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2021-08-11Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur1-1/+1
2021-08-09Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur1-1/+1
2021-02-28Fixeserorcun1-2/+1
2021-01-28Fix some Collision NaN/inf'serorcun1-2/+19
2021-01-27Fix some Collision NaN/inf'serorcun1-2/+19
2021-01-24Fix CCollision::DistToLineshfil1-6/+6
2021-01-24Fix CCollision::DistToLineshfil1-6/+6
2021-01-22get rid of most --MIAMI commentswithmorten1-5/+3
2021-01-13foobaraap1-1/+0
2021-01-13fixed shoot through collisionaap1-4/+12
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur1-7/+7
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur1-7/+7
2020-11-15Make collision code placement more like original (+ small fixes)Sergeanur1-602/+7
2020-11-15Make collision code placement more like original (+ small fixes)Sergeanur1-3290/+0
2020-08-20rw stuff done & other small thingsaap1-0/+12
2020-08-19Island loading cleanup and fixSergeanur1-19/+14
2020-08-16Island loading and PS2 alpha test added to optionsSergeanur1-42/+70
2020-08-03VU0 collisionaap1-18/+1100
2020-07-27CCollision done and fixesaap1-9/+2
2020-07-27CCollision done and fixesaap1-173/+194
2020-07-27collision fixesaap1-79/+95
2020-07-13Rename LEVEL_NONE to LEVEL_GENERICSergeanur1-16/+16
2020-07-09Remove island loadingSergeanur1-2/+27
2020-06-20Ducking, shooting vehicle occupants and weapon fixeseray orçunus1-0/+13
2020-06-14Peds, mission switcher & fixeseray orçunus1-0/+15
2020-05-26eSurfaceTypeaap1-14/+14
2020-05-26eSurfaceTypeaap1-14/+14
2020-05-25CVehicleaap1-3/+6
2020-05-12Fix linux warningsFilip Gawin1-1/+1
2020-05-06CSphere and CBox for CColModelaap1-4/+4
2020-05-05cleaned up MIAMI ifdefsaap1-149/+0
2020-05-05Revert "Remove Miami stuff"Sergeanur1-0/+30
2020-05-05Remove Miami stuffSergeanur1-30/+0
2020-05-05implemented most of streamed collisions and big buildingsaap1-0/+32
2020-04-20Try to build with mingwFilip Gawin1-4/+4
2020-04-17Remove patchesSergeanur1-68/+1
2020-04-15Many fixes and cleanuperay orçunus1-2/+3
2020-04-06finished CCollisionaap1-2/+81
2020-03-28remove include <new> from common.haap1-3/+16
2019-09-14fix typoNikolay Korolev1-1/+1
2019-09-12DragCarToPointNikolay Korolev1-0/+2
2019-08-27CleanupFilip Gawin1-4/+4
2019-08-27More more more audioFilip Gawin1-4/+4
2019-08-27CleanupFilip Gawin1-4/+4
2019-08-27More audio pedFilip Gawin1-4/+4
2019-08-03fixed collisionNikolay Korolev1-1/+1
2019-07-26CAutomobile::FireTruckControl and HydraulicControlaap1-3/+3
2019-07-20couple of fixesaap1-1/+1
2019-07-19implemented col line renderingaap1-7/+234
2019-07-10and of course the last commit didnt fix everythingaap1-1/+1
2019-07-10added wrappers around math functionsaap1-10/+10
2019-07-09more CAutomobileaap1-1/+1
2019-07-07the great reorganizationaap1-1/+1
2019-06-30Reactivated Store(Restore)StuffIn(From)Mem, fixed bugsNikolay Korolev1-2/+0
2019-06-29missed two lines in CCollisionaap1-0/+4
2019-06-29miscellaneous, mostly world relatedaap1-2/+2
2019-06-28island load screen, some more CTextaap1-1/+1
2019-06-28misc stuff, mostly collisionaap1-25/+274
2019-06-25More replay stuffNikolay Korolev1-0/+4
2019-05-28implemented bits of CWorldaap1-12/+15