Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2021-07-13 | Finish cmake stuff for Switch build | Adrian Graber | 1 | -4/+11 | |
* SDL2 for OpenAL not needed anymore * Add re3_platform_target function and use that instead of manually building NRO | |||||
2021-07-13 | cmake: fix OpenAL on Switch + using X11 on Linux | Anonymous Maarten | 1 | -1/+1 | |
2021-07-13 | Add Nintendo Switch initial support | Adrian Graber | 1 | -0/+6 | |
2021-07-12 | cmake: add _INSTALL cmake option | Anonymous Maarten | 1 | -0/+1 | |
2021-02-12 | Cmake version for hash | Filip Gawin | 1 | -0/+4 | |
2021-01-28 | Update CMakeLists.txt | shfil | 1 | -1/+1 | |
2021-01-13 | Make cmake files more generic | Filip Gawin | 1 | -17/+20 | |
2021-01-12 | Disable opus for now (as default option) | Filip Gawin | 1 | -1/+1 | |
2021-01-11 | cmake: install files ready for copying in game folder | Anonymous Maarten | 1 | -18/+1 | |
2021-01-11 | cmake: opus is now optional + libsndfile only when using openal | Anonymous Maarten | 1 | -0/+1 | |
2021-01-11 | cmake: let cpack create nice binary package | Anonymous Maarten | 1 | -5/+39 | |
2021-01-11 | cmake: null audio is not possible + add cmake opus support | Anonymous Maarten | 1 | -2/+4 | |
2021-01-11 | cmake: make librw non-vendorable + rename Findmpg123 + create targets for dependencies | Anonymous Maarten | 1 | -3/+18 | |
2020-11-02 | Add basic support for cmake on linux | Filip Gawin | 1 | -0/+44 | |
2020-04-18 | Revert "Part one" | Filip Gawin | 1 | -25/+0 | |
This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e. | |||||
2020-04-17 | Part one | Filip Gawin | 1 | -0/+25 | |