Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Adding getters and setters for type and status | Sergeanur | 2020-04-30 | 1 | -6/+6 |
* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -2/+2 |
* | Remove patches | Sergeanur | 2020-04-17 | 1 | -9/+1 |
* | rem refs | Fire-Head | 2020-04-17 | 1 | -1/+1 |
* | normalized line endings to LF | aap | 2020-04-09 | 1 | -286/+286 |
* | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 2020-03-28 | 1 | -1/+1 |
* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 1 | -0/+1 |
* | CPopulation done, CCopPed and fixes | eray orçunus | 2020-03-11 | 1 | -1/+1 |
* | Fixed use of boolean type for in CGameLogic | Sergeanur | 2019-10-26 | 1 | -6/+6 |
* | Fixed CGameLogic::PassTime types | Sergeanur | 2019-10-26 | 1 | -1/+1 |
* | Moved CCutsceneMgr::ms_cutsceneProcessing to private | Sergeanur | 2019-10-19 | 1 | -1/+1 |
* | Full CGameLogic | Sergeanur | 2019-10-08 | 1 | -0/+293 |