Commit message (Expand) | Author | Files | Lines | |
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2020-07-29 | synch fakerw with reVC; update librw | aap | 1 | -0/+0 |
2020-07-29 | some fakerw additions for shadows; update librw | aap | 1 | -0/+0 |
2020-07-23 | update librw | aap | 1 | -0/+0 |
2020-07-23 | update librw | aap | 1 | -0/+0 |
2020-07-22 | update librw | aap | 1 | -0/+0 |
2020-07-22 | update librw | aap | 1 | -0/+0 |
2020-07-21 | update librw | aap | 1 | -0/+0 |
2020-07-21 | update librw | aap | 1 | -0/+0 |
2020-06-29 | menu fixes | Fire-Head | 1 | -0/+0 |
2020-06-14 | fixed boat wake | aap | 1 | -0/+0 |
2020-06-13 | update librw | eray orçunus | 1 | -0/+0 |
2020-05-31 | gahhh | aap | 1 | -0/+0 |
2020-05-31 | some CAutomobile | aap | 1 | -0/+0 |
2020-05-27 | librw update | aap | 1 | -0/+0 |
2020-05-27 | librw update | aap | 1 | -0/+0 |
2020-05-26 | updated librw | aap | 1 | -0/+0 |
2020-05-26 | updated librw | aap | 1 | -0/+0 |
2020-05-22 | CPhysical | aap | 1 | -0/+0 |
2020-05-17 | revert accidental commit; also update librw | aap | 1 | -0/+0 |
2020-05-07 | got rid of superfluous enum; update librw | aap | 1 | -0/+0 |
2020-05-07 | few changes for vehicle model info | aap | 1 | -0/+0 |
2020-05-06 | updating librw because of fuckup | aap | 1 | -0/+0 |
2020-05-06 | reverting fuckup | aap | 1 | -0/+0 |
2020-05-06 | updated librw | aap | 1 | -0/+0 |
2020-05-06 | updated librw | aap | 1 | -0/+0 |
2020-05-02 | update librw (vsynch) | aap | 1 | -0/+0 |
2020-05-01 | update librw | aap | 1 | -0/+0 |
2020-04-30 | improved video modes for glfw | aap | 1 | -0/+0 |
2020-04-29 | update librw | aap | 1 | -0/+0 |
2020-04-28 | haha re3 goes librrrrrrrrrw | aap | 1 | -0/+0 |
2020-04-28 | silly librw bug | aap | 1 | -0/+0 |
2020-04-28 | librw update | aap | 1 | -0/+0 |
2020-04-27 | little support for gl3 textures; txd.img enabled again | aap | 1 | -0/+0 |
2020-04-26 | librw update | Nikolay Korolev | 1 | -0/+0 |
2020-04-26 | pools compatibility | Nikolay Korolev | 1 | -0/+0 |
2020-04-26 | librw update | aap | 1 | -0/+0 |
2020-04-26 | update librw | aap | 1 | -0/+0 |
2020-04-25 | update librw | aap | 1 | -0/+0 |
2020-04-25 | using librw GS alpha test emulation | aap | 1 | -0/+0 |
2020-04-25 | librw | aap | 1 | -0/+0 |
2020-04-25 | librw update | Nikolay Korolev | 1 | -0/+0 |
2020-04-25 | few fixes | aap | 1 | -0/+0 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 1 | -0/+0 |
2020-04-24 | more 1.1 patch | Nikolay Korolev | 1 | -0/+0 |
2020-04-21 | librw | aap | 1 | -0/+0 |
2020-04-21 | librw skin pipe | aap | 1 | -0/+0 |
2020-04-20 | librw | aap | 1 | -0/+0 |
2020-04-20 | updated librw again | aap | 1 | -0/+0 |
2020-04-20 | update librw (matfx) | aap | 1 | -0/+0 |
2020-04-20 | fixes | Nikolay Korolev | 1 | -0/+0 |
2020-04-18 | submodule update | eray orçunus | 1 | -0/+0 |
2020-04-18 | librw compilation in prebuild event of reIII | ThirteenAG | 1 | -0/+0 |
2020-04-17 | librw update | Sergeanur | 1 | -0/+0 |
2020-04-17 | librw submodule | Sergey P | 1 | -0/+0 |