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2021-07-26Audio changes:Sergeanur1-2/+21
- Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile
2020-05-10Fixed typos and made all assert functions optionalbigbossbro081-6/+2
2020-05-10defined out asserts.bigbossbro081-1/+5
2020-04-28Changing prefixes for some audio fieldsSergeanur1-0/+2
2020-04-14Added missing audio ctorsSergeanur1-2/+2
2020-04-09normalized line endings to LFaap1-35/+35
2020-01-25audio stuffSergeanur1-0/+36
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)