Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Renaming audio enum entries to something more like original | Sergeanur | 2020-09-19 | 1 | -1/+1 |
| | |||||
* | remove numbers from enum | Sergeanur | 2020-06-08 | 1 | -14/+14 |
| | |||||
* | cMusicManager | Sergeanur | 2020-02-07 | 1 | -200/+200 |
| | |||||
* | audio stuff | Sergeanur | 2020-01-25 | 1 | -1/+28 |
| | | | | | | | | | | | Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) | ||||
* | audio.h -> audio_enums.h | Sergeanur | 2019-10-26 | 1 | -0/+228 |