diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/control/Pickups.cpp | 12 | ||||
-rw-r--r-- | src/control/Pickups.h | 2 | ||||
-rw-r--r-- | src/control/Script.cpp | 44 | ||||
-rw-r--r-- | src/core/Pad.cpp | 4 | ||||
-rw-r--r-- | src/core/PlayerInfo.cpp | 1 | ||||
-rw-r--r-- | src/core/PlayerInfo.h | 3 | ||||
-rw-r--r-- | src/core/Stats.cpp | 19 | ||||
-rw-r--r-- | src/core/Stats.h | 4 | ||||
-rw-r--r-- | src/modelinfo/ModelIndices.h | 3 | ||||
-rw-r--r-- | src/peds/CivilianPed.cpp | 4 | ||||
-rw-r--r-- | src/vehicles/Vehicle.cpp | 4 |
11 files changed, 84 insertions, 16 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 330b5788..b2cd1e05 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -129,12 +129,12 @@ CPickup::GiveUsAPickUpObject(int32 handle) } bool -CPickup::CanBePickedUp(CPlayerPed *player) +CPickup::CanBePickedUp(CPlayerPed *player, int playerId) { assert(m_pObject != nil); bool cannotBePickedUp = - (m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > 99.5f) - || (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > 99.5f) + (m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > CWorld::Players[playerId].m_nMaxArmour - 0.5f) + || (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > CWorld::Players[playerId].m_nMaxHealth - 0.5f) || (m_pObject->GetModelIndex() == MI_PICKUP_BRIBE && player->m_pWanted->m_nWantedLevel == 0) || (m_pObject->GetModelIndex() == MI_PICKUP_KILLFRENZY && (CTheScripts::IsPlayerOnAMission() || CDarkel::FrenzyOnGoing() || !CGame::nastyGame)); return !cannotBePickedUp; @@ -190,7 +190,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) } // if we didn't then we've got nothing to do - if (isPickupTouched && CanBePickedUp(player)) { + if (isPickupTouched && CanBePickedUp(player, playerId)) { CPad::GetPad(0)->StartShake(120, 100); switch (m_eType) { @@ -430,14 +430,14 @@ CPickups::GivePlayerGoodiesWithPickUpMI(int16 modelIndex, int playerIndex) DMAudio.PlayFrontEndSound(SOUND_PICKUP_ADRENALINE, 0); return true; } else if (modelIndex == MI_PICKUP_BODYARMOUR) { - player->m_fArmour = 100.0f; + player->m_fArmour = CWorld::Players[playerIndex].m_nMaxArmour; DMAudio.PlayFrontEndSound(SOUND_PICKUP_ARMOUR, 0); return true; } else if (modelIndex == MI_PICKUP_INFO) { DMAudio.PlayFrontEndSound(SOUND_PICKUP_BONUS, 0); return true; } else if (modelIndex == MI_PICKUP_HEALTH) { - player->m_fHealth = 100.0f; + player->m_fHealth = CWorld::Players[playerIndex].m_nMaxHealth; DMAudio.PlayFrontEndSound(SOUND_PICKUP_HEALTH, 0); return true; } else if (modelIndex == MI_PICKUP_BONUS) { diff --git a/src/control/Pickups.h b/src/control/Pickups.h index 2842edfa..fde3e134 100644 --- a/src/control/Pickups.h +++ b/src/control/Pickups.h @@ -46,7 +46,7 @@ public: bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId); private: bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; } - inline bool CanBePickedUp(CPlayerPed *player); + inline bool CanBePickedUp(CPlayerPed *player, int playerId); void RemoveKeepType(); void Remove(); }; diff --git a/src/control/Script.cpp b/src/control/Script.cpp index f496ed33..805d6469 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -4821,7 +4821,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) CollectParameters(&m_nIp, 2); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); - pPed->m_fHealth = ScriptParams[1]; + pPed->m_fHealth = Min(ScriptParams[1], CWorld::Players[ScriptParams[0]].m_nMaxHealth); return 0; } case COMMAND_SET_CHAR_HEALTH: @@ -7173,7 +7173,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CollectParameters(&m_nIp, 2); CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPlayerPed); - pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f); + pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, CWorld::Players[ScriptParams[0]].m_nMaxArmour); return 0; } case COMMAND_ADD_ARMOUR_TO_CHAR: @@ -9870,6 +9870,10 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) return 0; } case COMMAND_ADD_MONEY_SPENT_ON_CLOTHES: + CollectParameters(&m_nIp, 1); + CStats::MoneySpentOnFashion(ScriptParams[0]); + return 0; + case COMMAND_SET_HELI_ORIENTATION: case COMMAND_CLEAR_HELI_ORIENTATION: case COMMAND_PLANE_GOTO_COORDS: @@ -10077,10 +10081,41 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) case COMMAND_GET_CLOSEST_WATER_NODE: case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH: case COMMAND_CREATE_CLOTHES_PICKUP: + { + CollectParameters(&m_nIp, 4); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; + CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_CLOTHES, PICKUP_ON_STREET, ScriptParams[3]); + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_CHANGE_BLIP_THRESHOLD: + assert(0); case COMMAND_MAKE_PLAYER_FIRE_PROOF: + { + CollectParameters(&m_nIp, 2); + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + pPlayerInfo->m_bFireproof = ScriptParams[1]; + return 0; + } case COMMAND_INCREASE_PLAYER_MAX_HEALTH: + { + CollectParameters(&m_nIp, 2); + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + pPlayerInfo->m_nMaxHealth += ScriptParams[1]; + pPlayerInfo->m_pPed->m_fHealth = pPlayerInfo->m_nMaxHealth; + return 0; + } case COMMAND_INCREASE_PLAYER_MAX_ARMOUR: + { + CollectParameters(&m_nIp, 2); + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + pPlayerInfo->m_nMaxArmour += ScriptParams[1]; + pPlayerInfo->m_pPed->m_fArmour = pPlayerInfo->m_nMaxArmour; + return 0; + } case COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER: case COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER: case COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS: @@ -10090,6 +10125,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) assert(0); case COMMAND_SET_OBJECT_AREA_VISIBLE: { + CollectParameters(&m_nIp, 2); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); assert(pObject); pObject->m_area = ScriptParams[1]; @@ -10157,7 +10193,11 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) case COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG: case COMMAND_ADD_BIG_GUN_FLASH: case COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM: + assert(0); case COMMAND_GET_PROGRESS_PERCENTAGE: + *(float*)&ScriptParams[0] = CStats::GetPercentageProgress(); + StoreParameters(&m_nIp, 1); + return 0; case COMMAND_SET_SHORTCUT_PICKUP_POINT: case COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION: case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA: diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index a40366ad..ae7fcdb4 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -100,7 +100,7 @@ void WeaponCheat() void HealthCheat() { CHud::SetHelpMessage(TheText.Get("CHEAT3"), true); - FindPlayerPed()->m_fHealth = 100.0f; + FindPlayerPed()->m_fHealth = CWorld::Players[0].m_nMaxHealth; if (FindPlayerVehicle()) { FindPlayerVehicle()->m_fHealth = 1000.0f; if (FindPlayerVehicle()->m_vehType == VEHICLE_TYPE_CAR) @@ -224,7 +224,7 @@ void MoneyCheat() void ArmourCheat() { CHud::SetHelpMessage(TheText.Get("CHEAT4"), true); - FindPlayerPed()->m_fArmour = 100.0f; + FindPlayerPed()->m_fArmour = CWorld::Players[0].m_nMaxArmour; } void WantedLevelUpCheat() diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp index d7b3f0e5..48425a23 100644 --- a/src/core/PlayerInfo.cpp +++ b/src/core/PlayerInfo.cpp @@ -140,6 +140,7 @@ CPlayerInfo::Clear(void) m_nUpsideDownCounter = 0; m_bInfiniteSprint = false; m_bFastReload = false; + m_nMaxHealth = m_nMaxArmour = 100; m_bGetOutOfJailFree = false; m_bGetOutOfHospitalFree = false; m_nPreviousTimeRewardedForExplosion = 0; diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h index c649d49d..1b5778d5 100644 --- a/src/core/PlayerInfo.h +++ b/src/core/PlayerInfo.h @@ -52,6 +52,9 @@ public: int32 field_272; bool m_bInfiniteSprint; bool m_bFastReload; + bool m_bFireproof; + uint8 m_nMaxHealth; + uint8 m_nMaxArmour; bool m_bGetOutOfJailFree; bool m_bGetOutOfHospitalFree; char m_aSkinName[32]; diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp index d50be0d5..a4bf409e 100644 --- a/src/core/Stats.cpp +++ b/src/core/Stats.cpp @@ -61,6 +61,7 @@ int32 CStats::HighestScores[CStats::TOTAL_HIGHEST_SCORES]; int32 CStats::Sprayings; float CStats::AutoPaintingBudget; int32 CStats::NoMoreHurricanes; +float CStats::FashionBudget; void CStats::Init() { @@ -208,6 +209,19 @@ void CStats::SetTotalNumberMissions(int32 total) TotalNumberMissions = total; } +float CStats::GetPercentageProgress() +{ + float p; + if (TotalProgressInGame == 0.0f) + p = 0.0f; + else if (CGame::nastyGame) + p = 100.0f * ProgressMade / TotalProgressInGame; + else + p = 100.0f * ProgressMade / (TotalProgressInGame - 1); + + return Min(100.0f, p); +} + wchar *CStats::FindCriminalRatingString() { int rating = FindCriminalRatingNumber(); @@ -249,6 +263,11 @@ int32 CStats::FindCriminalRatingNumber() return rating; } +void CStats::MoneySpentOnFashion(int32 money) +{ + FashionBudget += money; +} + void CStats::SaveStats(uint8 *buf, uint32 *size) { CheckPointReachedSuccessfully(); diff --git a/src/core/Stats.h b/src/core/Stats.h index bf40a5a6..6ff74dc1 100644 --- a/src/core/Stats.h +++ b/src/core/Stats.h @@ -65,6 +65,7 @@ public: static int32 Sprayings; static float AutoPaintingBudget; static int32 NoMoreHurricanes; + static float FashionBudget; public: static void Init(void); @@ -88,6 +89,9 @@ public: static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; }; static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; }; static int32 FindCriminalRatingNumber(); + static float GetPercentageProgress(); static void SaveStats(uint8 *buf, uint32 *size); static void LoadStats(uint8 *buf, uint32 size); + + static void MoneySpentOnFashion(int32); }; diff --git a/src/modelinfo/ModelIndices.h b/src/modelinfo/ModelIndices.h index 25eb4cf0..3a53074d 100644 --- a/src/modelinfo/ModelIndices.h +++ b/src/modelinfo/ModelIndices.h @@ -160,7 +160,8 @@ X("subplatform_sub", MI_SUBPLATFORM_SUB2, 0x5F5BC0) \ X("files", MI_FILES, 0x5F5BC4) \ X("property_locked", MI_PICKUP_PROPERTY, 0x0) \ - X("property_fsale", MI_PICKUP_PROPERTY_FORSALE, 0x0) + X("property_fsale", MI_PICKUP_PROPERTY_FORSALE, 0x0) \ + X("clothesp", MI_PICKUP_CLOTHES, 0x0) #define X(name, var, addr) extern int16 var; MODELINDICES diff --git a/src/peds/CivilianPed.cpp b/src/peds/CivilianPed.cpp index 48785025..8cc6b92c 100644 --- a/src/peds/CivilianPed.cpp +++ b/src/peds/CivilianPed.cpp @@ -325,7 +325,7 @@ CCivilianPed::ProcessControl(void) CWorld::Players[CWorld::PlayerInFocus].m_nSexFrequency = Max(250, playerSexFrequency - 10); } - m_pMyVehicle->pDriver->m_fHealth = Min(125.0f, 1.0f + m_pMyVehicle->pDriver->m_fHealth); + m_pMyVehicle->pDriver->m_fHealth = Min(CWorld::Players[0].m_nMaxHealth + 25.0f, 1.0f + m_pMyVehicle->pDriver->m_fHealth); if (CWorld::Players[CWorld::PlayerInFocus].m_nSexFrequency == 250) CWorld::Players[CWorld::PlayerInFocus].m_nNextSexFrequencyUpdateTime = CTimer::GetTimeInMilliseconds() + 3000; } else { @@ -336,7 +336,7 @@ CCivilianPed::ProcessControl(void) } else { bWanderPathAfterExitingCar = true; CWorld::Players[CWorld::PlayerInFocus].m_pHooker = nil; - m_pMyVehicle->pDriver->m_fHealth = 125.0f; + m_pMyVehicle->pDriver->m_fHealth = CWorld::Players[0].m_nMaxHealth + 25.0f; SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle); } } else { diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index e457f964..df8c71b0 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -1080,14 +1080,14 @@ CVehicle::SetDriver(CPed *driver) if(bFreebies && driver == FindPlayerPed()){ if(GetModelIndex() == MI_AMBULAN) - FindPlayerPed()->m_fHealth = Min(FindPlayerPed()->m_fHealth + 20.0f, 100.0f); + FindPlayerPed()->m_fHealth = Min(FindPlayerPed()->m_fHealth + 20.0f, CWorld::Players[0].m_nMaxHealth); else if(GetModelIndex() == MI_TAXI) CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 25; else if (GetModelIndex() == MI_POLICE) { CStreaming::RequestModel(WEAPONTYPE_SHOTGUN, STREAMFLAGS_DONT_REMOVE); driver->GiveWeapon(WEAPONTYPE_SHOTGUN, 5); } else if (GetModelIndex() == MI_ENFORCER) - driver->m_fArmour = Max(driver->m_fArmour, 100.0f); + driver->m_fArmour = Max(driver->m_fArmour, CWorld::Players[0].m_nMaxArmour); else if(GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_ZEBRA) // TODO(MIAMI): check zebra CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 25; bFreebies = false; |