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fully reversed source code for gta III and gta VC
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Replay.h
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2019-07-07
made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines
aap
1
-2
/
+2
2019-06-30
Added camera funcs to Replay
Nikolay Korolev
1
-0
/
+8
2019-06-30
finished CEntity
aap
1
-1
/
+0
2019-06-30
More replay functions, also removed pool iteration error
Nikolay Korolev
1
-1
/
+1
2019-06-30
Reactivated Store(Restore)StuffIn(From)Mem, fixed bugs
Nikolay Korolev
1
-5
/
+5
2019-06-30
PlayBackThisFrameInterpolation and all it required...
Nikolay Korolev
1
-0
/
+4
2019-06-29
ProcessCarUpdate
Nikolay Korolev
1
-6
/
+1
2019-06-29
CReplay::PlaybackThisFrame + fixes
Nikolay Korolev
1
-1
/
+2
2019-06-29
more replay stuff, bug fix
Nikolay Korolev
1
-0
/
+2
2019-06-29
ProcessPedUpdate
Nikolay Korolev
1
-3
/
+2
2019-06-28
misc stuff, mostly collision
aap
1
-0
/
+1
2019-06-25
More replay stuff
Nikolay Korolev
1
-12
/
+66
2019-06-23
CReplay::StorePedAnimation
Nikolay Korolev
1
-23
/
+23
2019-06-23
StorePedUpdate
Nikolay Korolev
1
-2
/
+15
2019-06-22
fixed types
Nikolay Korolev
1
-22
/
+22
2019-06-22
tabify
Nikolay Korolev
1
-68
/
+68
2019-06-22
First commit of replay system
Nikolay Korolev
1
-2
/
+205
2019-06-17
got rid of upper case types
aap
1
-1
/
+1
2019-06-15
New updates for Hud.cpp and more.
_AG
1
-1
/
+2
2019-06-13
Fix value of CReplay mode
Filip Gawin
1
-1
/
+1
2019-06-13
Update Replay.h
Fire_Head
1
-0
/
+1
2019-06-13
CPad done
Fire-Head
1
-0
/
+1
2019-06-12
little cleanup
aap
1
-1
/
+5
2019-06-12
RE more stuff from COnscreenTimer
Filip Gawin
1
-0
/
+2
2019-05-30
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
1
-0
/
+7