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2020-10-12Hud, Fire, OnscreenBlaBlaeray orçunus1-69/+73
2020-10-11Control updatesNikolay Korolev1-56/+70
2020-05-20script revisionNikolay Korolev1-26/+28
2020-04-17Remove patchesSergeanur1-16/+1
2020-02-23some changesNikolay Korolev1-8/+8
2020-02-01Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTargetSergeanur1-2/+2
2020-02-01Fix damage bar assert crashSergeanur1-3/+0
2020-01-07CUserDisplay, CPlaceName, CCurrentVehicleSergeanur1-9/+2
2020-01-07CPlayerPed & CMenuManager (#286)erorcun1-0/+3
2019-11-20CPed completed!eray orçunus1-6/+6
2019-10-21script 500-599 plus bugfixNikolay Korolev1-0/+1
2019-10-20Full CPagerSergeanur1-2/+0
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik1-0/+2
2019-10-17Gangs save and missed sound enumsSergeanur1-2/+1
2019-07-27cargen + some scriptNikolay Korolev1-0/+2
2019-07-07the great reorganizationaap1-0/+0
2019-06-22First commit of replay systemNikolay Korolev1-1/+1
2019-06-12little cleanupaap1-38/+39
2019-06-12Add NUMONSCREENTIMERENTRIES in config.hFilip Gawin1-7/+7
2019-06-12RE more stuff from COnscreenTimerFilip Gawin1-6/+171
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+10