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* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-201-8/+20
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* finished CPedTypeaap2019-06-191-1/+2
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* first part of CFileLoaderaap2019-06-171-11/+0
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* Update HUD stuff, bug and format fixes._AG2019-06-171-0/+1
| | | | | Added environment variables to premake5.lua. Update README.md
* got rid of upper case typesaap2019-06-171-22/+17
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* fix the cleanup...aap2019-06-161-0/+2
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* some cleanupaap2019-06-161-1/+5
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* Updates Draw.cpp, MusicManager.cpp._AG2019-06-161-1/+4
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* New updates for Hud.cpp and more._AG2019-06-151-1/+1
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* fixed CFileMgr somewhat; still issues when loading savesaap2019-06-131-2/+0
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* implemented CCutsceneHead and dependenciesaap2019-06-121-0/+1
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* implemented CTimeCycleaap2019-06-121-0/+2
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* tmpFire-Head2019-06-111-0/+2
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* added NO_MOVIESFire-Head2019-06-031-1/+1
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* gamestates fixed, mpeg now workingFire-Head2019-06-021-3/+10
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* Merge branch 'master' into masterFire_Head2019-06-021-1/+2
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| * implemented splashes; fixed zonesaap2019-06-011-1/+2
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* | skeleton updated, windows specific stuff addedFire-Head2019-06-021-1/+2
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* rw skeletonFire-Head2019-05-311-23/+2
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* fixed CParticle crash && RandTableFire-Head2019-05-301-0/+6
| | | | | implemented PC codewarrior rand updated premake
* added CMBluraap2019-05-301-0/+5
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* clean upaap2019-05-301-50/+31
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* Merge pull request #2 from Fire-Head/masteraap2019-05-291-4/+79
|\ | | | | Particle, ParticleMgr done
| * fix2Fire-Head2019-05-291-2/+2
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| * Updates, CTimer startedFire-Head2019-05-291-0/+16
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| * Particle, ParticleMgr doneFire-Head2019-05-291-4/+63
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* | implemented some of CCam and dependenciesaap2019-05-291-0/+1
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* implemented CFileMgr (barf)aap2019-05-241-0/+3
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* first commitaap2019-05-151-0/+97