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* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-3/+3
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * Merge branch 'master' into ps2menuFire_Head2020-06-291-1/+25
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| * | mips overdoseFire-Head2020-06-271-3/+3
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* | | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-1/+1
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* | | fixesSergeanur2020-06-081-4/+4
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* | | Mission audio slotsSergeanur2020-06-081-4/+4
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* | | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-031-2/+27
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/GameLogic.cpp # src/control/PathFind.cpp # src/control/RoadBlocks.cpp # src/control/Script.cpp # src/control/Script.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/core/TempColModels.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/modelinfo/VehicleModelInfo.h # src/render/Skidmarks.h # src/render/WaterLevel.cpp # src/save/GenericGameStorage.h # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/DamageManager.cpp # src/vehicles/Vehicle.cpp # src/vehicles/Vehicle.h
| * | mission replayNikolay Korolev2020-05-261-1/+25
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* / game logicNikolay Korolev2020-05-311-13/+311
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* Adding getters and setters for type and statusSergeanur2020-04-301-6/+6
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* Try to build with mingwFilip Gawin2020-04-201-2/+2
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* Remove patchesSergeanur2020-04-171-9/+1
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* rem refsFire-Head2020-04-171-1/+1
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* normalized line endings to LFaap2020-04-091-286/+286
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* CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-1/+1
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* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1
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* CPopulation done, CCopPed and fixeseray orçunus2020-03-111-1/+1
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* Fixed use of boolean type for in CGameLogicSergeanur2019-10-261-6/+6
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* Fixed CGameLogic::PassTime typesSergeanur2019-10-261-1/+1
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* Moved CCutsceneMgr::ms_cutsceneProcessing to privateSergeanur2019-10-191-1/+1
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* Full CGameLogicSergeanur2019-10-081-0/+293