Commit message (Collapse) | Author | Files | Lines | ||
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2020-10-05 | fix mistakes | Roman Masanin | 1 | -1/+1 | |
2020-10-05 | some audio and part of CExplosion | Roman Masanin | 1 | -20/+19 | |
2020-09-30 | Fix arg types | Sergeanur | 1 | -2/+2 | |
2020-09-28 | Fix arg types | Sergeanur | 1 | -2/+2 | |
2020-09-28 | reverse compare | Roman Masanin | 1 | -3/+3 | |
2020-09-28 | tiny style fix | Roman Masanin | 1 | -13/+11 | |
2020-09-27 | another clamp | Roman Masanin | 1 | -6/+6 | |
2020-09-27 | correction of defects and another two audio functions | Roman Masanin | 1 | -46/+63 | |
2020-09-27 | Use enums in aVehicleSettings | Sergeanur | 1 | -122/+128 | |
2020-09-27 | processEngineDamage | Roman Masanin | 1 | -16/+17 | |
2020-09-26 | return bridge, crane and fix structures in fluff.h | Roman Masanin | 1 | -2/+16 | |
2020-09-26 | small fixes and cleanup | Roman Masanin | 1 | -51/+45 | |
2020-09-26 | complete cleanup heli and flatTyre | Roman Masanin | 1 | -231/+154 | |
2020-09-26 | cleanup carHeli | Roman Masanin | 1 | -143/+92 | |
2020-09-26 | processVehicleOneShots for heli, and heli blade fix | Roman Masanin | 1 | -1/+22 | |
2020-09-25 | flat tyre and minimal refractoring | Roman Masanin | 1 | -50/+137 | |
2020-09-25 | safe before clean up | Roman Masanin | 1 | -171/+176 | |
2020-09-25 | fix deaddodo | Roman Masanin | 1 | -9/+8 | |
2020-09-25 | remove anther goto | Roman Masanin | 1 | -99/+105 | |
2020-09-25 | removed some goto | Roman Masanin | 1 | -305/+304 | |
2020-09-25 | processCarHeli half done | Roman Masanin | 1 | -14/+393 | |
2020-09-22 | ProcessEscalators + some fixes | Roman Masanin | 1 | -7/+53 | |
2020-09-22 | rewisited: | Roman Masanin | 1 | -42/+115 | |
ProcessReverseGear ProcessWeather ProcessScriptObject ProcessExtraSounds ProcessEntity and so, more info in my repo | |||||
2020-09-21 | fix enum edditing effects for oal target and small improvements | Roman Masanin | 1 | -4/+5 | |
2020-09-21 | cleanup processVehicleEngine and some fixes | Roman Masanin | 1 | -207/+56 | |
2020-09-21 | some style and bug fixes, updated sfx enum, and implemented processVehicleEngine | Roman Masanin | 1 | -181/+407 | |
2020-09-19 | Renaming audio enum entries to something more like original | Sergeanur | 1 | -347/+347 | |
2020-09-18 | just more cleanup... | Roman Masanin | 1 | -55/+51 | |
2020-09-18 | cleanup processVehicle | Roman Masanin | 1 | -14/+6 | |
2020-09-18 | cleanup processPlayerVehicleEngine | Roman Masanin | 1 | -74/+46 | |
2020-09-18 | fix conditions for processPlayerVehicleEngine | Roman Masanin | 1 | -8/+7 | |
2020-09-15 | revisit processVehicle | Roman Masanin | 1 | -123/+140 | |
2020-09-14 | finish work on ProcessPlayerVehicleEngine and cleanup | Roman Masanin | 1 | -246/+348 | |
2020-09-13 | vehicle audio(first part) and temp fix for openAL | Roman Masanin | 1 | -110/+271 | |
2020-09-09 | player mood enum | Sergeanur | 1 | -3/+3 | |
2020-09-09 | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 1 | -0/+31 | |
2020-08-20 | changed a sound enum | aap | 1 | -56/+56 | |
2020-08-14 | Stats(except displaying), PlayerInfo, marker fix | eray orçunus | 1 | -1/+0 | |
2020-07-22 | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 1 | -1/+1 | |
2020-07-18 | Fix another float | Sergeanur | 1 | -1/+1 | |
2020-07-18 | Fix some audio floats | Sergeanur | 1 | -6/+6 | |
2020-07-16 | Audio fixes | Sergeanur | 1 | -43/+40 | |
2020-07-09 | VC fighting, Peds, many fixes including ghost bikes | eray orçunus | 1 | -0/+2 | |
2020-06-30 | Audio fixes | Sergeanur | 1 | -21/+15 | |
2020-06-29 | Update AudioLogic.cpp | Fire_Head | 1 | -3/+3 | |
2020-06-17 | Ped, Weapon and fixes | eray orçunus | 1 | -12/+12 | |
2020-06-08 | fixes | Sergeanur | 1 | -2/+2 | |
2020-06-08 | miamification of some audio structs | Sergeanur | 1 | -2/+21 | |
2020-06-08 | Mission audio slots | Sergeanur | 1 | -108/+196 | |
2020-06-08 | IsMissionAudioSamplePlaying (from VC) | Sergeanur | 1 | -1/+1 | |
2020-06-06 | ps2 audio banks | Sergeanur | 1 | -161/+238 | |
2020-06-05 | ProcessTrainAnnouncements | Sergeanur | 1 | -3/+3 | |
2020-06-04 | fixes, mostly from miami | eray orçunus | 1 | -20/+19 | |
2020-06-03 | Peds, eSound and PedState enum, fixes | eray orçunus | 1 | -26/+27 | |
2020-05-27 | Restore original logic | Sergeanur | 1 | -2/+2 | |
2020-05-27 | Support of original mp3/wav/adf | Sergeanur | 1 | -52/+377 | |
2020-05-26 | Very basic compatibility with original sfx.raw/sdt | Sergeanur | 1 | -1139/+106 | |
2020-05-26 | eSurfaceType | aap | 1 | -28/+28 | |
2020-05-26 | eSurfaceType | aap | 1 | -28/+28 | |
2020-05-25 | Even more audio cleanups | Sergeanur | 1 | -107/+104 | |
2020-05-25 | Ped comments cleanup | Sergeanur | 1 | -43/+53 | |
2020-05-25 | More audio cleanup and bugfixes | Sergeanur | 1 | -55/+44 | |
2020-05-25 | Fix names of static variables | Sergeanur | 1 | -19/+19 | |
2020-05-25 | cAudioManager::ProcessPlayersVehicleEngine cleanup and fixes | Sergeanur | 1 | -149/+108 | |
2020-05-24 | Clean cAudioManager::ProcessGarages up a bit | Sergeanur | 1 | -89/+79 | |
2020-05-23 | Even more small audio cleanup | Sergeanur | 1 | -3/+3 | |
2020-05-23 | More audio cleanup | Sergeanur | 1 | -314/+318 | |
2020-05-23 | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 1 | -4/+4 | |
2020-05-20 | Pickup and audio fix | eray orçunus | 1 | -2/+2 | |
2020-05-18 | Remove MAX_VOLUME dups | Sergeanur | 1 | -67/+66 | |
2020-05-16 | Fix compilation errors | Sergeanur | 1 | -2521/+186 | |
2020-05-16 | More small audio fixes | Sergeanur | 1 | -7/+6 | |
2020-05-16 | Move sound processors to AudioLogic.cpp, plus small fixes | Sergeanur | 1 | -5949/+4995 | |
2020-05-16 | Fix audio use of number instead of enum for CAR_ACCEL | Sergeanur | 1 | -2/+2 | |
2020-05-16 | Remove unused audio enum | Sergeanur | 1 | -4/+4 | |
2020-05-09 | peds starting to work | aap | 1 | -15/+24 | |
2020-05-07 | Fix GetDistanceSquared | Sergeanur | 1 | -28/+28 | |
2020-05-07 | Fixed arguments for sound collisions | Sergeanur | 1 | -2/+2 | |
2020-05-07 | VC vehicles just barely working now | aap | 1 | -30/+112 | |
2020-05-07 | dont hardcode first vehicle ID; little fix for roadblocks | aap | 1 | -1/+1 | |
2020-05-06 | Fix cAudioManager::ProcessActiveQueues loop | Sergeanur | 1 | -5/+3 | |
2020-05-05 | More use of GetModelIndex | Sergeanur | 1 | -11/+11 | |
2020-05-05 | CAutoPilot + CCarAI + fixes | Nikolay Korolev | 1 | -2/+2 | |
2020-05-04 | oal upd | Fire-Head | 1 | -2/+2 | |
2020-05-02 | Adding sound intensity consts | Sergeanur | 1 | -154/+203 | |
2020-05-02 | Cleanup cAudioManager::ProcessVehicleSkidding | Sergeanur | 1 | -37/+23 | |
2020-05-02 | A bit more audio cleanup | Sergeanur | 1 | -116/+85 | |
2020-05-02 | cleanup cAudioManager::UpdateReflections | Sergeanur | 1 | -44/+31 | |
2020-05-02 | AudioManager.cpp autoformat | Sergeanur | 1 | -2493/+2334 | |
2020-05-02 | Replacing >> and << to / and * in AudioManager | Sergeanur | 1 | -51/+45 | |
2020-05-02 | SetPosition, part 1 | Sergeanur | 1 | -1/+1 | |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | 1 | -10/+10 | |
2020-04-28 | Changing prefixes for some audio fields | Sergeanur | 1 | -564/+564 | |
2020-04-27 | Fix tVehicleSampleData struct | Sergeanur | 1 | -75/+73 | |
2020-04-27 | Fix use of integers instead of enum/bool/nil | Sergeanur | 1 | -120/+109 | |
2020-04-27 | Audio fixes | Sergeanur | 1 | -234/+60 | |
2020-04-23 | fix #ifdef | Fire-Head | 1 | -1/+1 | |
2020-04-23 | ps2 particles, sampman oal started | Fire-Head | 1 | -1/+7 | |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -32/+32 | |
2020-04-18 | Revert "Part one" | Filip Gawin | 1 | -1/+1 | |
This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e. | |||||
2020-04-17 | Part one | Filip Gawin | 1 | -1/+1 | |
2020-04-17 | Remove patches | Sergeanur | 1 | -215/+1 | |
2020-04-17 | rem refs | Fire-Head | 1 | -12/+12 | |
2020-04-16 | Various fixes | eray orçunus | 1 | -0/+3 | |
2020-04-15 | implemented most of librw wrapper | aap | 1 | -2/+2 | |
2020-04-14 | Added missing audio ctors | Sergeanur | 1 | -18/+30 | |
2020-04-13 | Cleanup cAudioManager::ProcessRainOnVehicle a bit | Filip Gawin | 1 | -7/+3 | |
2020-04-13 | Finish audio code | Filip Gawin | 1 | -1463/+2789 | |
2020-04-12 | Cleanup audio code | Filip Gawin | 1 | -224/+249 | |
2020-04-07 | Fix CI build | Filip Gawin | 1 | -5/+5 | |
2020-04-07 | Cleanup audiocode and fix for ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -594/+601 | |
2020-04-06 | Cranes done | Nikolay Korolev | 1 | -3/+3 | |
2020-03-28 | audio16 fixes for review | Filip Gawin | 1 | -9/+5 | |
2020-03-28 | ProcessVehicleEngine and ProcessActiveQueues | Filip Gawin | 1 | -38/+455 | |
Also some smaller fixes, thx erorcun for help. | |||||
2020-03-28 | garage update part 2 | Nikolay Korolev | 1 | -1/+1 | |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus | 1 | -0/+1 | |
2020-03-28 | WaterCannon done, resource ico | Fire-Head | 1 | -2/+2 | |
2020-03-28 | garages part 1 | Nikolay Korolev | 1 | -6/+6 | |
2020-03-22 | Fix order of math operations on integers (fires) | Filip Gawin | 1 | -1/+1 | |
2020-03-22 | Remove all constexpr | Filip Gawin | 1 | -11/+12 | |
2020-03-22 | Fixes for review | Filip Gawin | 1 | -1/+1 | |
2020-03-22 | Fixes for review | Filip Gawin | 1 | -5/+20 | |
2020-03-22 | Cleanup audio code + fixes for review | Filip Gawin | 1 | -295/+144 | |
2020-03-22 | Fixes for Serge's review | Filip Gawin | 1 | -272/+106 | |
2020-03-22 | Implement ProcessGarages + small cleanup | Filip Gawin | 1 | -29/+329 | |
2020-03-22 | Implement SetupJumboEngineSound | Filip Gawin | 1 | -2/+28 | |
2020-03-22 | Implement ProcessFires | Filip Gawin | 1 | -4/+76 | |
2020-03-22 | Implement ProcessCrane | Filip Gawin | 1 | -2/+50 | |
2020-03-22 | Implement ProcessCesna | Filip Gawin | 1 | -3/+66 | |
2020-02-22 | Fix police radio condition | Filip Gawin | 1 | -1/+1 | |
thx @Nick007J | |||||
2020-02-07 | Fixed random sound volume | Sergeanur | 1 | -1/+1 | |
2020-02-02 | Audio, use of enums and true/false | Sergeanur | 1 | -533/+533 | |
2020-02-01 | Removed dup hook | Sergeanur | 1 | -1/+0 | |
2020-01-25 | audio stuff | Sergeanur | 1 | -1345/+26 | |
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) | |||||
2020-01-13 | Two audio structs renamed to their original names | Sergeanur | 1 | -2/+2 | |
2020-01-07 | Fixing Projectile code | Sergeanur | 1 | -2/+3 | |
2019-12-05 | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 1 | -3/+3 | |
2019-12-01 | Fix CalculateDistance | Filip Gawin | 1 | -3/+3 | |
2019-12-01 | Audio fixes for erorcun review | Filip Gawin | 1 | -33/+33 | |
2019-12-01 | Implement ProcessVehicleSirenOrAlarm | Filip Gawin | 1 | -3/+48 | |
2019-12-01 | Fix sound when "up" and "down" are pressed together | Filip Gawin | 1 | -10/+6 | |
2019-11-11 | Fix max iterator value in `InitialisePoliceRadio` | Filip Gawin | 1 | -1/+1 | |
2019-11-05 | RE cAudioManager::UpdateReflections | Filip Gawin | 1 | -2/+67 | |
2019-10-30 | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 1 | -11/+12 | |
2019-10-29 | Some fixes for cAudioManager::SetupSuspectLastSeenReport | Sergeanur | 1 | -25/+102 | |
2019-10-27 | Implement PreloadMissionAudio + small fixes | Filip Gawin | 1 | -43/+125 | |
2019-10-27 | Audio fixes | Sergeanur | 1 | -45/+51 | |
2019-10-27 | Fix cAudioManager::AddReleasingSounds | Sergeanur | 1 | -36/+36 | |
2019-10-27 | ProcessFrontEnd fixes | Filip Gawin | 1 | -24/+36 | |
2019-10-27 | SfxEnum | Sergeanur | 1 | -855/+854 | |
2019-10-27 | Audio9 (fixes) | Filip Gawin | 1 | -80/+62 | |
2019-10-27 | cAudioManager::TranslateEntity cleanup | Sergeanur | 1 | -11/+2 | |
2019-10-26 | Fix hornPatternsArray | Sergeanur | 1 | -1/+10 | |
2019-10-26 | Fix audio bug | Sergeanur | 1 | -1/+1 | |
2019-10-26 | A bit more enums for ChangeMusicMode | Sergeanur | 1 | -2/+3 | |
2019-10-26 | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 1 | -2/+2 | |
2019-10-26 | Fixes for aap review (audio8) | Filip Gawin | 1 | -2298/+1220 | |
2019-10-26 | Audio fixes from Serg | Filip Gawin | 1 | -18/+26 | |
2019-10-26 | Fixes for nitpicks | Filip Gawin | 1 | -79/+82 | |
2019-10-26 | Cleanup audio | Filip Gawin | 1 | -52/+36 | |
2019-10-26 | Cleanup police radio | Filip Gawin | 1 | -952/+710 | |
2019-10-26 | More audio windows | Filip Gawin | 1 | -42/+979 | |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 1 | -44/+498 | |
2019-10-26 | More work | Filip Gawin | 1 | -37/+155 | |
2019-10-26 | audio7 | Filip Gawin | 1 | -86/+837 | |
2019-10-17 | Fixed train sounds not working | Sergeanur | 1 | -7/+4 | |
2019-08-27 | Audio fixes | Filip Gawin | 1 | -4/+38 | |
2019-08-27 | Cleanup | Filip Gawin | 1 | -779/+718 | |
2019-08-27 | More more more audio | Filip Gawin | 1 | -506/+1193 | |
2019-08-27 | Cleanup | Filip Gawin | 1 | -485/+1196 | |
2019-08-27 | More audio ped | Filip Gawin | 1 | -35/+1294 | |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 1 | -8/+53 | |
2019-08-02 | sampman done | Fire-Head | 1 | -154/+154 | |
2019-07-31 | implemented CPlane | aap | 1 | -11/+8 | |
2019-07-26 | fixed bridge | Nikolay Korolev | 1 | -1/+1 | |
2019-07-21 | Try to fix rpg bug | Filip Gawin | 1 | -3/+1 | |
2019-07-21 | Fix setting sampleIndex | Filip Gawin | 1 | -2/+2 | |
2019-07-20 | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 1 | -0/+6 | |
2019-07-19 | fixes for #142 | Filip Gawin | 1 | -2/+2 | |
2019-07-19 | More audio script | Filip Gawin | 1 | -35/+534 | |
2019-07-19 | more audio process | Filip Gawin | 1 | -43/+1036 | |
2019-07-19 | ProcessActiveQueues | Filip Gawin | 1 | -22/+355 | |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -226/+1093 | |
2019-07-10 | added wrappers around math functions | aap | 1 | -1/+1 | |
2019-07-07 | Fix reverse warn and air brakes | Filip Gawin | 1 | -5/+154 | |
2019-07-07 | cAudioManager::Initialise | Filip Gawin | 1 | -3/+105 | |
2019-07-07 | cleanup AudioManager | Filip Gawin | 1 | -7/+3 | |
2019-07-06 | some work on vehicles | aap | 1 | -7/+80 | |
2019-07-04 | More AudioManager | Filip Gawin | 1 | -964/+837 | |
2019-07-04 | RandomDisplacement | Filip Gawin | 1 | -0/+19 | |
2019-07-04 | RequireDigitalHandle | Filip Gawin | 1 | -5/+20 | |
2019-07-04 | ReleaseDigitalHandle | Filip Gawin | 1 | -41/+48 | |
2019-07-04 | PlayerJustGotInCar | Filip Gawin | 1 | -1/+10 | |
2019-07-04 | CreateEntity | Filip Gawin | 1 | -6/+31 | |
2019-07-04 | Introduce totalAudioEntities | Filip Gawin | 1 | -4/+8 | |
2019-07-04 | SetEntityStatus | Filip Gawin | 1 | -0/+9 | |
2019-07-04 | PreTerminateGameSpecificShutdown | Filip Gawin | 1 | -0/+34 | |
2019-07-04 | DestroyEntity | Filip Gawin | 1 | -0/+19 | |
2019-07-04 | PostTerminateGameSpecificShutdown | Filip Gawin | 1 | -2/+9 | |
2019-07-04 | SetDynamicAcousticModelingStatus | Filip Gawin | 1 | -2/+7 | |
2019-07-04 | IsAudioInitialised | Filip Gawin | 1 | -0/+8 | |
2019-07-04 | GenerateIntegerRandomNumberTable | Filip Gawin | 1 | -0/+7 | |
2019-06-30 | Implement GetSpecialCharacterTalkSfx | Filip Gawin | 1 | -7/+202 | |
2019-06-29 | Implement the rest of GetXTalkSfx | Filip Gawin | 1 | -265/+2187 | |
2019-06-29 | Implement some GetXTalkSfx methods | Filip Gawin | 1 | -38/+580 | |
2019-06-29 | fixes for AudioManager::GetPhrase | Filip Gawin | 1 | -8/+83 | |
2019-06-29 | AudioManager::GetPhrase | Filip Gawin | 1 | -1/+14 | |
2019-06-25 | Better organization for Frontend.cpp | _AG | 1 | -0/+2 | |
2019-06-24 | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 1 | -0/+15 | |
Signed-off-by: eray orçunus <erayorcunus@gmail.com> |