| Commit message (Expand) | Author | Files | Lines |
2019-10-06 | Radio shadow fix, RAMPAGE!! message fix | Sergeanur | 1 | -1/+1 |
2019-10-01 | Moar peds | eray orçunus | 1 | -9/+9 |
2019-08-27 | Audio fixes | Filip Gawin | 6 | -576/+70 |
2019-08-27 | Cleanup | Filip Gawin | 4 | -898/+1366 |
2019-08-27 | More more more audio | Filip Gawin | 3 | -620/+1322 |
2019-08-27 | Cleanup | Filip Gawin | 3 | -527/+1251 |
2019-08-27 | More audio ped | Filip Gawin | 3 | -71/+1327 |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 8 | -204/+705 |
2019-08-03 | sampman cosmetic fix | Fire-Head | 2 | -44/+47 |
2019-08-03 | RunningScript, part 4, plus some fixes | Nikolay Korolev | 3 | -1/+7 |
2019-08-02 | sampman done | Fire-Head | 9 | -406/+2872 |
2019-07-31 | implemented CPlane | aap | 1 | -11/+8 |
2019-07-28 | Peds, mainly audio | eray orçunus | 1 | -12/+12 |
2019-07-26 | fixed bridge | Nikolay Korolev | 1 | -1/+1 |
2019-07-26 | CAutomobile::FireTruckControl and HydraulicControl | aap | 1 | -3/+3 |
2019-07-21 | Try to fix rpg bug | Filip Gawin | 1 | -3/+1 |
2019-07-21 | Fix setting sampleIndex | Filip Gawin | 1 | -2/+2 |
2019-07-20 | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 2 | -0/+11 |
2019-07-19 | fixes for #142 | Filip Gawin | 4 | -5/+5 |
2019-07-19 | More audio script | Filip Gawin | 2 | -45/+548 |
2019-07-19 | more audio process | Filip Gawin | 4 | -103/+1125 |
2019-07-19 | ProcessActiveQueues | Filip Gawin | 4 | -121/+510 |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 6 | -268/+1355 |
2019-07-14 | started making frontend accurate to game | aap | 2 | -6/+6 |
2019-07-12 | more CWanted; added CEventList | aap | 2 | -1/+4 |
2019-07-10 | added wrappers around math functions | aap | 1 | -1/+1 |
2019-07-09 | more CVehicle | aap | 2 | -2/+2 |
2019-07-08 | more CAutomobile | aap | 1 | -1/+1 |
2019-07-07 | Fix reverse warn and air brakes | Filip Gawin | 2 | -11/+165 |
2019-07-07 | cAudioManager::Initialise | Filip Gawin | 6 | -6/+167 |
2019-07-07 | cleanup AudioManager | Filip Gawin | 1 | -7/+3 |
2019-07-06 | some work on vehicles | aap | 1 | -7/+80 |
2019-07-04 | More AudioManager | Filip Gawin | 4 | -972/+1006 |
2019-07-04 | RandomDisplacement | Filip Gawin | 2 | -0/+21 |
2019-07-04 | RequireDigitalHandle | Filip Gawin | 4 | -5/+30 |
2019-07-04 | ReleaseDigitalHandle | Filip Gawin | 4 | -45/+65 |
2019-07-04 | PlayerJustGotInCar | Filip Gawin | 2 | -2/+12 |
2019-07-04 | CreateEntity | Filip Gawin | 2 | -7/+33 |
2019-07-04 | Introduce totalAudioEntities | Filip Gawin | 1 | -4/+8 |
2019-07-04 | SetEntityStatus | Filip Gawin | 2 | -0/+10 |
2019-07-04 | PreTerminateGameSpecificShutdown | Filip Gawin | 2 | -0/+35 |
2019-07-04 | DestroyEntity | Filip Gawin | 2 | -0/+20 |
2019-07-04 | PostTerminateGameSpecificShutdown | Filip Gawin | 2 | -2/+10 |
2019-07-04 | SetDynamicAcousticModelingStatus | Filip Gawin | 2 | -3/+9 |
2019-07-04 | IsAudioInitialised | Filip Gawin | 2 | -0/+9 |
2019-07-04 | GenerateIntegerRandomNumberTable | Filip Gawin | 2 | -0/+9 |
2019-07-04 | Script stuff + bug fixes | Nikolay Korolev | 2 | -0/+2 |
2019-07-03 | Update Frontend. | _AG | 2 | -3/+14 |
2019-07-02 | Revert "Implemented frontend inputs." | aap | 2 | -14/+3 |
2019-07-02 | Implemented frontend inputs. | _AG | 2 | -3/+14 |
2019-06-30 | Implement GetSpecialCharacterTalkSfx | Filip Gawin | 2 | -8/+212 |
2019-06-30 | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 2 | -1/+2 |
2019-06-30 | Cleanup project a bit | Filip Gawin | 1 | -2/+2 |
2019-06-29 | Implement the rest of GetXTalkSfx | Filip Gawin | 2 | -265/+2238 |
2019-06-29 | Implement some GetXTalkSfx methods | Filip Gawin | 4 | -220/+609 |
2019-06-29 | fixes for AudioManager::GetPhrase | Filip Gawin | 3 | -15/+267 |
2019-06-29 | AudioManager::GetPhrase | Filip Gawin | 3 | -3/+3268 |
2019-06-29 | miscellaneous, mostly world related | aap | 2 | -3/+3 |
2019-06-26 | Fixed merge errors | Nikolay Korolev | 1 | -0/+2 |
2019-06-25 | Better organization for Frontend.cpp | _AG | 4 | -1/+11 |
2019-06-25 | Initial commit for Frontend. | _AG | 4 | -0/+7 |
2019-06-25 | More replay stuff | Nikolay Korolev | 2 | -0/+13 |
2019-06-24 | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 2 | -0/+23 |
2019-06-22 | First commit of replay system | Nikolay Korolev | 1 | -1/+1 |
2019-06-20 | Big CPed update | eray orçunus | 2 | -3/+5 |
2019-06-20 | Code clean up. | _AG | 1 | -2/+4 |
2019-06-20 | Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. | _AG | 2 | -87/+118 |
2019-06-17 | Update HUD stuff, bug and format fixes. | _AG | 2 | -16/+23 |
2019-06-17 | got rid of upper case types | aap | 5 | -20/+20 |
2019-06-16 | some more cleanup | aap | 1 | -4/+4 |
2019-06-16 | Delete duplicate enum | eray orçunus | 1 | -8/+8 |
2019-06-16 | Updates Draw.cpp, MusicManager.cpp. | _AG | 4 | -2/+414 |
2019-06-15 | New updates for Hud.cpp and more. | _AG | 1 | -0/+171 |
2019-06-12 | RE more stuff from COnscreenTimer | Filip Gawin | 2 | -3/+7 |
2019-06-02 | skeleton updated, windows specific stuff added | Fire-Head | 2 | -0/+10 |
2019-05-31 | rw skeleton | Fire-Head | 2 | -0/+5 |
2019-05-31 | more high level functions | aap | 2 | -6/+3 |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2 | -0/+15 |
2019-05-29 | Updates, CTimer started | Fire-Head | 2 | -0/+7 |
2019-05-29 | Particle, ParticleMgr done | Fire-Head | 2 | -0/+138 |
2019-05-19 | CPhysical almost done | aap | 2 | -2/+5 |
2019-05-18 | more work on CPhysical | aap | 2 | -0/+14 |