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path: root/src/audio/soundlist.h (follow)
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* make building with Codewarrior 7 possiblewithmorten2021-01-241-1/+1
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* uint16 enums fixedwithmorten2020-12-071-2/+2
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* cAudioManager::ProcessPedOneShots + fixesSergeanur2020-12-011-1/+1
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* merge upstreamRoman Masanin2020-11-081-3/+3
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| * Sfx audio logicFilip Gawin2020-11-061-3/+3
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* | merge upstreamRoman Masanin2020-10-251-7/+4
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| * Finalize frontend sounds, player setup screenerorcun2020-10-251-7/+4
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* | processVehicleOneShotsRoman Masanin2020-10-251-1/+1
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* more ScriptSoundsSergeanur2020-10-231-1/+1
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* ScriptSoundsSergeanur2020-10-231-107/+48
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* EmergencyPed, PedDebug, message fixerorcun2020-10-211-1/+1
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* cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur2020-09-091-6/+9
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* fixed sound enumaap2020-08-201-3/+3
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* Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-221-1/+1
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* Peds & fixeseray orçunus2020-07-041-1/+1
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* Ped, Weapon and fixeseray orçunus2020-06-171-13/+13
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* Merge branch 'master' into miamiSergeanur2020-06-061-5/+5
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioSamples.h # src/audio/soundlist.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/peds/Ped.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Vehicle.h
| * ProcessTrainAnnouncementsSergeanur2020-06-051-2/+2
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| * fixes, mostly from miamieray orçunus2020-06-041-18/+18
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* | Peds, eSound and PedState enum, fixeseray orçunus2020-06-031-50/+88
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* Remove unused audio enumSergeanur2020-05-161-292/+294
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* A bit more audio cleanupSergeanur2020-05-021-1/+1
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* Changing prefixes for some audio fieldsSergeanur2020-04-281-0/+301