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path: root/src/control/Pickups.h (follow)
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* Pickup arrays doneSergeanur2020-10-171-3/+3
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* More Pickup stuffSergeanur2020-10-171-1/+3
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* Partial PickupsSergeanur2020-10-171-7/+8
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* weaponsFire-Head2020-08-271-0/+3
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* new opcodes, buyable properties, minor fixeseray orçunus2020-07-301-5/+11
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* some camera codeaap2020-06-141-0/+2
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* Fixes for melees and various thingseray orçunus2020-05-201-0/+1
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* sync with upstreamNikolay Korolev2020-05-171-2/+0
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* sync with upstreamNikolay Korolev2020-05-171-2/+3
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| * Weapon fixes and thingieseray orçunus2020-05-171-2/+3
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* | full script basic supportNikolay Korolev2020-05-171-0/+2
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* | more script stuffNikolay Korolev2020-05-161-1/+1
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* more scriptNikolay Korolev2020-05-121-1/+1
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* Merge branch 'master' into miamiSergeanur2020-05-111-1/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h
| * Fixed typos and made all assert functions optionalbigbossbro082020-05-101-3/+1
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| * defined out asserts.bigbossbro082020-05-101-0/+2
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* | some updates for scriptNikolay Korolev2020-05-101-0/+4
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* rem refsFire-Head2020-04-171-5/+5
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* CPacManPickupsSergeanur2020-04-131-1/+24
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* normalized line endings to LFaap2020-04-091-124/+124
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* some not fully tested stuffNikolay Korolev2020-01-011-1/+15
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* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+1
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* Added read/write template functions for save data, small Load/Save arguments unificationSergeanur2019-10-081-2/+2
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* Checks rewrittenSergeanur2019-10-031-0/+1
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* Drop w'sSergeanur2019-10-031-2/+2
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* CPickupsSergeanur2019-10-031-61/+107
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* Fix CPickupSergeanur2019-10-011-2/+5
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* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-1/+3
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* The Pedseray orçunus2019-08-021-0/+4
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* Running script part 3Nikolay Korolev2019-07-251-0/+1
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* finished CEntityaap2019-06-301-3/+37
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* More replay stuffNikolay Korolev2019-06-251-0/+5
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-0/+13