMouseButtonAssociatedWithAction(PED_FIREWEAPON, 1); + } + + if (availableButtons.RMB) + { + SetMouseButtonAssociatedWithAction(PED_LOCK_TARGET, 3); + + SetMouseButtonAssociatedWithAction(VEHICLE_HANDBRAKE, 3); + } + + if (availableButtons.MMB) + { + SetMouseButtonAssociatedWithAction(VEHICLE_LOOKBEHIND, 2); + + SetMouseButtonAssociatedWithAction(PED_LOOKBEHIND, 2); + } + + if (availableButtons.WHEELUP || availableButtons.WHEELDN) + { + SetMouseButtonAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, 4); + + SetMouseButtonAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, 5); + + SetMouseButtonAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, 4); + } } + +void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons) +{ + m_bFirstCapture = true; + + uint32 btn = buttons; + if (buttons > 16) + btn = 16; + + if ( AllValidWinJoys.m_aJoys[JOYSTICK1].m_nVendorID == 0x3427 + && AllValidWinJoys.m_aJoys[JOYSTICK1].m_nProductID == 0x1190) + { + //GIC USB Joystick, PS2 Gamepad ? + + switch (btn) + { + case 16: + SetControllerKeyAssociatedWithAction(GO_LEFT, 16, JOYSTICK); + case 15: + SetControllerKeyAssociatedWithAction(GO_BACK, 15, JOYSTICK); + case 14: + SetControllerKeyAssociatedWithAction(GO_RIGHT, 14, JOYSTICK); + case 13: + SetControllerKeyAssociatedWithAction(GO_FORWARD, 13, JOYSTICK); + case 12: + case 11: + SetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, 11, JOYSTICK); + SetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, 11, JOYSTICK); + case 10: + SetControllerKeyAssociatedWithAction(VEHICLE_HORN, 10, JOYSTICK); + case 9: + SetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 9, JOYSTICK); + case 8: + SetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, 8, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, 8, JOYSTICK); + case 7: + SetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, 7, JOYSTICK); + SetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, 7, JOYSTICK); + case 6: + SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, 6, JOYSTICK); + SetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, 6, JOYSTICK); + case 5: + SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, 5, JOYSTICK); + SetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, 5, JOYSTICK); + /*******************************************************************************************/ + case 4: + SetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, 4, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_JUMPING, 4, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, 4, JOYSTICK); + case 3: + SetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, 3, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_SPRINT, 3, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 3, JOYSTICK); + case 2: + SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 2, JOYSTICK); + case 1: + SetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, 1, JOYSTICK); + /*******************************************************************************************/ + } + } + else + { + switch (btn) + { + case 16: + SetControllerKeyAssociatedWithAction(GO_LEFT, 16, JOYSTICK); + case 15: + SetControllerKeyAssociatedWithAction(GO_BACK, 15, JOYSTICK); + case 14: + SetControllerKeyAssociatedWithAction(GO_RIGHT, 14, JOYSTICK); + case 13: + SetControllerKeyAssociatedWithAction(GO_FORWARD, 13, JOYSTICK); + case 12: + case 11: + SetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, 11, JOYSTICK); + SetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, 11, JOYSTICK); + case 10: + SetControllerKeyAssociatedWithAction(VEHICLE_HORN, 10, JOYSTICK); + case 9: + SetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 9, JOYSTICK); + case 8: + SetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, 8, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, 8, JOYSTICK); + case 7: + SetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, 7, JOYSTICK); + SetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, 7, JOYSTICK); + case 6: + SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, 6, JOYSTICK); + SetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, 6, JOYSTICK); + case 5: + SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, 5, JOYSTICK); + SetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, 5, JOYSTICK); + /*******************************************************************************************/ + case 4: + SetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, 4, JOYSTICK); + case 3: + SetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, 3, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_JUMPING, 3, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, 3, JOYSTICK); + case 2: + SetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, 2, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_SPRINT, 2, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 2, JOYSTICK); + case 1: + SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 1, JOYSTICK); + /*******************************************************************************************/ + } + } +} + +void CControllerConfigManager::InitialiseControllerActionNameArray() +{ + wchar buff[40+2]; + + AsciiToUnicode("PED_LOOKBEHIND", buff); + CMessages::WideStringCopy(m_aActionNames[PED_LOOKBEHIND], buff, sizeof(m_aActionNames[PED_LOOKBEHIND])); + + AsciiToUnicode("PED_CYCLE_WEAPON_LEFT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_WEAPON_LEFT], buff, sizeof(m_aActionNames[PED_CYCLE_WEAPON_LEFT])); + + AsciiToUnicode("PED_CYCLE_WEAPON_RIGHT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_WEAPON_RIGHT], buff, sizeof(m_aActionNames[PED_CYCLE_WEAPON_RIGHT])); + + AsciiToUnicode("PED_LOCK_TARGET", buff); + CMessages::WideStringCopy(m_aActionNames[PED_LOCK_TARGET], buff, sizeof(m_aActionNames[PED_LOCK_TARGET])); + + AsciiToUnicode("PED_JUMPING", buff); + CMessages::WideStringCopy(m_aActionNames[PED_JUMPING], buff, sizeof(m_aActionNames[PED_JUMPING])); + + AsciiToUnicode("PED_SPRINT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_SPRINT], buff, sizeof(m_aActionNames[PED_SPRINT])); + + AsciiToUnicode("PED_CYCLE_TARGET_LEFT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_TARGET_LEFT], buff, sizeof(m_aActionNames[PED_CYCLE_TARGET_LEFT])); + + AsciiToUnicode("PED_CYCLE_TARGET_RIGHT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_TARGET_RIGHT], buff, sizeof(m_aActionNames[PED_CYCLE_TARGET_RIGHT])); + + AsciiToUnicode("PED_CENTER_CAMERA_BEHIND_PLAYER", buff); + CMessages::WideStringCopy(m_aActionNames[PED_CENTER_CAMERA_BEHIND_PLAYER], buff, sizeof(m_aActionNames[PED_CENTER_CAMERA_BEHIND_PLAYER])); + + AsciiToUnicode("VEHICLE_LOOKBEHIND", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_LOOKBEHIND], buff, sizeof(m_aActionNames[VEHICLE_LOOKBEHIND])); + + AsciiToUnicode("VEHICLE_LOOKLEFT", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_LOOKLEFT], buff, sizeof(m_aActionNames[VEHICLE_LOOKLEFT])); + + AsciiToUnicode("VEHICLE_LOOKRIGHT", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_LOOKRIGHT], buff, sizeof(m_aActionNames[VEHICLE_LOOKRIGHT])); + + AsciiToUnicode("VEHICLE_HORN", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_HORN], buff, sizeof(m_aActionNames[VEHICLE_HORN])); + + AsciiToUnicode("VEHICLE_HANDBRAKE", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_HANDBRAKE], buff, sizeof(m_aActionNames[VEHICLE_HANDBRAKE])); + + AsciiToUnicode("VEHICLE_ACCELERATE", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_ACCELERATE], buff, sizeof(m_aActionNames[VEHICLE_ACCELERATE])); + + AsciiToUnicode("VEHICLE_BRAKE", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_BRAKE], buff, sizeof(m_aActionNames[VEHICLE_BRAKE])); + + AsciiToUnicode("VEHICLE_CHANGE_RADIO_STATION", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_CHANGE_RADIO_STATION], buff, sizeof(m_aActionNames[VEHICLE_CHANGE_RADIO_STATION])); + + AsciiToUnicode("TOGGLE_SUBMISSIONS", buff); + CMessages::WideStringCopy(m_aActionNames[TOGGLE_SUBMISSIONS], buff, sizeof(m_aActionNames[TOGGLE_SUBMISSIONS])); + + AsciiToUnicode("PED_SNIPER_ZOOM_IN", buff); + CMessages::WideStringCopy(m_aActionNames[PED_SNIPER_ZOOM_IN], buff, sizeof(m_aActionNames[PED_SNIPER_ZOOM_IN])); + + AsciiToUnicode("PED_SNIPER_ZOOM_OUT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_SNIPER_ZOOM_OUT], buff, sizeof(m_aActionNames[PED_SNIPER_ZOOM_OUT])); + + AsciiToUnicode("PED_1RST_PERSON_LOOK_LEFT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_LEFT], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_LEFT])); + + AsciiToUnicode("PED_1RST_PERSON_LOOK_RIGHT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_RIGHT], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_RIGHT])); + + AsciiToUnicode("PED_1RST_PERSON_LOOK_UP", buff); + CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_UP], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_UP])); + + AsciiToUnicode("PED_1RST_PERSON_LOOK_DOWN", buff); + CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_DOWN], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_DOWN])); + + AsciiToUnicode("SHOW_MOUSE_POINTER_TOGGLE", buff); + CMessages::WideStringCopy(m_aActionNames[SHOW_MOUSE_POINTER_TOGGLE], buff, sizeof(m_aActionNames[SHOW_MOUSE_POINTER_TOGGLE])); + + AsciiToUnicode("CAMERA_CHANGE_VIEW_ALL_SITUATIONS", buff); + CMessages::WideStringCopy(m_aActionNames[CAMERA_CHANGE_VIEW_ALL_SITUATIONS], buff, sizeof(m_aActionNames[CAMERA_CHANGE_VIEW_ALL_SITUATIONS])); + + AsciiToUnicode("PED_FIREWEAPON", buff); + CMessages::WideStringCopy(m_aActionNames[PED_FIREWEAPON], buff, sizeof(m_aActionNames[PED_FIREWEAPON])); + + AsciiToUnicode("VEHICLE_ENTER_EXIT", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_ENTER_EXIT], buff, sizeof(m_aActionNames[VEHICLE_ENTER_EXIT])); + + AsciiToUnicode("GO_LEFT", buff); + CMessages::WideStringCopy(m_aActionNames[GO_LEFT], buff, sizeof(m_aActionNames[GO_LEFT])); + + AsciiToUnicode("GO_RIGHT", buff); + CMessages::WideStringCopy(m_aActionNames[GO_RIGHT], buff, sizeof(m_aActionNames[GO_RIGHT])); + + AsciiToUnicode("GO_FORWARD", buff); + CMessages::WideStringCopy(m_aActionNames[GO_FORWARD], buff, sizeof(m_aActionNames[GO_FORWARD])); + + AsciiToUnicode("GO_BACK", buff); + CMessages::WideStringCopy(m_aActionNames[GO_BACK], buff, sizeof(m_aActionNames[GO_BACK])); + + AsciiToUnicode("NETWORK_TALK", buff); + CMessages::WideStringCopy(m_aActionNames[NETWORK_TALK], buff, sizeof(m_aActionNames[NETWORK_TALK])); + + AsciiToUnicode("TOGGLE_DPAD", buff); + CMessages::WideStringCopy(m_aActionNames[TOGGLE_DPAD], buff, sizeof(m_aActionNames[TOGGLE_DPAD])); + + AsciiToUnicode("SWITCH_DEBUG_CAM_ON", buff); + CMessages::WideStringCopy(m_aActionNames[SWITCH_DEBUG_CAM_ON], buff, sizeof(m_aActionNames[SWITCH_DEBUG_CAM_ON])); + + AsciiToUnicode("TAKE_SCREEN_SHOT", buff); + CMessages::WideStringCopy(m_aActionNames[TAKE_SCREEN_SHOT], buff, sizeof(m_aActionNames[TAKE_SCREEN_SHOT])); +} + +void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int32 button, int32 padnumber) +{ + if (button != 0) + { + CPad *pad = CPad::GetPad(padnumber); + if (pad != NULL) + { + switch (button) + { + case 16: + pad->PCTempJoyState.DPadLeft = 255; + break; + case 15: + pad->PCTempJoyState.DPadDown = 255; + break; + case 14: + pad->PCTempJoyState.DPadRight = 255; + break; + case 13: + pad->PCTempJoyState.DPadUp = 255; + break; + case 11: + pad->PCTempJoyState.RightShock = 255; + break; + case 10: + pad->PCTempJoyState.LeftShock = 255; + break; + case 9: + pad->PCTempJoyState.Select = 255; + break; + case 8: + pad->PCTempJoyState.RightShoulder1 = 255; + break; + case 7: + pad->PCTempJoyState.LeftShoulder1 = 255; + break; + case 6: + pad->PCTempJoyState.RightShoulder2 = 255; + break; + case 5: + pad->PCTempJoyState.LeftShoulder2 = 255; + break; + } + + if ( AllValidWinJoys.m_aJoys[JOYSTICK1].m_nVendorID == 0x3427 + && AllValidWinJoys.m_aJoys[JOYSTICK1].m_nProductID == 0x1190) + { + //GIC USB Joystick, PS2 Gamepad ? + + switch (button) + { + case 4: + pad->PCTempJoyState.Square = 255; + break; + case 3: + pad->PCTempJoyState.Cross = 255; + break; + case 2: + pad->PCTempJoyState.Circle = 255; + break; + case 1: + pad->PCTempJoyState.Triangle = 255; + break; + } + } + else + { + switch (button) + { + case 4: + pad->PCTempJoyState.Triangle = 255; + break; + case 3: + pad->PCTempJoyState.Square = 255; + break; + case 2: + pad->PCTempJoyState.Cross = 255; + break; + case 1: + pad->PCTempJoyState.Circle = 255; + break; + } + } + } + } +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int32 button, eControllerType type) +{ + bool process = true; + + if ((type == KEYBOARD || type == OPTIONAL_EXTRA) && button == rsNULL) + process = false; + if (type == JOYSTICK && button == 0) + process = false; + if (type == MOUSE && button == 0) + process = false; + + if (process) + { + CPad *pad = CPad::GetPad(PAD1); + + bool firstPerson = false; + bool playerDriving = false; + + if (FindPlayerVehicle() != NULL) + { + CPlayerPed *plr = FindPlayerPed(); + if (plr != NULL) + { + if (plr->m_nPedState == PED_DRIVING) + playerDriving = true; + } + } + + int16 mode = TheCamera.Cams[TheCamera.ActiveCam].Mode; + if ( mode == CCam::MODE_1STPERSON + || mode == CCam::MODE_SNIPER + || mode == CCam::MODE_ROCKETLAUNCHER + || mode == CCam::MODE_M16_1STPERSON) + { + firstPerson = true; + } + + CControllerState *state; + + switch (type) + { + case KEYBOARD: + case OPTIONAL_EXTRA: + state = &CPad::GetPad(PAD1)->PCTempKeyState; + break; + case JOYSTICK: + state = &CPad::GetPad(PAD1)->PCTempJoyState; + break; + case MOUSE: + state = &CPad::GetPad(PAD1)->PCTempMouseState; + break; + } + + if (pad != NULL) + { + if (playerDriving) + { + AffectControllerStateOn_ButtonDown_Driving(button, type, *state); + AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly(button, type, *state); + } + else + { + AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly(button, type, *state); + if (firstPerson) + AffectControllerStateOn_ButtonDown_FirstPersonOnly(button, type, *state); + else + { + AffectControllerStateOn_ButtonDown_ThirdPersonOnly(button, type, *state); + AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly(button, type, *state); + } + } + + AffectControllerStateOn_ButtonDown_AllStates(button, type, *state); + } + } +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int32 button, eControllerType type, CControllerState &state) +{ + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type)) + { + state.LeftShoulder2 = 255; + state.RightShoulder2 = 255; + } + + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, type)) + state.LeftShoulder2 = 255; + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, type)) + state.RightShoulder2 = 255; + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_HORN, type)) + state.LeftShock = 255; + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, type)) + state.RightShoulder1 = 255; + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, type)) + state.Cross = 255; + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type)) + state.LeftShoulder1 = 255; + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, type)) + state.Square = 255; + if (button == GetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, type)) + state.RightShock = 255; + + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETLEFT, type)) + { + if (state.RightStickX == 128 || m_aSimCheckers[SIM_X2][type]) + { + state.RightStickX = 0; + m_aSimCheckers[SIM_X2][type] = true; + } + else + { + state.RightStickX = -128; + } + } + + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETRIGHT, type)) + { + if (state.RightStickX == -128 || m_aSimCheckers[SIM_X2][type]) + { + state.RightStickX = 0; + m_aSimCheckers[SIM_X2][type] = true; + } + else + state.RightStickX = 128; + } + + bool isDodo = false; + if (FindPlayerVehicle() && (FindPlayerVehicle()->IsVehicle() && FindPlayerVehicle()->GetModelIndex() == MI_DODO)) + { + isDodo = true; + } + + + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETUP, type)) + { + if (isDodo == true) + { + if (state.LeftStickY == -128 || m_aSimCheckers[SIM_Y1][type]) // BUG: should be SIM_Y2. SIM_Y1 it's DPAD + { + state.LeftStickY = 0; + m_aSimCheckers[SIM_Y2][type] = true; + } + else + state.LeftStickY = 128; + } + + else if (state.RightStickY == -128 || m_aSimCheckers[SIM_Y2][type]) + { + state.RightStickY = 0; + m_aSimCheckers[SIM_Y2][type] = true; + } + else + { + state.RightStickY = 128; + } + } + + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETDOWN, type)) + { + if (isDodo == true) + { + if (state.LeftStickY == 128 || m_aSimCheckers[SIM_Y1][type]) // BUG: should be SIM_Y2. SIM_Y1 it's DPAD + { + state.LeftStickY = 0; + m_aSimCheckers[SIM_Y2][type] = true; + } + else + state.LeftStickY = -128; + } + + else if (state.RightStickY == 128 || m_aSimCheckers[SIM_Y2][type]) + { + state.RightStickY = 0; + m_aSimCheckers[SIM_Y2][type] = true; + } + else + state.RightStickY = -128; + } +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstPersonOnly(int32 button, eControllerType type, CControllerState &state) +{ + if (button == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, type)) + state.Square = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type)) + state.Cross = 255; +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnly(int32 button, eControllerType type, CControllerState &state) +{ + if (button == GetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, type)) + state.RightShock = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_JUMPING, type)) + state.Square = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type)) + state.LeftShoulder2 = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type)) + state.RightShoulder2 = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_SPRINT, type)) + state.Cross = 255; + + if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) + { + if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type)) + state.LeftShoulder2 = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type)) + state.RightShoulder2 = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type)) + state.LeftShoulder1 = 255; + } +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly(int32 button, eControllerType type, CControllerState &state) +{ + CPad *pad = CPad::GetPad(PAD1); + + if (button == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type)) + state.RightShoulder1 = 255; + + if (button == GetControllerKeyAssociatedWithAction(GO_FORWARD, type)) + { + if (state.DPadDown || m_aSimCheckers[SIM_Y1][type]) + { + m_aSimCheckers[SIM_Y1][type] = true; + state.DPadDown = 0; + state.DPadUp = 0; + } + else + state.DPadUp = 255; + } + + if (button == GetControllerKeyAssociatedWithAction(GO_BACK, type)) + { + if (state.DPadUp || m_aSimCheckers[SIM_Y1][type]) + { + m_aSimCheckers[SIM_Y1][type] = true; + state.DPadDown = 0; + state.DPadUp = 0; + } + else + state.DPadDown = 255; + } + + if (button == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type)) + { + if (state.RightStickX == 128 || m_aSimCheckers[SIM_X2][type]) + { + state.RightStickX = 0; + m_aSimCheckers[SIM_X2][type] = true; + } + else + { + state.RightStickX = -128; + } + } + + if (button == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type)) + { + if (state.RightStickX == -128 || m_aSimCheckers[SIM_X2][type]) + { + state.RightStickX = 0; + m_aSimCheckers[SIM_X2][type] = true; + } + else + state.RightStickX = 128; + } + + if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) + { + if (button == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type)) + { + if (state.RightStickY == -128 || m_aSimCheckers[SIM_Y2][type]) + { + state.RightStickY = 0; + m_aSimCheckers[SIM_Y2][type] = true; + } + else + state.RightStickY = 128; + } + + if (button == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type)) + { + if (state.RightStickY == 128 || m_aSimCheckers[SIM_Y2][type]) + { + state.RightStickY = 0; + m_aSimCheckers[SIM_Y2][type] = true; + } + else + state.RightStickY = -128; + } + } +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates(int32 button, eControllerType type, CControllerState &state) +{ + if (button == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type)) + state.Select = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type)) + state.Circle = 255; + + if (button == GetControllerKeyAssociatedWithAction(GO_LEFT, type)) + { + if (state.DPadRight || m_aSimCheckers[SIM_X1][type]) + { + m_aSimCheckers[SIM_X1][type] = true; + state.DPadLeft = 0; + state.DPadRight = 0; + } + else + state.DPadLeft = 255; + } + + if (button == GetControllerKeyAssociatedWithAction(GO_RIGHT, type)) + { + if (state.DPadLeft || m_aSimCheckers[SIM_X1][type]) + { + m_aSimCheckers[SIM_X1][type] = true; + state.DPadLeft = 0; + state.DPadRight = 0; + } + else + state.DPadRight = 255; + } + + if (button == GetControllerKeyAssociatedWithAction(NETWORK_TALK, type)) + state.NetworkTalk = 255; +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly(int32 button, eControllerType type, CControllerState &state) +{ + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, type)) + state.Triangle = 255; +} + +void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp(int32 button, int32 padnumber) +{ + if (button!=0) + { + CPad *pad = CPad::GetPad(padnumber); + + if (pad != NULL) + { + switch (button) + { + case 16: + pad->PCTempJoyState.DPadLeft = 0; + break; + case 15: + pad->PCTempJoyState.DPadDown = 0; + break; + case 14: + pad->PCTempJoyState.DPadRight = 0; + break; + case 13: + pad->PCTempJoyState.DPadUp = 0; + break; + case 11: + pad->PCTempJoyState.RightShock = 0; + break; + case 10: + pad->PCTempJoyState.LeftShock = 0; + break; + case 9: + pad->PCTempJoyState.Select = 0; + break; + case 8: + pad->PCTempJoyState.RightShoulder1 = 0; + break; + case 7: + pad->PCTempJoyState.LeftShoulder1 = 0; + break; + case 6: + pad->PCTempJoyState.RightShoulder2 = 0; + break; + case 5: + pad->PCTempJoyState.LeftShoulder2 = 0; + break; + } + + if ( AllValidWinJoys.m_aJoys[JOYSTICK1].m_nVendorID == 0x3427 + && AllValidWinJoys.m_aJoys[JOYSTICK1].m_nProductID == 0x1190) + { + //GIC USB Joystick, PS2 Gamepad ? + + switch (button) + { + case 4: + pad->PCTempJoyState.Square = 0; + break; + case 3: + pad->PCTempJoyState.Cross = 0; + break; + case 2: + pad->PCTempJoyState.Circle = 0; + break; + case 1: + pad->PCTempJoyState.Triangle = 0; + break; + } + } + else + { + switch (button) + { + case 4: + pad->PCTempJoyState.Triangle = 0; + break; + case 3: + pad->PCTempJoyState.Square = 0; + break; + case 2: + pad->PCTempJoyState.Cross = 0; + break; + case 1: + pad->PCTempJoyState.Circle = 0; + break; + } + } + } + } +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonUp(int32 button, eControllerType type) +{ + bool process = true; + + if ((type == KEYBOARD || type == OPTIONAL_EXTRA) && button == rsNULL) + process = false; + if (type == JOYSTICK && button == 0) + process = false; + if (type == MOUSE && button == 0) + process = false; + + CControllerState *state; + + switch (type) + { + case KEYBOARD: + case OPTIONAL_EXTRA: + state = &CPad::GetPad(PAD1)->PCTempKeyState; + break; + case MOUSE: + state = &CPad::GetPad(PAD1)->PCTempMouseState; + break; + case JOYSTICK: + state = &CPad::GetPad(PAD1)->PCTempJoyState; + break; + + } + + if (process) + { + CPad *pad = CPad::GetPad(PAD1); + + if (pad != NULL) + { + if (FrontEndMenuManager.GetIsMenuActive()) + AffectControllerStateOn_ButtonUp_All_Player_States(button, type, *state); + } + } +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonUp_All_Player_States(int32 button, eControllerType type, CControllerState &state) +{ + if (button == GetControllerKeyAssociatedWithAction(NETWORK_TALK, type)) + state.NetworkTalk = 0; +} + +void CControllerConfigManager::AffectPadFromKeyBoard() +{ + RsKeyCodes kc; + _InputTranslateShiftKeyUpDown(&kc); + + bool processdown = false; + if (!CPad::m_bMapPadOneToPadTwo && !FrontEndMenuManager.GetIsMenuActive()) + processdown = true; + + for (int32 i = 0; i < MAX_CONTROLLERACTIONS; i++) + { + int32 key = GetControllerKeyAssociatedWithAction((e_ControllerAction)i, KEYBOARD); + if (GetIsKeyboardKeyDown((RsKeyCodes)key) && processdown) + AffectControllerStateOn_ButtonDown(key, KEYBOARD); + + int32 extrakey = GetControllerKeyAssociatedWithAction((e_ControllerAction)i, OPTIONAL_EXTRA); + if (GetIsKeyboardKeyDown((RsKeyCodes)extrakey) && processdown) + AffectControllerStateOn_ButtonDown(extrakey, OPTIONAL_EXTRA); + + if (!GetIsKeyboardKeyDown((RsKeyCodes)key)) + AffectControllerStateOn_ButtonUp(key, KEYBOARD); + else if ( !GetIsKeyboardKeyDown((RsKeyCodes)extrakey)) + AffectControllerStateOn_ButtonUp(key, OPTIONAL_EXTRA); + } +} + +void CControllerConfigManager::AffectPadFromMouse() +{ + bool processdown = false; + if (!CPad::m_bMapPadOneToPadTwo && !FrontEndMenuManager.GetIsMenuActive()) + processdown = true; + + for (int32 i = 0; i < MAX_CONTROLLERACTIONS; i++) + { + int32 button = GetControllerKeyAssociatedWithAction((e_ControllerAction)i, MOUSE); + if (GetIsMouseButtonDown((RsKeyCodes)button) && processdown) + AffectControllerStateOn_ButtonDown(button, MOUSE); + if (GetIsMouseButtonUp((RsKeyCodes)button)) + AffectControllerStateOn_ButtonUp(button, MOUSE); + } +} + +void CControllerConfigManager::ClearSimButtonPressCheckers() +{ + for (int32 i = 0; i < MAX_SIMS; i++) + { + m_aSimCheckers[i][KEYBOARD] = false; + m_aSimCheckers[i][OPTIONAL_EXTRA] = false; + m_aSimCheckers[i][MOUSE] = false; + m_aSimCheckers[i][JOYSTICK] = false; + } +} + +bool CControllerConfigManager::GetIsKeyboardKeyDown(RsKeyCodes keycode) +{ + if (keycode < 255) + { + if (CPad::GetPad(PAD1)->GetChar(keycode)) + return true; + } + + for (int32 i = 0; i < 12; i++) + { + if (i + rsF1 == keycode) + { + if (CPad::GetPad(PAD1)->GetF(i)) + return true; + } + } + + switch (keycode) + { + case rsESC: + if (CPad::GetPad(PAD1)->GetEscape()) + return true; + break; + case rsINS: + if (CPad::GetPad(PAD1)->GetInsert()) + return true; + break; + case rsDEL: + if (CPad::GetPad(PAD1)->GetDelete()) + return true; + break; + case rsHOME: + if (CPad::GetPad(PAD1)->GetHome()) + return true; + break; + case rsEND: + if (CPad::GetPad(PAD1)->GetEnd()) + return true; + break; + case rsPGUP: + if (CPad::GetPad(PAD1)->GetPageUp()) + return true; + break; + case rsPGDN: + if (CPad::GetPad(PAD1)->GetPageDown()) + return true; + break; + case rsUP: + if (CPad::GetPad(PAD1)->GetUp()) + return true; + break; + case rsDOWN: + if (CPad::GetPad(PAD1)->GetDown()) + return true; + break; + case rsLEFT: + if (CPad::GetPad(PAD1)->GetLeft()) + return true; + break; + case rsRIGHT: + if (CPad::GetPad(PAD1)->GetRight()) + return true; + break; + case rsSCROLL: + if (CPad::GetPad(PAD1)->GetScrollLock()) + return true; + break; + case rsPAUSE: + if (CPad::GetPad(PAD1)->GetPause()) + return true; + break; + case rsNUMLOCK: + if (CPad::GetPad(PAD1)->GetNumLock()) + return true; + break; + case rsDIVIDE: + if (CPad::GetPad(PAD1)->GetDivide()) + return true; + break; + case rsTIMES: + if (CPad::GetPad(PAD1)->GetTimes()) + return true; + break; + case rsMINUS: + if (CPad::GetPad(PAD1)->GetMinus()) + return true; + break; + case rsPLUS: + if (CPad::GetPad(PAD1)->GetPlus()) + return true; + break; + case rsPADENTER: + if (CPad::GetPad(PAD1)->GetPadEnter()) + return true; + break; + case rsPADDEL: + if (CPad::GetPad(PAD1)->GetPadDel()) + return true; + break; + case rsPADEND: + if (CPad::GetPad(PAD1)->GetPad1()) + return true; + break; + case rsPADDOWN: + if (CPad::GetPad(PAD1)->GetPad2()) + return true; + break; + case rsPADPGDN: + if (CPad::GetPad(PAD1)->GetPad3()) + return true; + break; + case rsPADLEFT: + if (CPad::GetPad(PAD1)->GetPad4()) + return true; + break; + case rsPAD5: + if (CPad::GetPad(PAD1)->GetPad5()) + return true; + break; + case rsPADRIGHT: + if (CPad::GetPad(PAD1)->GetPad6()) + return true; + break; + case rsPADHOME: + if (CPad::GetPad(PAD1)->GetPad7()) + return true; + break; + case rsPADUP: + if (CPad::GetPad(PAD1)->GetPad8()) + return true; + break; + case rsPADPGUP: + if (CPad::GetPad(PAD1)->GetPad9()) + return true; + break; + case rsPADINS: + if (CPad::GetPad(PAD1)->GetPad0()) + return true; + break; + case rsBACKSP: + if (CPad::GetPad(PAD1)->GetBackspace()) + return true; + break; + case rsTAB: + if (CPad::GetPad(PAD1)->GetTab()) + return true; + break; + case rsCAPSLK: + if (CPad::GetPad(PAD1)->GetCapsLock()) + return true; + break; + case rsENTER: + if (CPad::GetPad(PAD1)->GetEnter()) + return true; + break; + case rsLSHIFT: + if (CPad::GetPad(PAD1)->GetLeftShift()) + return true; + break; + case rsSHIFT: + if (CPad::GetPad(PAD1)->GetShift()) + return true; + break; + case rsRSHIFT: + if (CPad::GetPad(PAD1)->GetRightShift()) + return true; + break; + case rsLCTRL: + if (CPad::GetPad(PAD1)->GetLeftCtrl()) + return true; + break; + case rsRCTRL: + if (CPad::GetPad(PAD1)->GetRightCtrl()) + return true; + break; + case rsLALT: + if (CPad::GetPad(PAD1)->GetLeftAlt()) + return true; + break; + case rsRALT: + if (CPad::GetPad(PAD1)->GetRightAlt()) + return true; + break; + case rsLWIN: + if (CPad::GetPad(PAD1)->GetLeftWin()) + return true; + break; + case rsRWIN: + if (CPad::GetPad(PAD1)->GetRightWin()) + return true; + break; + case rsAPPS: + if (CPad::GetPad(PAD1)->GetApps()) + return true; + break; + } + + return false; +} + +bool CControllerConfigManager::GetIsKeyboardKeyJustDown(RsKeyCodes keycode) +{ + if (keycode < 255) + { + if (CPad::GetPad(PAD1)->GetCharJustDown(keycode)) + return true; + } + + for (int32 i = 0; i < 12; i++) + { + if (i + rsF1 == keycode) + { + if (CPad::GetPad(PAD1)->GetFJustDown(i)) + return true; + } + } + + switch (keycode) + { + case rsESC: + if (CPad::GetPad(PAD1)->GetEscapeJustDown()) + return true; + break; + case rsINS: + if (CPad::GetPad(PAD1)->GetInsertJustDown()) + return true; + break; + case rsDEL: + if (CPad::GetPad(PAD1)->GetDeleteJustDown()) + return true; + break; + case rsHOME: + if (CPad::GetPad(PAD1)->GetHomeJustDown()) + return true; + break; + case rsEND: + if (CPad::GetPad(PAD1)->GetEndJustDown()) + return true; + break; + case rsPGUP: + if (CPad::GetPad(PAD1)->GetPageUpJustDown()) + return true; + break; + case rsPGDN: + if (CPad::GetPad(PAD1)->GetPageDownJustDown()) + return true; + break; + case rsUP: + if (CPad::GetPad(PAD1)->GetUpJustDown()) + return true; + break; + case rsDOWN: + if (CPad::GetPad(PAD1)->GetDownJustDown()) + return true; + break; + case rsLEFT: + if (CPad::GetPad(PAD1)->GetLeftJustDown()) + return true; + break; + case rsRIGHT: + if (CPad::GetPad(PAD1)->GetRightJustDown()) + return true; + break; + case rsSCROLL: + if (CPad::GetPad(PAD1)->GetScrollLockJustDown()) + return true; + break; + case rsPAUSE: + if (CPad::GetPad(PAD1)->GetPauseJustDown()) + return true; + break; + case rsNUMLOCK: + if (CPad::GetPad(PAD1)->GetNumLockJustDown()) + return true; + break; + case rsDIVIDE: + if (CPad::GetPad(PAD1)->GetDivideJustDown()) + return true; + break; + case rsTIMES: + if (CPad::GetPad(PAD1)->GetTimesJustDown()) + return true; + break; + case rsMINUS: + if (CPad::GetPad(PAD1)->GetMinusJustDown()) + return true; + break; + case rsPLUS: + if (CPad::GetPad(PAD1)->GetPlusJustDown()) + return true; + break; + case rsPADENTER: + if (CPad::GetPad(PAD1)->GetPadEnterJustDown()) + return true; + break; + case rsPADDEL: + if (CPad::GetPad(PAD1)->GetPadDelJustDown()) + return true; + break; + case rsPADEND: + if (CPad::GetPad(PAD1)->GetPad1JustDown()) + return true; + break; + case rsPADDOWN: + if (CPad::GetPad(PAD1)->GetPad2JustDown()) + return true; + break; + case rsPADPGDN: + if (CPad::GetPad(PAD1)->GetPad3JustDown()) + return true; + break; + case rsPADLEFT: + if (CPad::GetPad(PAD1)->GetPad4JustDown()) + return true; + break; + case rsPAD5: + if (CPad::GetPad(PAD1)->GetPad5JustDown()) + return true; + break; + case rsPADRIGHT: + if (CPad::GetPad(PAD1)->GetPad6JustDown()) + return true; + break; + case rsPADHOME: + if (CPad::GetPad(PAD1)->GetPad7JustDown()) + return true; + break; + case rsPADUP: + if (CPad::GetPad(PAD1)->GetPad8JustDown()) + return true; + break; + case rsPADPGUP: + if (CPad::GetPad(PAD1)->GetPad9JustDown()) + return true; + break; + case rsPADINS: + if (CPad::GetPad(PAD1)->GetPad0JustDown()) + return true; + break; + case rsBACKSP: + if (CPad::GetPad(PAD1)->GetBackspaceJustDown()) + return true; + break; + case rsTAB: + if (CPad::GetPad(PAD1)->GetTabJustDown()) + return true; + break; + case rsCAPSLK: + if (CPad::GetPad(PAD1)->GetCapsLockJustDown()) + return true; + break; + case rsENTER: + if (CPad::GetPad(PAD1)->GetEnterJustDown()) + return true; + break; + case rsLSHIFT: + if (CPad::GetPad(PAD1)->GetLeftShiftJustDown()) + return true; + break; + case rsSHIFT: + if (CPad::GetPad(PAD1)->GetShiftJustDown()) + return true; + break; + case rsRSHIFT: + if (CPad::GetPad(PAD1)->GetRightShiftJustDown()) + return true; + break; + case rsLCTRL: + if (CPad::GetPad(PAD1)->GetLeftCtrlJustDown()) + return true; + break; + case rsRCTRL: + if (CPad::GetPad(PAD1)->GetRightCtrlJustDown()) + return true; + break; + case rsLALT: + if (CPad::GetPad(PAD1)->GetLeftAltJustDown()) + return true; + break; + case rsRALT: + if (CPad::GetPad(PAD1)->GetRightAltJustDown()) + return true; + break; + case rsLWIN: + if (CPad::GetPad(PAD1)->GetLeftWinJustDown()) + return true; + break; + case rsRWIN: + if (CPad::GetPad(PAD1)->GetRightWinJustDown()) + return true; + break; + case rsAPPS: + if (CPad::GetPad(PAD1)->GetAppsJustDown()) + return true; + break; + } + + return false; +} + +bool CControllerConfigManager::GetIsMouseButtonDown(RsKeyCodes keycode) +{ + switch (keycode) + { + case rsMOUSELEFTBUTTON: + if (CPad::GetPad(PAD1)->GetLeftMouse()) + return true; + break; + case rsMOUSMIDDLEBUTTON: + if (CPad::GetPad(PAD1)->GetMiddleMouse()) + return true; + break; + case rsMOUSERIGHTBUTTON: + if (CPad::GetPad(PAD1)->GetRightMouse()) + return true; + break; + case rsMOUSEWHEELUPBUTTON: + if (CPad::GetPad(PAD1)->GetMouseWheelUp()) + return true; + break; + case rsMOUSEWHEELDOWNBUTTON: + if (CPad::GetPad(PAD1)->GetMouseWheelDown()) + return true; + break; + case rsMOUSEX1BUTTON: + if (CPad::GetPad(PAD1)->GetMouseX1()) + return true; + break; + case rsMOUSEX2BUTTON: + if (CPad::GetPad(PAD1)->GetMouseX2()) + return true; + break; + } + + return false; +} + +bool CControllerConfigManager::GetIsMouseButtonUp(RsKeyCodes keycode) +{ + if (keycode > rsMOUSEX2BUTTON) + { + switch (keycode) + { + case rsMOUSELEFTBUTTON: + if (CPad::GetPad(PAD1)->GetLeftMouseUp()) + return true; + break; + case rsMOUSMIDDLEBUTTON: + if (CPad::GetPad(PAD1)->GetMiddleMouseUp()) + return true; + break; + case rsMOUSERIGHTBUTTON: + if (CPad::GetPad(PAD1)->GetRightMouseUp()) + return true; + break; + case rsMOUSEWHEELUPBUTTON: + if (CPad::GetPad(PAD1)->GetMouseWheelUpUp()) + return true; + break; + case rsMOUSEWHEELDOWNBUTTON: + if (CPad::GetPad(PAD1)->GetMouseWheelDownUp()) + return true; + break; + case rsMOUSEX1BUTTON: + if (CPad::GetPad(PAD1)->GetMouseX1Up()) + return true; + break; + case rsMOUSEX2BUTTON: + if (CPad::GetPad(PAD1)->GetMouseX2Up()) + return true; + break; + } + } + + return false; +} + +void CControllerConfigManager::DeleteMatchingCommonControls(e_ControllerAction action, int32 key, eControllerType type) +{ + if (!GetIsKeyBlank(key, type)) + { + if (key == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS,type)) + ClearSettingsAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type); + if (key == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type)) + ClearSettingsAssociatedWithAction(PED_FIREWEAPON, type); + if (key == GetControllerKeyAssociatedWithAction(GO_LEFT, type)) + ClearSettingsAssociatedWithAction(GO_LEFT, type); + if (key == GetControllerKeyAssociatedWithAction(GO_RIGHT, type)) + ClearSettingsAssociatedWithAction(GO_RIGHT, type); + if (key == GetControllerKeyAssociatedWithAction(NETWORK_TALK, type)) + ClearSettingsAssociatedWithAction(NETWORK_TALK, type); + if (key == GetControllerKeyAssociatedWithAction(SWITCH_DEBUG_CAM_ON, type)) + ClearSettingsAssociatedWithAction(SWITCH_DEBUG_CAM_ON, type); + if (key == GetControllerKeyAssociatedWithAction(TOGGLE_DPAD, type)) + ClearSettingsAssociatedWithAction(TOGGLE_DPAD, type); + if (key == GetControllerKeyAssociatedWithAction(TAKE_SCREEN_SHOT, type)) + ClearSettingsAssociatedWithAction(TAKE_SCREEN_SHOT, type); + if (key == GetControllerKeyAssociatedWithAction(SHOW_MOUSE_POINTER_TOGGLE, type)) + ClearSettingsAssociatedWithAction(SHOW_MOUSE_POINTER_TOGGLE, type); + } +} + +void CControllerConfigManager::DeleteMatching3rdPersonControls(e_ControllerAction action, int32 key, eControllerType type) +{ + if (!GetIsKeyBlank(key, type)) + { + if (key == GetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, type)) + ClearSettingsAssociatedWithAction(PED_LOOKBEHIND, type); + if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type)) + ClearSettingsAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type); + if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type)) + ClearSettingsAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type); + if (key == GetControllerKeyAssociatedWithAction(PED_JUMPING, type)) + ClearSettingsAssociatedWithAction(PED_JUMPING, type); + if (key == GetControllerKeyAssociatedWithAction(PED_SPRINT, type)) + ClearSettingsAssociatedWithAction(PED_SPRINT, type); + + if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) + { + if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type)) + ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type); + if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type)) + ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type); + if (key == GetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type)) + ClearSettingsAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type); + } + } +} + +void CControllerConfigManager::DeleteMatching1rst3rdPersonControls(e_ControllerAction action, int32 key, eControllerType type) +{ + if (!GetIsKeyBlank(key, type)) + { + if (key == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type)) + ClearSettingsAssociatedWithAction(PED_LOCK_TARGET, type); + if (key == GetControllerKeyAssociatedWithAction(GO_FORWARD, type)) + ClearSettingsAssociatedWithAction(GO_FORWARD, type); + if (key == GetControllerKeyAssociatedWithAction(GO_BACK, type)) + ClearSettingsAssociatedWithAction(GO_BACK, type); + + if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) + { + if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type)) + ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type); + if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type)) + ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type); + if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type)) + ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type); + if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type)) + ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type); + } + } +} + +void CControllerConfigManager::DeleteMatchingVehicleControls(e_ControllerAction action, int32 key, eControllerType type) +{ + if (!GetIsKeyBlank(key, type)) + { + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type)) + ClearSettingsAssociatedWithAction(VEHICLE_LOOKBEHIND, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, type)) + ClearSettingsAssociatedWithAction(VEHICLE_LOOKLEFT, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, type)) + ClearSettingsAssociatedWithAction(VEHICLE_LOOKRIGHT, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type)) // note: dublicate + ClearSettingsAssociatedWithAction(VEHICLE_LOOKBEHIND, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_HORN, type)) + ClearSettingsAssociatedWithAction(VEHICLE_HORN, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, type)) + ClearSettingsAssociatedWithAction(VEHICLE_HANDBRAKE, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, type)) + ClearSettingsAssociatedWithAction(VEHICLE_ACCELERATE, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, type)) + ClearSettingsAssociatedWithAction(VEHICLE_BRAKE, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type)) + ClearSettingsAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type); + if (key == GetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, type)) + ClearSettingsAssociatedWithAction(TOGGLE_SUBMISSIONS, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETLEFT, type)) + ClearSettingsAssociatedWithAction(VEHICLE_TURRETLEFT, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETRIGHT, type)) + ClearSettingsAssociatedWithAction(VEHICLE_TURRETRIGHT, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETUP, type)) + ClearSettingsAssociatedWithAction(VEHICLE_TURRETUP, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETDOWN, type)) + ClearSettingsAssociatedWithAction(VEHICLE_TURRETDOWN, type); + } +} + +void CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls(e_ControllerAction action, int32 key, eControllerType type) +{ + if (!GetIsKeyBlank(key, type)) + { + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, type)) + ClearSettingsAssociatedWithAction(VEHICLE_ENTER_EXIT, type); + } +} + +void CControllerConfigManager::DeleteMatching1rstPersonControls(e_ControllerAction action, int32 key, eControllerType type) +{ + if (!GetIsKeyBlank(key, type)) + { + if (key == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, type)) + ClearSettingsAssociatedWithAction(PED_SNIPER_ZOOM_IN, type); + if (key == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type)) + ClearSettingsAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type); + } +} + +void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction action, int32 key, eControllerType type) +{ + if (!GetIsKeyBlank(key, type)) + { + switch (GetActionType(action)) + { + case ACTIONTYPE_1RSTPERSON: + DeleteMatchingCommonControls (action, key, type); + DeleteMatching1rstPersonControls (action, key, type); + DeleteMatching1rst3rdPersonControls (action, key, type); + break; + case ACTIONTYPE_3RDPERSON: + DeleteMatching3rdPersonControls (action, key, type); + DeleteMatchingCommonControls (action, key, type); + DeleteMatchingVehicle_3rdPersonControls(action, key, type); + DeleteMatching1rst3rdPersonControls (action, key, type); + break; + case ACTIONTYPE_VEHICLE: + DeleteMatchingVehicleControls (action, key, type); + DeleteMatchingCommonControls (action, key, type); + DeleteMatchingVehicle_3rdPersonControls(action, key, type); + break; + case ACTIONTYPE_VEHICLE_3RDPERSON: + DeleteMatching3rdPersonControls (action, key, type); + DeleteMatchingVehicleControls (action, key, type); + DeleteMatchingCommonControls (action, key, type); + DeleteMatching1rst3rdPersonControls (action, key, type); + break; + case ACTIONTYPE_1RST3RDPERSON: + DeleteMatching1rstPersonControls (action, key, type); + DeleteMatching3rdPersonControls (action, key, type); + DeleteMatchingCommonControls (action, key, type); + DeleteMatchingVehicle_3rdPersonControls(action, key, type); + DeleteMatching1rst3rdPersonControls (action, key, type); + break; + case ACTIONTYPE_COMMON: + DeleteMatching1rstPersonControls (action, key, type); + DeleteMatching3rdPersonControls (action, key, type); + DeleteMatchingVehicleControls (action, key, type); + DeleteMatchingVehicle_3rdPersonControls(action, key, type); + DeleteMatchingCommonControls (action, key, type); + DeleteMatching1rst3rdPersonControls (action, key, type); + break; + } + } +} + +bool CControllerConfigManager::GetIsKeyBlank(int32 key, eControllerType type) +{ + if (type > JOYSTICK) + return true; + + switch (type) + { + case KEYBOARD: + case OPTIONAL_EXTRA: + if (key != rsNULL) + return false; + break; + + case JOYSTICK: + if (key != 0) + return false; + break; + + case MOUSE: + if (key != 0) + return false; + break; + } + + return true; +} + +e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerAction action) +{ + switch (action) + { + case CAMERA_CHANGE_VIEW_ALL_SITUATIONS: + case PED_FIREWEAPON: + case GO_LEFT: + case GO_RIGHT: + case NETWORK_TALK: + case SWITCH_DEBUG_CAM_ON: + case TOGGLE_DPAD: + case TAKE_SCREEN_SHOT: + case SHOW_MOUSE_POINTER_TOGGLE: + return ACTIONTYPE_COMMON; + break; + + case PED_LOOKBEHIND: + case PED_CYCLE_WEAPON_LEFT: + case PED_CYCLE_WEAPON_RIGHT: + case PED_JUMPING: + case PED_SPRINT: + case PED_CYCLE_TARGET_LEFT: + case PED_CYCLE_TARGET_RIGHT: + case PED_CENTER_CAMERA_BEHIND_PLAYER: + return ACTIONTYPE_3RDPERSON; + break; + + case VEHICLE_LOOKBEHIND: + case VEHICLE_LOOKLEFT: + case VEHICLE_LOOKRIGHT: + case VEHICLE_HORN: + case VEHICLE_HANDBRAKE: + case VEHICLE_ACCELERATE: + case VEHICLE_BRAKE: + case VEHICLE_CHANGE_RADIO_STATION: + case TOGGLE_SUBMISSIONS: + case VEHICLE_TURRETLEFT: + case VEHICLE_TURRETRIGHT: + case VEHICLE_TURRETUP: + case VEHICLE_TURRETDOWN: + return ACTIONTYPE_VEHICLE; + break; + + case VEHICLE_ENTER_EXIT: + return ACTIONTYPE_VEHICLE_3RDPERSON; + break; + + case PED_LOCK_TARGET: + case GO_FORWARD: + case GO_BACK: + case PED_1RST_PERSON_LOOK_LEFT: + case PED_1RST_PERSON_LOOK_RIGHT: + case PED_1RST_PERSON_LOOK_DOWN: + case PED_1RST_PERSON_LOOK_UP: + return ACTIONTYPE_1RST3RDPERSON; + break; + + case PED_SNIPER_ZOOM_IN: + case PED_SNIPER_ZOOM_OUT: + return ACTIONTYPE_1RSTPERSON; + break; + } + + return ACTIONTYPE_NONE; +} + +void CControllerConfigManager::ClearSettingsAssociatedWithAction(e_ControllerAction action, eControllerType type) +{ + if (type <= JOYSTICK) + { + switch (type) + { + case KEYBOARD: + m_aSettings[action][type].m_Key = rsNULL; + m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE; + break; + case OPTIONAL_EXTRA: + m_aSettings[action][type].m_Key = rsNULL; + m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE; + break; + case MOUSE: + m_aSettings[action][type].m_Key = 0; + m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE; + break; + case JOYSTICK: + m_aSettings[action][type].m_Key = 0; + m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE; + break; + } + } + + ResetSettingOrder(action); +} + +wchar *CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_ControllerAction action, eContSetOrder setorder) +{ + for (int i = 0; i < MAX_CONTROLLERTYPES; i++) + { + if (m_aSettings[action][i].m_ContSetOrder == setorder) + { + switch (i) + { + case KEYBOARD: + case OPTIONAL_EXTRA: + return GetControllerSettingTextKeyBoard(action, (eControllerType)i); + case MOUSE: + return GetControllerSettingTextMouse (action); + case JOYSTICK: + return GetControllerSettingTextJoystick(action); + } + } + } + + return NULL; +} + +wchar *CControllerConfigManager::GetControllerSettingTextKeyBoard(e_ControllerAction action, eControllerType type) +{ + static wchar ActionText[50]; + static wchar NewStringWithNumber[30]; + + for (int32 i = 0; i < ARRAYSIZE(ActionText); i++) + ActionText[i] = '\0'; + + if (GetControllerKeyAssociatedWithAction(action, type) != rsNULL) + { + if ( GetControllerKeyAssociatedWithAction(action, type) >= 0 + && GetControllerKeyAssociatedWithAction(action, type) <= 255) + { + char c = GetControllerKeyAssociatedWithAction(action, type); + if (c == ' ') + return TheText.Get("FEC_SPC"); // "SPC" + else + { + ActionText[0] = CFont::character_code(c); + if (ActionText[0] == '\0') + ActionText[0] = CFont::character_code('#'); + ActionText[1] = '\0'; + return ActionText; + } + } + else + { + switch (GetControllerKeyAssociatedWithAction(action, type)) + { + case rsF1: + case rsF2: + case rsF3: + case rsF4: + case rsF5: + case rsF6: + case rsF7: + case rsF8: + case rsF9: + case rsF10: + case rsF11: + case rsF12: + { + CMessages::InsertNumberInString(TheText.Get("FEC_FNC"), // "F~1~" + GetControllerKeyAssociatedWithAction(action, type) - rsESC, + -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsINS: + { + return TheText.Get("FEC_IRT"); // "INS" + break; + } + + case rsDEL: + { + return TheText.Get("FEC_DLL"); // "DEL" + break; + } + + case rsHOME: + { + return TheText.Get("FEC_HME"); // "HOME" + break; + } + + case rsEND: + { + return TheText.Get("FEC_END"); // "END" + break; + } + + case rsPGUP: + { + return TheText.Get("FEC_PGU"); // "PGUP" + break; + } + + case rsPGDN: + { + return TheText.Get("FEC_PGD"); // "PGDN" + break; + } + + case rsUP: + { + return TheText.Get("FEC_UPA"); // "UP" + break; + } + + case rsDOWN: + { + return TheText.Get("FEC_DWA"); // "DOWN" + break; + } + + case rsLEFT: + { + return TheText.Get("FEC_LFA"); // "LEFT" + break; + } + + case rsRIGHT: + { + return TheText.Get("FEC_RFA"); // "RIGHT" + break; + } + + case rsDIVIDE: + { + return TheText.Get("FEC_FWS"); // "NUM /" + break; + } + + case rsTIMES: + { + return TheText.Get("FEC_STR"); // "NUM STAR" + break; + } + + case rsPLUS: + { + return TheText.Get("FEC_PLS"); // "NUM +" + break; + } + + case rsMINUS: + { + return TheText.Get("FEC_MIN"); // "NUM -" + break; + } + + case rsPADDEL: + { + return TheText.Get("FEC_DOT"); // "NUM ." + break; + } + + case rsPADEND: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 1, -1, -1, -1, -1, -1, NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADDOWN: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 2, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADPGDN: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 3, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADLEFT: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 4, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPAD5: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 5, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsNUMLOCK: + { + return TheText.Get("FEC_NLK"); // "NUMLOCK" + break; + } + + case rsPADRIGHT: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 6, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADHOME: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 7, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADUP: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 8, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADPGUP: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 9, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADINS: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 0, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADENTER: + { + return TheText.Get("FEC_ETR"); // "ENT" + break; + } + + case rsSCROLL: + { + return TheText.Get("FEC_SLK"); // "SCROLL LOCK" + break; + } + + case rsPAUSE: + { + return TheText.Get("FEC_PSB"); // "BREAK" + break; + } + + case rsBACKSP: + { + return TheText.Get("FEC_BSP"); // "BSPACE" + break; + } + + case rsTAB: + { + return TheText.Get("FEC_TAB"); // "TAB" + break; + } + + case rsCAPSLK: + { + return TheText.Get("FEC_CLK"); // "CAPSLOCK" + break; + } + + case rsENTER: + { + return TheText.Get("FEC_RTN"); // "RET" + break; + } + + case rsLSHIFT: + { + return TheText.Get("FEC_LSF"); // "LSHIFT" + break; + } + + case rsRSHIFT: + { + return TheText.Get("FEC_RSF"); // "RSHIFT" + break; + } + + case rsLCTRL: + { + return TheText.Get("FEC_LCT"); // "LCTRL" + break; + } + + case rsRCTRL: + { + return TheText.Get("FEC_RCT"); // "RCTRL" + break; + } + + case rsLALT: + { + return TheText.Get("FEC_LAL"); // "LALT" + break; + } + + case rsRALT: + { + return TheText.Get("FEC_RAL"); // "RALT" + break; + } + + case rsLWIN: + { + return TheText.Get("FEC_LWD"); // "LWIN" + break; + } + + case rsRWIN: + { + return TheText.Get("FEC_RWD"); // "RWIN" + break; + } + + case rsAPPS: + { + return TheText.Get("FEC_WRC"); // "WINCLICK" + break; + } + + case rsSHIFT: + { + return TheText.Get("FEC_SFT"); // "SHIFT" + break; + } + } + } + } + + return NULL; +} + +wchar *CControllerConfigManager::GetControllerSettingTextMouse(e_ControllerAction action) +{ + switch (m_aSettings[action][MOUSE].m_Key) + { + case 1: + return TheText.Get("FEC_MSL"); // LMB + break; + case 2: + return TheText.Get("FEC_MSM"); // MMB + break; + case 3: + return TheText.Get("FEC_MSR"); // RMB + break; + case 4: + return TheText.Get("FEC_MWF"); // WHEEL UP + break; + case 5: + return TheText.Get("FEC_MWB"); // WHEEL DN + break; + case 6: + return TheText.Get("FEC_MXO"); // MXB1 + break; + case 7: + return TheText.Get("FEC_MXT"); // MXB2 + break; + } + + return NULL; +} + +wchar *CControllerConfigManager::GetControllerSettingTextJoystick(e_ControllerAction action) +{ + if (m_aSettings[action][JOYSTICK].m_Key == 0) + return NULL; + + static wchar NewStringWithNumber[30]; + + CMessages::InsertNumberInString(TheText.Get("FEC_JBO"), // JOY ~1~ + m_aSettings[action][JOYSTICK].m_Key, -1, -1, -1, -1, -1, + NewStringWithNumber); + + return NewStringWithNumber; +} + +int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction action) +{ + int32 num = 0; + + if (m_aSettings[action][KEYBOARD].m_Key != rsNULL) num++; + if (m_aSettings[action][OPTIONAL_EXTRA].m_Key != rsNULL) num++; + if (m_aSettings[action][MOUSE].m_Key != 0) num++; + if (m_aSettings[action][JOYSTICK].m_Key != 0) num++; + + return num; +} + +void CControllerConfigManager::GetWideStringOfCommandKeys(uint16 action, wchar *text, uint16 leight) +{ + int32 nums = GetNumOfSettingsForAction((e_ControllerAction)action); + + int32 sets = 0; + + for (int32 i = SETORDER_1; i < MAX_SETORDERS; i++) + { + wchar *textorder = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)action, (eContSetOrder)i); + if (textorder != NULL) + { + uint16 len = CMessages::GetWideStringLength(text); + CMessages::WideStringCopy(&text[len], textorder, leight - len); + + if (++sets < nums) + { + if (sets == nums - 1) + { + // if last - text += ' or '; + uint16 pos1 = CMessages::GetWideStringLength(text); + text[pos1] = ' '; + + CMessages::WideStringCopy(&text[pos1 + 1], + TheText.Get("FEC_ORR"), // "or" + leight - (pos1 + 1)); + + uint16 pos2 = CMessages::GetWideStringLength(text); + text[pos2 + 0] = ' '; + text[pos2 + 1] = '\0'; + } + else + { + // text += ', '; + uint16 pos1 = CMessages::GetWideStringLength(text); + text[pos1 + 0] = ','; + text[pos1 + 1] = ' '; + text[pos1 + 2] = '\0'; + + uint16 pos2 = CMessages::GetWideStringLength(text); + } + } + } + } +} + +int32 CControllerConfigManager::GetControllerKeyAssociatedWithAction(e_ControllerAction action, eControllerType type) +{ + return m_aSettings[action][type].m_Key; +} + +void CControllerConfigManager::UpdateJoyButtonState(int32 padnumber) +{ + for (int32 i = 0; i < MAX_BUTTONS; i++) + m_aButtonStates[i] = false; + + for (int32 i = 0; i < MAX_BUTTONS; i++) + { + if (m_NewState.rgbButtons[i] & 0x80) + m_aButtonStates[i] = true; + else + m_aButtonStates[i] = false; + } +} + +bool CControllerConfigManager::GetIsActionAButtonCombo(e_ControllerAction action) +{ + switch (action) + { + case VEHICLE_LOOKBEHIND: + case PED_CYCLE_TARGET_LEFT: + case PED_CYCLE_TARGET_RIGHT: + return true; + break; + } + + return false; +} + +wchar *CControllerConfigManager::GetButtonComboText(e_ControllerAction action) +{ + switch (action) + { + case PED_CYCLE_TARGET_LEFT: + return TheText.Get("FEC_PTL"); // Use LockTarget with Weapon Switch Left. + break; + + case PED_CYCLE_TARGET_RIGHT: + return TheText.Get("FEC_PTR"); // Use LockTarget with Weapon Switch Right. + break; + + case VEHICLE_LOOKBEHIND: + return TheText.Get("FEC_LBC"); // Use Look Left With Look Right. + break; + } + + return NULL; +} + +void CControllerConfigManager::SetControllerKeyAssociatedWithAction(e_ControllerAction action, int32 key, eControllerType type) +{ + ResetSettingOrder(action); + + m_aSettings[action][type].m_Key = key; + m_aSettings[action][type].m_ContSetOrder = GetNumOfSettingsForAction(action) + 1; +} + +int32 CControllerConfigManager::GetMouseButtonAssociatedWithAction(e_ControllerAction action) +{ + return m_aSettings[action][MOUSE].m_Key; +} + +void CControllerConfigManager::SetMouseButtonAssociatedWithAction(e_ControllerAction action, int32 button) +{ + m_aSettings[action][MOUSE].m_Key = button; + m_aSettings[action][MOUSE].m_ContSetOrder = GetNumOfSettingsForAction(action) + 1; +} + +void CControllerConfigManager::ResetSettingOrder(e_ControllerAction action) +{ + int32 conttype = KEYBOARD; + + for (int32 i = SETORDER_1; i < MAX_SETORDERS; i++) + { + bool isexist = false; + for (int32 j = 0; j < MAX_CONTROLLERTYPES; j++) + { + if (m_aSettings[action][j].m_ContSetOrder == i) + isexist = true; + } + + bool init = false; + + if (isexist) + { + for (int32 k = 0; k < MAX_CONTROLLERTYPES; k++) + { + int32 setorder = m_aSettings[action][k].m_ContSetOrder; + if (setorder > i && setorder != KEYBOARD) + { + if (init) + { + if (setorder < m_aSettings[action][conttype].m_ContSetOrder) + conttype = k; + } + else + { + init = true; + conttype = k; + } + } + } + + if (init) + m_aSettings[action][conttype].m_ContSetOrder = i; + } + } +} + + +STARTPATCHES + InjectHook(0x58B7A0, &CControllerConfigManager::MakeControllerActionsBlank, PATCH_JUMP); + InjectHook(0x58B7D0, &CControllerConfigManager::GetJoyButtonJustDown, PATCH_JUMP); + InjectHook(0x58B800, &CControllerConfigManager::SaveSettings, PATCH_JUMP); + InjectHook(0x58B870, &CControllerConfigManager::LoadSettings, PATCH_JUMP); + InjectHook(0x58B930, &CControllerConfigManager::InitDefaultControlConfiguration, PATCH_JUMP); + InjectHook(0x58BD00, &CControllerConfigManager::InitDefaultControlConfigMouse, PATCH_JUMP); + InjectHook(0x58BD90, &CControllerConfigManager::InitDefaultControlConfigJoyPad, PATCH_JUMP); + InjectHook(0x58C060, &CControllerConfigManager::InitialiseControllerActionNameArray, PATCH_JUMP); + InjectHook(0x58C5E0, &CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown, PATCH_JUMP); + InjectHook(0x58C730, &CControllerConfigManager::AffectControllerStateOn_ButtonDown, PATCH_JUMP); + InjectHook(0x58C880, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving, PATCH_JUMP); + InjectHook(0x58CAD0, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstPersonOnly, PATCH_JUMP); + InjectHook(0x58CB10, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnly, PATCH_JUMP); + InjectHook(0x58CBD0, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly, PATCH_JUMP); + InjectHook(0x58CD70, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates, PATCH_JUMP); + InjectHook(0x58CE50, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly, PATCH_JUMP); + InjectHook(0x58CE80, &CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp, PATCH_JUMP); + InjectHook(0x58CFD0, &CControllerConfigManager::AffectControllerStateOn_ButtonUp, PATCH_JUMP); + InjectHook(0x58D090, &CControllerConfigManager::AffectControllerStateOn_ButtonUp_All_Player_States, PATCH_JUMP); + InjectHook(0x58D0C0, &CControllerConfigManager::AffectPadFromKeyBoard, PATCH_JUMP); + InjectHook(0x58D1A0, &CControllerConfigManager::AffectPadFromMouse, PATCH_JUMP); + InjectHook(0x58D220, &CControllerConfigManager::ClearSimButtonPressCheckers, PATCH_JUMP); + InjectHook(0x58D2A0, &CControllerConfigManager::GetIsKeyboardKeyDown, PATCH_JUMP); + InjectHook(0x58D8A0, &CControllerConfigManager::GetIsKeyboardKeyJustDown, PATCH_JUMP); + InjectHook(0x58E280, &CControllerConfigManager::GetIsMouseButtonDown, PATCH_JUMP); + InjectHook(0x58E360, &CControllerConfigManager::GetIsMouseButtonUp, PATCH_JUMP); + InjectHook(0x58E440, &CControllerConfigManager::DeleteMatchingCommonControls, PATCH_JUMP); + InjectHook(0x58E540, &CControllerConfigManager::DeleteMatching3rdPersonControls, PATCH_JUMP); + InjectHook(0x58E630, &CControllerConfigManager::DeleteMatching1rst3rdPersonControls, PATCH_JUMP); + InjectHook(0x58E710, &CControllerConfigManager::DeleteMatchingVehicleControls, PATCH_JUMP); + InjectHook(0x58E890, &CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls, PATCH_JUMP); + InjectHook(0x58E8D0, &CControllerConfigManager::DeleteMatching1rstPersonControls, PATCH_JUMP); + InjectHook(0x58E920, &CControllerConfigManager::DeleteMatchingActionInitiators, PATCH_JUMP); + InjectHook(0x58EA70, &CControllerConfigManager::GetIsKeyBlank, PATCH_JUMP); + InjectHook(0x58EAD0, &CControllerConfigManager::GetActionType, PATCH_JUMP); + InjectHook(0x58EB40, &CControllerConfigManager::ClearSettingsAssociatedWithAction, PATCH_JUMP); + InjectHook(0x58EBF0, &CControllerConfigManager::GetControllerSettingTextWithOrderNumber, PATCH_JUMP); + InjectHook(0x58EC50, &CControllerConfigManager::GetControllerSettingTextKeyBoard, PATCH_JUMP); + InjectHook(0x58F320, &CControllerConfigManager::GetControllerSettingTextMouse, PATCH_JUMP); + InjectHook(0x58F3D0, &CControllerConfigManager::GetControllerSettingTextJoystick, PATCH_JUMP); + InjectHook(0x58F420, &CControllerConfigManager::GetNumOfSettingsForAction, PATCH_JUMP); + InjectHook(0x58F460, &CControllerConfigManager::GetWideStringOfCommandKeys, PATCH_JUMP); + InjectHook(0x58F590, &CControllerConfigManager::GetControllerKeyAssociatedWithAction, PATCH_JUMP); + InjectHook(0x58F5B0, &CControllerConfigManager::UpdateJoyButtonState, PATCH_JUMP); + InjectHook(0x58F660, &CControllerConfigManager::GetIsActionAButtonCombo, PATCH_JUMP); + InjectHook(0x58F690, &CControllerConfigManager::GetButtonComboText, PATCH_JUMP); + InjectHook(0x58F700, &CControllerConfigManager::SetControllerKeyAssociatedWithAction, PATCH_JUMP); + InjectHook(0x58F740, &CControllerConfigManager::GetMouseButtonAssociatedWithAction, PATCH_JUMP); + InjectHook(0x58F760, &CControllerConfigManager::SetMouseButtonAssociatedWithAction, PATCH_JUMP); + InjectHook(0x58F790, &CControllerConfigManager::ResetSettingOrder, PATCH_JUMP); +ENDPATCHES
\ No newline at end of file diff --git a/src/core/ControllerConfig.h b/src/core/ControllerConfig.h index b064a381..150a76d4 100644 --- a/src/core/ControllerConfig.h +++ b/src/core/ControllerConfig.h @@ -5,53 +5,191 @@ enum eControllerType { - KEYBOARD, + KEYBOARD = 0, OPTIONAL_EXTRA, MOUSE, JOYSTICK, + MAX_CONTROLLERTYPES, +}; + +enum e_ControllerAction +{ + PED_FIREWEAPON = 0, + PED_CYCLE_WEAPON_RIGHT, + PED_CYCLE_WEAPON_LEFT, + GO_FORWARD, + GO_BACK, + GO_LEFT, + GO_RIGHT, + PED_SNIPER_ZOOM_IN, + PED_SNIPER_ZOOM_OUT, + VEHICLE_ENTER_EXIT, + CAMERA_CHANGE_VIEW_ALL_SITUATIONS, + PED_JUMPING, + PED_SPRINT, + PED_LOOKBEHIND, + VEHICLE_ACCELERATE, + VEHICLE_BRAKE, + VEHICLE_CHANGE_RADIO_STATION, + VEHICLE_HORN, + TOGGLE_SUBMISSIONS, + VEHICLE_HANDBRAKE, + PED_1RST_PERSON_LOOK_LEFT, + PED_1RST_PERSON_LOOK_RIGHT, + VEHICLE_LOOKLEFT, + VEHICLE_LOOKRIGHT, + VEHICLE_LOOKBEHIND, + VEHICLE_TURRETLEFT, + VEHICLE_TURRETRIGHT, + VEHICLE_TURRETUP, + VEHICLE_TURRETDOWN, + PED_CYCLE_TARGET_LEFT, + PED_CYCLE_TARGET_RIGHT, + PED_CENTER_CAMERA_BEHIND_PLAYER, + PED_LOCK_TARGET, + NETWORK_TALK, + PED_1RST_PERSON_LOOK_UP, + PED_1RST_PERSON_LOOK_DOWN, + _CONTROLLERACTION_36, // Unused + TOGGLE_DPAD, + SWITCH_DEBUG_CAM_ON, + TAKE_SCREEN_SHOT, + SHOW_MOUSE_POINTER_TOGGLE, + MAX_CONTROLLERACTIONS, +}; + +enum e_ControllerActionType +{ + ACTIONTYPE_1RSTPERSON = 0, + ACTIONTYPE_3RDPERSON, + ACTIONTYPE_VEHICLE, + ACTIONTYPE_VEHICLE_3RDPERSON, + ACTIONTYPE_COMMON, + ACTIONTYPE_1RST3RDPERSON, + ACTIONTYPE_NONE, +}; + +enum eContSetOrder +{ + SETORDER_NONE = 0, + SETORDER_1, + SETORDER_2, + SETORDER_3, + SETORDER_4, + MAX_SETORDERS, +}; + +enum eSimCheckers +{ + SIM_X1 = 0, SIM_Y1, // DPad + SIM_X2, SIM_Y2, // LeftStick + + MAX_SIMS }; class CMouseControllerState; +class CControllerState; + + +#define JOY_BUTTONS 16 +#define MAX_BUTTONS (JOY_BUTTONS+1) class CControllerConfigManager { public: struct tControllerConfigBind { - RsKeyCodes m_Key; - int32 m_ContSetOrder; + int32 m_Key; + int32 m_ContSetOrder; + + tControllerConfigBind() + { + m_Key = 0; + m_ContSetOrder = 0; + } }; - bool firstCapture; + bool m_bFirstCapture; char _pad0[3]; - DIJOYSTATE2 m_OldState; - DIJOYSTATE2 m_NewState; - wchar m_aActionNames[41][40]; - bool m_aButtonStates[17]; +#ifdef __DINPUT_INCLUDED__ + DIJOYSTATE2 m_OldState; + DIJOYSTATE2 m_NewState; +#endif + wchar m_aActionNames[MAX_CONTROLLERACTIONS][40]; + bool m_aButtonStates[MAX_BUTTONS]; char _pad1[3]; - tControllerConfigBind m_aSettings[41][4]; - uint8 m_aSimCheckers[4][4]; - bool m_bMouseAssociated; + tControllerConfigBind m_aSettings[MAX_CONTROLLERACTIONS][MAX_CONTROLLERTYPES]; + bool m_aSimCheckers[MAX_SIMS][MAX_CONTROLLERTYPES]; + bool m_bMouseAssociated; char _pad2[3]; - void UpdateJoyButtonState(int padnumber); - void UpdateJoyInConfigMenus_ButtonDown(int button, int padnumber); - void AffectControllerStateOn_ButtonDown(int button, eControllerType type); - void UpdateJoyInConfigMenus_ButtonUp(int button, int padnumber); - void AffectControllerStateOn_ButtonUp(int button, int padnumber); + CControllerConfigManager(); + + void MakeControllerActionsBlank(); int32 GetJoyButtonJustDown(); - void LoadSettings(int32 file); - void SaveSettings(int32 file); - void MakeControllerActionsBlank(); - void InitDefaultControlConfiguration(); - void InitDefaultControlConfigMouse(CMouseControllerState const &mousestate); - void InitDefaultControlConfigJoyPad(unsigned int buttons); - void ClearSimButtonPressCheckers(); - void AffectPadFromKeyBoard(); - void AffectPadFromMouse(); - void ClearSettingsAssociatedWithAction(int, int); + + void SaveSettings(int32 file); + void LoadSettings(int32 file); + + void InitDefaultControlConfiguration(); + void InitDefaultControlConfigMouse(CMouseControllerState const &availableButtons); + void InitDefaultControlConfigJoyPad(uint32 buttons); + void InitialiseControllerActionNameArray(); + + void UpdateJoyInConfigMenus_ButtonDown (int32 button, int32 padnumber); + void AffectControllerStateOn_ButtonDown (int32 button, eControllerType type); + void AffectControllerStateOn_ButtonDown_Driving (int32 button, eControllerType type, CControllerState &state); + void AffectControllerStateOn_ButtonDown_FirstPersonOnly (int32 button, eControllerType type, CControllerState &state); + void AffectControllerStateOn_ButtonDown_ThirdPersonOnly (int32 button, eControllerType type, CControllerState &state); + void AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly (int32 button, eControllerType type, CControllerState &state); + void AffectControllerStateOn_ButtonDown_AllStates (int32 button, eControllerType type, CControllerState &state); + void AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly(int32 button, eControllerType type, CControllerState &state); + + void UpdateJoyInConfigMenus_ButtonUp(int32 button, int32 padnumber); + void AffectControllerStateOn_ButtonUp(int32 button, eControllerType type); + void AffectControllerStateOn_ButtonUp_All_Player_States(int32 button, eControllerType type, CControllerState &state); + + void AffectPadFromKeyBoard(); + void AffectPadFromMouse(); + + void ClearSimButtonPressCheckers(); + bool GetIsKeyboardKeyDown (RsKeyCodes keycode); + bool GetIsKeyboardKeyJustDown(RsKeyCodes keycode); + bool GetIsMouseButtonDown (RsKeyCodes keycode); + bool GetIsMouseButtonUp (RsKeyCodes keycode); + + + void DeleteMatchingCommonControls (e_ControllerAction action, int32 key, eControllerType type); + void DeleteMatching3rdPersonControls (e_ControllerAction action, int32 key, eControllerType type); + void DeleteMatching1rst3rdPersonControls (e_ControllerAction action, int32 key, eControllerType type); + void DeleteMatchingVehicleControls (e_ControllerAction action, int32 key, eControllerType type); + void DeleteMatchingVehicle_3rdPersonControls(e_ControllerAction action, int32 key, eControllerType type); + void DeleteMatching1rstPersonControls (e_ControllerAction action, int32 key, eControllerType type); + void DeleteMatchingActionInitiators (e_ControllerAction action, int32 key, eControllerType type); + + bool GetIsKeyBlank(int32 key, eControllerType type); + e_ControllerActionType GetActionType(e_ControllerAction action); + + void ClearSettingsAssociatedWithAction (e_ControllerAction action, eControllerType type); + wchar *GetControllerSettingTextWithOrderNumber(e_ControllerAction action, eContSetOrder setorder); + wchar *GetControllerSettingTextKeyBoard (e_ControllerAction action, eControllerType type); + wchar *GetControllerSettingTextMouse (e_ControllerAction action); + wchar *GetControllerSettingTextJoystick (e_ControllerAction action); + + int32 GetNumOfSettingsForAction(e_ControllerAction action); + void GetWideStringOfCommandKeys(uint16 action, wchar *text, uint16 leight); + int32 GetControllerKeyAssociatedWithAction(e_ControllerAction action, eControllerType type); + + void UpdateJoyButtonState(int32 padnumber); + + bool GetIsActionAButtonCombo (e_ControllerAction action); + wchar *GetButtonComboText (e_ControllerAction action); + void SetControllerKeyAssociatedWithAction(e_ControllerAction action, int32 key, eControllerType type); + int32 GetMouseButtonAssociatedWithAction (e_ControllerAction action); + void SetMouseButtonAssociatedWithAction (e_ControllerAction action, int32 button); + void ResetSettingOrder (e_ControllerAction action); }; VALIDATE_SIZE(CControllerConfigManager, 0x143C); diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 0be25e8a..35302238 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -1467,7 +1467,7 @@ void CMenuManager::Process(void) else { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); for (int i = 0; i < 4; i++) - ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i); + ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i); field_534 = false; m_bKeyChangeNotProcessed = false; pControlEdit = nil; diff --git a/src/core/Frontend.h b/src/core/Frontend.h index b588b1af..e1ee5b31 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -342,6 +342,12 @@ enum NUM_MENUROWS = 18, }; +enum eControlMethod +{ + CONTROL_STANDART = 0, + CONTROL_CLASSIC, +}; + struct tSkinInfo { int field_0; @@ -432,6 +438,9 @@ public: int m_nScreenChangeDelayTimer; public: + bool GetIsMenuActive() {return !!m_bMenuActive;} + +public: static int32 &OS_Language; static int8 &m_PrefsUseVibration; static int8 &m_DisplayControllerOnFoot; diff --git a/src/core/Pad.h b/src/core/Pad.h index eca334ee..61825626 100644 --- a/src/core/Pad.h +++ b/src/core/Pad.h @@ -1,56 +1,5 @@ #pragma once -// same as RW skeleton -/* -enum Key -{ - // ascii... - - KEY_ESC = 128, - - KEY_F1 = 129, - KEY_F2 = 130, - KEY_F3 = 131, - KEY_F4 = 132, - KEY_F5 = 133, - KEY_F6 = 134, - KEY_F7 = 135, - KEY_F8 = 136, - KEY_F9 = 137, - KEY_F10 = 138, - KEY_F11 = 139, - KEY_F12 = 140, - - KEY_INS = 141, - KEY_DEL = 142, - KEY_HOME = 143, - KEY_END = 144, - KEY_PGUP = 145, - KEY_PGDN = 146, - - KEY_UP = 147, - KEY_DOWN = 148, - KEY_LEFT = 149, - KEY_RIGHT = 150, - - // some stuff ommitted - - KEY_BACKSP = 168, - KEY_TAB = 169, - KEY_CAPSLK = 170, - KEY_ENTER = 171, - KEY_LSHIFT = 172, - KEY_RSHIFT = 173, - KEY_LCTRL = 174, - KEY_RCTRL = 175, - KEY_LALT = 176, - KEY_RALT = 177, - - KEY_NULL, // unused - KEY_NUMKEYS -}; -*/ - enum { PLAYERCONTROL_ENABLED = 0, PLAYERCONTROL_DISABLED_1 = 1, @@ -299,61 +248,130 @@ public: static int32 *EditCodesForControls(int32 *pRsKeys, int32 nSize); // mouse - bool GetLeftMouseJustDown() { return !!(NewMouseControllerState.LMB && !OldMouseControllerState.LMB); } - bool GetRightMouseJustDown() { return !!(NewMouseControllerState.RMB && !OldMouseControllerState.RMB); } + bool GetLeftMouseJustDown() { return !!(NewMouseControllerState.LMB && !OldMouseControllerState.LMB); } + bool GetRightMouseJustDown() { return !!(NewMouseControllerState.RMB && !OldMouseControllerState.RMB); } bool GetMiddleMouseJustDown() { return !!(NewMouseControllerState.MMB && !OldMouseControllerState.MMB); } + bool GetMouseWheelUp() { return !!(NewMouseControllerState.WHEELUP && !OldMouseControllerState.WHEELUP); } + bool GetMouseWheelDown() { return !!(NewMouseControllerState.WHEELDN && !OldMouseControllerState.WHEELDN);} + bool GetMouseX1() { return !!(NewMouseControllerState.MXB1 && !OldMouseControllerState.MXB1); } + bool GetMouseX2() { return !!(NewMouseControllerState.MXB2 && !OldMouseControllerState.MXB2); } + + + bool GetLeftMouse() { return NewMouseControllerState.LMB; } + bool GetRightMouse() { return NewMouseControllerState.RMB; } + bool GetMiddleMouse() { return NewMouseControllerState.MMB; } + bool GetMouseWheelUp() { return NewMouseControllerState.WHEELUP; } + bool GetMouseWheelDown() { return NewMouseControllerState.WHEELDN; } + bool GetMouseX1() { return NewMouseControllerState.MXB1; } + bool GetMouseX2() { return NewMouseControllerState.MXB2; } + + bool GetLeftMouseUp() { return !OldMouseControllerState.LMB; } + bool GetRightMouseUp() { return !OldMouseControllerState.RMB; } + bool GetMiddleMouseUp() { return !OldMouseControllerState.MMB; } + bool GetMouseWheelUpUp() { return !OldMouseControllerState.WHEELUP; } + bool GetMouseWheelDownUp() { return !OldMouseControllerState.WHEELDN; } + bool GetMouseX1Up() { return !OldMouseControllerState.MXB1; } + bool GetMouseX2Up() { return !OldMouseControllerState.MXB2; } + + float GetMouseX() { return NewMouseControllerState.x; } float GetMouseY() { return NewMouseControllerState.y; } // keyboard bool GetCharJustDown(int32 c) { return !!(NewKeyState.VK_KEYS[c] && !OldKeyState.VK_KEYS[c]); } - bool GetFJustDown(int32 n) { return !!(NewKeyState.F[n] && !OldKeyState.F[n]); } - bool GetEscapeJustDown() { return !!(NewKeyState.ESC && !OldKeyState.ESC); } - bool GetInsertJustDown() { return !!(NewKeyState.INS && !OldKeyState.INS); } - bool GetDeleteJustDown() { return !!(NewKeyState.DEL && !OldKeyState.DEL); } - bool GetHomeJustDown() { return !!(NewKeyState.HOME && !OldKeyState.HOME); } - bool GetEndJustDown() { return !!(NewKeyState.END && !OldKeyState.END); } - bool GetPageUpJustDown() { return !!(NewKeyState.PGUP && !OldKeyState.PGUP); } - bool GetPageDownJustDown() { return !!(NewKeyState.PGDN && !OldKeyState.PGDN); } - bool GetUpJustDown() { return !!(NewKeyState.UP && !OldKeyState.UP); } - bool GetDownJustDown() { return !!(NewKeyState.DOWN && !OldKeyState.DOWN); } - bool GetLeftJustDown() { return !!(NewKeyState.LEFT && !OldKeyState.LEFT); } - bool GetRightJustDown() { return !!(NewKeyState.RIGHT && !OldKeyState.RIGHT); } - bool GetScrollLockJustDown() { return !!(NewKeyState.SCROLLLOCK && !OldKeyState.SCROLLLOCK); } - bool GetPauseJustDown() { return !!(NewKeyState.PAUSE && !OldKeyState.PAUSE); } - bool GetNumLockJustDown() { return !!(NewKeyState.NUMLOCK && !OldKeyState.NUMLOCK); } - bool GetDivideJustDown() { return !!(NewKeyState.DIV && !OldKeyState.DIV); } - bool GetTimesJustDown() { return !!(NewKeyState.MUL && !OldKeyState.MUL); } - bool GetMinusJustDown() { return !!(NewKeyState.SUB && !OldKeyState.SUB); } - bool GetPlusJustDown() { return !!(NewKeyState.ADD && !OldKeyState.ADD); } - bool GetPadEnterJustDown() { return !!(NewKeyState.ENTER && !OldKeyState.ENTER); } // GetEnterJustDown - bool GetPadDelJustDown() { return !!(NewKeyState.DECIMAL && !OldKeyState.DECIMAL); } - bool GetPad1JustDown() { return !!(NewKeyState.NUM1 && !OldKeyState.NUM1); } - bool GetPad2JustDown() { return !!(NewKeyState.NUM2 && !OldKeyState.NUM2); } - bool GetPad3JustDown() { return !!(NewKeyState.NUM3 && !OldKeyState.NUM3); } - bool GetPad4JustDown() { return !!(NewKeyState.NUM4 && !OldKeyState.NUM4); } - bool GetPad5JustDown() { return !!(NewKeyState.NUM5 && !OldKeyState.NUM5); } - bool GetPad6JustDown() { return !!(NewKeyState.NUM6 && !OldKeyState.NUM6); } - bool GetPad7JustDown() { return !!(NewKeyState.NUM7 && !OldKeyState.NUM7); } - bool GetPad8JustDown() { return !!(NewKeyState.NUM8 && !OldKeyState.NUM8); } - bool GetPad9JustDown() { return !!(NewKeyState.NUM9 && !OldKeyState.NUM9); } - bool GetPad0JustDown() { return !!(NewKeyState.NUM0 && !OldKeyState.NUM0); } - bool GetBackspaceJustDown() { return !!(NewKeyState.BACKSP && !OldKeyState.BACKSP); } - bool GetTabJustDown() { return !!(NewKeyState.TAB && !OldKeyState.TAB); } - bool GetCapsLockJustDown() { return !!(NewKeyState.CAPSLOCK && !OldKeyState.CAPSLOCK); } - bool GetEnterJustDown() { return !!(NewKeyState.EXTENTER && !OldKeyState.EXTENTER); } - bool GetLeftShiftJustDown() { return !!(NewKeyState.LSHIFT && !OldKeyState.LSHIFT); } - bool GetShiftJustDown() { return !!(NewKeyState.SHIFT && !OldKeyState.SHIFT); } - bool GetRightShiftJustDown() { return !!(NewKeyState.RSHIFT && !OldKeyState.RSHIFT); } - bool GetLeftCtrlJustDown() { return !!(NewKeyState.LCTRL && !OldKeyState.LCTRL); } - bool GetRightCtrlJustDown() { return !!(NewKeyState.RCTRL && !OldKeyState.RCTRL); } - bool GetLeftAltJustDown() { return !!(NewKeyState.LALT && !OldKeyState.LALT); } - bool GetRightAltJustDown() { return !!(NewKeyState.RALT && !OldKeyState.RALT); } - bool GetLeftWinJustDown() { return !!(NewKeyState.LWIN && !OldKeyState.LWIN); } - bool GetRightWinJustDown() { return !!(NewKeyState.RWIN && !OldKeyState.RWIN); } - bool GetAppsJustDown() { return !!(NewKeyState.APPS && !OldKeyState.APPS); } - + bool GetFJustDown(int32 n) { return !!(NewKeyState.F[n] && !OldKeyState.F[n]); } + bool GetEscapeJustDown() { return !!(NewKeyState.ESC && !OldKeyState.ESC); } + bool GetInsertJustDown() { return !!(NewKeyState.INS && !OldKeyState.INS); } + bool GetDeleteJustDown() { return !!(NewKeyState.DEL && !OldKeyState.DEL); } + bool GetHomeJustDown() { return !!(NewKeyState.HOME && !OldKeyState.HOME); } + bool GetEndJustDown() { return !!(NewKeyState.END && !OldKeyState.END); } + bool GetPageUpJustDown() { return !!(NewKeyState.PGUP && !OldKeyState.PGUP); } + bool GetPageDownJustDown() { return !!(NewKeyState.PGDN && !OldKeyState.PGDN); } + bool GetUpJustDown() { return !!(NewKeyState.UP && !OldKeyState.UP); } + bool GetDownJustDown() { return !!(NewKeyState.DOWN && !OldKeyState.DOWN); } + bool GetLeftJustDown() { return !!(NewKeyState.LEFT && !OldKeyState.LEFT); } + bool GetRightJustDown() { return !!(NewKeyState.RIGHT && !OldKeyState.RIGHT); } + bool GetScrollLockJustDown() { return !!(NewKeyState.SCROLLLOCK && !OldKeyState.SCROLLLOCK); } + bool GetPauseJustDown() { return !!(NewKeyState.PAUSE && !OldKeyState.PAUSE); } + bool GetNumLockJustDown() { return !!(NewKeyState.NUMLOCK && !OldKeyState.NUMLOCK); } + bool GetDivideJustDown() { return !!(NewKeyState.DIV && !OldKeyState.DIV); } + bool GetTimesJustDown() { return !!(NewKeyState.MUL && !OldKeyState.MUL); } + bool GetMinusJustDown() { return !!(NewKeyState.SUB && !OldKeyState.SUB); } + bool GetPlusJustDown() { return !!(NewKeyState.ADD && !OldKeyState.ADD); } + bool GetPadEnterJustDown() { return !!(NewKeyState.ENTER && !OldKeyState.ENTER); } // GetEnterJustDown + bool GetPadDelJustDown() { return !!(NewKeyState.DECIMAL && !OldKeyState.DECIMAL); } + bool GetPad1JustDown() { return !!(NewKeyState.NUM1 && !OldKeyState.NUM1); } + bool GetPad2JustDown() { return !!(NewKeyState.NUM2 && !OldKeyState.NUM2); } + bool GetPad3JustDown() { return !!(NewKeyState.NUM3 && !OldKeyState.NUM3); } + bool GetPad4JustDown() { return !!(NewKeyState.NUM4 && !OldKeyState.NUM4); } + bool GetPad5JustDown() { return !!(NewKeyState.NUM5 && !OldKeyState.NUM5); } + bool GetPad6JustDown() { return !!(NewKeyState.NUM6 && !OldKeyState.NUM6); } + bool GetPad7JustDown() { return !!(NewKeyState.NUM7 && !OldKeyState.NUM7); } + bool GetPad8JustDown() { return !!(NewKeyState.NUM8 && !OldKeyState.NUM8); } + bool GetPad9JustDown() { return !!(NewKeyState.NUM9 && !OldKeyState.NUM9); } + bool GetPad0JustDown() { return !!(NewKeyState.NUM0 && !OldKeyState.NUM0); } + bool GetBackspaceJustDown() { return !!(NewKeyState.BACKSP && !OldKeyState.BACKSP); } + bool GetTabJustDown() { return !!(NewKeyState.TAB && !OldKeyState.TAB); } + bool GetCapsLockJustDown() { return !!(NewKeyState.CAPSLOCK && !OldKeyState.CAPSLOCK); } + bool GetEnterJustDown() { return !!(NewKeyState.EXTENTER && !OldKeyState.EXTENTER); } + bool GetLeftShiftJustDown() { return !!(NewKeyState.LSHIFT && !OldKeyState.LSHIFT); } + bool GetShiftJustDown() { return !!(NewKeyState.SHIFT && !OldKeyState.SHIFT); } + bool GetRightShiftJustDown() { return !!(NewKeyState.RSHIFT && !OldKeyState.RSHIFT); } + bool GetLeftCtrlJustDown() { return !!(NewKeyState.LCTRL && !OldKeyState.LCTRL); } + bool GetRightCtrlJustDown() { return !!(NewKeyState.RCTRL && !OldKeyState.RCTRL); } + bool GetLeftAltJustDown() { return !!(NewKeyState.LALT && !OldKeyState.LALT); } + bool GetRightAltJustDown() { return !!(NewKeyState.RALT && !OldKeyState.RALT); } + bool GetLeftWinJustDown() { return !!(NewKeyState.LWIN && !OldKeyState.LWIN); } + bool GetRightWinJustDown() { return !!(NewKeyState.RWIN && !OldKeyState.RWIN); } + bool GetAppsJustDown() { return !!(NewKeyState.APPS && !OldKeyState.APPS); } + + bool GetChar(int32 c) { return NewKeyState.VK_KEYS[c]; } + bool GetF(int32 n) { return NewKeyState.F[n]; } + bool GetEscape() { return NewKeyState.ESC; } + bool GetInsert() { return NewKeyState.INS; } + bool GetDelete() { return NewKeyState.DEL; } + bool GetHome() { return NewKeyState.HOME; } + bool GetEnd() { return NewKeyState.END; } + bool GetPageUp() { return NewKeyState.PGUP; } + bool GetPageDown() { return NewKeyState.PGDN; } + bool GetUp() { return NewKeyState.UP; } + bool GetDown() { return NewKeyState.DOWN; } + bool GetLeft() { return NewKeyState.LEFT; } + bool GetRight() { return NewKeyState.RIGHT; } + bool GetScrollLock() { return NewKeyState.SCROLLLOCK; } + bool GetPause() { return NewKeyState.PAUSE; } + bool GetNumLock() { return NewKeyState.NUMLOCK; } + bool GetDivide() { return NewKeyState.DIV; } + bool GetTimes() { return NewKeyState.MUL; } + bool GetMinus() { return NewKeyState.SUB; } + bool GetPlus() { return NewKeyState.ADD; } + bool GetPadEnter() { return NewKeyState.ENTER; } // GetEnterJustDown + bool GetPadDel() { return NewKeyState.DECIMAL; } + bool GetPad1() { return NewKeyState.NUM1; } + bool GetPad2() { return NewKeyState.NUM2; } + bool GetPad3() { return NewKeyState.NUM3; } + bool GetPad4() { return NewKeyState.NUM4; } + bool GetPad5() { return NewKeyState.NUM5; } + bool GetPad6() { return NewKeyState.NUM6; } + bool GetPad7() { return NewKeyState.NUM7; } + bool GetPad8() { return NewKeyState.NUM8; } + bool GetPad9() { return NewKeyState.NUM9; } + bool GetPad0() { return NewKeyState.NUM0; } + bool GetBackspace() { return NewKeyState.BACKSP; } + bool GetTab() { return NewKeyState.TAB; } + bool GetCapsLock() { return NewKeyState.CAPSLOCK; } + bool GetEnter() { return NewKeyState.EXTENTER; } + bool GetLeftShift() { return NewKeyState.LSHIFT; } + bool GetShift() { return NewKeyState.SHIFT; } + bool GetRightShift() { return NewKeyState.RSHIFT; } + bool GetLeftCtrl() { return NewKeyState.LCTRL; } + bool GetRightCtrl() { return NewKeyState.RCTRL; } + bool GetLeftAlt() { return NewKeyState.LALT; } + bool GetRightAlt() { return NewKeyState.RALT; } + bool GetLeftWin() { return NewKeyState.LWIN; } + bool GetRightWin() { return NewKeyState.RWIN; } + bool GetApps() { return NewKeyState.APPS; } // pad bool GetTriangleJustDown() { return !!(NewState.Triangle && !OldState.Triangle); } @@ -369,22 +387,15 @@ public: bool GetRightShoulder1JustDown() { return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); } bool GetRightShoulder2JustDown() { return !!(NewState.RightShoulder2 && !OldState.RightShoulder2); } bool GetStartJustDown() { return !!(NewState.Start && !OldState.Start); } - -/* - int32 GetLeftShoulder1(void) { return NewState.LeftShoulder1; } - int32 GetLeftShoulder2(void) { return NewState.LeftShoulder2; } - int32 GetRightShoulder1(void) { return NewState.RightShoulder1; } - int32 GetRightShoulder2(void) { return NewState.RightShoulder2; } -*/ - bool GetTriangle() { return !!NewState.Triangle; } - bool GetCircle() { return !!NewState.Circle; } - bool GetCross() { return !!NewState.Cross; } - bool GetSquare() { return !!NewState.Square; } - bool GetDPadUp() { return !!NewState.DPadUp; } - bool GetDPadDown() { return !!NewState.DPadDown; } - bool GetDPadLeft() { return !!NewState.DPadLeft; } - bool GetDPadRight() { return !!NewState.DPadRight; } + bool GetTriangle() { return !!NewState.Triangle; } + bool GetCircle() { return !!NewState.Circle; } + bool GetCross() { return !!NewState.Cross; } + bool GetSquare() { return !!NewState.Square; } + bool GetDPadUp() { return !!NewState.DPadUp; } + bool GetDPadDown() { return !!NewState.DPadDown; } + bool GetDPadLeft() { return !!NewState.DPadLeft; } + bool GetDPadRight() { return !!NewState.DPadRight; } bool GetLeftShoulder1(void) { return !!NewState.LeftShoulder1; } bool GetLeftShoulder2(void) { return !!NewState.LeftShoulder2; } bool GetRightShoulder1(void) { return !!NewState.RightShoulder1; } @@ -392,8 +403,6 @@ public: bool ArePlayerControlsDisabled(void) { return DisablePlayerControls != PLAYERCONTROL_ENABLED; } }; + VALIDATE_SIZE(CPad, 0xFC); extern CPad *Pads; //[2] - -#define IsButtonJustDown(pad, btn) \ - (!(pad)->OldState.btn && (pad)->NewState.btn) diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index 0d6cbc82..f1dbb8b4 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -275,7 +275,7 @@ void CRadar::DrawBlips() TransformRadarPointToScreenSpace(out, in); float angle; - if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1) + if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN) angle = PI + FindPlayerHeading(); #ifdef FIX_BUGS else if (TheCamera.GetLookDirection() != LOOKING_FORWARD) @@ -1081,14 +1081,14 @@ void CRadar::TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D s = -Sin(TheCamera.GetForward().Heading()); c = Cos(TheCamera.GetForward().Heading()); - if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED) { + if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED) { s = 0.0f; c = 1.0f; } else if (TheCamera.GetLookDirection() != LOOKING_FORWARD) { CVector forward; - if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON) { + if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON) { forward = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->GetForward(); forward.Normalise(); // a bit useless... } @@ -1120,7 +1120,7 @@ WRAPPER void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const C void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in) { float s, c; - if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED) { + if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED) { s = 0.0f; c = 1.0f; } @@ -1131,7 +1131,7 @@ void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D else { CVector forward; - if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON) { + if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON) { forward = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->GetForward(); forward.Normalise(); // a bit useless... } diff --git a/src/core/main.cpp b/src/core/main.cpp index 8985d56a..8ac16d0e 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -379,9 +379,9 @@ Render2dStuff(void) bool firstPersonWeapon = false; int cammode = TheCamera.Cams[TheCamera.ActiveCam].Mode; if(cammode == CCam::MODE_SNIPER || - cammode == CCam::MODE_SNIPER_RUN_AROUND || - cammode == CCam::MODE_ROCKET || - cammode == CCam::MODE_ROCKET_RUN_AROUND) + cammode == CCam::MODE_SNIPER_RUNABOUT || + cammode == CCam::MODE_ROCKETLAUNCHER || + cammode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT) firstPersonWeapon = true; // Draw black border for sniper and rocket launcher diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index b0dc96cf..b0318efb 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -4647,10 +4647,10 @@ CPed::SetAttack(CEntity *victim) CPad::GetPad(0)->ResetAverageWeapon(); if ((curWeapon->m_eWeaponFire == WEAPON_FIRE_INSTANT_HIT || GetWeapon()->m_eWeaponType == WEAPONTYPE_FLAMETHROWER) - && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_M16FIRSTPERSON_34 - && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_FIRSTPERSONPEDONPC_41 + && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_M16_1STPERSON + && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_M16_1STPERSON_RUNABOUT && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_SNIPER - && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_SNIPER_RUN_AROUND + && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_SNIPER_RUNABOUT && CheckForPointBlankPeds(victimPed) != 0) { ClearAimFlag(); @@ -9188,10 +9188,10 @@ CPed::ProcessControl(void) if (!nearPed->bIsLooking && nearPed->m_nPedState != PED_ATTACK) { int16 camMode = TheCamera.Cams[TheCamera.ActiveCam].Mode; if (camMode != CCam::MODE_SNIPER - && camMode != CCam::MODE_ROCKET - && camMode != CCam::MODE_M16FIRSTPERSON_34 - && camMode != CCam::MODE_FIRSTPERSON - && camMode != CCam::MODE_M16FIRSTPERSON_44 + && camMode != CCam::MODE_ROCKETLAUNCHER + && camMode != CCam::MODE_M16_1STPERSON + && camMode != CCam::MODE_1STPERSON + && camMode != CCam::MODE_HELICANNON_1STPERSON && !TheCamera.Cams[TheCamera.ActiveCam].GetWeaponFirstPersonOn()) { nearPed->SetLookFlag(this, true); @@ -10330,7 +10330,7 @@ CPed::ProcessControl(void) lbAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_LB); if (lbAssoc && - TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON + TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON && TheCamera.Cams[TheCamera.ActiveCam].DirectionWasLooking == LOOKING_LEFT) { lbAssoc->blendDelta = -1000.0f; } @@ -10375,7 +10375,7 @@ CPed::ProcessControl(void) lbAssoc->blendDelta = -4.0f; } else { - if ((TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_FIRSTPERSON + if ((TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_1STPERSON || TheCamera.Cams[TheCamera.ActiveCam].DirectionWasLooking != LOOKING_LEFT) && (!lbAssoc || lbAssoc->blendAmount < 1.0f)) { CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_CAR_LB, 4.0f); diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index a9215cb7..ab635a39 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -121,15 +121,15 @@ void CHud::Draw() int32 WeaponType = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_eWeaponType; int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode; - if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_M16FIRSTPERSON_34 || Mode == CCam::MODE_EDITOR) + if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_M16_1STPERSON || Mode == CCam::MODE_EDITOR) Mode_FirstPerson = 1; - if (Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::MODE_SNIPER_RUN_AROUND) + if (Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || Mode == CCam::MODE_SNIPER_RUNABOUT) Mode_RunAround = 1; /* Draw Crosshairs */ - if (TheCamera.Cams->Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == CCam::MODE_FIRSTPERSONPEDONPC_40) { + if (TheCamera.Cams->Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == CCam::MODE_1STPERSON_RUNABOUT) { if (CWorld::Players[CWorld::PlayerInFocus].m_pPed) { int32 State = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_nPedState; if (State != PED_ENTER_CAR && State != PED_CARJACK) { @@ -180,8 +180,8 @@ void CHud::Draw() } } else { - if (Mode == CCam::MODE_M16FIRSTPERSON_34 || - Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 || + if (Mode == CCam::MODE_M16_1STPERSON || + Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || Mode == CCam::MODE_EDITOR) { rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f); rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f); @@ -189,7 +189,7 @@ void CHud::Draw() rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f); Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } - else if (Mode == CCam::MODE_ROCKET_RUN_AROUND) { + else if (Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT) { rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f); rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f); rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f); @@ -197,7 +197,7 @@ void CHud::Draw() Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } - else if (Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_SNIPER_RUN_AROUND) { + else if (Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_SNIPER_RUNABOUT) { RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE); RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE); diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 99d50e8f..562d5882 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -353,7 +353,7 @@ CRenderer::SetupEntityVisibility(CEntity *ent) }else{ if(mi->m_type != MITYPE_SIMPLE){ if(FindPlayerVehicle() == ent && - TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON){ + TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON){ // Player's vehicle in first person mode if(TheCamera.Cams[TheCamera.ActiveCam].DirectionWasLooking == LOOKING_FORWARD || ent->GetModelIndex() == MI_RHINO || @@ -642,8 +642,8 @@ CRenderer::ScanWorld(void) RwV3dTransformPoints((RwV3d*)vectors, (RwV3d*)vectors, 9, cammatrix); m_loadingPriority = false; - if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 || - TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED){ + if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN || + TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED){ CRect rect; int x1, x2, y1, y2; LimitFrustumVector(vectors[CORNER_FAR_TOPLEFT], vectors[CORNER_CAM], -100.0f); @@ -753,8 +753,8 @@ CRenderer::RequestObjectsInFrustum(void) vectors[CORNER_PRIO_RIGHT].z = vectors[CORNER_LOD_RIGHT].z; RwV3dTransformPoints((RwV3d*)vectors, (RwV3d*)vectors, 9, cammatrix); - if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 || - TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED){ + if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN || + TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED){ CRect rect; int x1, x2, y1, y2; LimitFrustumVector(vectors[CORNER_FAR_TOPLEFT], vectors[CORNER_CAM], -100.0f); diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp index 4d2e4605..5b6bb976 100644 --- a/src/render/Shadows.cpp +++ b/src/render/Shadows.cpp @@ -532,8 +532,8 @@ CShadows::StoreCarLightShadow(CAutomobile *pCar, int32 nID, RwTexture *pTexture, float fDistToCamSqr = (*pPosn - TheCamera.GetPosition()).MagnitudeSqr2D(); - bool bSpecialCam = TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 - || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED + bool bSpecialCam = TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN + || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED || CCutsceneMgr::IsRunning(); float fDrawDistance = 27.0f; diff --git a/src/render/VisibilityPlugins.cpp b/src/render/VisibilityPlugins.cpp index 2107813b..ac5ac826 100644 --- a/src/render/VisibilityPlugins.cpp +++ b/src/render/VisibilityPlugins.cpp @@ -97,8 +97,8 @@ CVisibilityPlugins::SetRenderWareCamera(RwCamera *camera) ms_pCamera = camera; ms_pCameraPosn = RwMatrixGetPos(RwFrameGetMatrix(RwCameraGetFrame(camera))); - if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 || - TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED) + if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN || + TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED) ms_cullCompsDist = 1000000.0f; else ms_cullCompsDist = sq(TheCamera.LODDistMultiplier * 20.0f); diff --git a/src/skel/skeleton.h b/src/skel/skeleton.h index e357905d..6bf8d2fd 100644 --- a/src/skel/skeleton.h +++ b/src/skel/skeleton.h @@ -180,6 +180,14 @@ enum RsKeyCodes rsAPPS = 1055, rsNULL = 1056, + + rsMOUSELEFTBUTTON = 1, + rsMOUSMIDDLEBUTTON = 2, + rsMOUSERIGHTBUTTON = 3, + rsMOUSEWHEELUPBUTTON = 4, + rsMOUSEWHEELDOWNBUTTON = 5, + rsMOUSEX1BUTTON = 6, + rsMOUSEX2BUTTON = 7, }; typedef enum RsKeyCodes RsKeyCodes; diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index fc82e51e..9d74b68b 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -115,38 +115,11 @@ DWORD _dwMemAvailVideo; DWORD &_dwOperatingSystemVersion = *(DWORD*)0x70F290; RwUInt32 &gGameState = *(RwUInt32*)0x8F5838; - -enum eJoypadState -{ - JOYPAD_UNUSED, - JOYPAD_ATTACHED, -}; - -struct tJoy -{ - eJoypadState m_State; - bool m_bInitialised; - bool m_bHasAxisZ; - bool m_bHasAxisR; - char _pad0; - int32 m_nVendorID; - int32 m_nProductID; -}; - -class CJoySticks -{ -public: - tJoy m_aJoys[2]; - - CJoySticks(); - void ClearJoyInfo(int joyID); -}; - -static CJoySticks AllValidWinJoys; +CJoySticks AllValidWinJoys; CJoySticks::CJoySticks() { - for (int i = 0; i < _TODOCONST(2); i++) + for (int i = 0; i < MAX_JOYSTICKS; i++) { ClearJoyInfo(i); } @@ -154,7 +127,6 @@ CJoySticks::CJoySticks() void CJoySticks::ClearJoyInfo(int joyID) { - m_aJoys[joyID].m_State = JOYPAD_UNUSED; m_aJoys[joyID].m_bInitialised = false; m_aJoys[joyID].m_bHasAxisZ = false; @@ -641,14 +613,14 @@ psInitialise(void) GetVersionEx(&verInfo); - _dwOperatingSystemVersion = 0; + _dwOperatingSystemVersion = OS_WIN95; if ( verInfo.dwPlatformId == VER_PLATFORM_WIN32_NT ) { if ( verInfo.dwMajorVersion == 4 ) { debug("Operating System is WinNT\n"); - _dwOperatingSystemVersion = oS_WINNT; + _dwOperatingSystemVersion = OS_WINNT; } else if ( verInfo.dwMajorVersion == 5 ) { @@ -2337,12 +2309,12 @@ HRESULT CapturePad(RwInt32 padID) if( FAILED( hr = (*pPad)->GetDeviceState( sizeof(DIJOYSTATE2), &js ) ) ) return hr; // The device should have been acquired during the Poll() - if ( ControlsManager.firstCapture == true ) + if ( ControlsManager.m_bFirstCapture == true ) { memcpy(&ControlsManager.m_OldState, &js, sizeof(DIJOYSTATE2)); memcpy(&ControlsManager.m_NewState, &js, sizeof(DIJOYSTATE2)); - ControlsManager.firstCapture = false; + ControlsManager.m_bFirstCapture = false; } else { diff --git a/src/skel/win/win.h b/src/skel/win/win.h index 8c32e57d..dc2cc7c4 100644 --- a/src/skel/win/win.h +++ b/src/skel/win/win.h @@ -24,11 +24,13 @@ enum eWinVersion { OS_WIN95 = 0, OS_WIN98, - oS_WINNT, + OS_WINNT, OS_WIN2000, OS_WINXP, }; +extern DWORD &_dwOperatingSystemVersion; + extern RwUInt32 &gGameState; /* platform specfic global data */ @@ -50,6 +52,41 @@ psGlobalType; #define PSGLOBAL(var) (((psGlobalType *)(RsGlobal.ps))->var) +enum eJoypads +{ + JOYSTICK1 = 0, + JOYSTICK2, + MAX_JOYSTICKS +}; + +enum eJoypadState +{ + JOYPAD_UNUSED, + JOYPAD_ATTACHED, +}; + +struct tJoy +{ + eJoypadState m_State; + bool m_bInitialised; + bool m_bHasAxisZ; + bool m_bHasAxisR; + char _pad0; + int m_nVendorID; + int m_nProductID; +}; + +class CJoySticks +{ +public: + tJoy m_aJoys[MAX_JOYSTICKS]; + + CJoySticks(); + void ClearJoyInfo(int joyID); +}; + +extern CJoySticks AllValidWinJoys; + #ifdef __cplusplus extern "C" { diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 12c9c940..0fa8547e 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -2934,7 +2934,7 @@ CAutomobile::DoDriveByShootings(void) bool lookingLeft = false; bool lookingRight = false; - if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1){ + if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN){ if(CPad::GetPad(0)->GetLookLeft()) lookingLeft = true; if(CPad::GetPad(0)->GetLookRight()) @@ -2956,7 +2956,7 @@ CAutomobile::DoDriveByShootings(void) CAnimManager::AddAnimation(pDriver->GetClump(), ASSOCGRP_STD, ANIM_DRIVEBY_L); else anim->SetRun(); - }else if(pDriver->m_pMyVehicle->pPassengers[0] == nil || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON){ + }else if(pDriver->m_pMyVehicle->pPassengers[0] == nil || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON){ anim = RpAnimBlendClumpGetAssociation(pDriver->GetClump(), ANIM_DRIVEBY_L); if(anim) anim->blendDelta = -1000.0f; |