Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Audio, use of enums and true/false | Sergeanur | 2020-02-02 | 1 | -4/+4 |
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* | audio stuff | Sergeanur | 2020-01-25 | 1 | -0/+786 |
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) |