Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2021-09-02 | Fixes from mastermiami | Sergeanur | 1 | -15/+27 | |
2021-09-01 | Audio: add separate buffer for player comments like on PS2 to fix overflow, add ped comments debug to debug menu | Sergeanur | 1 | -2/+61 | |
2021-08-29 | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | 1 | -2/+2 | |
2021-08-19 | Add AUDIO_REVERB define | Sergeanur | 1 | -3/+3 | |
2021-08-18 | Port audio changes from master | Sergeanur | 1 | -0/+2 | |
2021-08-17 | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | 1 | -4/+10 | |
2021-07-28 | Get rid of audio getters | Sergeanur | 1 | -10/+10 | |
2021-07-26 | Fix | Sergeanur | 1 | -1/+1 | |
2021-07-26 | Audio changes: | Sergeanur | 1 | -6/+6 | |
- Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile | |||||
2021-07-23 | sync | Nikolay Korolev | 1 | -17/+22 | |
2021-07-15 | Make PS2 VB files work together with PC audio files | Sergeanur | 1 | -15/+23 | |
2021-07-15 | Make PS2 VB files work together with PC audio files | Sergeanur | 1 | -17/+22 | |
2021-07-10 | Merge/sync fixes after threaded audio | erorcun | 1 | -0/+2 | |
2021-07-10 | Remove waiting for stream closure in multi-thread audio | erorcun | 1 | -0/+1 | |
2021-07-10 | Multi-threaded audio fixes | erorcun | 1 | -81/+48 | |
2021-07-10 | Multi-threaded audio streams | erorcun | 1 | -14/+21 | |
Under MULTITHREADED_AUDIO define. | |||||
2021-07-03 | Sanitizer fixes | erorcun | 1 | -6/+6 | |
2021-06-30 | Sanitizer fixes | erorcun | 1 | -6/+6 | |
2021-06-28 | Fix MP3 finding stack crash | erorcun | 1 | -94/+46 | |
2021-06-28 | Fix MP3 finding stack crash | erorcun | 1 | -98/+47 | |
2021-06-28 | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 1 | -2/+2 | |
2021-06-28 | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 1 | -2/+2 | |
2021-06-27 | Revert "Use PS2-y global names on SampMan" | erorcun | 1 | -109/+109 | |
We know that they changed all those names on PC. This reverts commit 091a65996ef9eba0dfeb49508927ebb521c0f15b. | |||||
2021-06-27 | Use PS2-y global names on SampMan | erorcun | 1 | -109/+109 | |
2021-06-26 | Multi-threaded audio fixes | erorcun | 1 | -76/+42 | |
2021-06-26 | Multi-threaded audio streams | erorcun | 1 | -15/+22 | |
Under MULTITHREADED_AUDIO define. | |||||
2021-06-24 | Don't restart OAL device when switching EAX | Sergeanur | 1 | -148/+154 | |
2021-06-24 | Make sampman stream functions default to stream 0 + type fixes | Sergeanur | 1 | -2/+2 | |
2021-06-24 | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 1 | -30/+28 | |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -108/+108 | |
2021-06-24 | Don't restart OAL device when switching EAX | Sergeanur | 1 | -141/+147 | |
2021-06-24 | Fix typo | Sergeanur | 1 | -1/+1 | |
2021-06-24 | Set number of stereo sources | Sergeanur | 1 | -1/+2 | |
2021-06-24 | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 1 | -29/+26 | |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -104/+104 | |
2021-02-19 | Fix MP3 player | erorcun | 1 | -92/+85 | |
2021-02-19 | Fix MP3 player | erorcun | 1 | -93/+83 | |
2021-02-03 | MP3 player fixes | erorcun | 1 | -3/+22 | |
2021-02-03 | MP3 player fixes | erorcun | 1 | -1/+18 | |
2021-02-03 | OAL Loops, fixes | erorcun | 1 | -32/+26 | |
2021-02-03 | MusicManager fixes | erorcun | 1 | -5/+5 | |
2021-02-02 | OAL Loops, fixes | erorcun | 1 | -31/+32 | |
2021-01-23 | Includes overhaul, fix some compiler warnings | erorcun | 1 | -19/+16 | |
2021-01-17 | Includes overhaul, fix some compiler warnings | erorcun | 1 | -19/+14 | |
2021-01-16 | Port debug messagess for audio cache | Filip Gawin | 1 | -5/+12 | |
2021-01-14 | RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK | Filip Gawin | 1 | -1/+1 | |
2021-01-14 | More checks before autolinking | Filip Gawin | 1 | -1/+1 | |
2021-01-07 | Make opus available alongside other formats | Sergeanur | 1 | -6/+6 | |
2021-01-07 | Make opus available alongside other formats | Sergeanur | 1 | -6/+6 | |
2021-01-07 | Fix 16KHz track | Sergeanur | 1 | -1/+1 | |
2021-01-05 | Add support of PS2 audio streams to OpenAL | Sergeanur | 1 | -8/+14 | |
2021-01-05 | Add support of PS2 audio streams to OpenAL | Sergeanur | 1 | -8/+14 | |
2021-01-04 | Handle stereo panning in OAL manually for streams | Sergeanur | 1 | -6/+15 | |
2021-01-04 | Increase number of stream buffers, plus ALStreamSources fix | Sergeanur | 1 | -21/+21 | |
2021-01-04 | Handle stereo panning in OAL manually for streams | Sergeanur | 1 | -18/+27 | |
2021-01-04 | Double the volume for mission audio in OAL + small fix | Sergeanur | 1 | -5/+6 | |
2021-01-01 | Overhaul and enable cache for openal build | Filip Gawin | 1 | -13/+17 | |
2020-10-28 | OpenAL channels now use their own sound buffers | Sergeanur | 1 | -92/+12 | |
# Conflicts: # src/audio/sampman_oal.cpp | |||||
2020-10-27 | OpenAL channels now use their own sound buffers | Sergeanur | 1 | -105/+12 | |
2020-10-26 | Fixes to OpenAL | Sergeanur | 1 | -6/+19 | |
2020-10-18 | Fixes and style changes from miami | erorcun | 1 | -70/+681 | |
2020-10-12 | SampleManager | eray orçunus | 1 | -117/+721 | |
2020-10-05 | Fix Linux audio path | eray orçunus | 1 | -2/+3 | |
2020-10-05 | Fix Linux audio path | eray orçunus | 1 | -2/+3 | |
2020-09-21 | fix enum edditing effects for oal target and small improvements | Roman Masanin | 1 | -22/+22 | |
2020-09-21 | some style and bug fixes, updated sfx enum, and implemented processVehicleEngine | Roman Masanin | 1 | -13/+13 | |
2020-09-19 | Renaming audio enum entries to something more like original | Sergeanur | 1 | -35/+35 | |
2020-09-10 | Fixes from miami | eray orçunus | 1 | -1/+1 | |
2020-09-09 | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 1 | -0/+46 | |
2020-08-30 | CGame done, Peds, fixes | eray orçunus | 1 | -1/+1 | |
2020-08-05 | clang throws an error if fixed comparisons are against NULL | blingu | 1 | -3/+3 | |
2020-07-17 | Add audio cache for faster initialization | Sergeanur | 1 | -1/+12 | |
2020-05-31 | fix | Nikolay Korolev | 1 | -1/+1 | |
2020-05-31 | fix | Nikolay Korolev | 1 | -1/+1 | |
2020-05-31 | dumb | Nikolay Korolev | 1 | -1/+1 | |
2020-05-31 | game logic | Nikolay Korolev | 1 | -4/+8 | |
2020-05-27 | OpenAL support | Sergeanur | 1 | -7/+3 | |
2020-05-24 | Optimize ALDeviceList | Sergeanur | 1 | -4/+4 | |
2020-05-23 | Cleanup | Sergeanur | 1 | -31/+17 | |
2020-05-22 | opus support | Sergeanur | 1 | -3/+61 | |
2020-05-20 | fixed dumb | Nikolay Korolev | 1 | -2/+2 | |
2020-05-20 | Pickup and audio fix | eray orçunus | 1 | -0/+4 | |
2020-05-20 | fixed ped comment | Nikolay Korolev | 1 | -0/+4 | |
2020-05-14 | it works differently | Nikolay Korolev | 1 | -3/+3 | |
2020-05-14 | some fixes | Nikolay Korolev | 1 | -0/+4 | |
2020-05-11 | Linux build support | eray orçunus | 1 | -9/+13 | |
2020-05-07 | oal update | Fire-Head | 1 | -27/+32 | |
2020-05-07 | oal wav/mp3 stream update | Fire-Head | 1 | -22/+49 | |
2020-05-04 | bb std::string | Fire-Head | 1 | -5/+5 | |
2020-05-04 | openal-soft added | Fire-Head | 1 | -5/+5 | |
2020-05-04 | oal upd | Fire-Head | 1 | -0/+1372 | |