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path: root/src/audio/AudioLogic.cpp (follow)
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* fix enum edditing effects for oal target and small improvementsRoman Masanin2020-09-211-4/+5
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* cleanup processVehicleEngine and some fixesRoman Masanin2020-09-211-207/+56
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* some style and bug fixes, updated sfx enum, and implemented processVehicleEngineRoman Masanin2020-09-211-181/+407
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* just more cleanup...Roman Masanin2020-09-181-55/+51
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* cleanup processVehicleRoman Masanin2020-09-181-14/+6
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* cleanup processPlayerVehicleEngineRoman Masanin2020-09-181-74/+46
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* fix conditions for processPlayerVehicleEngineRoman Masanin2020-09-181-8/+7
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* revisit processVehicleRoman Masanin2020-09-151-123/+140
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* finish work on ProcessPlayerVehicleEngine and cleanupRoman Masanin2020-09-141-246/+348
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* Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamiRoman Masanin2020-09-131-0/+31
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| * player mood enumSergeanur2020-09-091-3/+3
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| * cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur2020-09-091-0/+31
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* | vehicle audio(first part) and temp fix for openALRoman Masanin2020-09-131-110/+271
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* Stats(except displaying), PlayerInfo, marker fixeray orçunus2020-08-141-1/+0
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* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-07-221-7/+7
|\ | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # src/core/Frontend.cpp # src/core/Frontend.h # src/peds/Ped.cpp # src/peds/Ped.h # src/render/Renderer.cpp # src/vehicles/Plane.cpp
| * Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcherSergeanur2020-07-221-1/+1
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| * Fix another floatSergeanur2020-07-181-1/+1
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| * Fix some audio floatsSergeanur2020-07-181-6/+6
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* | Merge branch 'master' into miamiSergeanur2020-07-161-43/+40
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| * Audio fixesSergeanur2020-07-161-43/+40
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* | VC fighting, Peds, many fixes including ghost bikeseray orçunus2020-07-091-0/+2
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* | Merge branch 'master' into miamiSergeanur2020-06-301-21/+15
|\| | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioManager.h
| * Audio fixesSergeanur2020-06-301-21/+15
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-3/+3
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * Update AudioLogic.cppFire_Head2020-06-291-3/+3
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| * IsMissionAudioSamplePlaying (from VC)Sergeanur2020-06-081-1/+1
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* | Ped, Weapon and fixeseray orçunus2020-06-171-12/+12
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* | fixesSergeanur2020-06-081-2/+2
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* | miamification of some audio structsSergeanur2020-06-081-2/+21
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* | Mission audio slotsSergeanur2020-06-081-108/+196
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* | Merge branch 'master' into miamiSergeanur2020-06-061-36/+110
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioSamples.h # src/audio/soundlist.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/peds/Ped.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Vehicle.h
| * ps2 audio banksSergeanur2020-06-061-161/+238
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| * ProcessTrainAnnouncementsSergeanur2020-06-051-3/+3
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| * fixes, mostly from miamieray orçunus2020-06-041-20/+19
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| * Restore original logicSergeanur2020-05-271-2/+2
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* | Peds, eSound and PedState enum, fixeseray orçunus2020-06-031-26/+27
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* | Support of original mp3/wav/adfSergeanur2020-05-271-52/+377
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* | Very basic compatibility with original sfx.raw/sdtSergeanur2020-05-261-1139/+106
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-261-659/+593
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/Garages.cpp # src/core/SurfaceTable.cpp # src/core/SurfaceTable.h # src/core/World.cpp # src/core/main.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/Ped.cpp # src/render/Timecycle.cpp # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/Heli.cpp # src/vehicles/Vehicle.cpp # src/weapons/Weapon.cpp # src/weapons/WeaponInfo.h
| * eSurfaceTypeaap2020-05-261-28/+28
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| * Even more audio cleanupsSergeanur2020-05-251-107/+104
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| * Ped comments cleanupSergeanur2020-05-251-43/+53
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| * More audio cleanup and bugfixesSergeanur2020-05-251-55/+44
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| * Fix names of static variablesSergeanur2020-05-251-19/+19
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| * cAudioManager::ProcessPlayersVehicleEngine cleanup and fixesSergeanur2020-05-251-149/+108
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| * Clean cAudioManager::ProcessGarages up a bitSergeanur2020-05-241-89/+79
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| * Even more small audio cleanupSergeanur2020-05-231-3/+3
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| * More audio cleanupSergeanur2020-05-231-314/+318
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* | eSurfaceTypeaap2020-05-261-28/+28
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* | Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-4/+4
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* | Pickup and audio fixeray orçunus2020-05-201-2/+2
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-201-67/+66
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Radar.h # src/core/World.cpp # src/core/config.h # src/entities/Entity.cpp # src/modelinfo/ModelIndices.h # src/modelinfo/PedModelInfo.cpp # src/peds/Population.cpp # src/render/Clouds.cpp # src/render/Hud.cpp # src/vehicles/HandlingMgr.h
| * Remove MAX_VOLUME dupsSergeanur2020-05-181-67/+66
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* | Fix compilation errorsSergeanur2020-05-161-2521/+186
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* More small audio fixesSergeanur2020-05-161-7/+6
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* Move sound processors to AudioLogic.cpp, plus small fixesSergeanur2020-05-161-0/+8838