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path: root/src/audio/AudioLogic.cpp (follow)
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* Merge branch 'master' into miamiSergeanur2020-06-081-1/+1
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| * IsMissionAudioSamplePlaying (from VC)Sergeanur2020-06-081-1/+1
* | Merge branch 'master' into miamiSergeanur2020-06-061-36/+110
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| * ps2 audio banksSergeanur2020-06-061-161/+238
| * ProcessTrainAnnouncementsSergeanur2020-06-051-3/+3
| * fixes, mostly from miamieray orçunus2020-06-041-20/+19
| * Restore original logicSergeanur2020-05-271-2/+2
* | Peds, eSound and PedState enum, fixeseray orçunus2020-06-031-26/+27
* | Support of original mp3/wav/adfSergeanur2020-05-271-52/+377
* | Very basic compatibility with original sfx.raw/sdtSergeanur2020-05-261-1139/+106
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-261-659/+593
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| * eSurfaceTypeaap2020-05-261-28/+28
| * Even more audio cleanupsSergeanur2020-05-251-107/+104
| * Ped comments cleanupSergeanur2020-05-251-43/+53
| * More audio cleanup and bugfixesSergeanur2020-05-251-55/+44
| * Fix names of static variablesSergeanur2020-05-251-19/+19
| * cAudioManager::ProcessPlayersVehicleEngine cleanup and fixesSergeanur2020-05-251-149/+108
| * Clean cAudioManager::ProcessGarages up a bitSergeanur2020-05-241-89/+79
| * Even more small audio cleanupSergeanur2020-05-231-3/+3
| * More audio cleanupSergeanur2020-05-231-314/+318
* | eSurfaceTypeaap2020-05-261-28/+28
* | Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-4/+4
* | Pickup and audio fixeray orçunus2020-05-201-2/+2
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-201-67/+66
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| * Remove MAX_VOLUME dupsSergeanur2020-05-181-67/+66
* | Fix compilation errorsSergeanur2020-05-161-2521/+186
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* More small audio fixesSergeanur2020-05-161-7/+6
* Move sound processors to AudioLogic.cpp, plus small fixesSergeanur2020-05-161-0/+8838