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* some SilentPatch fixesshfil2020-09-301-0/+6
| | | | | | # Conflicts: # src/core/Camera.cpp # src/weapons/Weapon.cpp
* Merge branch 'master' into miamiSergeanur2020-08-191-2/+3
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # gamefiles/TEXT/american.gxt # src/control/Garages.cpp # src/control/Record.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/ModelInfo.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # utils/gxt/american.txt
| * Fix small logic mistake in CGarage::RemoveCarsBlockingDoorNotInsideJack Powell2020-08-181-1/+1
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| * fixed bugfixNikolay Korolev2020-08-181-1/+2
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| * 90% fixes, 10% skel refactoringeray orçunus2020-07-241-0/+3
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| * Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-1/+1
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| * Disable VC_PED_PORTS, better cancellable car enter, weapon and cops fixeseray orçunus2020-07-021-1/+1
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| * Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head2020-06-071-1/+1
| | | | | | | | This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e.
* | 90% fixes, 10% skel refactoringeray orçunus2020-07-241-0/+3
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* | Noskillx's PR + fix .set loadingeray orçunus2020-07-061-0/+1
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* | fixes from master, menu helper texteray orçunus2020-07-041-1/+1
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* | ice cream attractor + bike resprayNikolay Korolev2020-07-031-2/+2
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* | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-1/+1
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* | bikes in garages + bugfixNikolay Korolev2020-06-171-2/+9
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* | Merge branch 'master' into miamiSergeanur2020-06-071-1/+1
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp
| * FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-071-1/+1
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-261-1/+8
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/Garages.cpp # src/core/SurfaceTable.cpp # src/core/SurfaceTable.h # src/core/World.cpp # src/core/main.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/Ped.cpp # src/render/Timecycle.cpp # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/Heli.cpp # src/vehicles/Vehicle.cpp # src/weapons/Weapon.cpp # src/weapons/WeaponInfo.h
| * fixed NE bugNikolay Korolev2020-05-251-1/+8
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* | how did saving even work in original III?Nikolay Korolev2020-05-241-18/+6
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* | full script basic supportNikolay Korolev2020-05-171-1/+1
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* | Merge branch 'master' into miamiSergeanur2020-05-121-0/+3
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-0/+7
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| * garages fixNikolay Korolev2020-05-121-2/+2
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| * fix garagesNikolay Korolev2020-05-121-1/+1
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* | fix garagesNikolay Korolev2020-05-121-15/+17
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* | fix garagesNikolay Korolev2020-05-121-1/+1
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* | garages + scriptNikolay Korolev2020-05-111-467/+338
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* | some changesNikolay Korolev2020-05-111-6/+24
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* | some updates for scriptNikolay Korolev2020-05-101-17/+8
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* | VC vehicles just barely working nowaap2020-05-071-8/+3
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* | getting the vice city map to workaap2020-05-051-4/+1
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* Switching pad modes and cheats when player is switching between controller and kb&mSergeanur2020-05-021-2/+7
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* SetPosition, part 2Sergeanur2020-05-021-18/+18
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* SetPosition, part 1Sergeanur2020-05-021-2/+2
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* Adding getters and setters for type and statusSergeanur2020-04-301-4/+4
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* FixesSergeanur2020-04-271-1/+1
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* Merge branch 'master' into MoreLanguagesSergeanur2020-04-261-72/+70
|\ | | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Frontend.cpp # src/core/MenuScreens.h # src/render/Font.cpp # src/render/Font.h # src/text/Messages.cpp # src/text/Text.cpp
| * Try to build with mingwFilip Gawin2020-04-201-38/+38
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| * Remove patchesSergeanur2020-04-171-8/+1
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| * Some refs removed, little fixes and teleporteray orçunus2020-04-161-22/+23
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| * Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-1/+1
| |\ | | | | | | CWeapon done, fixes
| | * CWeapon done, ps2 cheats fixFire-Head2020-04-151-1/+1
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| * | Many fixes and cleanuperay orçunus2020-04-151-3/+7
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* | | Merge branch 'master' into MoreLanguagesSergeanur2020-04-141-20/+29
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Frontend.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Hud.h # src/text/Messages.cpp # src/text/Text.cpp
| * | fix garagesNikolay Korolev2020-04-131-1/+1
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| * bug fixNikolay Korolev2020-04-081-2/+2
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| * stats fixNikolay Korolev2020-04-061-1/+1
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| * Cranes doneNikolay Korolev2020-04-061-16/+25
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* | Merge remote-tracking branch 'origin/master' into MoreLanguagesSergeanur2020-04-051-2/+3
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| * shoreside garage fixNikolay Korolev2020-04-051-2/+3
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* | Merge remote-tracking branch 'origin/master' into MoreLanguagesSergeanur2020-04-051-7/+5
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| * vehicles missing functions + fixesNikolay Korolev2020-04-011-7/+5
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* | JapaneseSergeanur2020-04-051-1/+1
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* review fixesNikolay Korolev2020-03-311-116/+64
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* fixNikolay Korolev2020-03-311-1/+1
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* added forgotten functionNikolay Korolev2020-03-301-1/+4
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* bug fixes, reorganisationNikolay Korolev2020-03-301-14/+14
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* finished garagesNikolay Korolev2020-03-301-41/+543
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* more garagesNikolay Korolev2020-03-291-115/+603
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* fixesNikolay Korolev2020-03-281-40/+36
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* fixesNikolay Korolev2020-03-281-74/+131
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* garage update part 2Nikolay Korolev2020-03-281-119/+624
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* garages part 1Nikolay Korolev2020-03-281-18/+682
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* ProcessButtonPresses and fixeseray orçunus2020-03-211-2/+2
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* Add Load/Save functionsWes Hampson2020-03-111-0/+2
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* script 1000-1154Nikolay Korolev2020-02-161-0/+1
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* sync with upstreamNikolay Korolev2020-02-151-1/+1
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| * Some fixes and some cosmetic thingseray orçunus2020-02-021-2/+2
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* | script 900-999Nikolay Korolev2020-02-151-2/+31
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* script 800-899Nikolay Korolev2020-01-031-1/+24
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* some not fully tested stuffNikolay Korolev2020-01-011-0/+1
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* script 600-699Nikolay Korolev2019-10-271-0/+9
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* mergeNikolay Korolev2019-10-261-1/+4
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| * CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-1/+4
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* | script 500-599 plus bugfixNikolay Korolev2019-10-211-0/+3
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* Full CGameLogicSergeanur2019-10-081-0/+1
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* CGarages::PrintMessages drawing fixesSergeanur2019-10-061-11/+11
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* Peds, a fix and a tad of VCeray orçunus2019-09-171-1/+2
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* More more more audioFilip Gawin2019-08-271-3/+3
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* more CCarCtrlNikolay Korolev2019-08-111-0/+1
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* cargen + some scriptNikolay Korolev2019-07-271-0/+5
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* renamed some variables and added files; more CAutomobile::ProcessControlaap2019-07-171-0/+2
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* Initial commit for Frontend._AG2019-06-251-7/+7
| | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
* Code clean up._AG2019-06-201-3/+5
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* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-201-8/+8
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* first part of CFileLoaderaap2019-06-171-0/+1
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* Update HUD stuff, bug and format fixes._AG2019-06-171-1/+63
| | | | | Added environment variables to premake5.lua. Update README.md
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-0/+44